Beer4TheBeerGod posted:Eonwe I noticed that you took out the design and development posts from the OP. That's a shame. Please consider putting these links in: IT IS BAD FORM NOT TO INQUIRE ABOUT SPACE COURT FOR KIMSEMUS ON YOUR FIRST POST IN THE THREAD Thanks to Eldragon for the awesome headers and pixel art. HEY GUYS DID YOU KNOW THAT ELDRAGON DID THIS DONT ASK IN THE THREAD WHO DID THE PIXEL ART IT WAS ELDRAGON OK What is Star Citizen? Star Citizen is a PC space simulator being developed by Chris Roberts and conceived in a drug induced fever dream In the early days of PC computing, back when processing speeds were measured in Mhz and video cards were unheard of, Chris Roberts released a game called Wing Commander. It was wildly popular and opened up the space simulator genre. Chris Roberts decided to make a kickstarter for that game, but then realized he could make way more money scamming idiots out of their money for napkin drawings of space ships This is Chris Roberts: This is not Chris Roberts: an actual game developer In October of 2012 Chris Roberts returned with a kickstarter for another space simulation. His original goal was to demonstrate enough public interest to encourage outside investment. Many years and tens of millions of dollars later Star Citizen has become the most successful crowdfunding project ever. The original funding goals have long since been surpassed, and Star Citizen is being funded almost entirely by pledges. Goons alone have pledged over $250,000 HOLY poo poo IS THIS FOR REAL? LOL . The primary motivation behind the pledge goals has been early access to a wide variety of starships, most of which are still nothing more than concept art. They will never be made into actual ships. The goal is a completely immersive wish fulfillment experience. Great! I'm a basement dwelling manchild with thousands of dollars to spare! Where do I throw my money? please dont Design & Development Posts there were links to info about star citizen here Would You Like To Know More? same Star Citizen is being released as a series of modules, none of which will ever be released. GamesCom 2015 Presentation https://www.youtube.com/watch?v=ls8VosErVSk Planetside Stuff: 22:38, Estimated September 2015 FPS Stuff: 38:15:, Estimated October 2015 Social Module: Press Version https://www.youtube.com/watch?v=Jc4oDwwD0oY Multicrew Module: Press Version https://www.youtube.com/watch?v=1qLcXt9Hxxo There are two major Goon presences in the Star Citizen universe. Starfleet Dental is alive and kicking, and have already been welcomed by Chris Roberts himself. They are led by Arus, a pretty cool guy. The other Goon presence is Goonrathi, which includes a larger portion of MWO veterans and EVE goons. Goonrathi has their own jabber, mumble and forum infrastructure set up to support both Goonrathi members and chillbros from SA. Information on both groups can be found at the end of this post. Beer4TheBeerGod is p cool but this is still a bad game (Blame Cpt Underpants) (Blame Doink9731) While we expect to see many playable ships currently there are only a very few that can be purchased. There is a ship specifications page, but don’t trust the numbers as they are guaranteed to change. At best use them as a rough guideline to compare different ships. In addition to the ships listed here there are several others that appear in lore or have otherwise been mentioned but not described. There are also limited versions of many of the ships that were only available for a short period of time, but may be available for sale again in the future. Source: Brown Sea These starships are actually modeled and implemented into the game engine: P-52 Merlin The Merlin is the "parasite" ship attached to the Constellation. It is also being sold as a standalone vessel that has no jump drive and no Q-Drive. What that means is that unless you attach yourself to another craft you will never be able to leave whatever instance you happen to be in. It is tiny, it is fragile, and it's hilariously overgunned for its size. Unfortunately CIG seems remarkably opposed to allowing players run pocket carriers so the actual utility of this craft is largely up to debate. Like most CIG products it is a concept looking for a purpose. RSI Aurora This is, for lack of a better word, the "starter" ship most people expect to get after they've earned enough credits in game. It has the advantage of being incredibly flexible; an Aurora can easily be turned into a fighter, a merchant vessel, an explorer, or something in between. While not the fastest, most powerful, or most heavily armed it is a great way to get involved in the game. There are five known variants; the Essential, Marquee, Clipper, Legionnaire, and LX. Of the variants available the LN is probably the best, as it has two additional weapon hardpoints that otherwise are not attainable. Consolidated Outlands Mustang The Mustang is another rookie ship designed to compete with the Aurora. The manufacturer making it isn't named after the creator of the