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CJacobs posted:I cannot wait to listen to troy baker go "hunh...." or "lookie what we got here..." every time I go through a box Oh and I wonder what the voice cast is going to be? Hopefully they take cues from New Vegas which had a surprisingly stacked cast http://www.imdb.com/title/tt1706601/ Sharkopath posted:I thought DC was a cooler setting than the desert.
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# ¿ Jun 3, 2015 21:50 |
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# ¿ Apr 25, 2024 00:49 |
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David Corbett posted:It's a Bethesda game. Before long, everything about it is going to be surprisingly stacked
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# ¿ Jun 3, 2015 22:10 |
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gasman posted:Now, if it would be Rutger Hauer, that would be totally fine by me.
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# ¿ Jun 3, 2015 22:29 |
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Genocyber posted:Doesn't FO3 take place in the same timeframe? I imagine FO4 begins in like 2088 and hopefully FNV2 is like 2092 MisterBibs posted:DC was a better setting because it's the goddamed capital of the US, and its strategic nature meant a lot of bombs would fall on it, ensuring that everything-is-rubble look would remain even 200 years down the line.
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# ¿ Jun 3, 2015 23:02 |
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Roobanguy posted:2277
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# ¿ Jun 3, 2015 23:21 |
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NO gently caress YOU DAD posted:I preferred 3's setting to New Vegas. Everything in the Capital Wasteland felt like it was in a state of flux, with people huddled into poisoned, bombed-out towns and rotting, mirelurk-infested aircraft carriers because those places only might kill you when what's outside definitely will. New Vegas by comparison just felt a little bit too settled and safe. Nonchalantly wandering off into the hills to shoot varmints should be a death sentence, not a training mission.
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# ¿ Jun 3, 2015 23:24 |
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Tamayachi posted:I would absolutely love to see a FO game take place in China or Europe or something. Just handwave you character as the great-grandchild of a POW or something from the Great War or something, then basically play Metro 2033.
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# ¿ Jun 4, 2015 00:48 |
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Anime Schoolgirl posted:A quest more sprawling and epic than murdering every legionary in your path, i'm sure Also killing NCR scum in the name of Caesar is cool too.
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# ¿ Jun 4, 2015 02:24 |
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Krinkle posted:Who was the coolest drug runner and why? Dixon? http://fallout.wikia.com/wiki/Jack_(Great_Khans) I can never go against the Great Khans because of him Well actually the Great Khans I usually let leave so they can go to the northern wastes of Idaho to form a mighty empire with some of the Followers
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# ¿ Jun 4, 2015 02:57 |
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PittTheElder posted:I honestly thought NV was super disappointing compared to 3. Maybe the quests are better, but I gave zero shits about companions and their terrible AI, so I mostly found myself wishing I had a bombed out city ruin to explore. The mess that was DC was way more fun than the endless deserts around NV. The forest part towards that mutant town was pretty cool though. Shugojin posted:It's linear in the sense that there are critter walls trying to make you follow the main quest path and around New Vegas you get the opportunity to just poo poo all over probability and get a ton of equipment and make those things not matter anymore.
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# ¿ Jun 5, 2015 17:22 |
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Nelson Mandingo posted:NCR has a lot of depth but at no point does the Legion have any positives besides the fact there isn't any banditry in their lands. Which I guess is an ok tradeoff as long as the half of humanity I'm not has to live as unthinking slaves. I wish more time and money was given to Obsidian so they could expand on the Legion, like have a town that is directly under Legion control with Legion citizens. I wish their slavery wasn't so over the top, they should have gone with Roman slavery which by the time of the Empire "wasn't as bad" as say Southern Slavery.
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# ¿ Jun 5, 2015 19:08 |
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The thing I really disliked about FO3 is how all the unique weapons look no different from the normal version of a gun
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# ¿ Jun 5, 2015 19:37 |
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chitoryu12 posted:The Legion is pretty much 100% "And then they slaughtered this town and enslaved the women and children". Sharkopath posted:They hinted at this game having cutomizable weapons, that woukd be neat.
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# ¿ Jun 5, 2015 19:51 |
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Shugojin posted:Also, Marcus has a super good point about Caesar. He talks a good talk, but it dies with him. Just look at the rear end in a top hat who ends up in charge if you let him die.
