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Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Welcome to the Stolen Lands...
The Stolen Lands have long resisted attempts at colonization. Wedged between the River Kingdoms and Brevoy, the approximately 35,000-square-mile swath of wilderness has a long history of being regarded as “stolen”—from and by whom depending on the point of view. In Brevoy, the lands are considered stolen from that nation’s southern expanse by bandits and barbarians variously from Numeria, Iobaria, or the River Kingdoms themselves. In the River Kingdoms, the general impression is that Brevoy allowed the lands to fall into the hands of monsters and worse in order to rob the lords of the River Kingdoms of more lands to rule. Even within the wildlands themselves, lands are stolen and conquered in constant struggles between bickering tribes of centaurs, kobolds, fey, trolls, bandits, lizardfolk, boggards, barbarians, and more, all constantly skirmishing to expand their holdings while not ceding their own lands to the enemy.

In truth, the Stolen Lands belong to no one, and are stolen from no one. Many have tried to claim them, but the abandoned ruins that dot the swath of wilderness stand as testaments to the difficulty of ruling these savage lands. They have remained wild with a fierce tenacity, a haven for monsters and criminals and dangerous secrets, and as such have posed a menace to their neighboring nations as long as anyone can remember.

Your Charter (of rights and freedoms)

Among the citizens of Brevoy, there are few honors considered to be in higher esteem than an opportunity to win the favor of the Aldori Swordlords. Perhaps that matters to you, and perhaps it doesn’t. Either way, whether by the whims of fate, your clever scheming, or simple dumb luck, the watchful eye of the ruling class has recently fallen upon you. You have been charged with a task by the elite: if you succeed, great reward and influence almost certainly lies in wait. If you somehow manage to disappoint, or abandon your charge, the results could be disastrous.

It has been nearly a month since you received your commission from the Lord Mayor of Restov. The first week was simple enough: for those of you who had confidence in your own abilities, you were given the opportunity to prepare yourself, make ready your supplies, and meet with your fellow charter-bearers at the gates of Restov. For those of you who had less confidence in your own abilities as it related to exploring and enduring the wild, you were given a crash course in survival by a team of rangers employed by the Crown.

The Fellowship of the Charter
You didn’t have any say in the assembly of your charter, rather obviously. The Swordlords, in their infinite wisdom, simply decreed the members of your band. Perhaps some of you were already acquainted, but perhaps not. It isn’t hard to question the wisdom of the Swordlords in this matter, given the ragtag band they have assembled, though it certainly would be unwise to do so within earshot of their many loyalists.

Autumn Somerset, the wood elf, is a true pioneer of the land. Her knowledge of local herbs and other medicines, as well as the natural terrain, is sure to aid you in your exploration.

Jergo Macklen, the forest gnome, is a similar story. Although he may not have first-hand experience, he is educated on the topic of survival in the wilderness, and that probably counts for something. He also happens to be formally trained in the style of cartography generally accepted within Brevoy, making him a rather valuable asset if you are to ultimately impress the Swordlords with your survey of the Greenbelt.

Jorvan Jozan, another wood elf, brings little to the table in the realm of applicable knowledge or transferable skills. He is, however, a skilled healer. With the unknown dangers of the wild looming on the horizon, you take some solace in that fact.

Gorom Grofhorm, the half-orc, is a bit of an outlier. Many were surprised to see such a man appointed by the Swordlords for this important task, as he seems to be the epitome of the sort of barbarism the expansion of Brevoy aspires to eliminate from the surrounding region. Perhaps the truth is as simple as it seems: like the Swordlords, this particular half-orc has a vested interest in the quelling of a number of the feuding frontier factions, given the hardship they have inflicted upon him in his youth. In any event, he’s the muscle of the group, and he’s already proved his worth more than once when your wagons have gotten mired in mud.

Durnem Hapford, the human, is an experienced surveyor, and otherwise possesses most of the skills necessary for this project. To speak with him for even a few minutes on the subject leaves you feeling confident that he knows what he’s doing. It’s a good feeling in this otherwise uncertain world.

Daimon Waiyons, the human, is another matter entirely. He seems like he might be a decent enough guy, but he’s had a drink in his hand since the ceremony with the Lord Mayor of Restov, and his flask never seems to run dry. You’d think him the town drunk, if not for the occasional night terror that he suffers in his sleep. The man is clearly battling his own personal demons. Perhaps a Swordlord took pity on him, and assigned him this task as a way to find himself in the wild? Or perhaps a Swordlord took offense to him at their favorite drinking establishment, and assigned him to this task to get him out of Brevoy proper. Either way, it seems like you’re stuck with him.


Your journey from Restov has been an uneventful one. It is early spring, and the weather is pleasant. Moreover, there have been relatively few hardships along the road. The occasional downpour of rain has perhaps dampened your spirits, but no real danger has presented itself. Rather clearly, the rumors of bandits running amok in the region, and a marauding man-eating tribe of kobold is precisely that: hearsay invented by common folk with nothing better to do.

Your first stop is a place known as ‘Oleg’s Trading Post’, the last vestige of the influence of the nation of Brevoy before its well-worn roads give way to the wilds of the Greenbelt. It is here that you expect to be able to find a warm meal, a dry bed, and an opportunity to plan your next move. The whole of the Greenbelt remains an unknown to you, and there is much to be done.

It is, therefore, somewhat concerning to hear cries of panic coming from within the walls of the trading post: just as you round the last bend in the road and begin your approach towards the top of the hill where the refuge is situated.
“We are going to die. I don't want to die, man! Not like this!”
pre:
You have arrived at Oleg’s Trading Post.
It is early morning, and the scent of freshly cooking eggs and bacon lingers in the air.
So too do the screams of a terrified male voice.
Oleg’s Trading Post is surrounded by a wooden palisade that stands ten feet high. At each corner of the palisade are twenty foot wide watchtowers, though you can’t see inside them from the ground below. At first glance, there appears to be one intended entrance – through the palisade via the dirt road – and the corresponding thirty foot wide gate currently stands slightly ajar. The building is located at the apex of a relatively steep hill, and the surrounding lawn has been well-maintained: the grass is cut low within a hundred feet of the building, the trees surrounding the outpost are pruned and sheared, and a few boulder motifs have been carefully arranged along the road at the base of the hill.
pre:
Your move, ‘heroes’.

