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Send Unormal & co the save so they can pick at it for bugs! It's not guaranteed, but if you contribute to a hotfix, it might rescue your borked save.
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# ? Sep 13, 2021 12:15 |
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# ? Apr 24, 2024 02:15 |
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Ya, send the save to support@freeholdgames.com
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# ? Sep 14, 2021 03:19 |
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as someone who helped inspire a bugfix to keep shade injector clones from endless duplicating themselves i can attest that things tend to get fixed
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# ? Sep 14, 2021 03:48 |
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edit: My apologies, I seem to have you confused with someone else. Something about Sphynx salt injectors and unlimited precog. Serephina fucked around with this message at 05:57 on Sep 14, 2021 |
# ? Sep 14, 2021 04:51 |
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Serephina posted:That's a very wholesome interpretation of "I posted casually about my exploit I thought everyone knew about and the dev nuked it within the day" no it was very explicitly a snapjaw unique injecting themselves with a shade injector and then that somehow ending up with an endless cascade of clones spawning that choked the screen, filling every tile, and made my file literally unplayable because i genuinely couldn't kill things fast enough before they just kept occupying every newly empty tile i mean if someone finds the thought of their game getting effectively bricked because of an enemy randomly spawning with something like that to be fun then more power to them, but, it kind of sucked Johnny Joestar fucked around with this message at 05:49 on Sep 14, 2021 |
# ? Sep 14, 2021 05:45 |
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I've been too busy to play but did they ever get the digging up/down with claws out of the preview mode? Wanted to see how long I could last just going straight down.
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# ? Sep 14, 2021 07:37 |
Serephina posted:
Not sure what the problem is with finding and messing around with loopholes, exploits, and unintended functionality in a pre-release single player game?
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# ? Sep 14, 2021 22:35 |
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Adenoid Dan posted:Not sure what the problem is with finding and messing around with loopholes, exploits, and unintended functionality in a pre-release single player game? i think it's kind of funny and okay to tease someone about openly talking about an exploit in a thread the dev follows and then it winds up being patched as a result, that just wasn't this case haha
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# ? Sep 14, 2021 22:58 |
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specifically there was a person who had a meltdown about fishing for specific mutations with precognition being taken out with an update and ranting about it culling the fun from the game even though there are dozens of ways to entirely break it over your knee that can't just be summed up as 'whoops we forgot to cover this insanely easy loophole that only uses one very basic thing and no actual thought to it' but in my scenario it was posting specifically about a very weird and particular bug that hosed up my game and the very active devs handling it pretty quickly
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# ? Sep 14, 2021 23:05 |
Pladdicus posted:i think it's kind of funny and okay to tease someone about openly talking about an exploit in a thread the dev follows and then it winds up being patched as a result, that just wasn't this case haha That was me but it's not like I was trying to hide it, just having fun testing the limits of the game. He fixed a map generation problem I asked about in about 6 hours iirc. Edit ok maybe there was someone else before I started reading this thread? Edit: not to continue this but Jesus Christ this was also not me just for absolute clarity quote:IIRC that was also someone who loved to talk about making friends with the Putus Templar and killing "muties", so maybe not the best example of humanity Adenoid Dan fucked around with this message at 23:56 on Sep 14, 2021 |
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# ? Sep 14, 2021 23:08 |
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Serephina posted:
I've posted ITT/elsewhere about a few bugs and weird mechanical interactions (the most egregious being item dupe exploits) and those exploits mostly got patched afterward, and then I'd find a new edge case and report it. Is that what you're thinking of? Coincidentally [remove all equipment and put a chest (full of stuff) in your Thrown Weapon equipment slot; then overdose on Shade Oil to spawn hostile clones, who will then throw duplicate chests (full of stuff) at you] still seems to work as of the current beta. edit: Johnny Joestar posted:specifically there was a person who had a meltdown about fishing for specific mutations with precognition being taken out with an update and ranting about it culling the fun from the game even though there are dozens of ways to entirely break it over your knee that can't just be summed up as 'whoops we forgot to cover this insanely easy loophole that only uses one very basic thing and no actual thought to it' Oh yeah, that was an amazing meltdown.
