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UCS Hellmaker posted:Did you know that when it does happen it will fire on you? And never stop? Wait really? This has never happened when I'm just moving into a station that's already hostile. Or do you mean your wanted status suddenly gets carried over from an adjacent system/territory?
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# ? Sep 22, 2017 18:58 |
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# ? Apr 25, 2024 13:47 |
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Nostalgia4Infinity posted:here it comes
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# ? Sep 22, 2017 19:05 |
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Danger - Octopus! posted:Saw a post on the frontier forums from some huffy idiot saying it was rubbish you could see orbital lines and lock on to unexplored planets. He seemed to think that having to identify planets in a system by watching for movement against the other stellar objects would be better gameplay.
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# ? Sep 22, 2017 19:05 |
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# ? Sep 22, 2017 19:06 |
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Decided I am going to fly my Cutter to Colonia instead of waiting around for the aliens.
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# ? Sep 22, 2017 19:13 |
That's very cool.
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# ? Sep 22, 2017 19:15 |
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Knifegrab posted:This too. Hey here I am again to bring up the whole issue a lot of people seem to not get with Elite ready here it goes: INSTANCING Because the game instances you, as an open-only player, will still never see most people because the game will instance you away from most other people based on raw numbers. Because of this you can not tell if influence in the BGS was done with people in solo or in open because there is zero difference between the two as far as you are concerned. Frontier could say tomorrow 'ok we made it so solo players don't influence the BGS' and change nothing and you'd never know. If you are out hunting for a specific person and you never see them but you know for sure they are playing the game, you can't tell if they are in a solo instance or a different multiplayer instance because there is gently caress-all of a difference.
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# ? Sep 22, 2017 19:17 |
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Knifegrab posted:Why do you care? You only want the benefits of open but no possible negative? Play private group then. I do all three! Also by your logic, meeting people is a negative? Are you a hermit?
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# ? Sep 22, 2017 19:17 |
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vorebane posted:That's very cool. Note the station going full-out murderspaz after the Asp jumps out.
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# ? Sep 22, 2017 19:20 |
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Drake_263 posted:Note the station going full-out murderspaz after the Asp jumps out. Beta Dahan Gateway was really 'special'
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# ? Sep 22, 2017 19:21 |
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zooted heh posted:why don't they make all payouts in open like 30% more? Sure if you wana fart around in a private server or solo and avoid the player base you can but by making open more profitable I think more people would join in. Like so many other aspects of the game, frontier has no interest in good game design at all. They are making a space game that caters to a very specific form of nerd-autist that actively hates and despises the idea of the game being streamlined, easy to understand, or appeal to anyone other than within their bubble.
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# ? Sep 22, 2017 19:22 |
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radintorov posted:It always gets a chuckle out of me.
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# ? Sep 22, 2017 19:25 |
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I'm reminded of when I got my first 144hz monitor and turned all the graphics settings to rock bottom for butter-smooth framerates while using headtracking. For a fun time try turning supersampling down below ×1.
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# ? Sep 22, 2017 19:32 |
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asp_infront_of_things.iff
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# ? Sep 22, 2017 19:40 |
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That station spaz is amazing, and reminds me of some of the old POSs in eve that would randomly turn SKYNET and loving wreck the owners and anyone who dared venture close.
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# ? Sep 22, 2017 20:00 |
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Drake_263 posted:It depends entirely on the systems you're in. The systems immediately around the starting system see plenty of traffic, and places like Zaonce and Eravate do, too, mostly from the 84'er crowd thanks to them being famous from the previous games. Certain engineers like Felicity Farseer tend to see a lot of traffic, too, since everyone wants FSD upgrades at some point. Wherever the current community goals are end up hotspots, too, of course. Aside from that, though, the universe is just such a vast place that you're not that likely to run into anyone unless they're actively trying to track you down. When I had my issues with getting randomly murdered, it was right around the time ED hit steam, so there was a moderate sized influx of new players, and the starting system was pretty heavily trafficked. Plenty of new blood for gankers to get their murder on with. I've thought about going open and running around in Diamond Frog space, but never really bothered to jack with it. I did see a station that was owned? by Diamond Frogs. Wondered if it was actually the group, or a coincidence.