_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

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P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...

Autumn Somerset
AC: 13 | HP: 9/9
Healer's Kit: 10/10 | Arrows: 20/20

Autumn's first instinct is to bravely move off to the side and try to get behind cover, peeking towards the entry of the outpost, trying to see what's going on inside.
Notable by her lack of telling anyone what she is doing..



Move: diagonal NW 35', should put me right beneath the centre of the giant shrub.
Action: Assuming this counts as cover from something, Stealth: 1d20+6 = 8 :v:

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 5/5 HD: 1d6

It has been many hours since someone made the grave mistake of inquiring into Jergo's line of work and he has yet to be silent. Having worked his way through his personal work history the group is now intimately familiar with the process of writing up reports, filing papers, and filing papers that you've written up. The banking system in Rostland is a thoroughly entertaining topic and Jergo is certain everyone is having a pleasant time.

Jergo's diatribe is brought to an end as Oleg's establishment comes in to view, climbing up into his cart as his trusty mule Bibuton continues to plod on Jergo begins to rifle through his belongings, pulling out a scrap of parchment with the bank's seal on it, pulling what appears to be a mummified goblin's hand out from in his shirt, Jergo presses the dessicated corpse flesh down to the parchment in his hand and nods "Oleg Leveton, owes the Bank of Rostland 215 gold pieces, over three months since his last payment."

Clicking his tongue somewhat disappointed Jergo begins marching toward the trading post, his irritable mood is dispelled near instantly by the smell of fresh cooked food, turning and patting his mule on the face Jergo nods "I wouldn't be too adverse to talking terms with him eh Bibuton? Just hopefully we'll be fed well!"

As the group moves closer and closer to Oleg's the pitiful screams of fear begin ringing out "Oh dear oh dear, Oleg the day hasn't even begun and your little establishment is already in trouble. What a worrisome client you are." Pulling a small crystalline knife from his belt Jergo begins carving small lines into the very air faint after images of light floating where his knife passes he opens his mouth and he begins to rhythmically recite a set of powerful words "mano, potenca , mi preparos magiaj armaĵo." Stepping through the writing floating in the air, Jergo's tiny frame is suddenly wrapped in a translucent light.

Turning his scattered attention to the group he offers as one of the elves decides to break off into cover "Would anyone care to join me? I have some business to discuss with Oleg, and if he is as good a host as my superiors may have indicated we might expect a free meal out of this." A jolly grin on his face Jergo begins marching toward the entrance of Oleg's Trading Post.

quote:

Casting Mage Armor and just moving north toward the doors until I'm inside.


Familiar:Britzke the Bat: 60' blindsight.(Not summoned)
Spellbook (Save DC:13 +5 attack)
Rituals: Alarm(11min), Comprehend Language(10min), Detect Magic(10min), Find Familiar(1h10min 10gp)
Cantrips: Minor Illusion, Chill Touch, Prestidigitation, Mold Earth
Prepared Spells
Lv. 1 [1/2]: Mage Armor, Shield, Detect Magic, Comprehend Languages
Class: Arcane Recovery (1 spell level p/long rest)
Effects: Mage Armor(8 hours)(13 ac becomes 16)

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah
Clive Wearling

Summary, Character Sheet
10/10 HP, 14 AC

Clive stares in disbelief as Autumn confidently squeaks and stumbles towards the palisade with all the grace of a newborn calf, snapping twigs and kicking stones like she was trying to trailblaze for a cadre of crawling babies.

...atta girl!

Clive flashes a slight smile and nods to the rest of the group, releasing some quick gestures with his left hand in Autumn's direction. "We might not want to dally long."

He sets a bolt into a small crossbow wrapped around his right wrist, following the lead of the more brash of his recent acquaintances.

pre:
cast: minor illusion, extending the foliage of the nearby shrubbery to completely encompass Autumn.
move in behind Jergo, following 10' distant.
--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (3/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (2/2).
status effects: none
(currently under the alias of Durnem the surveyor)

Forever_Peace fucked around with this message at 04:32 on Jun 30, 2015

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
Heeding her well-honed instincts for survival, Autumn creeps forward toward the entrance to the outpost, taking cover within the shrubbery and trees that accent the walls. She's clearly thrown a bit off her game by the highly articulated vision of the landscaper, which leaves precious few places to hide on the approach to the walls, but Durnem backs her up with a well-placed illusion: someone was obviously paying attention during his semester at wizard school.

Meanwhile, Jergo highlights just how pronounced the difference can be between practical survival experience and theoretical survival learning. As the door is ajar, he lets himself into the encampment, stationing his brave mule near the door while he goes in to investigate the source of the screams. From the gateway into the compound it remains a bit of a mystery, as the area is devoid of activity: the doors to the various buildings appear to be closed, and the picnic table adorning the inner yard is empty. The scent of eggs and bacon still lingers in the air, however, drawing him onwards to his imagined breakfast of champions. As he steps further into the compound, rounding the corner of the building to his right, the source of the problem becomes abundantly clear.


A group of four bears of varying sizes, though all clearly developing cubs, are having a pretty good time devouring what appears to have been a delicious and stately breakfast. One of them has a flank of ham in his paws, gnawing at it happily, while another is rolling around in a coagulated glob of white and yellow that you can only imagine had once been a dozen or so eggs. Yet another is cautiously investigating a stack of a dozen flapjacks covered in some sort of syrup, perhaps honey or maple, while its smaller sibling is attempting to fit an entire side of bacon into its mouth. The scene would be exclusively adorable, if not for the rump of the significantly larger bear poking out of the doorway to one of the larger buildings near the cooking fire. None of the creatures appear to have noticed you yet, distracted as they are with their various forays into the benefits of civilization of which the modern bear can avail itself.

Meanwhile, the screams of terror continue.

_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 5/5 HD: 1d6

quote:

Does Jergo attempt to make himself appear big in a misguided attempt to scare the bears away? Survival 13. That's a no!

Realizing that the current situation was covered under the training the ranger that had been hired to give survival instruction to the group of prospective charter bearers that Jergo had been a part of, Jergo finds himself preparing to do as he was told. You were to make yourself look as large and imposing as physically possible and then to make a large amount of noise. About to raise his arms up into the air, Jergo's memory sparks a bit unpleasantly and he recalls the pointed look the instructor had been giving to the twin pair of goliaths present before the elf had turned a withering glare in Jergo's direction.

