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eonwe
Aug 11, 2008



Lipstick Apathy


Beer4TheBeerGod posted:

Eonwe I noticed that you took out the design and development posts from the OP. That's a shame. Please consider putting these links in:

Design Documents and Posts
2008-05-16: Chris's Vision
2009-10-04: Engine Development
2010-03-12: General Design Approach
2010-04-12: Modding
2010-05-10: Single Player Gameplay
2010-05-29: Secondary Gameplay
2010-09-19: Cover Mechanic
2012-09-19: Impact Physics
2014-04-01: Impact Physics Redesign

Thanks.





IT IS BAD FORM NOT TO INQUIRE ABOUT SPACE COURT FOR KIMSEMUS ON YOUR FIRST POST IN THE THREAD



Thanks to Eldragon for the awesome headers and pixel art.

HEY GUYS

DID YOU KNOW THAT ELDRAGON DID THIS

DONT ASK IN THE THREAD WHO DID THE PIXEL ART

IT WAS ELDRAGON OK


What is Star Citizen?
Star Citizen is a PC space simulator being developed by Chris Roberts and conceived in a drug induced fever dream

In the early days of PC computing, back when processing speeds were measured in Mhz and video cards were unheard of, Chris Roberts released a game called Wing Commander. It was wildly popular and opened up the space simulator genre. Chris Roberts decided to make a kickstarter for that game, but then realized he could make way more money scamming idiots out of their money for napkin drawings of space ships

This is Chris Roberts:


This is not Chris Roberts: an actual game developer


In October of 2012 Chris Roberts returned with a kickstarter for another space simulation. His original goal was to demonstrate enough public interest to encourage outside investment. Many years and tens of millions of dollars later Star Citizen has become the most successful crowdfunding project ever. The original funding goals have long since been surpassed, and Star Citizen is being funded almost entirely by pledges. Goons alone have pledged over $250,000 HOLY poo poo IS THIS FOR REAL? LOL . The primary motivation behind the pledge goals has been early access to a wide variety of starships, most of which are still nothing more than concept art. They will never be made into actual ships.

The goal is a completely immersive wish fulfillment experience.



Great! I'm a basement dwelling manchild with thousands of dollars to spare! Where do I throw my money?
please dont

Design & Development Posts
there were links to info about star citizen here

Would You Like To Know More?
same

Star Citizen is being released as a series of modules, none of which will ever be released.

GamesCom 2015 Presentation
https://www.youtube.com/watch?v=ls8VosErVSk
Planetside Stuff: 22:38, Estimated September 2015
FPS Stuff: 38:15:, Estimated October 2015
JARED? JARED! RED ONE! JARED! Multi-Crew: 1:23:23, Estimated November 2015

Social Module: Press Version
https://www.youtube.com/watch?v=Jc4oDwwD0oY

Multicrew Module: Press Version
https://www.youtube.com/watch?v=1qLcXt9Hxxo



There are two major Goon presences in the Star Citizen universe. Starfleet Dental is alive and kicking, and have already been welcomed by Chris Roberts himself. They are led by Arus, a pretty cool guy. The other Goon presence is Goonrathi, which includes a larger portion of MWO veterans and EVE goons. Goonrathi has their own jabber, mumble and forum infrastructure set up to support both Goonrathi members and chillbros from SA. Information on both groups can be found at the end of this post. Beer4TheBeerGod is p cool but this is still a bad game


(Blame Cpt Underpants)



(Blame Doink9731)

While we expect to see many playable ships currently there are only a very few that can be purchased. There is a ship specifications page, but don’t trust the numbers as they are guaranteed to change. At best use them as a rough guideline to compare different ships. In addition to the ships listed here there are several others that appear in lore or have otherwise been mentioned but not described. There are also limited versions of many of the ships that were only available for a short period of time, but may be available for sale again in the future.


