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dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Newest video(s): 52: Shady Business/Polsy



Alternate thread title: Resident Evil IV-2

The Evil Within is a survival horror game released in October 2014 to a good bit of critical acclaim, if some technical difficulties. The game draws a lot of comparisons to Resident Evil 4 and that would make sense since both games are directed by Shinji Mikami, the madman also behind the first three Phoenix Wright games and GOD HAND. I had a ball playing Resident Evil 4 so this one should be pretty good too!

The story from what I know follows our heroic protagonist Sebastian Castellanos as he and two other detectives investigate a hospital that has had SPOOKY THINGS happen in the past. It also involves a bit of resource management, dodging traps, stealth, and something called the Agony crossbow. I'm excited! This is also me testing out console recording so there might be some technical difficulties. Otherwise I'm playing on the PS4 and all the videos SHOULD be at 720p60.

Blind?

You got it! There was a request for a blind playthrough and I figured I'd been thinking about playing this game for a while, might as well give it a shot! The only exposure I have to this game before the playthrough is 20 minutes of chapter 1 and the instruction manual! With that in mind, :siren:THIS IS A NO BLACK BAR ZONE!:siren: Don't spoil this poo poo for me! I'm not planning on telling you how Arkham Knight ends, do me the same favor! Depending on how the game and the LP hits me I might dive into am doing the DLC as well, but I make no promises just yet! For buying the game I've already got the Fighting Chance Pack which starts me off with a medkit, a few bolts for the Agony crossbow, and a double barreled shotgun. I promptly forget about all of these things for the first three episodes.

1: A Rough Start/Polsy
2: Green Upgrade Goop/Polsy
3: Master Of Stealth/Polsy
4: Technical Difficulties/Polsy
5: A Man, A Plan, Chainsaw/Polsy
6: Lost My Keys/Polsy
7: Instant Death Roulette/Polsy
8: Unseen Dangers/Polsy
9: Competent Sidekicks!/Polsy
10: As Blind As Possible/Polsy
11: Third Time's The Charm/Polsy
12: Frenzy and Calm/Polsy
13: Oh Look, Twins/Polsy
14: A Change Of Scenery/Polsy
15: Playing For Keep(er)s/Polsy
16: Cavern Interlude/Polsy
17: Welcome! To DIE!/Polsy
18: Moment Of Truth/Polsy
19: Dumping Some Plot/Polsy
20: Ruvik's Playhouse/Polsy
21: Pressed, Sliced, Or Minced/Polsy
22: The Death And Return Of Blood Lady/Polsy
23: Poor Life Choices/Polsy
24: We Built This City/Polsy
25: A Quick Tram Ride/Polsy
26: Explosive Consequences/Polsy
27: The Wheels On The Bus.../Polsy
28: A Dee-Lux Apartment In The Sky/Polsy
29: Kitchen Nightmares/Polsy
30: Old Friends, New Deaths/Polsy
31: Meat Level/Polsy
32: The Alien Crossover/Polsy
33: Calm Before The Storm/Polsy
34: Got My Eye On You/Polsy
35: Battle Of The Minds/Polsy

DLC: The Executioner
36: Chainsaw Fight/Polsy
37: Joseph's Last Stand/Polsy
38: Hammer It Home/Polsy

DLC: The Assignment
39: Totally Not Umbrella Corp/Polsy
40: Pyramid Head? No. Keeper? No./Polsy
41: Like Roaches, But Different/Polsy
42: The Kidman Strikes Back/Polsy
43: Spooky Sewers/Polsy
44: The Three Deaths of Joseph Oda/Polsy
45: Deadly Shadows/Polsy

DLC: The Consequence
46: Flashlight Problems/Polsy
47: Revenge of the Spotlight/Polsy
48: KCPD Blue/Polsy
49: Put Out That Light!/Polsy
50: Leslie's Bizarre Adventure/Polsy
51: Quickdraw Kidman/Polsy
52: Shady Business/Polsy

dscruffy1 fucked around with this message at 15:18 on Oct 24, 2015

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dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Files of course there's files it's a survival horror game