Deciding this was a bad plan, Jergo begins to head back out grabbing the nice Durnem fellows pant leg and tugging on it as he pops back out to the group making their approaches "So breakfast plans are off! Turns out there's about 4 young bears in there and an adult which may or may not be mauling Oleg to death right now! I'd really rather he didn't die as he owes my employers a good deal of money, and I believe he's somewhat important to our task here."

Steepling his fingers Jergo stares over his shoulder nervously "So! If we might head along inside and deal with these critters or attempt to lure them outside, I do believe it would be prudent to do so and quite quickly!"

Angrymog
Jan 30, 2012

Really Madcats


HP: 9/9 AC: 13 Hero Points: 5/5 HD: 1d8+1

A Darker Porpoise posted:

Deciding this was a bad plan, Jergo begins to head back out grabbing the nice Durnem fellows pant leg and tugging on it as he pops back out to the group making their approaches "So breakfast plans are off! Turns out there's about 4 young bears in there and an adult which may or may not be mauling Oleg to death right now! I'd really rather he didn't die as he owes my employers a good deal of money, and I believe he's somewhat important to our task here."

Steepling his fingers Jergo stares over his shoulder nervously "So! If we might head along inside and deal with these critters or attempt to lure them outside, I do believe it would be prudent to do so and quite quickly!"

Having realised that for the first time in hours the gnome isn't talking about compound interest or APRs or PPI (whatever the hell that was) Daimon pays attention. "Do you swear to never mention double entry book keeping again?" without waiting for an answer he continues, "They're just animals. Surely if we can scare the adult away the young should follow it?"

((Will sort out and link a useful character sheet sometime today))

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Jorvan Jozan
[HP: 10/10] [AC: 16]
[Hit Dice: 1d8] [Hit Dice Left 1/1]


The gods had strange designs for all their servants. That is what Jorvan had come to know in his short time in the world. He had been content to serve in his monastery and study the wealth of knowledge available to him. But Desna deemed that this was not the path he was meant to follow. Instead fate and no small measure of mortal meddling had him out on the road going deep into the Stolen Land with a group of strangers. Jorvan was still making mental notes about the individuals he had been placed with when they came upon Oleg's Trading Post, their first stop. But the calm of the morning was ruined by screaming from inside the palisade protecting the post.

The one named Autumn crept forward to investigate the situation and peered in through the open gate. The human surveyor named Dernum displayed some magical knowledge by casting an illusion on Autumn which helped conceal her. It struck him as an odd but not explainable ability for someone out in the wilderness to have. Giving oneself cover from danger had it's advantages. What did not give oneself cover was walking brazenly into danger as the gnome of the party just did. The little fellow strutted through the door only to return quickly to report that a bear and it's cubs were ransacking the trading post and could we please save Oleg before he died before the gnome collected the man's debt. If the situation didn't seem so dire Jorvan might have laughed at the gnome's single mindedness.

"Hungry bears can be a problem. More so if their mother senses her cubs are in danger." the cleric said to the group. "I'd prefer to not harm them. They are just beasts looking for food. But we need to get them out of the trading post before they hurt the people inside. They have food inside so it would be hard to bait them out. Perhaps if we made enough noise they will leave. I don't suppose any of you are able to speak with animals? Now would be a good time to introduce yourself. Well that is to say introduce yourself without being mauled."


Jorvan wants to get the bears to leave on their own by distracting or scaring them off. He'll only harm them as a last resort.


______________________________________________
Ammo: 40/40 Arrows
Cantrips: Guidance, Light (Domain), Resistance, Sacred Flame
Prepared Spells: Four prepared (Wis mod + Level) plus two domain
Lvl. 1 [2/2]: Burning Hands (Domain), Faerie Fire (Domain), Healing Word, Guiding Bolt, Bless, Detect Magic (Ritual)
Abilities:
Warding Flare [3/3]: Impose disadvantage on attacking enemy within 30 feet that can see by using reaction. Replenishes on Long Rest.

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
“Sweet merciful bear goddess, somebody help me!”

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah

Waador posted:

“Sweet merciful bear goddess, somebody help me!”

Durnem Hapford (alias of Clive Wearling)

Summary, Character Sheet
10/10 HP, 14 AC

“Durnem” nods sagely at the description from the banker and the recommendations from Jorgan, affecting a look of slight concern at the trouble that this Oleg had gotten himself into. But inwardly, Clive feels a familiar thrill surge through his body.

Time to improvise.

Clive speaks quickly and decisively. “Lucky for you, Jergo, wilderness surveyors are rigorously prepared for exactly this situation. Bears are a regular problem for us, you know. It’s the salted meats we take on expeditions.” Clive has never seen a bear before and has no idea whether they like salted meats. City boy and all. “Daimon’s right – we should focus on driving the mother away, and the cubs should follow. Go figure out a way to hide or protect your goods, so we don’t just move the bears from one lunch to another. Tell the big fellow to grab some javelins and hang at a stone’s throw in case they need some extra…prodding.”

Clive turns to Daimon “Hope you’re handy with that crossbow. Join Autumn and watch my back. You two need to hide yourself well – the extra shrubbery won’t be lasting very long, I’m afraid. If something goes wrong, you two will need to save the day: I’m counting on you.” Clive wasn’t, of course, but the strange cultist human (sorry!) looked helpful in a pinch.

quote:

Clive inspires Daimon to do his level best. Daimon receives one Bardic Inspiration dice to help him hide or, if necessary, to attack.
“Once within the next 10 minutes, the creature can roll a 1d6 and add the number rolled to one ability check, attack roll, or saving throw it makes.
The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die,
but must decide before the DM says whether the roll succeeds or fails.”

Then, more screams eminate from the courtyard. Clive immediately spins on his heel and pointedly casts a look towards the area of shrubbery he hopes Autumn is still residing in, raising two fingers to his eyes and nodding towards the interior of the fort. He doesn’t catch any sign of her, but hopes she gets the message to stealthily watch his skin. Though he hasn’t known her long, he gets the sense that there is little doubt that his signal was received.

With that, Clive makes his way briskly towards the fort, reciting the-well practiced incantation that had proved so invaluable during his wretched weeks-long flight through rural Brevoy.