game so it's pretty likely that it will suck. It is the crotch rocket to the Aurora's sedan, featuring limited cargo space and less armament in exchange for light weight and upgraded engine power. I imagine it will make an excellent suicide ship. There will be five variants of the Mustang, including the Omega racer which is only available if you get a "Radeon Gold Pack" along with a game package. Assuming you don't have the other games that come with the package it's actually the cheapest way to get Star Citizen. Origin M50 Origin is sort of like the BMW of space ships. They make high end craft that are a step above the consumer grade stuff like the Aurora. A pure racer, the M50 is basically an A-Wing. Low mass, big engines, and a modicum of firepower. Supposedly the M50 will be the fastest ship in the game. The M50 will be one of the primary craft law enforcement uses in the Star Citizen universe, replacing the aging Avenger. The design intent is to evoke the image of a luxury sports car. Aegis Dynamics Gladius The Aegis Gladius looks like the Hornet from the original Wing Commander series; lightly armed and armored but very maneuverable. A single seat light fighter, the ship is described as an aging design that has been constantly updated much like other Aegis offerings such as the Avenger and Retaliator. The version that could be purchased is a former military craft that's had classified material removed to make room for a jump drive and civilian grade weaponry. This craft is certain to be heavily featured in the early stages of Squadron 42. Origin Jumpworks 300i The 300i is a sexy looking one person craft that is a good consideration if you're willing to pay a bit more than the Aurora. Their performance matches their appearance, with better engines and a power plant and slightly better weaponry than the baseline Aurora. They are capable of holding cargo as well, although not as much as a dedicated Aurora. There are three options available at different prices. The 300i is the basic model. The 315p is the exploration variant and includes an upgraded engine, tractor beam, jump engine, and jump scanner. The 325a is the fighter variant and includes missiles, a mass driver, and a "custom weapons system" that we have no idea what it means. It should be emphasized that the only difference between the 300i, 315p, and 325a are the gear that comes standard (and is insured with the craft). You could make a 325a out of a 300i with the right upgrades. There is also a limited edition 350r racer variant that is equipped with two thrusters and a larger power plant. Aegis Dynamics Avenger A former patrol craft, the Avenger is another flexible option that's an alternative to the 300i. It's heavier and less maneuverable than the 300i or Aurora, but can hold as much cargo as a customized Aurora. It's also fairly well armed. One curious feature of the Avenger is the nose mounted cannon that supposedly can hold a weapon that's far larger than any other single seat fighter. We don't know much about this, but it's been compared to the main cannon on the A-10 Avenger. The Avenger model includes a cargo bay that can fit several “passengers” in upright pods. There is also a trainer variant that has room for two pilots. Anvil Gladiator The little Bomber Bro, Anvil Gladiators are carrier based torpedo bombers. These two-man fighters feature a rear turret, decent cargo space, and a large missile bay. Some independent crews apparently replace the turret gun with a tractor beam for salvaging. Made by Foundry 42, the Gladiator looks like an absolute beast. It can carry up to 8 torpedoes, or a variety of other configurations in the bomb bay. Anvil Aerospace F7C Hornet The F7A Hornet is the premier fighter of the UEE Navy. Anvil Aerospace has released a civilian variant of the Hornet known as the F7C. Billed as the best single person fighter in the game, the Hornet has the firepower to dominate the opposition. The basic model includes a cargo box that can hold a small amount of cargo and more guns than the Aurora, 300i, or Avenger. Advanced models include the F7C-S which is a recon variant that sacrifices speed and firepower for a reduced signature and other stealthy features, and the F7C-R Tracker Variant with a massive radar replacing the cargo box. All of the F7C Hornet variants will be able to add on a canard turret that isn't available yet. As with the Origin variants the F7C, F7C-S, and F7C-R variants only differ with respect to their components. There is also a F7C-M “Super Hornet” limited variant that is better armed and shielded. Vanduul Scythe and Esperia Glaive Originally a limited run of about 300 Scythes were sold for $300 each; now they go for over $1500 on the gray market. The reason for this is because they will be the only Scythes that will have insurance on them. Ever. In terms of stats they look like TIE Fighters that ram people. Big engines, low mass, incredible maneuverability, paltry shields, and a giant fuckoff ramming blade. Ben Lesnick has described it