Source: Brown Sea


These starships are actually modeled and implemented into the game engine:


P-52 Merlin
The Merlin is the "parasite" ship attached to the Constellation. It is also being sold as a standalone vessel that has no jump drive and no Q-Drive. What that means is that unless you attach yourself to another craft you will never be able to leave whatever instance you happen to be in. It is tiny, it is fragile, and it's hilariously overgunned for its size. Unfortunately CIG seems remarkably opposed to allowing players run pocket carriers so the actual utility of this craft is largely up to debate. Like most CIG products it is a concept looking for a purpose.


RSI Aurora
This is, for lack of a better word, the "starter" ship most people expect to get after they've earned enough credits in game. It has the advantage of being incredibly flexible; an Aurora can easily be turned into a fighter, a merchant vessel, an explorer, or something in between. While not the fastest, most powerful, or most heavily armed it is a great way to get involved in the game. There are five known variants; the Essential, Marquee, Clipper, Legionnaire, and LX. Of the variants available the LN is probably the best, as it has two additional weapon hardpoints that otherwise are not attainable.


Consolidated Outlands Mustang
The Mustang is another rookie ship designed to compete with the Aurora. The manufacturer making it isn't named after the creator of the game so it's pretty likely that it will suck. It is the crotch rocket to the Aurora's sedan, featuring limited cargo space and less armament in exchange for light weight and upgraded engine power. I imagine it will make an excellent suicide ship. There will be five variants of the Mustang, including the Omega racer which is only available if you get a "Radeon Gold Pack" along with a game package. Assuming you don't have the other games that come with the package it's actually the cheapest way to get Star Citizen.


Origin M50
Origin is sort of like the BMW of space ships. They make high end craft that are a step above the consumer grade stuff like the Aurora. A pure racer, the M50 is basically an A-Wing. Low mass, big engines, and a modicum of firepower. Supposedly the M50 will be the fastest ship in the game. The M50 will be one of the primary craft law enforcement uses in the Star Citizen universe, replacing the aging Avenger. The design intent is to evoke the image of a luxury sports car.


Aegis Dynamics Gladius
The Aegis Gladius looks like the Hornet from the original Wing Commander series; lightly armed and armored but very maneuverable. A single seat light fighter, the ship is described as an aging design that has been constantly updated much like other Aegis offerings such as the Avenger and Retaliator. The version that could be purchased is a former military craft that's had classified material removed to make room for a jump drive and civilian grade weaponry. This craft is certain to be heavily featured in the early stages of Squadron 42.


Origin Jumpworks 300i
The 300i is a sexy looking one person craft that is a good consideration if you're willing to pay a bit more than the Aurora. Their performance matches their appearance, with better engines and a power plant and slightly better weaponry than the baseline Aurora. They are capable of holding cargo as well, although not as much as a dedicated Aurora. There are three options available at different prices. The 300i is the basic model. The 315p is the exploration variant and includes an upgraded engine, tractor beam, jump engine, and jump scanner. The 325a is the fighter variant and includes missiles, a mass driver, and a "custom weapons system" that we have no idea what it means. It should be emphasized that the only difference between the 300i, 315p, and 325a are the gear that comes standard (and is insured with the craft). You could make a 325a out of a 300i with the right upgrades. There is also a limited edition 350r racer variant that is equipped with two thrusters and a larger power plant.


Aegis Dynamics Avenger
A former patrol craft, the Avenger is another flexible option that's an alternative to the 300i. It's heavier and less maneuverable than the 300i or Aurora, but can hold as much cargo as a customized Aurora. It's also fairly well armed. One curious feature of the Avenger is the nose mounted cannon that supposedly can hold a weapon that's far larger than any other single seat fighter. We don't know much about this, but it's been compared to the main cannon on the A-10 Avenger. The Avenger model includes a cargo bay that can fit several “passengers” in upright pods. There is also a trainer variant that has room for two pilots.