Journals

November 2004
December 2004
February 2005
March 2005 1 2
Wedding Invitation
May 17, 2006 1 2
Lily's Birth Announcement
June 16, 2009 1 2
Krimson Post Newspaper Clipping 1 2
February 27, 2012 1 2
July 11, 2012 1 2
August 2012 1 2
September 1, 2012
Note From Myra 1 2
December 20, 2012 1 2
Internal Affairs Interview Transcript 1 2 3

Documents

Old Note From Sewer
Boiler Room Note 1 2
Lakeside Town Note
Villager's Note
Underground Facility Note
Graveyard Note
Cemetary Lab Note #1 1 2 3
Catacomb Note
Cave Note 1 2
Research Facility Note 1 2 3
Mansion Dining Room Note
Ruvik's Room Note
Mansion Music Room Note
Mansion Basement Note

Newspapers

BODIES FOUND
SERIAL KILLER ON THE LOOSE
SERIAL KILLINGS CONTINUE
MISSING PATIENT FOUND
INVESTIGATION STALLS
PATIENTS CLAIM ABUSE
PARISHIONER FOUND
CHURCH FLOOR COLLAPSES
KCPD OFFICER MISSING
CHURCH INVESTIGATION
CATACOMBS FOUND
ESTATE FIRE
BODIES FOUND NEAR ESTATE
CAR ACCIDENT, TWO DEAD
HOME DESTROYED BY FIRE
IRREGULARITIES AT HOSPITAL
BODY FOUND IN SEWER
INVESTIGATOR MISSING
MANSION BURNS DOWN
FIRE AT OFFICE

Posters

Leslie
Oscar
Valerio
Fernando
Pastor Graciano
Chris
Ruben
Patrick
Marcelo
Inspector Brown
Joseph
Ivan
Tatiana
Missing Woman
Sebastian

Torn Letters
Torn Letter 1: The Assignment
Torn letter 2: The Consequence

Character Models
Sebastian Castellanos
Sebastian Castellanos (Trench Coat)
Juli Kidman
Juli Kidman (Wounded)
Joseph Oda
Nurse Tatiana
Leslie Withers
Marcelo Jimenez
Laura Victoriano
Ruvik (Ruben Victoriano)
Ruvik (Without Robe)
Ruben Victoriano (Child)
Ruben Victoriano (Child, Scarred)
Young Adult Ruben
AlterEgo
Sadist
Zehn
Neun
The Keeper
Trauma
Sentinel
Laura (Creature)
Quell
Shigyo
Amalgam Alpha
Heresy
Amalgam
Amalgam Core
Haunted (Group A)
Haunted (Group B)
Haunted (Group C)
Haunted (Group D)
Haunted (Group E)
Haunted (Group F)
Animals
Sebastian (Young)
Sebastian and Joseph (Young)
Sebastian (Haunted)

dscruffy1 fucked around with this message at 19:34 on Oct 29, 2015

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Niggurath posted:

Also I highly recommend investing fully into matches. They are the most useful things ever in this game.

This is probably good advice! Based on what I've seen so far them shits is limited. Also how can a man only carry five matches. What madness is this.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
I've got a deep-seated problem with constantly using "master of stealth" as an episode title in every LP I do lately.

3: Master Of Stealth/Polsy

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
I have learned a few things today. One of them is that I am afraid of chainsaws. Another is that I should not be overwriting my save files. The reason I shouldn't be overwriting my save files is because the last 15 minutes of my recording corrupted. :sigh:

Niggurath posted:

Hopefully though you'll start to get a bit creative and try to see if the monsters can interact with the traps at all.

