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Bohemian Nights
Jul 14, 2006

We uninspired
We unadmired
And tired and sick
of being sick and tired

Soiled Meat

If I want to do some casual bounty hunting or combat stuff, would I be better off getting a vulture or a federal dropship? I can comfortably afford both so the price (in that price range) isn't really an issue

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osirisisdead
Jun 23, 2003


Warbadger posted:

Just getting started with this game. Anyone got a solid keybind list or something for the Thrustmaster T-Flight HOTAS X?
I noticed the default one has a ton of stuff without bindings and the only thing worse than keybind overload is that plus trying to figure out if I need to bind some essential function to a key.



You can detach the bits and set up the T-Flight to sit on either side of your keyboard so you can use it in addition to standard keyboard bindings, right? That's what I would do.

Re: SRV bindings, Even when I was playing with a T16000m HOTAS screwed to a stinky old recliner that I chopped some of the foam out of (I can't find a photo handy rn), I went through the hassle to manually bind the SRV controls to an Xbone controller because they are so good.

Sixto Lezcano
Jul 11, 2007


Toxic Fart Syndrome posted:

That video is dope and you should totally list it.

Haha thanks for the reminder - I always upload stuff as unlisted cuz i'm shy but I'll put this one Out There!

Kurr de la Cruz
May 21, 2007


Bleak Gremlin

Bohemian Nights posted:

If I want to do some casual bounty hunting or combat stuff, would I be better off getting a vulture or a federal dropship? I can comfortably afford both so the price (in that price range) isn't really an issue

Core Dynamics makes only 2 worthwhile ships: The Vulture and the FAS. The dropship is garbage. Pure garbage. The Gunship isn't great, but it *can* fit a fighter bay, so it at least has something going for it. Don't buy a dropship.

Lima
Jun 17, 2012



Libluini posted:

Nice, but it's still weird that they either add two more combat ships, or turn the Krait into an explorer/all-purpose ship. Wasn't the original Krait a fighter?

Yeah a poor one. Going by the describtion here it'll probably be a siderwinder sized ship with Viper4 manouv and 3 medium HPs or something.

Bohemian Nights
Jul 14, 2006

We uninspired
We unadmired
And tired and sick
of being sick and tired

Soiled Meat

Kurr de la Cruz posted:

Core Dynamics makes only 2 worthwhile ships: The Vulture and the FAS. The dropship is garbage. Pure garbage. The Gunship isn't great, but it *can* fit a fighter bay, so it at least has something going for it. Don't buy a dropship.

Haha, alright, thanks. A shame tho! The dropship looks cool i think

osirisisdead
Jun 23, 2003


Lima posted:

Yeah a poor one. Going by the describtion here it'll probably be a siderwinder sized ship with Viper4 manouv and 3 medium HPs or something.

Nah. The neoKrait is a medium sized ship.

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal


Toxic Fart Syndrome posted:

Haha holy gently caress why?

Because there's no reason not to be playing with Horizons, given the game's seasons-based development cycle, and they're throwing in a couple extra sticks and carrots for the five stubborn grandpas still holding out

Trustworthy fucked around with this message at Jan 16, 2018 around 23:25

CapnBry
Jul 15, 2002

I got this goin'

Grimey Drawer

Sixto Lezcano posted:

https://www.youtube.com/watch?v=pK5LyW0Jk_Y

I made a lil video of some of my fights there, because the nebula makes ships really stand out. Sorry in advance for the motion sickness - I filmed a lot of this in a Vulture and an SLF so I'm whipping around a lot. When I have a bit more free time I wanna go back, reshoot some of this B-roll and get some more varied footage (closeups, weapons, etc).
This looks great, it is of the quality I'd expect from an expansion's trailer or something. Don't be shy about it!

This is all I got, from one of the first planets to take my breath away with the way the atmosphere is rendered. Light diffusing all through it. Pure green down to the deepest indigooooh poo poo planet too close. ALL STOP.

Trustworthy
Dec 28, 2004

with catte-like thread
upon our prey we steal



Cool rear end screenshots are the best part of this thread.

Bohemian Nights
Jul 14, 2006

We uninspired
We unadmired
And tired and sick
of being sick and tired

Soiled Meat



I should probably cave in and get some nameplates for my Starlight Intruder

osirisisdead
Jun 23, 2003


I made it to SagA for the first time last night.