Anvil Gladiator
The little Bomber Bro, Anvil Gladiators are carrier based torpedo bombers. These two-man fighters feature a rear turret, decent cargo space, and a large missile bay. Some independent crews apparently replace the turret gun with a tractor beam for salvaging. Made by Foundry 42, the Gladiator looks like an absolute beast. It can carry up to 8 torpedoes, or a variety of other configurations in the bomb bay.


Anvil Aerospace F7C Hornet
The F7A Hornet is the premier fighter of the UEE Navy. Anvil Aerospace has released a civilian variant of the Hornet known as the F7C. Billed as the best single person fighter in the game, the Hornet has the firepower to dominate the opposition. The basic model includes a cargo box that can hold a small amount of cargo and more guns than the Aurora, 300i, or Avenger. Advanced models include the F7C-S which is a recon variant that sacrifices speed and firepower for a reduced signature and other stealthy features, and the F7C-R Tracker Variant with a massive radar replacing the cargo box. All of the F7C Hornet variants will be able to add on a canard turret that isn't available yet. As with the Origin variants the F7C, F7C-S, and F7C-R variants only differ with respect to their components. There is also a F7C-M “Super Hornet” limited variant that is better armed and shielded.


Vanduul Scythe and Esperia Glaive
Originally a limited run of about 300 Scythes were sold for $300 each; now they go for over $1500 on the gray market. The reason for this is because they will be the only Scythes that will have insurance on them. Ever. In terms of stats they look like TIE Fighters that ram people. Big engines, low mass, incredible maneuverability, paltry shields, and a giant fuckoff ramming blade. Ben Lesnick has described it as the Star Citizen equivalent of the Dralthi, meaning idiots out there are paying thousands of dollars to fly what is essentially a trash mob ship. CIG also just released the Glaive which is basically a Scythe with two giant fuckoff ramming blades, and up to 3000 spergs will be able to buy one if they beat Vanduul Swarm. If you are reading this then they have already run out.


Drake Cutlass
Drake ships are known for being flexible, inexpensive, and easy to repair. This makes them ideal for piracy, and supposedly law enforcement will take notice of players in Drake ships more than other brands. With a large cargo hold, lots of guns, and room for a second crewman it's the smallest ship that will reliably be used for boarding other craft. It also comes standard with a tractor beam and docking collar, which are critical for those efforts. Three variants are available; Black, Red, and Blue. Unfortunately players who expected an actual pirate ship will be disappointed to discover that CIG ended up balancing the Cutlass somewhere between a 300i and a Hornet, with the most powerful version being a loving cop car. It's also slower than most other ships. The latest news is that it will feature a modular core similar to the Retaliator.


MISC Freelancer
The Freelancer is a two person freighter that looks like it will be ideal for mercantile and exploration efforts. With more cargo space than the other ships piloted by one person, it's also the heaviest. It has the biggest shields and power plant but is also the largest and heaviest. Weaponry is surprisingly impressive, with four main guns and a rear turret plus a pair of missile mounts. There are three variants. The MAX version doubles the number of engines and widens the ship to hold more cargo, while increasing the power plant but reducing the number of missiles and shield power to do so. The DUR version is for exploration and sacrifices cargo capacity for more efficient engines and other features intended for exploration. The MIS version is a limited combat model where the cargo space is completely replaced with the ability to carry up to 50 missiles.


Aegis Dynamics Redeemer
In the first half of 2014 CIG ran a "reality show" competition called "The Next Great Starship" where sixteen teams competed to design a ship that will be implemented into the game. The show was lampooned in the beginning but featured some very talented artists (at least one who has already been hired by CIG) and the final four ships were particularly impressive. The winning ship was the Aegis Dynamics Redeemer by Team Four Horsemen. Like all the entries the ship is a multi-crewed vessel with two turrets and room for cargo or an assault team. While the model is clearly done, CIG has a lot of work left to integrate the vessel fully into the game and there is no timetable. It's pretty likely we'll see the other contestants, especially since the Top 4 are based on different manufacturers. 2nd place was the Origin AX 114, 3rd place was the Anvil Pheonix, and people generally consider the Drake AC-240 to be the 4th place entry.