Good news! Using traps is a thing I've learned about. Bad news, it was all in the corrupted section. I'm pretty frustrated by this.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

IronSaber posted:

So if you stealth kill an enemy, are they perma-dead? And is the only benefit to lighting bodies on fire only for the ones playing 'possum?'

You know I'd prefer not to have this spoiled for me just yet. It adds to the fun! As far as I can tell stabbing a dude in the head kills him for good and they're not getting back up. If I was to guess this will not always be the case. But for the moment, matches are mostly good for the guys that are playing dead.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Mraagvpeine posted:

I haven't seen anything about this game, so I'm wondering if there are any secrets or documents that might have been missed in the areas we've already seen. Is it okay to talk about that?

Oh yeah for sure. I think I've been pretty good about scouring the area so far but if I've missed anything feel free to point out my foolishness!

IronSaber posted:

Oh, I didn't know. I thought you found out. I ask only 'cause I want to get this game to scratch that Resident Evil 4 itch I've had.

I hear you. I haven't found out just yet but the game is definitely not RE4. I've only finished chapter 3 so far (AND MY RECORDING CORRUPTED :argh:) but the game has this delightful sense of panicky oh poo poo oh poo poo and I think it's because they've added the stealth elements. I'm really enjoying it so far. Now I just have to do a non-blind run of chapter 3 for video. Which SUCKS because it was a good chapter to have a blind run for. So many things learned!

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

CJacobs posted:

You could just record the last part! Leave in the blind stuff until the part that got corrupted, then switch over to the not-blind stuff in its place.

Unless the whole file is corrupted in which case welp.

Assuming I didn't delete the clip in a rage I'm planning on doing this, the whole file isn't corrupted. The problem is the last 15 minutes got weirdly compressed into 7 minutes complete with video tearing and audio problems. It's also terrible since the last 15 minutes are the best part. BUT OH WELL. I'll probably figure it out tonight.

Niggurath posted:

Well it can be super easy to miss, but when you head into the upgrade mirror place there is usually a 'Missing Persons' poster and a newspaper in the main lobby for you to pick up. I think you missed those when you went there in your second video.



I'm trying to remember though if certain ones can only be gotten at certain times in those mirror places, but there is definitely going to be new ones to find in there and you should keep an eye out for them as they do give a lil bit more backstory.

I'll start keeping an eye out for these! Maybe splice them into a video later.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Recording is busted. Audio is off. Time for a slightly more competent run of chapter 3!

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Alright. This is getting weird. I just re-recorded and the video's screwed up at the same spot. The first 30 minutes look like they work but as soon as I enter the same area as the last video it gets choppy and I lose coherence. I need to figure this out.

Samovar posted:

Why is there an electrical short-circuit sound when you stab people in the head?

We're shorting out their neural pathways :unsmigghh:

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Third time is the charm I guess. Finally got a good copy of chapter 3. Working on processing the videos now.

VolticSurge posted:

Still a better game than Arkham Origins. And no,I'm never taking that back. :colbert:

Well let's be fair. The issues with the recording were on my software side, not with the game. I think! I still like it. The game has this sense of panic and danger. Though it might be because I tend to play it slowly and carefully until poo poo gets real. Then once poo poo gets real it's time to be terrible at combat! I'm a big fan of GO TIME I'm just not very good at it :v: Sorta like Niggurath pointed out earlier.

Niggurath posted:

I do really love though that you tried to fight that huge mob; I remember when I was playing and I just saw them all start coming for me, my first impetus was just to get the gently caress out of dodge.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
4: Technical Difficulties/Polsy

Right. Video may still be processing for 60FPS but otherwise here's the first part of chapter 3. I didn't have any issues recording this time around but that may be because I took another route.

If you're interested in seeing the two previous runs I had, blind andwarts and all, the first run is here and the second run is here. I really couldn't figure any way to fix it aside from taking a different path and apparently it worked!

