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Only item I will complain about in Terraria is the Lava Charm. 2.5% chance from gold chests in the cavern layer or 2.5% chance from lava crates. So much farming.
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# ¿ Jun 20, 2020 08:06 |
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# ¿ Apr 28, 2024 01:03 |
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Don't forget that pyramids can be buried. The last few I have found were underground.
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# ¿ Jun 21, 2020 07:03 |
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Happy Thread posted:Wow, each of those is exciting! They each fix an item being useless by the time you get it. I can't wait for the update and hope it lands in time for some newbies we're playing with to experience it. Nah. Explosives are high risk, high reward.
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# ¿ Sep 7, 2020 19:33 |
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Eikre posted:I'm reading that 1.4.1 patch topic on a safari for the most annoying opinions. About 90% of the first ten pages are from people wheeling through to write dissertations on their groundbreaking opinion that torch luck is bad. But then you've got: Don't read stuff like this, people are stupid and have generally stupid opinions and all it will do is make you mad. Unless you are planning on trolling them for laughs of course.
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# ¿ Sep 24, 2020 17:11 |
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Tmod is still a few months out at least.
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# ¿ Oct 15, 2020 01:30 |
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TMod looks closeish to being done, but I'd guess another month or two before release. Then you have to wait for the mod to update which will take ages since TMod is changing quite a bit.
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# ¿ Nov 4, 2020 18:51 |
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Terraria will never stop getting updates. Ever.
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# ¿ Oct 22, 2021 05:45 |
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Wyvernil posted:Both 1.3 and 1.4 were supposed to be the last update... they've had several "last updates" so far. Yes, that is the joke.
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# ¿ Oct 22, 2021 23:21 |
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Disagree, nothing that is required is behind horrible rng. It is legit exciting when a 1 in 1000 item drops, removing that is bad game design.
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# ¿ Oct 27, 2021 00:01 |
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Vib Rib posted:One day, years from now, TModLoader will be out for 1.4, and a few years after that, we might even get Calamity for 1.4. So never give up hope! We will have Terraria 1.5 before Tmodloader is ready for 1.4
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# ¿ Nov 11, 2021 10:43 |
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Zereth posted:Anybody know what's taking so long with tmodloader anyway? They are rebuilding the game from scratch and like to argue about nit-picky things a lot. They have a developers channel on Discord that I occasionally visit so I can see what they are currently wasting time on.
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# ¿ Nov 12, 2021 22:43 |
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So do we know why terraria is getting another update? Like, I'm ecstatic that one of the best games ever made is still updating but they swore up and down no more updates. Did the dev team ever comment on that?
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# ¿ Nov 15, 2021 02:31 |
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Rynoto posted:The 64bit TML experimental could run some truly huge maps but it eats ram like candy. The TModLoader for 1.4(assuming it ever comes out) should be officially 64 bit and less of a hacked patch. So that should open up some interesting possibilities.
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# ¿ Nov 15, 2021 07:38 |
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Infinity Gaia posted:I wonder how the devs feel about the incredibly robust modding community Terraria ended up getting. I somehow doubt they ever expected stuff like Calamity to be made using their game as a base, let alone that absolutely insane in dev one, Starlight River. Especially since the first in game supported modding tools were just released a few months ago using the Steam workshop, and they barely let you change anything. The fact that TModLoader exists(well, sorta) is insane.
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# ¿ Nov 15, 2021 19:28 |
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Storage is already nearly unlimited in Terraria. With the safe, piggy bank, and the void bag, you have a ton of storage. And I'd rather not use the new pet because imagine accidentally clicking on it while fighting. So it really doesn't change much.
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# ¿ Nov 19, 2021 18:51 |
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Fruits of the sea posted:Keep em comin, it’s great. Been putting off another playthrough because I’m waiting for Tmodloader to be done but every picture pushes me closer to the edge. You might be waiting awhile. Last I saw they were arguing about some sort of a way to put an official donation system directly into the mod browser instead of the actual game.
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# ¿ Dec 6, 2021 22:00 |
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Core Keeper has legit potential, and looks good. A few things still need adjustment imo, and more content of course, but it just came into early access.
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# ¿ Mar 19, 2022 00:08 |
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Another thing is that xp gain in Core Keeper is poorly balanced. Fishing xp gain is bizarrely slow and as far as I can tell, doesn't scale at all, while later enemies give giant amounts of fighting xp. Also melee is basically useless at the current end game, you will get murdered.
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# ¿ Mar 19, 2022 19:35 |
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Solumin posted:My main criticism is that exploration is my favorite thing to do in any game, and I didn't enjoy exploring in Core Keeper. On this note, I think that I realized that my favorite part of Terraria is the exploration. The feeling when you find an early game gem cave(hook time!), or that accessory you have been searching for for hours(stupid lava charm). Does any other procedurally generated game come close?