Surely bears aren’t so different from dogs, once you get down to it? Only one way to find out I guess.

quote:

Clive casts Speak with Animals and strolls into the courtyard as the others take their positions.


--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (2/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (1/2).
status effects: Speak with Animals, 10 minutes.
(currently under the alias of Durnem the surveyor)

Forever_Peace fucked around with this message at 15:33 on Jun 30, 2015

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
Durnem the surveyor imbues himself with the ability to speak with the wild beasts of the natural world, and bravely strolls into the compound. Approaching a bit closer than Jergo deemed to be wise, he is able to eavesdrop on the conversation occurring between the ursine family.
"Oh my gosh this bacon is delicious, I can almost fit the entire thing in my mouth!"
"That's disgusting, brother! Chew your food! Or just come roll around in this egg yolk with me! It will give us both shiny, beautiful coats!"
"Don't roll around in that, it's never going to wash out. You're going to smell like rotten eggs for months. You two are the worst."
"I think I might have eaten too much. I can't remember, did we decide that we should or should not eat our own vomit? This ...might become important rapidly."
"PLEASE BE QUIET CHILDREN, MOTHER IS TRYING TO CONCENTRATE ON SHUTTING OFF THIS INCESSANT ALARM."
“This is the worst day I have ever had in my life!”
"That is honestly the worst sound I have ever heard in my life."
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...

Autumn Somerset
AC: 13 | HP: 9/9
Healer's Kit: 10/10 | Arrows: 20/20

Muttering to Daimon, "If Oleg has survived a family of bears this long, he can't be in that much danger. On the other hand, someone should probably get him to shut his drat mouth. He's starting to piss me off already; I can only imagine how much the bears are enjoying his whining."




:byobear:

Angrymog
Jan 30, 2012

Really Madcats

Daimon

HP: 9/9 AC: 13 Hero Points: 5/5 HD: 1d8+1 Bardic: 1d6

Forever_Peace posted:

Clive turns to Daimon “Hope you’re handy with that crossbow. Join Autumn and watch my back. You two need to hide yourself well – the extra shrubbery won’t be lasting very long, I’m afraid. If something goes wrong, you two will need to save the day: I’m counting on you.” Clive wasn’t, of course, but the strange cultist looked helpful in a pinch.

((Cultist? There are no cultists here.))

Daimon looks like he's going to protest for a moment, then nods, unslings and loads his crossbow, and then attempts to creep through the illusionary vegetation towards Autumn's hiding place. During the process he manages to tread on the the driest, snappiest bit of twig around. He hisses a curse "f̴͙̥͕̮͉͗ͭͬ̏͐͗̄͊ụ͔͎͈ͨͮ̉͞ç̸͚̮͓̒͆ͪ̏̒͊́̚k̯͂͂̿͊͐̆͟" and freezes to see if the bears change their behavior.

Hiding: 1d20+2 3. Also, zalgo font is Abyssal.

Angrymog
Jan 30, 2012

Really Madcats

P.d0t posted:


Muttering to Daimon, "If Oleg has survived a family of bears this long, he can't be in that much danger. On the other hand, someone should probably get him to shut his drat mouth. He's starting to piss me off already; I can only imagine how much the bears are enjoying his whining."
"Honestly, I'm more concerned that they're eating what might have been our breakfast."

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Jorvan Jozan
[HP: 10/10] [AC: 16]
[Hit Dice: 1d8] [Hit Dice Left 1/1]


While he waited for Durnem to speak to the bears Jorvan decided to move up to where Autumn was hiding in the illusion and conceal himself. He also pulled his longbow off his back and got an arrow in hand. "I know I said I did not want to harm the bears. But if they decide to make a snack of Oleg or the gnome I'd like to be prepare to help."

Jorvan moves to the cover Autumn is in and is ready to go into action if things take a turn for the worse.

Stealth: 1d20+3 18


______________________________________________
Ammo: 40/40 Arrows
Cantrips: Guidance, Light (Domain), Resistance, Sacred Flame
Prepared Spells: Four prepared (Wis mod + Level) plus two domain
Lvl. 1 [2/2]: Burning Hands (Domain), Faerie Fire (Domain), Healing Word, Guiding Bolt, Bless, Detect Magic (Ritual)
Abilities:
Warding Flare [3/3]: Impose disadvantage on attacking enemy within 30 feet that can see by using reaction. Replenishes on Long Rest.

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
Executing one of the least stealthy maneuvers any of you has ever seen, Daimon draws his crossbow and tiptoes towards the area where Autumn and Jorvan have taken up roost. He should have looked before he stepped, as a rather audible snap clearly gives away his position. From his vantage point in the courtyard, it is apparent to Durnem the surveyor that the bears have, in fact, noticed: as he now has four bear cubs staring at him incredulously.
"Mom..."
"Mom..."
"Mom..."
"Mom..."
"WHAT? WHAT DO YOU NEED? WHAT COULD YOU POSSIBLY WANT THAT IS NOT BACON AND EGGS AND FLAPJACKS AND SYRUP? MOTHER NEEDS FIVE MINUTES OF ALONE TIME TO DEAL WITH THIS PROBLEM. IS THAT SO MUCH TO ASK?"
“MOMMY!”
"....."

It appears the mother bear has not yet noticed his presence, however. With her head stuffed into the entryway of a building, the constant screams of the man she is presumably trying to root out, and the scent of bacon and other breakfast foods lingering in the air to mask the scent of the group, it is understandable that she might not have heard a twig break nearly a hundred feet away from her position.

Meanwhile, now that Jergo is lingering near the gate to the outpost once more, his mule trots up to him from the position it had taken up near the entrance and begins to lick his hand affectionately.
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Waador fucked around with this message at 20:17 on Jun 30, 2015

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Jorvan Jozan
[HP: 10/10] [AC: 16]
[Hit Dice: 1d8] [Hit Dice Left 1/1]


Between Daimon snapping the branch in his attempt at being stealthy and the mule wandering into the trading post the situation was taking a turn for the tragic.



Jorvan decided that it was a time for a change of location. He replaced the arrow in the quiver and the bow over his shoulder. Then he took out the length of rope from his backpack and made a loop in one end. He carefully threw the loop up at the top of the wall so that the loop landed over one of the pointed logs making up the wall. Making sure the rope was secure he began to climb up the palisade wall. Before he got too far up he looked back down to Autumn, Daimon, and Gorom. "Being higher than that mule is probably a good idea so follow me up."


