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JetsGuy posted:Prayer. Bovine Defense Initiative reportedly drops them, and he's endlessly farmable.
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# ¿ Dec 9, 2015 11:44 |
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# ¿ Apr 26, 2024 15:55 |
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Pellisworth posted:Sharmat was our Dandelion Requiescat in pace. Melitele welcome him.
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# ¿ Dec 9, 2015 11:49 |
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T.G. Xarbala posted:yeah rip in pace dewritos guy We have an Arabic localization too, but it's actually the Japanese loc that has the most censorship.
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# ¿ Dec 9, 2015 12:31 |
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FuriousGeorge posted:I like it when she still wears the brown burlap hood over her sparkly green elf princess dress to disguise herself. she using glamor magic u dumass
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# ¿ Dec 11, 2015 16:08 |
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The american accents for the principle characters is because we tried to keep the original cast whenever possible, and the localization people made a choice back on W1 for all the main characters to have american accents. I can't speak to the reasons for it, but I suspect it was more marketing than creative (at the time there wasn't a lot of energy spent on the english loc because it was assumed no english speakers would ever play). But you can also rationalize it in-universe that the American accent that the witchers use is just a Kaer Morhen accent, (Geralt's Rivian accent is supposedly *very* unconvincing) and that Triss is speaking with a Maribor accent (I like to imagine that Maribor is fantasy Malibu). Dandelion is just a dandy, so he speaks however the hell he speaks. The Nilfgaardians are intentionally all over the place, because the Empire is huuuuuuuuuuuge, but those from the capital all have dutch accents.
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# ¿ Dec 12, 2015 13:51 |
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Anyone here able to read Mandarin? http://imgur.com/a/6dUj2 That one with Roche and Ves is from my quest!! so cool (unless it's saying my quest sucked)
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# ¿ Jan 7, 2016 10:32 |
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T.G. Xarbala posted:Technically, Mandarin is a spoken dialect. Written modern Chinese is split into Traditional and Simplified and no matter how you pronounce the hanzi it's still written the same way within the system you're using. The only reason the various dialects of Chinese are considered variants of one language rather than a language family is because they all have perfect textual inter-intelligibility. A bit of *my career* trivia, when I was working at Obsidian, Atari sent us free copies of The Witcher 1. But because :atari: they shipped us the copies intended for one of their taiwanese studios and vice versa. So my original Witcher 1 stuff is all in chinese.
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# ¿ Jan 7, 2016 10:58 |
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Palpek posted:One Gwent game that you should lose on purpose is the one against halflings at the wedding in the expansion. To achieve the best results you should do it as the very first wedding activity. I know what you get if you lose, and yes, it's awesome, but what do you get if you win?
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# ¿ Jan 11, 2016 21:38 |
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JetsGuy posted:What do you get if you lose? They will tell you before you play, it's not totally blind. You get to wear silly looking donkey ears.
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# ¿ Jan 11, 2016 22:47 |
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Vlodomir's original VO was basically Doug Cockle's speaking voice, without all the batman raspy-ness and it was awesome, but it confused playtesters we redid it, sorry forever
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# ¿ Jan 11, 2016 22:55 |
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Optimus Subprime posted:That's unfortunate, but one wrong can be righted. Please patch in a swag walk button for completing Hearts of Stone, tyvm. There was actually a bug where you could lock Geralt like that, but I think patch 1.12 fixes it, wah-WAH
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# ¿ Jan 11, 2016 23:48 |
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JetsGuy posted:ALTERNATE WALK DLC! $99.99 W3 was just a very elaborate long-con to get you to buy overpriced DLC to make geralt walk like a boss, and like it
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# ¿ Jan 12, 2016 00:06 |
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Chomp8645 posted:Apparently Witcher 3 has been nominated for a writing award by the Writers Guild. The only people who are eligible are teams where at least one member is in the guild. Still, nice for them.
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# ¿ Jan 12, 2016 18:29 |
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Doctor Bombadil posted:Lambert and Keira. Vlodomir & Trollolo
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# ¿ Jan 18, 2016 11:26 |
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koreban posted:The fast travel from anywhere mod is basically required for quality of life gameplay. It'll cut a good 20 hours off of your 100 hour playthough. I have to come out very very strongly against this mod; being able to fast travel from anywhere, *especially* on a first playthrough, makes it way way too easy to break stuff forever.