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# ¿ Mar 19, 2022 21:02 |
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Vizuyos posted:Not just 999, but 9999! I will be surprised if it is a full release and not a beta, because they still seem to be planning full overhauls to multiple systems.
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# ¿ Apr 1, 2022 23:28 |
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They are currently in a freeze to allow mods(mostly Calamity) to port. But they are headed by a bunch of people that keep wanting to rebuild the same stuff over and over. The only reason they even got to a freeze is a few people put their foot down so that the mod authors didn't give up trying to port. I don't think it will be in a playable state for at least another 3 months, at best.
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# ¿ Apr 30, 2022 18:41 |
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So it seems that Calamity 1.4 will be done soon...ish. From the TModLoader discord, the main coder of Calamity posted: We are very close. I cannot give a date. Today also marks the release of tmodloader 1.4 stable. Still needs work but I'm impressed. I also wouldn't be surprised if 'very close' for Calamity meant 'a couple of months' so calm your expectations.
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# ¿ Jun 3, 2022 03:04 |
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Mayveena posted:I'm playing in journey mode and somehow I'm invulnerable to bosses. I can die to anything else, but no damage taken when I'm fighting a boss. Is there a way to fix this? I'm not in godmode. Is this 1.4 modded?
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# ¿ Jun 7, 2022 04:07 |
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Remember that both tmodloader and many mods are considered 'stable', not finished, and still need a bunch of work. I'm actually surprised they are working as well as they are.
Peachfart fucked around with this message at 10:28 on Jun 7, 2022 |
# ¿ Jun 7, 2022 10:19 |
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You don't really have to worry about corruption spread in modern Terraria. It isn't that fast. It can't even destroy the Jungle anymore.
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# ¿ Jun 24, 2022 23:02 |
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bij posted:Red tweeted Monster Hunter and Capcom asking if he could use a Kirin for 1.5. lmao, of course
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# ¿ Jul 2, 2022 18:11 |
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JustJeff88 posted:What I meant is that, yes, he has given out a ton of free content, but he's also made a great deal of money. The ratio of labour to profit is still incredibly in his favour, far more than just about anyone else. He didn't do us all a big favour and now he's living in a box under a bridge. Okay? I don't get why this matters.
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# ¿ Jul 3, 2022 17:40 |
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JustJeff88 posted:I think that you have been so jaded by long years of rapacious behaviour that you can no longer recognize something perfectly sensible. Let me rephrase: This is so weird. Just drop it.
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# ¿ Jul 4, 2022 09:39 |
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Feliday Melody posted:They made it even worse, I think. Not only did they double the number of NPCs several times over. They penalized the NPC house boxes and now try to make you build individual houses spread all over the world. And put that into the gameplay balance. The pylon system is wonderful and one of the best parts of 1.4, as you can setup houses and easily jump from your base to the ocean, then the underground jungle, then the ice biome instead of spending a half hour running from place to place.
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# ¿ Oct 11, 2022 22:47 |
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Gobblecoque posted:Easiest way to fight corruption spread is to just turn it off in the power menu. Not playing in journey mode is wild to me. Also this sounds terrible, imo
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# ¿ Oct 11, 2022 22:48 |
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Eikre posted:wait but what if the entire game itself was actually true 3d and the environment was just made of big voxels lol
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# ¿ Oct 17, 2022 00:19 |
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Augus posted:yeah it only spawns naturally in worlds that were generated after the update. you can craft a bucket that lets you place it anywhere and create your own shimmer biome if there isn’t one in your world but it’s a post-Moon Lord recipe. I will be doing exactly this for my server once TModLoader is updated to 1.4.4
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# ¿ Oct 19, 2022 23:58 |
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codo27 posted:Wall of Flesh down! Took 3 tries, only dying really because of poor arena management. With enough runway, did it in easy with the night's edge. That thing comes in so handy too when trying to decide where to dig as you can swing and see if there are any preexisting gaps in the terrain. Helped a bunch when doing the railway. Read the text on the hammer that dropped from WoF, that will strongly hint what you need to do next.
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# ¿ Nov 3, 2022 16:07 |
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# ¿ Apr 28, 2024 01:03 |
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JustJeff88 posted:I understand; the creators see it is a labour of love, but I don't disagree with you. Again, no game ever has had as much content for so little money (at least the PC version; consoles take the piss a bit) and I think that it's time to move on to TS: Mine Harder. I think that this game offers far more than Minecraft, which I've never understand and whose creator is an utter piece of poo poo. Or they could just keep working on Terraria forever. Whatever makes them happy, it just makes me happy that there is more Terraria.
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# ¿ Nov 9, 2022 03:49 |