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# ? Sep 14, 2021 23:33 |
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IIRC that was also someone who loved to talk about making friends with the Putus Templar and killing "muties", so maybe not the best example of humanity
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# ? Sep 14, 2021 23:42 |
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Wait Motherfucker is a Putus apologist? What the hell, I don't remember that e: what the gently caress is Sunslag and why is it as expensive as neutron flux? I bought it, because what the hell else am I gonna spend my endgame loot on, but I can't cook with it and am afraid to try drinking it.
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# ? Sep 15, 2021 02:21 |
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Yea guys sorry my post was supposed to be light-hearted ribbing, mea culpa if it came off wrong. It's actually really good to discuss loopholes, exploits, and balance/build concerns here (and where else would you?) as it's really visible and Unormal and co have shown some really creative and subtle adjustments in fixing things rather than just hitting stuff with a nerf mallet. Like I imagine someone years from now looking at the mechanics of eater's injectors rerolling your next mutation draw and thinking "What an oddly specific thing?" never knowing the horrors of stupid OP EA stuff.
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# ? Sep 15, 2021 02:40 |
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i don't think it was JUST me, both because it was a pretty obvious avenue for duping and also because there have been like 12 different versions of this bug over the years, but i'm pretty sure i'm responsible for at least one of the many Temporal Fugue bugfix/nerfs also shout-outs to Treebeard on the Qud discord, the guy who routinely made me go "jesus christ that's way too much emphasis on late-game optimization" and discovered or at least popularized a lot of movement speed-based exploits
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# ? Sep 15, 2021 02:45 |
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Breaking the game is part of the fun.
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# ? Sep 15, 2021 03:02 |
Serephina posted:Yea guys sorry my post was supposed to be light-hearted ribbing, mea culpa if it came off wrong. No problem, I was a bit thin skinned. I imagine it's pretty difficult balancing a game with effects like that and will inevitably end up a patchwork. Not that I think balance as such is the main goal, probably more about preventing unfun mechanics from being optimal, i.e. any sort of scumming.
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# ? Sep 15, 2021 03:02 |
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Angry Diplomat posted:Wait Motherfucker is a Putus apologist? What the hell, I don't remember that I think it was him. I definitely remember there being some pretty takes in this thread awhile back, well before the whole Sseth business. But I admit I don't remember for certain, and I honestly don't feel like going digging through the thread to look for evidence, so take that accusation with a large grain of salt.
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# ? Sep 15, 2021 04:00 |
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I definitely remember someone posting about the noble Putus cleansing the horrible mutants, I don't think it was Motherfucker though. I may be mistaken but I think the fash poster was some time before Motherfucker started playing.
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# ? Sep 15, 2021 05:57 |
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I achieve success by fulfilling my objectives, overcoming obstacles, and defeating enemies. *devs patch these exploits* Finally, Caves of IVAN!
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# ? Sep 15, 2021 08:35 |
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Feature request: a bootlacquer who plies their trade at the Stilt. They just lacquer your boots. That's all they do. It's kinda expensive (moreso for high tier/modded boots) but ridiculously worth it if you can't tinker or don't have the Lacquered schematic, because it means that simply existing on the same map as a spitting slug is no longer an endless nightmare of washing all your items every 3 turns
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# ? Sep 15, 2021 13:49 |
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The whole "everything you own constantly gets covered in every liquid you pass" system is right below NPC sleep cycles and getting lost on the list of mechanics I would remove in a heartbeat. I get the idea and it's kinda cool in some ways, but having the names of everything you wear get longer and uglier is just frustrating to read. Not to mention how liquids getting tracked back and forth adds a lot of visual noise to the screen
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# ? Sep 15, 2021 16:27 |
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I like getting lost and having my gear covered in blood, honey, oil and who knows what else before passing through some water and rinsing off. It makes it more immersive and visually interesting. Does having wet equipment make it more likely to break or anything like that? Or if your armor is wet, does electricity do more damage but fire doesn't raise your temperature quite as much? I think it's just visual, but I'm not sure.