RSI Constellation
Explicitly described as Chris Robert’s favorite ship, the Constellation is billed as something akin to the Millenium Falcon. With lots of guns, a big cargo hold, Itano Circus levels of missile spam, a snub fighter, and the most ridiculous thrust:weight ratio in the game it looks perfectly primed to be the ultimate Mary Sue. However worrying about this sort of thing is silly and everything will be fine. There are four variants. The Taurus is the basic transport model and is the cheapest multi-crew ship available. The Andromeda is the multi-function model and includes a snub fighter, the P-52 Merlin. The Aquila is an exploration variant, complete with a rover. The limited variant is the Pheonix, and includes leather trim and your own personal pimpmobile.


Aegis Retaliator
Like the Caterpillar and Constellation, the Retaliator is a multi-crew vehicle. Unlike the other ships, the Retaliator is designed for one thing: war. A massive bomber, this vessel is designed to launch huge payloads at capital ships. It is also sexy as gently caress. Goons have developed a major affinity for the Retaliator, and the “Bomber Bros” have one of the largest collections of Retaliators in the game. The ship is very modular, featuring a front and rear bay that can be fitted for cargo, living quarters, a drop bay, or torpedoes. Possibility exists that it may have a RETRACTABLE. BEAM. GUN.


These are ships that have been confirmed for the game but have not actually be put in the game yet.


Xi'An Khartu-Al
Xi'An fighters are designed to be incredibly maneuverable. They accomplish this by having no main thruster, and instead use an array of maneuvering thrusters that produce thrust equivalent to what a main engine would do on a different ship. These ships are also oriented vertically, like the mothership from Homeworld. The Khartu-Al is a Xi'An light fighter modified to be usable by humans. It looks to be roughly equivalent to the Hornet in terms of protection but with less armament.


MISC Reliant
The MISC Reliant is the third starter ship, although at $50 without a package CIG has indicated it's more of a "Tier II" starter than some scrub tier plebe ship. I guess the same is supposed to be said of the 300i and Avenger now too. CIG sold several thousand of them since they were the latest offering to include LTI. They're the smallest ship that is crewed by two people, are the smallest ship that has a turret, and are also non-combat (utility) oriented with slow speed and a large cargo hold. Variants include a "Researcher", a "News Van", and a "Skirmisher" variant that throws all the "utility" bullshit out the window. Also it rotates.


Drake Herald
In Star Citizen information does not travel faster than the speed of light. Instead communication buoys jump from system to system at a steady ready, slowly disseminating information. People who want to communicate faster than that hire info runners, which are souped up racing ships equipped with ultra high end communications and encryption gear. Their job is to get from point A to point B very quickly, and the Drake Herald is the first example of this. Preliminary stats suggest a ship that is incredibly fast but poorly armed and armored.


Anvil F8 Lightning
Originally the Anvil F7A was billed as the ultimate space superiority fighter. Then CIG created the FC7-M SUPER HORNET that featured two guys and even better stats. Now CIG has upped the ante even more with the F8 Lightning, which was (briefly before it was taken down) described as a next generation super fighter. The description and initial stats suggested a ship that had a huge amount of forward firing weaponry while being better shielded and more maneuverable than the F7A. Knowing the Wing Commander trope this will probably be the ultimate fighter craft that players fly in the end game of Squadron 42.


Aegis Vanguard
Because CIG can't seem to go fifteen seconds without releasing something that screams power creep we now have the Aegis Bulldog Vanguard. Roughly the same size as the Aegis Redeemer, this ship is labeled as a "bomber-destroyer" that sacrifices maneuverability for speed and forward-facing firepower with stores and fuel that enable it to travel long distances without refueling. The combination of significant firepower and small crew requirement (only two people) suggests it might be rather effective in instance-based warfare that are limited by either people or ships.