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
So! I'm going to have to change this to a "blind as possible" run since I'm still having some technical difficulties. I'll do my best to make it seamless and work and probably most of my reactions will still be genuine! I just can't be sure where the recording problems are going to crop up until after I've finished a chapter. :(

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Mraagvpeine posted:

Could it be because of lengthy recordings? Maybe if you keep it to less than 30 minutes per installment.

This is what I'm thinking may be the problem now. I've been recording for an hour at a time but I might start making half hour cuts. I haven't worked with this software before so I'm used to being able to record what I want through DXtory. Console gamers have it hard. But I'm not even sure this is it since sometimes the audio is off on a brand new recording.

The other problem is I can't even reliably replicate the problems!

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Trip report: defusing bombs gets harder. They hurt. The game has a difficulty spike in the next chapter.

TKMobile posted:

Gameplay-wise, what happened to your axe? Would it have broken or something if you whalloped an undead dude with it X amount of times, or was that another glitch that deprived you of it?

I believe axes disappear/break after one use. I think the one I lost was because of a glitch or something where I went into what I'm calling the mirror world.

1stGear posted:

This verges on a gameplay spoiler I guess but bomb disarming is basically never worth it. Its crazy difficult and doesn't get you much while taking off a ton of health if you fail (you will fail all the time). Meanwhile, bombs can be pretty easily snuck past.

I will fail to learn this lesson, I guarantee it. My greed knows no bounds.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

RealSovietBear posted:

It's funny how differently you play this game to me. I usually try to be super careful and sneaky and you're just "gently caress it, come at me" with the most useless melee attack I've seen in a Mikami game. Looking forward to checking out the rest of your playthrough as I go through the game myself.

As for recording issues, are you using Elgato Game Capture or OBS? I have issues with Elgato recording my console footage if it's a much longer session, but it doesn't happen on OBS.

It's probably because I played a good bit of the Last Of Us too. I tend to stealth as far as possible and then once poo poo gets real then poo poo GETS REAL. I will probably regret this action over time I'm sure. I'm sure it probably stems from a deep seated need to subjugate the game to my will and not be seen as a bitch. :v:

For capturing I've been using Elgato Game Capture so I might need to look into OBS. At the moment I'm planning on cutting the recording into maybe half hour chunks mid-chapter so I can minimize any loss. Anyway! New video! Finishing up chapter 3!

5: A Man, A Plan, Chainsaw/Polsy

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Recording in split up segments is not the answer. This is infuriating. How does one record an external device through OBS because this poo poo seriously can't go on.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Niggurath posted:

Does your capture device's recording software not work for you? Cause that's normally the route I went with my Elgato.

I'm using the Elgato's Game Capture HD software. I'm not sure if the problem is with the software, my computer, or the connection to the console. At certain points in the recording the game's audio will completely cut out and the video will get choppy. I've already turned off flashback play and I've got nothing taking up significant amounts of memory in the background. But the problem doesn't seem to be making smaller/different video files, even stopping one that corrupted at the end of it and starting a new one resulted in zero audio for the new file. I'm confused by this.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

RealSovietBear posted:

Ep5: does the crossbow spawn in different areas? Because for me it spawned in the other house?

Also, gently caress were you lucky with that fire I can't believe how many bullets I wasted compared to you against the big guy haha

EDIT: Regarding recording issues again, are you recording your microphone with the Game Capture HD software, or with something separate like Audacity? I've had audio desyncs and issues when I used Game Capture HD for my mic, but if I just recorded the game without the microphone (and used Audacity for voice), it didn't mess up my recordings.

Yep, crossbow spawns depending on which house you go in first!

I will second getting lucky with the fire. The first time I took the guy out involve a lot of shotguns and using the spike trap in the right house. The second time involved a lot of shotgun blasts and grenades. This time got the fire and it was pretty good!