HatJudge
Oct 11, 2012

Not a hat!


Warbadger posted:

Just getting started with this game. Anyone got a solid keybind list or something for the Thrustmaster T-Flight HOTAS X?
I noticed the default one has a ton of stuff without bindings and the only thing worse than keybind overload is that plus trying to figure out if I need to bind some essential function to a key.

I'm using this one https://www.reddit.com/r/EliteDange...ics_and_config/
It makes it so I'll never have to take my hands off the stick and there's bindings for using an xbox controller when I'm driving on planets. I did fiddle a bit with it, but it's a really nice starting point.

Asimov
Feb 15, 2016



I did have a weird moment where I wanted to to leave my ship and run around FPS style. After hovering over a mission log full of "Destroy Colony Power Grid -- penal colony macguffin ++" waiting for the power generator to respawn and blow it up again before quitting/reloading/blowing up power generator (again). It would have been kinda sweet to hop out and toss some grenades, maybe blow up a defense turret or something. The terrain looks pretty good and would be accessible as a spaceman but that's basically the opposite of this game so I imagine it will go about as well as EVE's "walking in stations" thing.

I only feel the desire to get out of my ship when I'm about 30m or less above the ground and my ship lasers are too big and bulky to do any fine surgical killing. But then again, I'd love to do a mission where I strafe/bomb a bunch of ship-less fools running around on the ground.

a peck of pickled peckers
Aug 3, 2014



Asimov posted:

I only feel the desire to get out of my ship when I'm about 30m or less above the ground and my ship lasers are too big and bulky to do any fine surgical killing. But then again, I'd love to do a mission where I strafe/bomb a bunch of ship-less fools running around on the ground.

Same, but while this is going on I also want big Anaconda/Corvettes/etc. hovering nearby, pulverizing a settlement with lasers and missiles.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

a peck of pickled peckers posted:

Same, but while this is going on I also want big Anaconda/Corvettes/etc. hovering nearby, pulverizing a settlement with lasers and missiles.

Base shield domes Wear them down eventually with ship lasers OR send in an SRV with a Shield-harmonic-interface-device in the cargo pod to blow the generator / hack the data terminal.

a peck of pickled peckers
Aug 3, 2014



NoneMoreNegative posted:

Base shield domes Wear them down eventually with ship lasers OR send in an SRV with a Shield-harmonic-interface-device in the cargo pod to blow the generator / hack the data terminal.

Hnnngggg

Deploy your ship-based fighters to take out base AA defenses, then bring in the heavies to rain death.

gently caress.

Orv
May 4, 2011

"To. Ya' know. Stuff."
(Nazi Rank <3)


You can have all these dreams and more come true...

In season 15, in 2024.

Blind Rasputin
Nov 25, 2002


The type-10 defender really needs camo paint.

osirisisdead
Jun 23, 2003


furthest out I've been from the bubble.

neato.

Only registered members can see post attachments!

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%


a peck of pickled peckers posted:

Hnnngggg

Deploy your ship-based fighters to take out base AA defenses, then bring in the heavies to rain death.

gently caress.

You got me all excited about taking out Adle's Armada bases, and rain death on them...!

a peck of pickled peckers
Aug 3, 2014



Dogeh posted:

You got me all excited about taking out Adle's Armada bases, and rain death on them...!

I just assumed there was an Alcoholics Anonymous player group, tbh. Maybe there are missions where you run covert beer deliveries, but if you’re scanned you’re immediately fired upon.

osirisisdead
Jun 23, 2003


Centauri Mega Gin is an objectively better boozahol.

CapnBry
Jul 15, 2002

I got this goin'

Grimey Drawer

Blind Rasputin posted:

The type-10 defender really needs camo paint.
The Hauler needs the Predator Pack paint

I can not wait for them to change it so your engineering materials store isn't one big pile, but instead a bunch of little piles because I am so tired of having to go through and dump stuff to make room for the things I think I need only to find out I threw out one of the things I needed.

Also for them to implement a module system such that two ships can share the same module because which $^#$% ship has my 5A long range FSD in it?! (spends 15 minutes swapping through ships to find out which one has it fitted and getting it into the one I want to fly) Either that or I guess let us see what modules are fitted/engineered from the ship select interface.

jubjub64
Feb 17, 2011


Yesterday I bought a Type-10 and then, after thinking about it, sold it 5 minutes later. I don't get what that ship gets me that my Anaconda doesn't. Especially if I'm not fighting thargoids.