Drake Caterpillar
Displaying the same benefits as the Cutlass, the Caterpillar is billed as a modular craft that can easily be customized to suit a variety of tasks. It is a multi-crew vehicle similar to the Constellation, but with a focus more on boarding. Chris Roberts has explicitly said that the Caterpillar will be the best at boarding and taking over capital ships. There have also been indications that the Caterpillar will be able to act as a mobile repair center for other ships.


Crusader Industries Genesis Starliner
When backers voted for a passenger liner as a stretch go they passed over options such as a recon craft or a minelayer. Thus the community gets what they deserve with this $400 space train that's shorter than a Merchantman. Imagine Euro Truck Simulator in space where you play a minigame to drink coffee and your cargo will bitch because the space VCR is broken. Who knows WTF the variants will be. Something about a race touring ship, or a boring cargo ship, or a hunter killer.


MISC Starfarer
The Starfarer is a purely mercantile vessel designed to transport massive amounts of fuel in tanks contained beneath the engine. Slow and poorly armed, Starfarers are expected to be logistically critical as a in-space refuelers and transport ships. It is also huge, at nearly twice the length of the Retaliator or Constellation. Two versions exist; the regular tanker one and a military "Gemini" version that is armored and better armed and probably better in every way save fuel capacity.


MISC Hull Series
Literal space trucks, the MISC Hull series of ships are basically giant bulk haulers. There are five options; the Hull A, Hull B, Hull C, Hull D, and Hull E. They range in size from small starter ships to massive bulk freighters longer than a destroyer. Because nobody in their loving mind would buy a loving space truck in a game about starship pew pew (okay your average backer would but still), CIG has gone batshit insane with emphasizing the flexibility offered by using cargo pods. Apparently you can add shields, get more guns, use smuggling containers to hide contraband, or turn your Hull E into an orbital defense platform. The reality is that these things are still loving space trucks, if you're dumb enough to fly one outside of safe space without an escort you will get murdered, and CIG will say anything to sell pixels to nerds.


Banu Merchantman
The Merchantman an alien mercantile vessel that sacrifices some of the cargo space of the Starfarer for superior engines and firepower. The lore says that these ships are prized commercial vessels, passed down from generation to generation, and can easily be converted into smuggling craft and blockade runners. Currently described as having a massive cargo capacity, second only to the Hull C.


Anvil Carrack
While not much is known about the exploration aspect of the game (aside from the fact that jump hole navigation is supposed to be perilous and about as difficult as Battletoads), CIG was surprised at how popular exploration was among the backers and intends to put a great amount of effort into that part of the game. The Carrack appears to be a large craft (about the same size as the 890 Jump) with the majority of its focus on exploration thanks to an advanced jump drive and high level computer system. It also comes with a rover and a scout ship, but isn't terribly well armed. Supposedly the design will be very modular with a large number of bays that can be swapped out.


Origin 890 Jump
This multi-crew ship is a luxury yacht. Presumably like anything owned by the 1% it will be extravagantly expensive, grossly overpowered for whatever task it's actually used for, and incredibly impractical. It has a small hangar bay to fit a pair of small ships, and comes with its own runabout that you shouldn't use if you want your ship to be there when you return to orbit. According to CIG luxury craft are basically intended for socializing, which is hilarious when you think about the socially awkward super spergs who would buy such a thing.


RSI Orion


The RSI Orion is a massive ship intended for mining operations. Much like the Reclaimer it is a multi-crew ship that is very large, poorly armed, slow, and basically designed exclusively for one task. The cargo pods rotate which is pretty cool. Like everything else in SC, mining is expected to be skill-based (unless you pay NPCs to do the work for you) and there will undoubtedly be hordes of pubbies eager to shoot rocks. Like the Reclaimer it includes an on-board refinery for melting ore into something easier to transport.