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# ? Sep 22, 2017 20:03 |
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Hobold posted:That station spaz is amazing, and reminds me of some of the old POSs in eve that would randomly turn SKYNET and loving wreck the owners and anyone who dared venture close. randomfag: hey what's a friendly tower in qy6 facialimpediment: 6-24 is a friendly tower in qy6 facialimpediment: though it does tend to shoot blues zastrow: hold on there zastrow: sure 6-24 is goonfleet zastrow: but it sure isn't friendly
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# ? Sep 22, 2017 20:06 |
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Drake_263 posted:*station ppaz* That actually reminded me of when Big Harry's just started firing all its guns during our grand re-opening palladium cloud event. https://www.youtube.com/watch?v=eqT2hTQg2AY&t=20s Alehkhs fucked around with this message at 20:22 on Sep 22, 2017 |
# ? Sep 22, 2017 20:20 |
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Well, I'm sold.
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# ? Sep 22, 2017 20:26 |
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Knifegrab posted:Not sure why they don't just decouple open, and solo. I mean wouldn't that make everyone happy? What happens when the two game states diverge? Let's say the current CGs pass at the max tier in open, but fail completely in solo/PG, there would be a knock on effect that FD would have to maintain, lest they incur the fury of one side, for 'abandoning' them. The two games would move further and further away from each other. It would happen on a smaller scale in the BGS too, factions would almost immediately take on different jurisdictions, meaning anything related to the territorial state of the game that FD wanted to do, would have to make sense in two totally different iterations of the galaxy. Hobold posted:When I had my issues with getting randomly murdered, it was right around the time ED hit steam, so there was a moderate sized influx of new players, and the starting system was pretty heavily trafficked. Plenty of new blood for gankers to get their murder on with. I've played open pretty much exclusively since 1.1, and I can honestly say I've only seen a handful of assholes. As long as you always have an exit strategy for whatever you are doing, it's pretty easy to get away in the grand majority of ambush situations. ModernSociety fucked around with this message at 20:39 on Sep 22, 2017 |
# ? Sep 22, 2017 20:35 |
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ModernSociety posted:What happens when the two game states diverge? Let's say the current CGs pass at the max tier in open, but fail completely in solo/PG, there would be a knock on effect that FD would have to maintain, lest they incur the fury of one side, for 'abandoning' them. The two games would move further and further away from each other. Good point
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# ? Sep 22, 2017 20:48 |
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ModernSociety posted:I've played open pretty much exclusively since 1.1, and I can honestly say I've only seen a handful of assholes. As long as you always have an exit strategy for whatever you are doing, it's pretty easy to get away in the grand majority of ambush situations. Yeah, I had no idea what the gently caress I was doing. I even completely cocked up trying to fight interdiction the first couple times. If I went back to open now, I'd likely be fine and happy, I just can't be bothered. I don't see a point and doing CGs has been nice and peaceful. I can also just afk at a nav beacon and not have to worry about dying, at least as long as my hold is empty.
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# ? Sep 22, 2017 21:04 |
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Finally did it.
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# ? Sep 22, 2017 21:18 |
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Mike the TV posted:Finally did it. Keep flying forward.
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# ? Sep 22, 2017 21:26 |
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https://www.youtube.com/watch?v=KFl4uQR9cVk Buddy with the same problem illistrating this wonderful bug
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# ? Sep 22, 2017 21:39 |
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Mike the TV posted:Finally did it. Nice job CMDR. An impressive feat in a sidey. Planning on heading back to the bubble, or are you traveling onwards from there?
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# ? Sep 22, 2017 21:40 |
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ModernSociety posted:Nice job CMDR. An impressive feat in a sidey. I don't think I have the patience yet to get to Beagle Point.... It's more than doubling the journey. Besides, I figure I'll get Exploration Elite even if I head straight back. The end goal is triple Elite without ever leaving the Sidewinder.
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# ? Sep 22, 2017 21:45 |
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I've been doing the road to riches, and have been popping into stations periodically to see how much I'd made so far. In my first few stops I made 4 million, the next ten or so I made 13 million. Some of the systems are worth over a million each, making this far and away a more efficient cash cow than space trucking or space tour guiding. Maybe combat is faster? I haven't really tried mining.