as the Star Citizen equivalent of the Dralthi, meaning idiots out there are paying thousands of dollars to fly what is essentially a trash mob ship. CIG also just released the Glaive which is basically a Scythe with two giant fuckoff ramming blades, and up to 3000 spergs will be able to buy one if they beat Vanduul Swarm. If you are reading this then they have already run out. Drake Cutlass Drake ships are known for being flexible, inexpensive, and easy to repair. This makes them ideal for piracy, and supposedly law enforcement will take notice of players in Drake ships more than other brands. With a large cargo hold, lots of guns, and room for a second crewman it's the smallest ship that will reliably be used for boarding other craft. It also comes standard with a tractor beam and docking collar, which are critical for those efforts. Three variants are available; Black, Red, and Blue. Unfortunately players who expected an actual pirate ship will be disappointed to discover that CIG ended up balancing the Cutlass somewhere between a 300i and a Hornet, with the most powerful version being a loving cop car. It's also slower than most other ships. The latest news is that it will feature a modular core similar to the Retaliator. MISC Freelancer The Freelancer is a two person freighter that looks like it will be ideal for mercantile and exploration efforts. With more cargo space than the other ships piloted by one person, it's also the heaviest. It has the biggest shields and power plant but is also the largest and heaviest. Weaponry is surprisingly impressive, with four main guns and a rear turret plus a pair of missile mounts. There are three variants. The MAX version doubles the number of engines and widens the ship to hold more cargo, while increasing the power plant but reducing the number of missiles and shield power to do so. The DUR version is for exploration and sacrifices cargo capacity for more efficient engines and other features intended for exploration. The MIS version is a limited combat model where the cargo space is completely replaced with the ability to carry up to 50 missiles. Aegis Dynamics Redeemer In the first half of 2014 CIG ran a "reality show" competition called "The Next Great Starship" where sixteen teams competed to design a ship that will be implemented into the game. The show was lampooned in the beginning but featured some very talented artists (at least one who has already been hired by CIG) and the final four ships were particularly impressive. The winning ship was the Aegis Dynamics Redeemer by Team Four Horsemen. Like all the entries the ship is a multi-crewed vessel with two turrets and room for cargo or an assault team. While the model is clearly done, CIG has a lot of work left to integrate the vessel fully into the game and there is no timetable. It's pretty likely we'll see the other contestants, especially since the Top 4 are based on different manufacturers. 2nd place was the Origin AX 114, 3rd place was the Anvil Pheonix, and people generally consider the Drake AC-240 to be the 4th place entry. RSI Constellation Explicitly described as Chris Robert’s favorite ship, the Constellation is billed as something akin to the Millenium Falcon. With lots of guns, a big cargo hold, Itano Circus levels of missile spam, a snub fighter, and the most ridiculous thrust:weight ratio in the game it looks perfectly primed to be the ultimate Mary Sue. However worrying about this sort of thing is silly and everything will be fine. There are four variants. The Taurus is the basic transport model and is the cheapest multi-crew ship available. The Andromeda is the multi-function model and includes a snub fighter, the P-52 Merlin. The Aquila is an exploration variant, complete with a rover. The limited variant is the Pheonix, and includes leather trim and your own personal pimpmobile. Aegis Retaliator Like the Caterpillar and Constellation, the Retaliator is a multi-crew vehicle. Unlike the other ships, the Retaliator is designed for one thing: war. A massive bomber, this vessel is designed to launch huge payloads at capital ships. It is also sexy as gently caress. Goons have developed a major affinity for the Retaliator, and the “Bomber Bros” have one of the largest collections of Retaliators in the game. The ship is very modular, featuring a front and rear bay that can be fitted for cargo, living quarters, a drop bay, or torpedoes. Possibility exists that it may have a RETRACTABLE. BEAM. GUN. These are ships that have been confirmed for the game but have not actually be put in the game yet. Xi'An Khartu-Al Xi'An fighters are designed to be incredibly maneuverable. They accomplish this by having no main thruster, and instead use an array of maneuvering thrusters that produce thrust equivalent to what a main engine would do on a different ship. These ships are also oriented vertically, like the mothership from Homeworld. The Khartu-Al is a Xi'An MISC Reliant The MISC Reliant is the third starter ship, although at $50 without a