I'm going to try a couple different things as far as recording goes, just suffice to say that chapter 5 also will not be blind. Which is a shame, drat that was a good one to go into blind. Not sure how it'll stack up to chapter 6 though, I've been hearing stories about chapter 6.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
:yayclod: Taking victory from defeat! I'm still pretty frustrated about the lack of reliable recording and it's something I need to figure out, but for the time being I'll be cutting together blind and non-blind runs as possible. So I'll definitely call this the blind-as-possible playthrough. I've got some stuff to re-record for chapter five but otherwise chapter 4 is good to go starting tomorrow.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
In this exciting chapter, the game amps up the spooky factor.

6: Lost My Keys/Polsy

I can definitely see all the comparisons to RE4 and the Last Of Us. The game is from the same jerks that did RE4 and there's the same sort of old village scenery, but the combat and pacing reminds me more of the Last Of Us. You'll have these long moments of quiet quiet quiet quiet and then THERE WAS A FIREFIGHT. The combat is definitely a lot more spread apart than RE4 and that's not a bad thing, gives you more time to absorb the ambiance rather than RIP AND TEAR. Fact is I'm never sure what's going to happen when I turn the corner, and that's great.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Good news! Chapter 6 is recorded and entirely blind. I'm using a different HDMI input on my TV and recording audio through Audacity rather than using the built in muxer, and it's been good for an hour and a half. Hopefully this will be the end of the technical difficulties.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Hopeford posted:

By the way question about the DLC weapons, if you didn't pre-order the game is there any way to get them? Like, at all? Do they come with the season pass or something? Because I think they are really fun and it would be a pity if they were literally locked out of the game forever for anyone trying to get into it now.

I don't believe they come with the season pass, it seems to be a completely pre-order only bonus. I didn't pre-order the game but buying it from a military base they usually get the pre-order bonuses, I bought the game maybe a few weeks before I started recording for this. That being said the only weapon you get from the DLC pack is the double barreled shotgun and that does get pretty quickly outclassed by the regular shotgun. Not to mention you get access to both of them in the same chapter!

I can definitely say there is no point at which I've wanted to use poison bolts so far which may be a failing on my part. Incendiary bolts are pretty classy though.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Today the game hits a difficulty spike. 7: Instant Death Roulette/Polsy

Hope you like running for your life!

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Mraagvpeine posted:

Seeing you grab goodies while running from the terror made me chuckle.

There is no point at which it is a bad time to loot the area. :colbert:

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
The chapters are going to start getting longer now, so this one will be three videos long. Welcome to chapter five! It's time to deal with some 8: Unseen Dangers/Polsy.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Today we team up with the biggest badass in the game, Joseph "Motherfuckin'" Oda.

9: Competent Sidekicks!/Polsy

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Thesaya posted:

Only thing I don't like about Joseph is the implication that he will be turning against us soon.
Also, did you miss the missing person thing or weren't there one this time? Oh, and if you talk to the nurse, does she have different things to say?

I don't think there was one this time. I've been keeping an eye out for them and my archive section for them hasn't had anything missing yet, normally if you miss something there's a gap where it should go in case you pick up one that comes later.

Which reminds me I should probably update the second post.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
So yeah. I had some issues recording the last part of this chapter, more technical difficulties cropped up. It feels a little sloppy to me overall so I apologize in advance. Welcome back to the 10: As Blind As Possible/Polsy run! From here on I think the sound quality and technical difficulties should be eliminated but I've only recorded through the next chapter so far.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

Samovar posted:

Is it possible to kill the spider-woman without the incinerators?

I...think so. There's a tooltip in loading screens that says it's possible to kill the long haired woman with weaponry but it is not recommended.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Welcome back! I managed to record chapter 6 with no problems and sober! I haven't touched chapter 7 yet! Are you ready for ACTION?