Jorvan is going to scale the wall and go over the top to whatever walkway or building roof is on the other side. Once he is over he'll take his bow back out and ready an arrow.


______________________________________________
Ammo: 40/40 Arrows
Cantrips: Guidance, Light (Domain), Resistance, Sacred Flame
Prepared Spells: Four prepared (Wis mod + Level) plus two domain
Lvl. 1 [2/2]: Burning Hands (Domain), Faerie Fire (Domain), Healing Word, Guiding Bolt, Bless, Detect Magic (Ritual)
Abilities:
Warding Flare [3/3]: Impose disadvantage on attacking enemy within 30 feet that can see by using reaction. Replenishes on Long Rest.

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 5/5 HD: 1d6

Patting Bibuton fondly on snout, Jergo leads his mule back and away from the doors cooing as he walks his mule behind some bushes and ties him off to some twigs. Waving his crystalline knife through the air for a moment Jergo plunges it into the earth briefly and an illusion following suit to the one Durnem had placed on the other bush springs out around Bibuton.

Giving the mule another pat on the snout, Jergo jumps into his cart and begins to root around in his belongings for something useful in this situation, drawing up a coil of rope he has the beginning of a plan but sets it aside when he once again realizes he isn't a 12 foot tall Goliath. The whole gnome thing was certainly very unhandy for dealing with these big issues.

quote:

Moved Bibuton away from the door and anchoring him by the bush. Providing cover with Minor Illusion and not engaging further at this moment.

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
A thunderous crash and the roar of the mother bear can be heard from within the building near the cooking fire, where the mother bear is conducting her investigation. It sounds like something made of wood was just smashed to pieces, and then shortly thereafter a large number of things made of glass or porcelain were also thoroughly destroyed.
"This is the worst den ever. It's so cramped. And what is this crunchy stuff? Why would anyone want to sleep on that?"
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Teonis
Jul 5, 2007

Gorom Grofhorm
HP: 15/15 AC: 15 HD: 1d12 (1/1)

From atop his horse, Kahli, Gorom watch the others scramble about at the sight of a bear. With no fucks to give and a shake of his head, the half-orc rode his mount through the gates and dismounted behind the corner of the first building. Giving Kahli a slap on her hind quarters, the horse trotted just outside the gate. Unless you have spears, the only way to handle a mama bear is to let her do what she wants. However, some loud-rear end fool was drawing her attention inside, and it was not likely she'd leave her cubs alone until the man stopped.

As Gorom approached Durnem he spoke lowly to the man, "If you've got something in mind, you should do it, or I'm going to have to flush her out. If her cubs climb the wall, I can lead her on a chase." The half-orc drew his axe from his back and adjusted the grip in his hands while waiting on the bard.

Right now I'm just readying to run back to the gate (and Kahli) if need be, triggered if mama charges over here. Other than that, I've got a plan for hooting and scaring the small-fries over the wall while mama chases me out of the camp.

Teonis fucked around with this message at 22:52 on Jun 30, 2015

Angrymog
Jan 30, 2012

Really Madcats


HP: 9/9 AC: 13 Hero Points: 5/5 HD: 1d8+1 Bardic: 1d6

Trast posted:

Before he got too far up he looked back down to Autumn, Daimon, and Gorom. "Being higher than that mule is probably a good idea so follow me up."
Deciding that he doesn't want to miss a clear view of whatever bear related chaos is about to happen in the small fort, Daimon follows Jorvan up the wall, then crouches down with his crossbow aimed in the general direction of the bears.

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah
Durnem Hapford (alias of Clive Wearling)

Summary, Character Sheet
10/10 HP, 14 AC

Clive takes a deep breath. They’re bigger than he expected. He opens his mouth to hail the kindly family of bears, when:

SNAP

Clive glances over his shoulder to see Daimon frozen, mid-step, crossbow drawn, atop an impossibly loud stick. …:stare:

Clive then turns back to see four slightly puzzled bear cubs staring his direction.

An imposing half-orc then rides into camp, dismounts, and hefts his battleaxe.

Yep, that’s my cue! Well here loving goes.

Clive judges the distance to the open, mama-bear-filled doorway and quickly snaps off the projection of an image suspended a few feet above the bear’s head. Some blue, almost stone-textured fog swirls into focus in the form of letters, glinting chaotically in the hopes of drawing the shouting man’s attention.

quote:

Cast minor illusion to form a helpful message to Oleg over the bear:


Somewhere outside the gate, a shrubbery just got a lot smaller. But that wasn’t his concern.

At the same instant, Clive visibly relaxes and smiles warmly towards the bears, directing his message toward the big one in the doorway in a loud, clear voice. As with the various farm dogs he had been begging for scraps from mere weeks prior (oh the irony), Clive didn’t fight as the spell contorted his tongue into the bizarre and unnatural shapes necessary to form the closest human-producible analogue to “bearish”.

As the party watches their surveyor confront the feasting family of bears, they hear his graceful diplomatic opening: HHHHGRBuhgrAAWWWWWRRRrrrRRRbRRRbRRRWRngGGRaaAhG!

The bears are better able to parse Clive’s words. “Hello, kind bears! I am a friend. I come to warn you of danger! Many hunters approach! They will come right here to eat pancakes, and if they find you there will be danger! But I know where your cubs will be safe.”

Clive waits for the mama bear to poke her nose out the door. Clive waves slowly.

Why the gently caress am I waving at a bear? Think dog. Would you wave at a dog?

“Kind bear, there is a secret den up that way! The hunters have never seen it.” This was true. To his knowledge, no hunters have ever seen a secret den up that way. “If you hurry, maybe you will also find the bees! It was the biggest, most delicious looking dripping-with-honey behive I have ever seen! Go there quickly, and… I will bring you this food later.” Clive sweeps his hand across the decimated spread.

“….Please?”

quote:

-Persuade the bears that I am a friend and that their present environs are dangerous and that they should leave. Persuasion: 1d20+7 24
-Try to judge whether I am about to be attacked by a bear. Insight: 1d20+3 18

--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (2/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (1/2).
status effects: Speak with Animals, 10 minutes.
(currently under the alias of Durnem the surveyor)

Forever_Peace fucked around with this message at 22:52 on Jun 30, 2015

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
There's an old saying in Brevoy: you miss one hundred percent of the shots that you don't take. Long story short, it meant that sometimes in life, you just need to take a chance. Rarely, however, does that saying get extended to mean when face-to-face with five grizzlies. And yet, here we are.