Aegis Dynamics Reclaimer
The Reclaimer is described as a salvage craft. This might make it very helpful for cleaning up after a battle or for assisting in "rescue" operations. It looks like it will be well protected but lacking in offensive weapons and is described as being designed for "deep space" salvaging. Info from the concept sale indicates a massive ship three times larger than a Constellation that is loaded with salvaging drones, reclamation equipment, multi-function turrets, and a manned cutter for EVA operations. This is clearly not a combat ship. It has a giant arm on the front that can be used to grab ships (with people inside it) so it can shove them into its butt to be melted down for scrap.


Aegis Idris
someone paid thousands for this


Aegis Javelin
LOL $2500

eonwe fucked around with this message at 23:20 on Aug 20, 2015

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Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
This game is never coming out.

STARFLEET DENTAL BEST DENTAL

CLAM DOWN posted:



https://www.youtube.com/watch?v=kwjj4e1VRfc

Starfleet Dental is here and Dear Leader leads us unto the Abyss!

:siren: https://robertsspaceindustries.com/orgs/SFD :siren:

Website: https://www.starfleetdental.com
Forums (to join up): http://www.starfleetdental.com/GW2/Forums/
SA Thread: http://forums.somethingawful.com/showthread.php?threadid=3543904
:siren: Star Citizen Org Page: https://robertsspaceindustries.com/orgs/SFD :siren:

Chris Roberts The Creator Blesses Us!

https://www.youtube.com/watch?v=-tpNpBDOMaM

And Dear Leader Himself brings us advice on the dangers of spaceship addiction!

https://www.youtube.com/watch?v=YZHElERa0JA

Beer4TheBeerGod fucked around with this message at 23:53 on Aug 10, 2015

eonwe
Aug 11, 2008



Lipstick Apathy
im not going to fix the fact that the headers are timg

3
Aug 26, 2006

The Magic Number


College Slice

Beer4TheBeerGod posted:

This game is never coming out.

https://www.youtube.com/watch?v=5IhjG43Ckiw
teacup best cup

3 fucked around with this message at 00:54 on Aug 11, 2015

Troll Bridgington
Dec 22, 2011

Keeping up foreign relations.
Eonwe is cool and good

Eldragon
Feb 22, 2003

Beer4TheBeerGod posted:

This game is never coming out.

The only winning move is not to play.

peter gabriel
Nov 8, 2011

Hello Commandos
I'd like to learn less about this game, which is a first for me

Kakarot
Jul 20, 2013

by zen death robot
Buglord
Looks like a cool game, when can I play?

e: oh :(

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Troll Bridgington posted:

Eonwe is cool and good

Not emptyquoting.

Baron of Bad News
Aug 4, 2009

Someone buy my family so I can afford this game please

peter gabriel
Nov 8, 2011

Hello Commandos

Beer4TheBeerGod posted:

Not emptyquoting.

Skoll
Jul 26, 2013

Oh You'll Love My Toxic Love
Grimey Drawer

Beer4TheBeerGod posted:

This game is never coming out.

Blazing Zero
Sep 7, 2012

*sigh* sure. it's a weed joke
help me decide: mortgage payment or the latest LTI ship

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
Is this a game yet?

CAPTAIN CAPSLOCK
Sep 11, 2001



SC Druggie posted:


at least you are prepared for the next step when this game doesnt come out.

eonwe
Aug 11, 2008



Lipstick Apathy

Nostalgia4Infinity posted:

Is this a game yet?

check in a decade

Wookie Bouquet
Jan 27, 2013

Too tsundere to drive.

Nostalgia4Infinity posted:

Is this a game yet?

No.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Blazing Zero posted:

help me decide: mortgage payment or the latest LTI ship

Houses fall down. Lifetime Insurance is FOREVER.

Or one lifetime of your character. CIG never specified.

Blazing Zero
Sep 7, 2012

*sigh* sure. it's a weed joke

Beer4TheBeerGod posted:

Houses fall down. Lifetime Insurance is FOREVER.