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# ? Sep 15, 2021 16:37 |
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Angry Diplomat posted:e: what the gently caress is Sunslag and why is it as expensive as neutron flux? I bought it, because what the hell else am I gonna spend my endgame loot on, but I can't cook with it and am afraid to try drinking it. When I poured it on myself, I didn’t blow up or visibly get hurt? I became “radiant” so I assume it had a light-emitting effect.
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# ? Sep 15, 2021 17:05 |
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You can drink sunslag for permanent +1 quickness. I'm pretty sure something bad happens if you drink too much, but I've never found enough to trigger it, so
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# ? Sep 15, 2021 17:07 |
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202.80
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# ? Sep 18, 2021 05:31 |
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After the patch it seems random starting villages don't have any quests. Edit: Checked a few other villages using the villagereveal wish on a new game and there weren't quests at any of the random villages Pecked To Death fucked around with this message at 07:04 on Sep 18, 2021 |
# ? Sep 18, 2021 06:59 |
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Are there any new quests for the new town? I got the message about the main quest being over I assumed something would send me over to the new area but nothing did. Did I miss something?
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# ? Sep 19, 2021 07:31 |
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bop
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# ? Sep 19, 2021 08:42 |
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rodbeard posted:Are there any new quests for the new town? I got the message about the main quest being over I assumed something would send me over to the new area but nothing did. Did I miss something? Transition quest isn't in yet. Current reef work is laying the groundwork for the penultumate set of quests.
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# ? Sep 19, 2021 10:00 |
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Wait, is the Yd Freehold going to be post-Tombs, or is it going to replace an earlier step in the questline? I get the impression from the end of the Tombs that the only thing left to do is scale the Needle.
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# ? Sep 19, 2021 16:46 |
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I'm betting you'll need to find a good source of exotic parts and materials from the Reef in order to actually make that happen. Such as palladium, for instance Maybe seek out skilled workers and artisans from the Freehold, too. The Barathrumites have Pax Klanq to help them design the climber, but they haven't built it yet! It'd be really cool to see a quest focused on organizing and supporting a huge community project like that. Especially if we can play with the faction systems a little more - imagine having your buddies from different factions all cooperate to build an elevator to space. That would be a pretty badass way to bring everything together near the end of the questline, and to reward thoroughness in making friends and doing side quests.
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# ? Sep 19, 2021 17:51 |
my and all my best friends -- Dogs, Unshelled Reptiles, Vines, and Newly Sentient Beings -- come together to build something amazing
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# ? Sep 19, 2021 17:55 |
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eke out posted:my and all my best friends -- Dogs, Unshelled Reptiles, Vines, and Newly Sentient Beings -- come together to build something amazing
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# ? Sep 19, 2021 17:58 |
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BRB, gonna go spray a brain on The Needle
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# ? Sep 19, 2021 19:35 |
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I blasted my own face and left arm off because I didn't realize the EMP effect wore off and it's reflection came back on. The nanon fingers and nanon modded gun is a lot of fun until you manage to shoot yourself.
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# ? Sep 20, 2021 00:23 |
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Unormal posted:
Achievement unlocked: Chagrinned Bemusement.
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# ? Sep 20, 2021 00:54 |
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Firing a flamethrower into a room full of webs and spiders feels real good. Also this is my first time using burgeoning - it seems like the allegiance of my summoned plants goes to hostile if I leave the map and come back to it? lol: The flaming turret rolls itself on the ground! DebonaireD fucked around with this message at 05:09 on Sep 21, 2021 |
# ? Sep 21, 2021 04:43 |
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202.82 - 'beta' branch
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# ? Sep 25, 2021 06:38 |
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# ? Apr 24, 2024 02:15 |
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Unormal posted:
Well that explains a lot
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# ? Sep 25, 2021 14:01 |