There is a pregnant pause in the air as Durnem the surveyor speaks, as the mother bear has obviously finally become aware of his presence. A fair amount of things crashing and creaking inside the building are heard, presumably as she turns herself around, and in the span of a few drawn out heartbeats she pokes her head out the door.
pre:
Mother bear's view of humanoids: 85% positive
Mother bear's insight: 20
"Listen, kid. I don't tell you how to do your job, so how about you don't tell me how to do mine, okay? We just woke up from hibernation, and my kids are hungry. I'm not making GBS threads all over the place and eating children, here. And really, maybe if you don't leave your gates open and put delicious food all over the place, you won't attract bears, huh? And it'd be real nice if you people would stop screaming in my face. What sort of reaction are you expecting to get from that? Honestly. It sounds like the fat guy wised up, though. Oh, blissful silence. Just ...I'm just going to enjoy this for a moment. Just give mama a moment."

The mother bear takes a deep breath of air, and seems to calm herself, and then begins to take a look about the area.

"Oh, there are a few of you, aren't there? Hmm. Look, I'll tell you what. I don't really want to roll you guys, but I will if I have to. If you want us to head out, I guess that's fine, I think the kids have had their fill. Our den is hosed at the moment, but upon further inspection I don't really want to move into this place anyway. It's kind of cramped, and the decor is ...well... you know what, never mind. My mother taught me to not say anything at all if I didn't have anything nice to say. You hear that, children?"

The bear cubs nod in unison.

"You mind if we take that bacon and that ham, though? I mean ...you guys aren't going to eat it now, right?"
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Teonis
Jul 5, 2007

Gorom Grofhorm
HP: 15/15 AC: 15 HD: 1d12 (1/1)

Watching the exchange of grunts and growls between a fully grown brown bear and a human man, Gorom tugged on his beard in contemplation. He'd heard of druids before, who commune with the wild and behave like animals, but Durnem didn't fit the bill.

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah
Durnem Hapford (alias of Clive Wearling)

Summary, Character Sheet
10/10 HP, 14 AC

"Oh. Yeah totally please take what you can carry, I don't mind at all." This was true. Clive makes a mental note that at least one bear does, indeed, enjoy salted meats. "I'll pass on the message to the noisy guy for ya."

Clive softly waves his arms to indicate that his colleagues should lower their weapons. In Common, he pronounces the terms of the agreement. "Let them pass, everyone. They're taking the ham and the bacon and they'll be on their way. We get to keep the pancakes."

Switching back to bearish, Clive flashes a grin at the eggroller. "Love the look, champ. You might be the shiniest bear I've ever met."

With that, Clive steps back to let the bears pass in peace, happy to not have been eaten by bears this day.

--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (2/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (1/2).
status effects: Speak with Animals, 10 minutes.
(currently under the alias of Durnem the surveyor)

Forever_Peace fucked around with this message at 23:18 on Jun 30, 2015

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
The egg-covered bear looks ecstatic to receive the compliment.

"Do you really think so?! I mean, I knew it looked amazing but it's so nice to have the external vali-!"
A glib look from his siblings, and the mother bear, stops that conversation quickly. The mother bear rolls her eyes, which you weren't entirely aware bears could do, and then nods to her cubs.

"Okay kids, play time's over. Let's pack it up. Make sure you say goodbye to the nice man. This is why mother said to always study people before eating them. Sometimes they're not so bad, and not so loud. You remember that, now."

"Yes mama!"
The bears seemed to be taking the offer to take 'what they can carry' rather literally. Between the four cubs, essentially all of the meat scattered around the ground is gathered up in their mouths, and they begin to waddle off while the mother keeps a watchful eye on the nearby humanoids. Her trust didn't come as easily as her tolerance, it seemed.

As they make their way closer towards the gate, and the remainder of the party becomes visible, they grow a bit more cautious, but continue to abide by the terms of the agreement. The mother bear does turn around and ask, though.

"I'm going to assume you didn't mean I could have the horse, when you said I could take anything I wanted, right? Because if that's on the table, I mean..."
pre:
They seem to be leaving, if you don't do anything to change their mind.
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Waador fucked around with this message at 23:27 on Jun 30, 2015

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah
Durnem Hapford (alias of Clive Wearling)

Summary, Character Sheet
10/10 HP, 14 AC

Clive can't resist the urge to wave again as the Bears parade out the fort.

He responds to Mama Bear in Bearish, "As much as I would love to assent, I think things would get pretty noisy again if I did. You've been most gracious and understanding, and I'm very glad you decided to keep the peace with us here today. Let's leave the horse where it is for now."

Can you flatter a bear? Does that even work? What the hell, I'll try anything once.

"I hope the kiddos enjoy the rest of that bacon. Safe journeys!"

--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (2/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (1/2).
status effects: Speak with Animals, 10 minutes.
(currently under the alias of Durnem the surveyor)

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
When they spot five grizzly bears strolling towards them, your horses freak the hell out and stampede out of their way, one of them taking the wagon with them. They obviously won't get very far before they calm down given that one is attached to a wagon and the other has been walking all day, but you should probably deal with that. Meanwhile, the bears proceed down the hill, not even blinking twice at the horses.

"Thanks. You have a nice day now."
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Teonis
Jul 5, 2007

Gorom Grofhorm
HP: 15/15 AC: 15 HD: 1d12 (1/1)

"You're gonna have to show me that trick, last time I fought a bear I lost my previous horse. Good mare too, what a shame." Gorom said, as he casually strolled out the gate a good distance behind them, his axe slung over his shoulder.

As he took note of the panicked animals, the half-orc stepped-to. "I'll get them." he called, quite used to rounding up the animals for this trip by now, then made his way into the field to calm the spooked horses.

want a roll?

Angrymog
Jan 30, 2012

Really Madcats


HP: 9/9 AC: 13 Hero Points: 5/5 HD: 1d8+1

"Guess the show's over." Daimon unloads his crossbow, then climbs down the ladder to the inside of the trading post. He heads over to the doorway of Oleg's house looks in and says, "They're gone now. So has breakfast."