Or one lifetime of your character. CIG never specified.

it was so obvious, thank you beer4! :homebrew:

THE PENETRATOR
Jul 27, 2014

by Lowtax
Hey guys just coming in to say I can't wait to play when this game is released :D I'm pretty excited to fly around in ships, shoot people in both space and infantry combat, and perform some epic pubby headfuckery with the goons... Well, Cya!

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

Hajj Podge posted:

Someone buy my family so I can afford this game please

Do you accept bitcoin? We can all bum a ride in my Uncle's Irdis

eonwe
Aug 11, 2008



Lipstick Apathy

THE PENETRATOR posted:

Hey guys just coming in to say I can't wait to play when this game is released :D I'm pretty excited to fly around in ships, shoot people in both space and infantry combat, and perform some epic pubby headfuckery with the goons... Well, Cya!

welcome friend

Incombibulator
Dec 9, 2014

I'm ready for my close-up
Ms. Gardiner...


Grimey Drawer
Has somebody already picked the drapes coz I'll do it if you want.

Peroxide Cowboy
Nov 30, 2013

I came here to post.

peter gabriel
Nov 8, 2011

Hello Commandos
I now play Moral Star Citizen where I imagine a spaceship and then send the money it costs to charity, I have multiple spaceships now and a warm glow in my heart. The best thing is the spaceships were imagined by me so they are perfect in every way.

thatguy
Feb 5, 2003
Space Floor, let's Space Burn it to the Space Ground.
Space Court.

Seraph84
Aug 9, 2015

by XyloJW
Hi guize, what's goin on in this thread? Anybody excited about the upcoming 3 new modules for the game, each one a month apart from the last, that are totally going to happen and will not at all cause a shitstorm of biblical proportions when they fail to deliver?

Refind Chaos
Sep 16, 2007

King of 'tisms mountain
At least one good thing came out of the old thread. It ended, can we start this one with that?

Kakarot
Jul 20, 2013

by zen death robot
Buglord

Seraph84 posted:

Hi guize, what's goin on in this thread? Anybody excited about the upcoming 3 new modules for the game, each one a month apart from the last, that are totally going to happen?

Oh no, hes already one of you.

Chocobo
Oct 15, 2012


Here comes a new challenger!
Oven Wrangler
Hellgate London 2

kloa
Feb 14, 2007


whoa page 1

eonwe
Aug 11, 2008



Lipstick Apathy
ok I added a line to the top of the OP

namaste

Seraph84
Aug 9, 2015

by XyloJW

Zeike posted:

Oh no, hes already one of you.
Seriously though how about those retaliator modules, only 50 bux!

Truecon420
Jul 11, 2013

I like to tweet and live my life. Thank you.

Eonwe posted:

ok I added a line to the top of the OP

namaste

This is great. Thank you so much. :)

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

peter gabriel posted:

I now play Moral Star Citizen where I imagine a spaceship and then send the money it costs to charity, I have multiple spaceships now and a warm glow in my heart. The best thing is the spaceships were imagined by me so they are perfect in every way.

As someone who hates capitalism and recoils at human suffering I, too, have opted to spend my hard earned money on charities rather than selfish pedestrian indulgences.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Eonwe posted:

ok I added a line to the top of the OP

namaste

Nobody will read it. Your efforts are wasted.

Truga
May 4, 2014
Lipstick Apathy
I heard there were courts in this space.

Hobold
Jan 10, 2012


I love my Cutlass
I love big stompy mechs
I love my HOTAS
I love to salvage wrecks
I love Star Citizen, and all it's craziness
GOONDEYADA, GOONDEYADA, GOONDEYADA
College Slice
All hail Eonew. Space Court for justice.

PITT
Sep 21, 2004
MISTER
If only we were able to trap the poo poo-posters in the old thread like superman 2.

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DancingShade
Jul 26, 2007

by Fluffdaddy
Until there are $12k spaceships and $6k hangers I maintain that Shroud Of The Avatar has the best whale bait.

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