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gigglefeimer posted:The reason practically nobody has dug into the mechanics of God Hand is because it isn't a hardcore game. You're never forced to learn much about the combat system when you can spam god hand mode, spam roulettes, and spam regular attacks while not being threatened in the slightest. The game never even discourages this kind of play. Throw in the self-proclaimed "hard but fair" moniker, and people who do like the game feel like it's impossible to win without their cheesy spammy tactics because the game is just so hard, man. They don't even bother to try to get better at the game. This is like saying that someone who spammed durga bombs and PKP with Shuraba in Bayonetta has played the game to its full extent. Sure, it gets the job done, but it's not a true representation of what the game has to offer. Smashing your head against a wall and saying that you beat the game is all fine and dandy, but you haven't actually tried to learn the game at all. I'm not saying people who cheesed their way through God Hand and enjoyed it are wrong for doing so, but I understand Mike's frustrations when he talks about people not digging into the game. Why did nobody dig into God Hand's mechanics? It sure as heck wasn't because it's not a hardcore game (wtf does this mean anyway). Sure, a lack of incentive plays into this, but surely nobody really thought that being good at God Hand boiled down to Chain Yanker + YMK + HSK spam.
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# ¿ Mar 16, 2016 12:51 |
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# ¿ Apr 27, 2024 14:31 |