Angrymog fucked around with this message at 01:42 on Jul 1, 2015

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 5/5 HD: 1d6

Whilst Durnem has been taking care of business, Jergo continues to rummage through his belongings, having lashed together a makeshift grappling hook from his rope and the miner's pick laying about. As he prepares to huck the pick over the wall and anchor it to climb up Jergo's eyes slide down across the poor footing he's been on and he finally notices the 10 foot tall ladder he's brought with him "When did I pick this up?" he mutters bemusedly to himself.

As Jergo goes about his ineptitude he hears the commotion at the gate and notices the bears leaving and the horses fleeing, figuring it's best to get Bibuton in to safety, Jergo unties Bibuton from the bush and begins walking him toward the entrance to the trading post, keeping an illusion between poor weakhearted Bibuton and the bears at all times "Time for a nice break my good friend, you've done such a good job hauling this heavy junk behind you" rubbing the beast of burden on the side Jergo guides Bibuton in and sets his cart and companion off to one side strapping on a feed bag of fresh grain.

Beginning the walk across the courtyard to where Mama bear was rooting about Jergo calls out "Oleg! Are your guts still inside of your body!?" Pursing his lips at the poor choice of question, the singular inquiry not actually getting to the important information he needs, Jergo rephrases "Oleg! Did that bear tear off all your limbs and devour you or was it just the breakfast!? Is there anymore breakfast!?"

Forever_Peace
May 7, 2007

Shoe do do do do do do do
Shoe do do do do do do yeah
Shoe do do do do do do do
Shoe do do do do do do yeah
Durnem Hapford (alias of Clive Wearling)

Summary, Character Sheet
10/10 HP, 14 AC

Clive lets loose an easy laugh at Gorom's ever-so-slightly-suspicious comment - a laugh well practiced from years in the Brevoy court.

As the party begins to gather in the courtyard, Clive reflexively rolls through the vast cache of social implications squirreled away in his mind:

Gorom may have been impressed. Daimon was almost certainly not. Not sure if either trust me. Bonus favor with Jorvan. The cleric's concern for critters may be exploitable. Jergo and Daimon may be susceptible to wining and dining if the need arise - they both value good food. The little banker is surprisingly crafty. The scout doesn't seem to mind working alone, and didn't call for backup.

Clive returns his focus to the group as Jergo resumes shouting for "Oleg".

"See Jergo? We had everything under complete control the entire time. Like I said, bear diplomacy is part and parcel of the job any good wilderness surveyor needs to do from time to time."

That wasn't at all what Clive had said previously. But it was close enough, really, to avert notice.

--------------------------------------------------------
Limited: bolts (20/20), Hero pts (5/5) , Bardic Inspiration (2/3, 1d6), Hit Dice (1/1, 1d8)
Spells (13 DC): 1st (1/2).
status effects: Speak with Animals, ~5 minutes.
(currently under the alias of Durnem the surveyor)

Forever_Peace fucked around with this message at 04:21 on Jul 1, 2015

Trast
Oct 20, 2010

Three games, thousands of playthroughs. 90% of the players don't know I exist. Still a redhead saving the galaxy with a [Right Hook].

:edi:

Jorvan Jozan
[HP: 10/10] [AC: 16]
[Hit Dice: 1d8] [Hit Dice Left: 1/1]
Hero Points: 5/5

From his perch on the palisade Jorvan witnessed the strange goings on in the courtyard. Somehow Durnem had convinced the bears to leave peacefully and the gnome and his animal had not been eaten. The elf secured his weapon and climbed down from the wall. "Congratulations, you've all managed not to be mauled or eaten before the expedition has begun. Mr. Oleg, can you hear me? Are you in need of healing? I am a cleric of Desna and can offer you aid. As for your breakfast or your courtyard I can not make the same offer."


_________________________________________
Ammo: 40/40 Arrows
Cantrips: Guidance, Light (Domain), Resistance, Sacred Flame
Prepared Spells: Four prepared (Wis mod + Level) plus two domain
Lvl. 1 [2/2]: Burning Hands (Domain), Faerie Fire (Domain), Healing Word, Guiding Bolt, Bless, Detect Magic (Ritual)
Abilities:
Warding Flare [3/3]: Impose disadvantage on attacking enemy within 30 feet that can see by using reaction. Replenishes on Long Rest.

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
As the bears wander away with their bounty of meat, and Gorom rustles up the horses and wagon before they can slam into an exciting new danger, such as running down a hill at literal breakneck speeds, the rest of you are afforded an opportunity to take in your surroundings without the pressure of the deadly threat of being mauled by a series of larger and larger bears. Jorvan is afforded a good view of the horizon from his perch on the palisade, and from there he notes that the green line of the Narlmarches looms only a few miles to the south. More interestingly, or at least in closer proximity, Jorvan now also takes in the view of the upper walkway of the palisade surrounding the trading post: at each corner of the palisade are twenty foot wide watchtowers, each armed with catapults in what appear to be various states of disrepair.

Durnem and Jergo put themselves to use in the search for Oleg, exploring the market yard, which is the open area in the center of the trading post. The two tables near the fire pit look like they were probably in decent condition before a group of grizzly cubs started gnawing at and playing on them, though they aren't in the best of shape at the moment. Meanwhile, Daimon cautiously investigates the doorway of the building from which the mother bear emerged, which is clearly some sort of main hall. This squat building is obviously built solid, as it weathered the storm of a seventeen-hundred-pound grizzly bear pressing against its walls for at least a few minutes. It looks like the double doors leading out into the market yard could have been barred, but they obviously weren't built to stand up against a grizzly forcing its way in: as it is, the door frame is slightly cracked, the beam that was ostensibly used to bar the door is snapped in half, and the doors are sagging at the hinges. The scene inside the building is even worse. What was once a comfortable dining room has a collapsed table, several destroyed chairs, and a pile of splinters, crystal and glass that you can only assume was once a china cabinet.

After a bit of coaxing from Daimon and Jergo, the sounds of some kind of furniture scraping the floor is heard, and before too long a middle-aged human peeks his out from behind a seriously-damaged looking door. He clearly had better luck barricading himself inside that room than he did with the front doors to the building. Or, perhaps, the bear realized that breaking down the door would remove yet another barrier to his screams: there's no way to know for sure. The man looks ecstatic to see you, and claps his hands together and nearly cheers as he cautiously makes his way to the front door of the building and sees no signs of rampaging bears.