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# ¿ Jan 26, 2016 18:16 |
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RBA Starblade posted:I didn't use the mod out of fear of that but I'd have liked to, the fast travel system sucks. It's especially annoying having the post at Crow's Perch be outside Crow's Perch. It's not great, but some of those quests are so complicated already, it would be so so so much harder if we had to account for the player being able to ft from anywhere. That said, hopefully we do better in the future.
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# ¿ Jan 26, 2016 19:33 |
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WoodrowSkillson posted:The Crows Perch one and then Novigrad are the only actual problem areas. Anything else is pretty drat nearby to markers, and most of the furthest reaching quests have markers associated with them. Should just have one by the Baron's house that you unlock when you meet him, and a couple more in Novigrad, near Hattori and near Dijkstra. The problem with Crow's Perch is that at some point in the Baron's questline, there are events and scenes we really want the player to experience and see from a distance. If we put it closer, you'd miss it. Of course, the solution is to just put the FT point closer and then when the player travels there during that spot in the quest, we intercept that and spawn the player outside instead. It might be momentarily disorienting, but I think worth the cost for the playability. But that's the kind of insight it's easy to have after it's released, but very hard to see when neck deep in bugs and literally nothing works. Like I said, next game, or maybe if there is a rerelease or something.
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# ¿ Jan 26, 2016 19:43 |
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PRESIDENT GOKU posted:Yea lol I should git gud so I can get to Kaher Morhen before the main quest allows me.
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# ¿ Jan 27, 2016 16:56 |
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Mr. Pool posted:Alright so I'm on my second playthrough and Witcher 3 is amazing. The one thing I can't get my mind around is the crisis for the magic users in Novigrad. First of all , Witcher 2 left me with the distinct impression that the most powerful of them are megalomaniacs that nearly destroyed the world. So I'm not feeling bad when they get hunted down. But what about the presumably innocent B-league wizards? Why do they need Geralt or anyone's help getting out of the city and avoiding pogroms? They can use goddamn magic, such as, portals! Or invisibility, or shapeshifting! Well maybe some of them are just alchemists etc. How about they just stop wearing wizard robes, dress like a peasant and walk out the goddamn gate? The city isn't locked down to people leaving afaik. Last point: maybe you folks should have left for Kovir when the first witch hunters started showing up and not when they cover the entire city. The fact that some literal Miracle Workers can't afford the boat fare for a trip to Kovir blows my mind, how are magic users not all rich? I don't think that most of them are actually that powerful, you may have a skewed perspective since all the magic users in W2 were basically demigods. But the kind of people that the witch hunters are going after by the time of W3 are more like the herbalist in white orchard than Triss or Yennifer. As for why people don't abandon their homes immediately when things start getting bad... people don't like to leave their homes and they keep telling themselves that it will get better soon, it happens a lot.
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# ¿ Jan 27, 2016 18:09 |
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chaosapiant posted:I appreciate the replies, it still sounds like what i'm looking for. I almost wish there was a way to just start Witcher 3 on NG+ if you are importing a character from W2 since thematically it makes sense based on Geralt's power level, but I've already beaten W3 so it's a moot point. This may no longer be true, so sorry if it doesn't work, but I *think* that NG+ will be unlocked for you if you start a standalone HoS campaign. So load up a new HoS game, then exit and start a NG+. Again, sorry if it doesn't work, but it was a pet feature of the director, so I'd be surprised if it didn't ship.
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# ¿ Jan 28, 2016 19:19 |
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Asehujiko posted:271 hours into the game, I just realized that(Ugly Baby)Uma = Ugliest Man Alive. It's an acronym I think it's actually a backronym, I seem to recall that Uma was "Uma" before he was UMA. I might be wrong though, this was all done before my time.
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# ¿ Jan 28, 2016 19:21 |
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Sanctum posted:I don't specifically remember Keira from the other witchers but jeez what an evil person. Whaaaaaaaa?
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# ¿ Jan 29, 2016 10:41 |
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Nasgate posted:I would say i hear some of the Guard poo poo as often as in say Skyrim. However, "You'll choke to death of 3 pounds of steel" is way more than the arrow joke. Patrolling the mojave almost makes you wish for a nuclear winter.
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# ¿ Feb 1, 2016 11:02 |
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SirSamVimes posted:I've youtubed it. I love how he has enough style to whistle his own theme music. The whistler is quest designer Philipp Weber, sadly uncredited for his whistling.