Inspector Hound fucked around with this message at 21:50 on Sep 22, 2017 |
# ? Sep 22, 2017 21:47 |
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Road to riches is a great way to make money and grind exploration to elite but it gets so boring with so many visits to the galaxy map and just following the list. I made 100m in a couple days by doing a long range (26kly) passenger mission by just honking each system while scooping and moving on, and then taking neutron stars back.
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# ? Sep 22, 2017 21:54 |
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One of the coolest subtle things about heading to colonia (or the core) is watching the slow progression of star density. I've been skirting up the galactic arm instead of taking the straight path there. Hit up a nebula and stuck my name on a couple planets in it, and slowly progressing there. I almost instead want to head back to the main checkpoints because it sounds cool to hit those remote outposts in the black on the way to Colonia. One of those times I sit here like "why do I love this boring weird game so much?" but in a good way.
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# ? Sep 23, 2017 01:27 |
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I did fly out to the coalsack nebula to confirm that starts get blotted out (they do, I think?) but i got distracted before I got it to the barnards loop/orion/horsehead area to see if space turns orange or pink, or to see the dense group of stars there.
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# ? Sep 23, 2017 01:46 |
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Inspector Hound posted:I did fly out to the coalsack nebula to confirm that starts get blotted out (they do, I think?) but i got distracted before I got it to the barnards loop/orion/horsehead area to see if space turns orange or pink, or to see the dense group of stars there. It does https://www.youtube.com/watch?v=BKC1kSUtfIw The video is from Gamma, before the game was out out and there was no free camera. You were locked into your FPS view unfortunately. Also someone in the comments said that the dark regions are now closed off?
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# ? Sep 23, 2017 02:33 |
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I'd loooove it if we had Stuff To Do in a nebula. Homeworld and HOTDS are gorgeous in part because of their nebula skyboxes. Alas, it's darkness for us.
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# ? Sep 23, 2017 02:39 |
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Sixto Lezcano posted:I'd loooove it if we had Stuff To Do in a nebula. Homeworld and HOTDS are gorgeous in part because of their nebula skyboxes. The asteroid bases are all positioned with a cool nebula nearby: head out to one and grind missions or whatever!
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# ? Sep 23, 2017 02:48 |
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Also speaking of station spazzes, friendly reminder that the first time Frontier had a capital ship hanging around near a station, the station accidentally hit the capship with a laser while shooting at a criminal, the capital ship returned fire, and the station naturally returned the favor. They fluffed the whole thing in-universe as their respective automated defense systems having a glitch.
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# ? Sep 23, 2017 10:37 |
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Just bought my first Type 9, and the ability to cart 480 tons of cargo around per trip really makes a difference. Breetai fucked around with this message at 11:03 on Sep 23, 2017 |
# ? Sep 23, 2017 10:59 |
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Inspector Hound posted:I did fly out to the coalsack nebula to confirm that starts get blotted out (they do, I think?) but i got distracted before I got it to the barnards loop/orion/horsehead area to see if space turns orange or pink, or to see the dense group of stars there. Speaking of which, since I haven't been there in over a year, is the loop and Orion and all that still locked up behind a wall of permit-required systems or can you go there agan? I was doing the rounds back there when I was suddenly booted back towards the bubble as the wall went up and if/when I ever get back to civilisation, it would be nice to continue that trip.i
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# ? Sep 23, 2017 11:29 |
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Tippis posted:Speaking of which, since I haven't been there in over a year, is the loop and Orion and all that still locked up behind a wall of permit-required systems or can you go there agan? I was doing the rounds back there when I was suddenly booted back towards the bubble as the wall went up and if/when I ever get back to civilisation, it would be nice to continue that trip.i I am just back from Orion and there are still a bunch of restrictions around the loop.
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# ? Sep 23, 2017 12:53 |
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[quote="“Breetai”" post="“476678098”"] Just bought my first Type 9, and the ability to cart 480 tons of cargo around per trip really makes a difference. [/quote] Now imagine almost doubling that with the iCutter
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# ? Sep 23, 2017 14:19 |
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# ? Apr 25, 2024 13:47 |
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Breetai posted:Just bought my first Type 9, and the ability to cart 480 tons of cargo around per trip really makes a difference. You monster
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# ? Sep 24, 2017 00:20 |