package CIG has indicated it's more of a "Tier II" starter than some scrub tier plebe ship. I guess the same is supposed to be said of the 300i and Avenger now too. CIG sold several thousand of them since they were the latest offering to include LTI. They're the smallest ship that is crewed by two people, are the smallest ship that has a turret, and are also non-combat (utility) oriented with slow speed and a large cargo hold. Variants include a "Researcher", a "News Van", and a "Skirmisher" variant that throws all the "utility" bullshit out the window. Also it rotates. Drake Herald In Star Citizen information does not travel faster than the speed of light. Instead communication buoys jump from system to system at a steady ready, slowly disseminating information. People who want to communicate faster than that hire info runners, which are souped up racing ships equipped with ultra high end communications and encryption gear. Their job is to get from point A to point B very quickly, and the Drake Herald is the first example of this. Preliminary stats suggest a ship that is incredibly fast but poorly armed and armored. Anvil F8 Lightning Originally the Anvil F7A was billed as the ultimate space superiority fighter. Then CIG created the FC7-M SUPER HORNET that featured two guys and even better stats. Now CIG has upped the ante even more with the F8 Lightning, which was (briefly before it was taken down) described as a next generation super fighter. The description and initial stats suggested a ship that had a huge amount of forward firing weaponry while being better shielded and more maneuverable than the F7A. Knowing the Wing Commander trope this will probably be the ultimate fighter craft that players fly in the end game of Squadron 42. Aegis Vanguard Because CIG can't seem to go fifteen seconds without releasing something that screams power creep we now have the Aegis Drake Caterpillar Displaying the same benefits as the Cutlass, the Caterpillar is billed as a modular craft that can easily be customized to suit a variety of tasks. It is a multi-crew vehicle similar to the Constellation, but with a focus more on boarding. Chris Roberts has explicitly said that the Caterpillar will be the best at boarding and taking over capital ships. There have also been indications that the Caterpillar will be able to act as a mobile repair center for other ships. Crusader Industries Genesis Starliner When backers voted for a passenger liner as a stretch go they passed over options such as a recon craft or a minelayer. Thus the community gets what they deserve with this $400 space train that's shorter than a Merchantman. Imagine Euro Truck Simulator in space where you play a minigame to drink coffee and your cargo will bitch because the space VCR is broken. Who knows WTF the variants will be. Something about a race touring ship, or a boring cargo ship, or a hunter killer. MISC Starfarer The Starfarer is a purely mercantile vessel designed to transport massive amounts of fuel in tanks contained beneath the engine. Slow and poorly armed, Starfarers are expected to be logistically critical as a in-space refuelers and transport ships. It is also huge, at nearly twice the length of the Retaliator or Constellation. Two versions exist; the regular tanker one and a military "Gemini" version that is armored and better armed and probably better in every way save fuel capacity. MISC Hull Series Literal space trucks, the MISC Hull series of ships are basically giant bulk haulers. There are five options; the Hull A, Hull B, Hull C, Hull D, and Hull E. They range in size from small starter ships to massive bulk freighters longer than a destroyer. Because nobody in their loving mind would buy a loving space truck in a game about starship pew pew (okay your average backer would but still), CIG has gone batshit insane with emphasizing the flexibility offered by using cargo pods. Apparently you can add shields, get more guns, use smuggling containers to hide contraband, or turn your Hull E into an orbital defense platform. The reality is that these things are still loving space trucks, if you're dumb enough to fly one outside of safe space without an escort you will get murdered, and CIG will say anything to sell pixels to nerds. Banu Merchantman The Merchantman an alien mercantile vessel that sacrifices some of the cargo space of the Starfarer for superior engines and firepower. The lore says that these ships are prized commercial vessels, passed down from generation to generation, and can easily be converted into smuggling craft and blockade runners. Currently described as having a massive cargo capacity, second only to the Hull C. Anvil Carrack While not much is known about the exploration aspect of the game (aside from the fact that jump hole navigation is supposed to be perilous and about as difficult as Battletoads), CIG was surprised at how popular exploration was among the backers and intends to put a great amount of effort into that part of the game. The Carrack appears to