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# ¿ Jun 6, 2015 02:22 |
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Republican Vampire posted:It's complicated. They've been at war with the NCR since before there was an NCR. They were formed from one of the four factions that emerged from Vault 15 after the Vault collapsed into violent conflict. So there's this long shared history there. Most of their raiding's basically an extension of that conflict, since the only raiding they ever seem to do targets Shady Sands. Sure, they had a couple rear end in a top hat leaders, but on the whole they're pretty chill people who the Republic's treated like poo poo for years. Garl Death-Hand could get along with Killian Darkwater, so clearly they're not that bad. There's a quest in Fallout 2 that involves violently driving them out of their ancestral home and killing most of them so that the NCR can use its tech to launch a violent and corrupt expansion campaign. I think that raiding and doing violence against the people who have been brutally oppressing you for ages is not really that evil a thing to do. I always liked them though, Papa Bear is a good leader who is fairly reasonable when it comes to things not involving the NCR, he also listens to his members of the tribe and they get a fairly good ending if you convince them to leave. Shugojin posted:Yeah, I mostly meant that no one else share's Caesar's actual vision because he never loving told anybody, so everybody else is just going to blindly bash their way through the Wasteland, hating and fearing medicine and technology rather than growing to use it like Caesar intended. The real tragedy is that Obsidian could never find the time nor money to make gameplay after the main quest was over to show you just how much the world changed from your actions. Sharkopath posted:New Vegas doesn't have Ella Fitzgerald or Billie Holiday on it, making it the poorer product by my most important objective metric. Then again mods make that a moot point really since you can put a ton of music in the radios then. On the flip side Fallout 3 didn't have the vocal talents of Danny Trejo, Zachary Levi, Kris Kristofferson, Rene Auberjonois, Michael Dorn, John Doman, Michael Hogan, and a bunch of other voice actors that are in every video game (your Steve Blums and Laura Bailey's) Hell I'm shocked that Troy Baker wasn't in New Vegas. 2house2fly posted:There aren't any ghosts or cthulus in New Vegas, no. achillesforever6 fucked around with this message at 03:01 on Jun 6, 2015 |
# ¿ Jun 6, 2015 02:59 |
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Freakazoid_ posted:Fallout 3 had a problem with sniping where after a medium distance bullets plain missed no matter how high your skill was.
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# ¿ Jun 6, 2015 04:06 |
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Cream-of-Plenty posted:The problem for me is then: How can you maintain the RPG mechanics of the game while making guns feel more tangible and satisfying to use? It's definitely a difficult thing to achieve, but I would still love it if somebody figured it out. http://fallout.wikia.com/wiki/This_Machine God shooting that thing is amazing because it sounds and feels like it has weight to it everytime you shoot and reload it.
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# ¿ Jun 6, 2015 05:35 |
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Hihohe posted:Nothing beats Old World Blues. THE BIG MT! ROBOSCORPIANS! NIGHTSTALKERS! LOBOTIMITES! MUGGY!
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# ¿ Jun 6, 2015 06:17 |
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Delsaber posted:In my mind a lot of universities survived and started forming frat-based raiding tribes, all of which died from either alcohol poisoning or alcohol withdrawal a few weeks later.
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# ¿ Jun 7, 2015 06:15 |
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Plan Z posted:The lack of West Pennsylvania accents in the Pitt was genuinely upsetting.
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# ¿ Jun 7, 2015 16:49 |
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Mr. Fortitude posted:People really liked the design of Megaton, Rivet City, Tenpenny Tower and the historical landmarks in 3, even if they don't make any logical sense if you think about it for a few seconds. New Vegas was mostly desert, small industrial buildings and towns until you got to Freeside. It isn't as visually interesting to look at even though the world is consistent and makes logical sense.
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# ¿ Jun 9, 2015 05:47 |
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Rinkles posted:It was actually one of the least interesting, underdeveloped areas of the game, the Thorn notwithstanding.
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# ¿ Jun 9, 2015 05:55 |
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Prokhor Zakharov posted:That's because in all the other games the Brotherhood is a fascistic warrior society with a foundation of isolationism, racism, and violence. Somehow Bethesda looked at this first two games and went "well clearly they're the good guys here" and magically teleported them across the country for no reason.
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# ¿ Jun 11, 2015 05:02 |
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Please tell me there is an option for iron sights in the game
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# ¿ Jun 15, 2015 18:11 |
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Minorkos posted:there is, it's in the 2 minute gameplay trailer with music
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# ¿ Jun 15, 2015 18:19 |
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Yaos posted:Open Boston confirmed. https://www.youtube.com/watch?v=qvc9_GDoWI4 Moridin920 posted:The problem isn't that they can't afford to hire more random voice actors, the problem is the VA gets budgeted out beforehand (assuming it works like most companies do) and usually they (and everyone else) blow the whole thing on getting like 3-5 really high paid voice actors.