“Ha! Ha ha! You did it! You're a pair of regular god damned heroes, aren't you?!" He can clearly only see Daimon and Durnem from his vantage point peeking around the corner of the doorway, with Jergo being obscured by the picnic table due to his height. "You must be the adventurers sent from Restov to take care of all of my problems, yes? Ha! And not a minute too soon, eh friends?" He's working himself up into a rather excited stupor now, although you're not entirely sure what he's talking about. He points to his forehead, and continues, "I knew if I just held out long enough, all would be well! Mind over matter, my friends! Mind over matter!"



He laughs again, commenting, "With friends like you, I'll sleep soundly tonight, won't I?! And about time, too! I could use a good night's sleep. Hopefully dreaming of big Rostlander titties! Hah!" He looks to the group, inquiring, "But enough, friends! I owe you my life! I am Oleg Romanov Leveton! Who are you, friends?! Who do I have to thank for saving me from the savage cruelties of mother nature?"
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Waador fucked around with this message at 04:12 on Jul 1, 2015

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 5/5 HD: 1d6

Perambulating his way back and around the picnic tables, Jergo lifts his hat politely and introduces himself to the excitable man "Jergo Macklen of the Macklen merchant family at your service" Jergo gives a slight bow sweeping his hat out to the side before plopping it back on his head "The family has had some business with your fine establishment in the past from what my cousins tell me." Nodding at Oleg's assumption that the group is the hired adventuring crew Jergo produces his copy of the charter flashing it quickly "That we are! A nice little rag tag group sent to sort out these new lands, I'll be doing the mapping for these fine folk."

Rambling inconsequentially for a few moments, Jergo's train of thought is interrupted and he pauses as pervasive thought pushes it's way to his attention, puffing out his cheeks and hissing air Jergo comes to the topic he has not been anticipating bringing up "I'm also here on behalf of the Gráðugur Peningar Stafli as a side issue" Jergo produces the piece of paper he'd been fiddling with out on the road and, with discomfort at being the bearer of bad news clear on his face, he begins to recite in a practiced official tone "Oleg Romanov Leveton I have been tasked with alerting you to the remainder of your debt on a loan of 4270 standard gold pieces" Jergo briefly pulls an abacus from his bag and does some quick math ", as of three months ago from this point in time your remaining debt is 215 gold pieces and has not in three months been paid upon, this is a cordial reminder of your agreement with our bank. An associate will be sent along in some time to discuss this issue with you should the problem not be resolved."

Rolling the paperwork back up and wrapping a small ribbon back around it, Jergo stands awkwardly and with a bashful look on his face makes to hand the paperwork over to it's intended recipient.

Successful Businessmanga fucked around with this message at 05:46 on Jul 1, 2015

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
At the mention of the bank, and the sight of the gnome, Oleg nearly falls back in shock. Although nobody can read his mind at the moment, he thinks to himself, 'Okay, Oleg. Now is your chance! It's time to improvise!'
pre:
Clive can easily recognize a kindred spirit, solely from the look in Oleg's eyes at this very moment.
“Did I say Oleg Romanov Leveton? No! I am just confused, from the trauma of the situation! He was eaten by a savage bear, friend! He is dead! I am the beneficiary of his life insurance policy, and his will!" He looks around with shifty eyes, clearly trying to think, "My name is ... ... ... Roman ... Olegov ... Leveton?" He laughs again. "I am his cousin!"
pre:
Oleg's deception: 5
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 4/5 HD: 1d6

quote:

Oh that poor man Insight 6... wait a minute.

Inside of Jergo's chest heart strings are pulled, the eye wishes to tear up, the arms are prepared to embrace a man in his grieving, and then just as suddenly Jergo realizes the man is lying and he is just disappointed in himself for believing a swindler. Jergo has had very little exposure to truly deceptive people and his current travelling companions have been nothing if entirely honest, especially that fine Durnem fellow.

Switching from his normal friendly tone, Jergo goes into full business mode his inborn Rostlander distrust of liars cutting through in his voice "Ah my apologies for your loss sir. As I'm sure you will be aware having gone through your cousin's belongings, in the event of his unfortunate early demise his estate would default to the possession of the Gráðugur Peningar Stafli."

His brow creased Jergo shakes his head "I suppose I will have to return to Rostland, if you are not Oleg Romanov Leveton I am afraid you will have to vacate the premises as you are currently on bank land, I will return with the reclamation crew."

quote:

13 on intimidation spending a hero point and adding 5 to bring my intimidation check up to 18

Waador
Sep 11, 2001

Smashin' down the light.
Pillbug
Oleg's Trading Post...
Oleg definitely hadn't read the contract. Well, he skimmed it. In either case, he had no idea whether Jergo's statement was a bluff or fact, but he decided to err on the side of caution.
“Okay, okay, you've got me! I'm Oleg!" He sighs, cupping his head in his hands, "You just don't understand how hard it is out here! Every month they come, demanding tribute! How am I supposed to make a living like that? I've barely barely saved up enough to afford that feast I made you, and look what I get for that? Bears! Friend, I couldn't pay my loans even if I wanted to!" He perks up, "Once you solve that problem for me like the messenger from Restov promised, I'm sure I can do it, though! I am an honest man! I want to pay my debts, I do!" You still have no idea what he is talking about.
pre:
Oleg's persuasion: 17
_____________________________________________
Map / Journal
Illumination: Daylight (early morning)
Terrain: Grassland (not difficult)

Waador fucked around with this message at 05:48 on Jul 1, 2015

P.d0t
Dec 27, 2007
I released my finger from the trigger, and then it was over...

Autumn Somerset
AC: 13 | HP: 9/9
Healer's Kit: 10/10 | Arrows: 20/20

Autumn's elven ears perk up at the mention of "tribute."

Not wasting the time to introduce herself, she interjects with, "what 'they' are you talking about?"

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Successful Businessmanga
Mar 28, 2010


Jergo Macklen
HP: 7/7 AC: 16 Hero Points: 4/5 HD: 1d6

Re-reading his charter Jergo nods "While our charge doesn't specifically mention aiding you, I'm also interested in what is going on, we are to deal with things considered unlawful and should someone be exploiting you it must be dealt with. All the better that it will get the mighty flow of commerce moving again!"

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