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# ¿ Feb 7, 2016 14:32 |
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Nycticeius posted:Is there any place where we can easily compare these looks? https://www.google.com/search?q=wit...KHUSECnMQsAQIHA Didn't see anywhere that has them all in one place. Opinions are mixed on Yenn and Ciri, but everyone agrees Triss's looks weird as gently caress. If she only wore it to the ball it would be one thing, but if you enable it she'll wear it into the sewers.
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# ¿ Feb 9, 2016 12:07 |
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Megazver posted:I wonder if whoever was placing all those water ?s in Skellige was like "why am I doing this? who the gently caress will do these?" One of these things is true.
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# ¿ Feb 12, 2016 10:28 |
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And really, Yen knows what she's doing, as always. You people...
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# ¿ Feb 15, 2016 10:30 |
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Comte de Saint-Germain fucked around with this message at 16:52 on Feb 15, 2016 |
# ¿ Feb 15, 2016 16:45 |
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Ice Fist posted:I have a feeling that this is meant to say that everything in the "reveal" post is pretty much false. it just says "." now
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# ¿ Feb 15, 2016 16:55 |
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Fargin Icehole posted:Came to this realization, Is Geralt basically a really respectable (at least to his customers) exterminator? If you meet the tax collector he does explain that Witchers are in the same tax classification as pest exterminators.
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# ¿ Feb 21, 2016 12:44 |
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Nasgate posted:Blaming consoles in these cases is silly because the inventory systems suck on consoles too. It's not a great idea to use Bethesda games for this example anyway, since Morrowind had a nightmare interface as well, long before the franchise went anywhere near a controller. It was Windows 3.1 the RPG.
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# ¿ Feb 24, 2016 17:18 |
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THE AWESOME GHOST posted:Yeah the beard is not literally growing in real time If you get your beard styled it will stop growing. The beard styles stuff was a sort of late addition so we didn't have time to do different phases of hair growth for each style.
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# ¿ Feb 24, 2016 17:20 |
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Funky See Funky Do posted:I'd love to see them release a HoS sized story DLC every 6 months from now until the heat death of the universe but apparently they're done with Geralt after Blood and Wine. It would literally kill me.
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# ¿ Feb 25, 2016 15:04 |
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You guys are the real monsters.
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# ¿ Feb 25, 2016 19:33 |
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I think one of the things we do very well is handling sequence breaking in a logical and consistent manner. At least, I sure as poo poo hope we do it well, because it's a fuckload of work.
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# ¿ Feb 25, 2016 22:16 |
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Megazver posted:Was the "free the tree horse before you visit the crones and you get the better ending for both the children and the wife" thing on purpose? I don't know, but in my own personal experience I typically design one or two different paths; we keep to a very strict design philosophy that the world needs to be logically consistent. If there's no good reason to put a lock on a door, we try not to do it. If it doesn't make sense for a character to just despawn until certain arbitrary conditions are met, we don't despawn them. And what's cool is that we're getting better at it, though it's very labour intensive. A question for you guys, have there been any good games in the last 2-3 years that do quests like us? I've missed a ton of games in recent years and I'm wondering if there's stuff I didn't see. Doesn't need to be narratively deep or in the same style, I just mean, really complex scripted stuff. Comte de Saint-Germain fucked around with this message at 22:32 on Feb 25, 2016 |
# ¿ Feb 25, 2016 22:27 |
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I worked on AP. Good suggestions, thanks.
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# ¿ Feb 25, 2016 23:38 |
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twistedmentat posted:
https://www.youtube.com/watch?v=nyiSg_iNLSI Some people think it's a little obnoxious, but I'm a fan, particularly of his earlier stuff before his voice got confident. EDIT: Oh, you mean Blood & Wine? Yeah, it should be dope, but it won't have the longing or bearded vulnerability of Iron & Wine. (probably) Comte de Saint-Germain fucked around with this message at 10:45 on Mar 1, 2016 |
# ¿ Mar 1, 2016 10:41 |
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twistedmentat posted:Derp, yep, that's what I meant. I'm curious where it's going to take place. There's a lot of empty space on both major maps, like entire Islands in Skellige that have nothing on them. New map, new city. Some screenshots: http://gamerant.com/witcher-3-dlc-blood-wine-image/
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# ¿ Mar 2, 2016 11:56 |
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# ¿ Apr 26, 2024 15:55 |
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Megazver posted:Are you allowed to say when the DLC takes place yet? Like, chronologically or release date? Either way, no. EDIT: I'm not marketing, so all I can say is that I'm working on it and so far I think it's looking really good.
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# ¿ Mar 2, 2016 12:31 |