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# ¿ Jun 24, 2015 21:42 |
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Lotish posted:Yes. I do kind of want to see what happened in DC a few years after FO3, did the EC Brotherhood spread out as a new nationstate? Absorbing the Pitt to form an industrial base from which they could spread Northward?
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# ¿ Jun 25, 2015 04:22 |
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SirDan3k posted:Except that's dumb because an apocalypse where people rebuild afterwards isn't an apocalypse. Society will never rebuild in Fallout and shouldn't, the NCR should be in flames held up as a failed attempt that was eaten alive by the new reality that is the wasteland. The Enclave and the Brotherhood should keep fracturing apart into splinter groups that work against each other. I love how in Fallout 2 you got cities like Vault City and NCR that actually look new and clean.
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# ¿ Jun 26, 2015 23:32 |
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Walrus Pete posted:I'm no fan of Texas, but I hope you're joking because calling Texas boring then offering up the Dakotas?
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# ¿ Jun 27, 2015 15:06 |
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Doodles posted:The Pitt - This is the only one where you get some level of the ambiguity as far as how you end the thing. Not enough to keep me from putting a bullet in Ashur's face, but A for effort! It really isn't any longer than Anchorage is, it just feels that way because everyone wants to find all those loving ingots just to get the tribal power armor. (Seriously, the T-51b is way better.) Interesting level design and acceptable plot, but the only reason for not just killing everyone except the baby and getting it the hell out of there is the knowledge that Pittsburgh's actual future is far more frightening than becoming a Trog. The Metal Blaster and Perforator are the best things out of it, but that means going out for those damned ingots.
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# ¿ Jul 15, 2015 04:47 |
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Dongicus posted:its super gay how they looked at the incredible quest design of the last game and thought "man u know what would be cool? friggen gun customization and the mass effect dialogue wheel voiced by Troy Baker"
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# ¿ Jul 24, 2015 01:41 |
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computer parts posted:I wouldn't say absolutely nothing, but it's definitely compressed.
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# ¿ Aug 14, 2015 22:17 |
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rope kid posted:I'm fine if Honest Hearts is ruined for you because my goal was to get people to visit Zion.
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# ¿ Aug 15, 2015 02:37 |
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Rabidredneck posted:The Someguy series which includes the New Bison Steve are all well done. I'd also recommend the New Vegas Bounties and New Vegas Bounties II which also have a story arc to them. The Afterschool Special quest has you rebuilding the Goodsprings school into a nice little player home.
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# ¿ Sep 5, 2015 20:33 |
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Rough Lobster posted:I loved the ONE caravan driver who likes the Legion because they keep him safe from highwaymen. He's like the only non legion NPC who likes them. Funky Valentine posted:Raul, being the cool dude that he is, offers a different perspective of the Legion in one conversation, but still concludes "dudes are batshit, also gently caress them for pronouncing Tuscon wrong".
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# ¿ Oct 18, 2015 05:21 |
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widespread posted:MacCready you gently caress go back to Speaking of which I wonder if Bethesda learned New Vegas lesson in hiring TV/B-movie actors over one A-list actor that kills the budget
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# ¿ Nov 9, 2015 01:36 |
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Cyrano4747 posted:It's really the only way to explain why the Commonwealth is a anarchic fuckhole while at the same time the NCR is a full fledged nation, the Legion is in its own way, and New Vegas has the independent city-state thing nailed down pretty well. Really that was the thing I liked the most about NV: the sense that it was actually 200 years after the bombs fell and people hadn't just been sitting in the mud ever since.
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# ¿ Mar 7, 2016 19:26 |
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Azhais posted:Intelligent deathclaws are still real to me thecluckmeme posted:FO1 was great, FO2 was a bit goofy and that wasn't really good but was a good game anyway, and then all the games afterward took the goofy and ran with it while taking not a gram of nuance with
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# ¿ May 6, 2016 00:57 |
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# ¿ Apr 25, 2024 00:49 |
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Castor Poe posted:I can't believe I'm defending Bethesda, but right off the the of my head, the first two games had: ghosts, Godzilla, the phone booth from Dr. Who, time travel, Monty Python characters, Max Mad beating your rear end if you hurt Dogmeat, talking deathclaws, Skynet, and your companions singing the song from Thunderdome upon defeating the final boss.
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# ¿ Dec 21, 2016 05:28 |