11: Third Time's The Charm/Polsy

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
The biggest thing I'm getting from all the scene changes is that the game is keeping me off balance. Which isn't a bad thing, even if it does feel narratively hamfisted. Not knowing where I'm going to show up next or if it's going to be as safe as it used to be gives a constant sense of heightened tension.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Something I find kooky is that at the beginning of the video the doctor looking at us shifts between doctor and Kidman for quick flashes. The background changes too. Also when we got dragged down to fight longhair hellbeast in chapter 5, everyone heard the noise and cringed in pain. Kidman did not. She's involved somehow.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
Today we continue the cleansing of this village.

12: Frenzy and Calm/Polsy

dscruffy1
Nov 22, 2007

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Nap Ghost

Mraagvpeine posted:

Are you sure you couldn't go back to turn on the generator again to open the second door?

Based on what I've seen from a different playthrough, one of the rooms contains goodies and the other one contains baddies. I got the good room! I don't know for sure if you can only open one but that's what I'd fully expect is only being able to open one.

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost
I'm glad to hear this LP is inspiring other people to try it out, otherwise this thread would be pretty dead!

13: Oh Look, Twins/Polsy

So I don't think I've mentioned it but I've mostly been spending my upgrades as the thread recommends. Niggurath is all like YO DAWG YOU NEED MATCHES and I got matches and you know so far it's worked out. There was another dude who said CROSSBOWS so I've done that as well, but I haven't recorded the next chapter yet. What do you want to see upgraded? Personally I'm leaning towards weapon damage since the game seems to be getting more combat heavy but for all I know that's going to change shortly.

What upgrades do you want me to get?

Also, I've been using the "eye" icon which is normally disabled on survival difficulty. This gives you an idea of if you've been spotted or if you're still in stealth. If you have it disabled invisible assholes will come as MUCH MORE of a surprise.

Should I disable the eye? who am i kidding i already know the answer

dscruffy1
Nov 22, 2007

Look out!
Nap Ghost

RealSovietBear posted:

The only problem with playing without the eye at this point is that you'll need some time to get used to it. I personally think it's more fun and tense without it (which is how I'm doing my playthrough). But then again, I play with the letterboxes on so what do I know?

I mean, if anything, this is the perfect time to start playing without it. It's kind of like getting used to cold water in a pool, might as well just jump in and suffer!

Niggurath posted:

Also it's good to know I wasn't the only one that tried to fight those giants in the tiniest hallway possible; I was kicking myself so hard that I didn't even fight them in the large, open arena they give you and instead just ripped into them with a billion bullets. And you totally wrecked that dog's face; I had such a hard time with that dog because I was trying to conserve my bolts....and well it's a lot quicker and sneakier than you might have realized. I'd say if you ever get the chance, you should go back and let it live for a while to see what it does.

Up until now (through chapter 6) I've watched RealSovietBear's Hitbox streams of the game, and I've seen what the dog does when you don't wreck it right off the bat. What a dick! He hides in the bushes and plays matador with you and you have to catch him while he's out. The biggest concern I have at the moment is I might need these bolts for the next chapter but poo poo man they're already used! I'm going to start recording tomorrow but y'know I can work with what I've got I'm sure. The game doesn't seem to be super focused on resource management so that you're screwed if you use your big items.

I hope.

dscruffy1
Nov 22, 2007

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Nap Ghost

death .cab for qt posted:

Also, I laughed really hard in the puzzle room with the bodybags and weights. You stared directly at a little statue slowly coming toward you, attached to a bodybag, and didn't swing at it. I guess that's another locker you won't be opening! :cheeky:

SON OF A BITCH I JUST SAW IT

Totally didn't notice it as I was going through the level.

dscruffy1
Nov 22, 2007

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Nap Ghost
Oh man. If you enjoy hearing me :stonklol: then good news! The next chapter is for you! Due to popular (and surprising!) decision I'll be leaving the all-seeing eye on. It will only sort of help me!

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dscruffy1
Nov 22, 2007

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Nap Ghost
Are you ready for more abrupt scene changes?

Too bad! 14: A Change Of Scenery/Polsy

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