be a large craft (about the same size as the 890 Jump) with the majority of its focus on exploration thanks to an advanced jump drive and high level computer system. It also comes with a rover and a scout ship, but isn't terribly well armed. Supposedly the design will be very modular with a large number of bays that can be swapped out. Origin 890 Jump This multi-crew ship is a luxury yacht. Presumably like anything owned by the 1% it will be extravagantly expensive, grossly overpowered for whatever task it's actually used for, and incredibly impractical. It has a small hangar bay to fit a pair of small ships, and comes with its own runabout that you shouldn't use if you want your ship to be there when you return to orbit. According to CIG luxury craft are basically intended for socializing, which is hilarious when you think about the socially awkward super spergs who would buy such a thing. RSI Orion The RSI Orion is a massive ship intended for mining operations. Much like the Reclaimer it is a multi-crew ship that is very large, poorly armed, slow, and basically designed exclusively for one task. The cargo pods rotate which is pretty cool. Like everything else in SC, mining is expected to be skill-based (unless you pay NPCs to do the work for you) and there will undoubtedly be hordes of pubbies eager to shoot rocks. Like the Reclaimer it includes an on-board refinery for melting ore into something easier to transport. Aegis Dynamics Reclaimer The Reclaimer is described as a salvage craft. This might make it very helpful for cleaning up after a battle or for assisting in "rescue" operations. It looks like it will be well protected but lacking in offensive weapons and is described as being designed for "deep space" salvaging. Info from the concept sale indicates a massive ship three times larger than a Constellation that is loaded with salvaging drones, reclamation equipment, multi-function turrets, and a manned cutter for EVA operations. This is clearly not a combat ship. It has a giant arm on the front that can be used to grab ships (with people inside it) so it can shove them into its butt to be melted down for scrap. Aegis Idris someone paid thousands for this Aegis Javelin LOL $2500 eonwe fucked around with this message at 23:20 on Aug 20, 2015 |
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# ? Aug 10, 2015 02:17 |
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# ? Apr 26, 2024 01:39 |
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This game is never coming out. STARFLEET DENTAL BEST DENTAL CLAM DOWN posted:
Beer4TheBeerGod fucked around with this message at 23:53 on Aug 10, 2015 |
# ? Aug 10, 2015 02:18 |
im not going to fix the fact that the headers are timg
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# ? Aug 10, 2015 02:18 |
Beer4TheBeerGod posted:This game is never coming out. https://www.youtube.com/watch?v=5IhjG43Ckiw teacup best cup 3 fucked around with this message at 00:54 on Aug 11, 2015 |
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# ? Aug 10, 2015 02:18 |
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Eonwe is cool and good
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# ? Aug 10, 2015 02:19 |
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Beer4TheBeerGod posted:This game is never coming out. The only winning move is not to play.
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# ? Aug 10, 2015 02:19 |
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I'd like to learn less about this game, which is a first for me
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# ? Aug 10, 2015 02:20 |
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Looks like a cool game, when can I play? e: oh
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# ? Aug 10, 2015 02:20 |
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Troll Bridgington posted:Eonwe is cool and good Not emptyquoting.
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# ? Aug 10, 2015 02:20 |
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Someone buy my family so I can afford this game please
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# ? Aug 10, 2015 02:20 |
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Beer4TheBeerGod posted:Not emptyquoting.
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# ? Aug 10, 2015 02:20 |
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Beer4TheBeerGod posted:This game is never coming out.
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# ? Aug 10, 2015 02:21 |
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help me decide: mortgage payment or the latest LTI ship
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# ? Aug 10, 2015 02:22 |
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Is this a game yet?
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# ? Aug 10, 2015 02:22 |
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SC Druggie posted:at least you are prepared for the next step when this game doesnt come out.