Hobold
Jan 10, 2012

Its Happening!


College Slice

CapnBry posted:

I can not wait for them to change it so your engineering materials store isn't one big pile, but instead a bunch of little piles because I am so tired of having to go through and dump stuff to make room for the things I think I need only to find out I threw out one of the things I needed.

This needs to be a thing already. Hate having to throw out some data because a mission turn in wants to give me a single, level one, material.

I don't know what of the stuff I have is worth keeping, and I really don't want to screw with it at all until the engi changes happen. (In six months or something I'm sure.)


Aside, I'm glad I figured out how to do mission board flipping. Save the fact I keep filling up my log with data missions, trying to find even one passenger.

Still counts for rank and money, so whatever.

Hobold
Jan 10, 2012

Its Happening!


College Slice

The new limpet sounds pretty handy for Thargoid fighting.

“As we know, the Thargoids’ enzyme missiles are particularly dangerous because of the caustic damage they inflict. The decontamination limpet is designed to address this by stripping the corrosive enzymes from a ship’s hull while also performing limited repairs.”

Wonder if this is something they intended to roll out as part of this whole thing, or if forum screaming necessitated its creation.

Bohemian Nights
Jul 14, 2006

We uninspired
We unadmired
And tired and sick
of being sick and tired

Soiled Meat

I've been doing the rescue missions for the last couple of days, while mixing it up with the community goal of salvaging the space junk floating around inside the stations, and whoo boy is it annoying to be unable to turn in the passenger missions because I've forgotten that my hold is full of escape pods and the passengers insist on awarding me 4 vacuum cleaner repair parts alongside my payment

Anime Store Adventure
May 6, 2009


Did the stream yesterday put any timeframe on the patch? Is there a usual dev stream -> launch time?

I’m not necessarily asking if it’s tomorrow, I’m just wondering if this is like a “two weeks in beta” or “You can play it in March.”

Blind Rasputin
Nov 25, 2002


Are there actually plans to change how module management works? Because yeah swapping parts between ships is a dumb part of this game.

The type-10 is a sloppy slow rear end ship to fight anything in. I haven’t tried using it agains thargoids but the only way would be to use turreted weapons which do not have as much damage as the fixed ones. The anaconda is my favorite big ship.

I was reading about doing the Mainani to nganni to reach Baron grind. What is a Cutter like compared to an anaconda? Does it have similar jumprange?

lemonadesweetheart
May 27, 2010



Blind Rasputin posted:

Are there actually plans to change how module management works? Because yeah swapping parts between ships is a dumb part of this game.

The type-10 is a sloppy slow rear end ship to fight anything in. I haven’t tried using it agains thargoids but the only way would be to use turreted weapons which do not have as much damage as the fixed ones. The anaconda is my favorite big ship.

I was reading about doing the Mainani to nganni to reach Baron grind. What is a Cutter like compared to an anaconda? Does it have similar jumprange?

It has pretty low jump range (20-30ish) but a bit faster in normal space. Cutter has two rank 8 internals which sets it apart from the other big ships but I think Anaconda is overall better unless you like trading.

Zutaten
May 8, 2007

What the shit.

Blind Rasputin posted:

The type-10 is a sloppy slow rear end ship to fight anything in. I haven’t tried using it agains thargoids but the only way would be to use turreted weapons which do not have as much damage as the fixed ones. The anaconda is my favorite big ship.

Turrets are ok for the T10 because any drop in damage is made up for by not having to spend 80% of your time trying to bring your guns to bear, in my opinion.

osirisisdead
Jun 23, 2003


Turrets are also a good way to make your ship worth opening up to multicrew.

Does having a commander manually aiming your turrets keep chaff spam from being an effective deturret deterrent?

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DatonKallandor
Aug 21, 2009

"I can no longer sit back and allow nationalist shitposting, nationalist indoctrination, nationalist subversion, and the German nationalist conspiracy to sap and impurify all of our precious game balance."


osirisisdead posted:

Turrets are also a good way to make your ship worth opening up to multicrew.

Does having a commander manually aiming your turrets keep chaff spam from being an effective deturret deterrent?

Player controlled turrets are 100% accurate at all times yeah.

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