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# ? Aug 10, 2015 02:22 |
Nostalgia4Infinity posted:Is this a game yet? check in a decade
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# ? Aug 10, 2015 02:22 |
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Nostalgia4Infinity posted:Is this a game yet? No.
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# ? Aug 10, 2015 02:22 |
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Blazing Zero posted:help me decide: mortgage payment or the latest LTI ship Houses fall down. Lifetime Insurance is FOREVER. Or one lifetime of your character. CIG never specified.
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# ? Aug 10, 2015 02:23 |
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Beer4TheBeerGod posted:Houses fall down. Lifetime Insurance is FOREVER. it was so obvious, thank you beer4!
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# ? Aug 10, 2015 02:24 |
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Hey guys just coming in to say I can't wait to play when this game is released I'm pretty excited to fly around in ships, shoot people in both space and infantry combat, and perform some epic pubby headfuckery with the goons... Well, Cya!
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# ? Aug 10, 2015 02:25 |
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Hajj Podge posted:Someone buy my family so I can afford this game please Do you accept bitcoin? We can all bum a ride in my Uncle's Irdis
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# ? Aug 10, 2015 02:26 |
THE PENETRATOR posted:Hey guys just coming in to say I can't wait to play when this game is released I'm pretty excited to fly around in ships, shoot people in both space and infantry combat, and perform some epic pubby headfuckery with the goons... Well, Cya! welcome friend
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# ? Aug 10, 2015 02:26 |
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Has somebody already picked the drapes coz I'll do it if you want.
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# ? Aug 10, 2015 02:26 |
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I came here to post.
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# ? Aug 10, 2015 02:26 |
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I now play Moral Star Citizen where I imagine a spaceship and then send the money it costs to charity, I have multiple spaceships now and a warm glow in my heart. The best thing is the spaceships were imagined by me so they are perfect in every way.
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# ? Aug 10, 2015 02:27 |
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Space Floor, let's Space Burn it to the Space Ground. Space Court.
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# ? Aug 10, 2015 02:28 |
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Hi guize, what's goin on in this thread? Anybody excited about the upcoming 3 new modules for the game, each one a month apart from the last, that are totally going to happen and will not at all cause a shitstorm of biblical proportions when they fail to deliver?
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# ? Aug 10, 2015 02:28 |
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At least one good thing came out of the old thread. It ended, can we start this one with that?
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# ? Aug 10, 2015 02:28 |
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Seraph84 posted:Hi guize, what's goin on in this thread? Anybody excited about the upcoming 3 new modules for the game, each one a month apart from the last, that are totally going to happen? Oh no, hes already one of you.
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# ? Aug 10, 2015 02:28 |
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Hellgate London 2
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# ? Aug 10, 2015 02:30 |
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whoa page 1
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# ? Aug 10, 2015 02:30 |
ok I added a line to the top of the OP namaste
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# ? Aug 10, 2015 02:30 |
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Zeike posted:Oh no, hes already one of you.
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# ? Aug 10, 2015 02:31 |
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Eonwe posted:ok I added a line to the top of the OP This is great. Thank you so much.
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# ? Aug 10, 2015 02:32 |
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peter gabriel posted:I now play Moral Star Citizen where I imagine a spaceship and then send the money it costs to charity, I have multiple spaceships now and a warm glow in my heart. The best thing is the spaceships were imagined by me so they are perfect in every way. As someone who hates capitalism and recoils at human suffering I, too, have opted to spend my hard earned money on charities rather than selfish pedestrian indulgences.
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# ? Aug 10, 2015 02:32 |
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Eonwe posted:ok I added a line to the top of the OP Nobody will read it. Your efforts are wasted.
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# ? Aug 10, 2015 02:34 |
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I heard there were courts in this space.
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# ? Aug 10, 2015 02:34 |
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All hail Eonew. Space Court for justice.
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# ? Aug 10, 2015 02:35 |
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If only we were able to trap the poo poo-posters in the old thread like superman 2.
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# ? Aug 10, 2015 02:35 |
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# ? Apr 26, 2024 01:39 |
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Until there are $12k spaceships and $6k hangers I maintain that Shroud Of The Avatar has the best whale bait.
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# ? Aug 10, 2015 02:35 |