|
It's been so long since his rise. Few alive remember it now clearly. It is not the first time. He was weaker, before. Just a man. At least, we tell ourselves that. We may never know for sure. He has taken so much from us. Even a century ago, many had forgotten how to read, or never learned. They say that even three centuries ago, everyone could read, in as many languages as there were nations in the world. But I say that's hogwash. A dream, and nothing more. Keep yourself safe, child. Burn any books you find, or he will come to burn them for you. Varethax of the Ash like Snow, his minions call him. Varethax of the Burning. To you, he is Varethax the Destroyer. The Burner of Books. Varethax the Betrayer, who took their trust and ruined them with it. He is a man, perhaps six feet tall at most. But his eyes glow like embers. His clothing is exquisite, a shining beacon in the black ash he leaves in his wake. If you saw him from behind, it would be hard to call him terrifying - just a rich man in a world where there are so few left. But at his beck and call, they come. Every move he makes is power and menace. At his word, the books burned, so long ago. At his command, the great forces of the world trembled and cities fell. He did not explain himself. When he came at first, all he said was 'I am searching.' And when he left, he gave no explanation. He said only this: 'Kill the scholars. Burn the books. Leave only ash.' And his forces did. Sometimes, he would spare a city - but never a book. Never a library. Never a scholar, unless they swore themselves to him forever. But all hope is not yet lost. While even among those lands that resist, literacy is rare and books rarer, there are those who stand against the Betrayer and his forces. They have chosen their best and brightest - those who have the only hope of defeating the Burner of Books. The only hope before all knowledge is lost in his mad quest for...something. Something that no one seems to understand. You are the chosen. The Fellowship. The only hope. You can find the playbooks here, posted with Gnome's permission. You can back the Kickstarter here for the full book. What I want out of potential players is this: Choose your playbook and tell me something. If you want options that aren't yet detailed, pick 'em anyway. We'll figure something out, even if I have to bug Gnome a little and make him wish he hadn't let me post the playbooks. Then, tell me about yourself! If nothing else, I want to know: Who are you, and why did you want to join the Fellowship? Why did your people choose you to join the Fellowship, and what have they lost to the Betrayer? What will you protect from the Betrayer, no matter what? I'll be answering any questions here in the thread or, if required, on #persona or #swampthings in SynIRC. I will post my Overlord playbook once picks are made. I'm looking for four to six people for PBP here, and apps will be open...uh, at least a week, possibly a bit more? Mors Rattus fucked around with this message at 20:54 on Sep 15, 2015 |
# ¿ Sep 15, 2015 20:00 |
|
|
# ¿ Apr 25, 2024 00:49 |
|
Kylra posted:I'm curious about Small Target, Bottomless Belly or Courage of Halfings. I dunno about the rest fitting well for this character. The link above is updated with full playbooks. The moves in question are: Small Target When you Overcome a threat by getting out of the way, on a 7+ you manage to get completely out of sight - your attacker loses track of you, although you must still pay a price on a 7-9 result. On a 12+, everyone loses track of you - tell us where you went, and you're there. Bottomless Belly Whenever you Fill Your Belly, you may Use as much food as you like, and you heal an equal amount of damage. Anyone trying to compete with you can also Use extra food to heal an extra point of damage. The Courage of Halflings You are never in Despair when rolling Courage, even if it is damaged. This Move cannot be Shared.
|
# ¿ Sep 15, 2015 23:31 |
|
IPlayVideoGames posted:Looks cool. I'll make an elf of some kind. Don't see why. I mean, if you use stone tablets, the Betrayer is happy to break those. You might want to have a Throne to travel around on if you don't have legs, though.
|
# ¿ Sep 16, 2015 00:08 |
|
Entirely viable. The fun thing is that if you take a playbook and get picked, what your race is like is pretty much entirely determined by you! You are in control of their background, culture and nature. (Shared, in the case of the Squire.)
|
# ¿ Sep 16, 2015 00:17 |
|
So, folks! First up: Please have a second playbook in mind in case I end up picking you and there's major overlap - you and the person you overlap with will negotiate which one wants to swap to another playbook and how to do that, if this becomes required. I don't know that it will. Second: questions! I'll keep asking questions to people I haven't gotten to or who are new appers as things go on. Parlabane the Elf (Vulpes Vulpes): Your people stubbornly keep the schedule of the stars, despite your advice. They are not fools, though this may be foolish. Why do they do this? Kay(?) the Squire (Green Bean): You are not strong or wise or powerful, but you would fight to save the world anyway. What is it that you keep in your heart, to be sure you remain this brave? Dvalin, son of Dain, the Dwarf (Quorum): Your people did not believe they could be harmed from without, for their Stoneholds were impregnable. Who betrayed the secret of the dark paths to the Betrayer, and why was it so personal for you? Rose Blossom,. the Halfling (Kylra): They say Varethrax will spare those scholars who swear themselves to him. What do you think of those who have taken this offer, and which of them was closest to you? Lore of the World, the Orc (Krysmphoenix): I'll ask you once you've got more posted. This is a reminder for me. Appolonius of Legends, the Heir (Astus): Some of the most ancient rules of the Games of Old have been lost. Who benefits most from the chaos, and what do you fear the Betrayer might offer them? Ioa, Reclaimer #5995, the Elf (JesterOfAmerica): Your people prize knowledge over all else, but few know you well. How did the Betrayer wrest away so many of your secrets for himself - and worse, make them so much bigger and more dangerous? Liara of the Storm, the Heir (Neopie): Your people have lived so long beneath the ground, and these sunlit ways are strange. When all this is done, what will you bring home most joyfully, and what will you spread to the surface world most fervently? Robard Goldworthy, the Halfling (Capfalcon): Marker for later, to remind myself to ask you when you're finished. Dirge Songheart, the Orc (Astro Ambulance): You retain your voice, alone among all your people. Why were you spared, and who paid the price? Raliin Coalface, the Orc (paradoxGentleman): The name Coalface was given to your tribe to mark your shame, yet yours is the tribe closest to freedom. What chains the hearts of less shamed tribes? Miha of Pebbles and Ilya of Flowers, the Halfling(s) (sentrygun): Your people were scattered even before the Betrayer came to take their power and burn their knowledge. Now, it is even harder to talk to each other, to know who is truly a friend and who has turned for their own survival. What lets you know that while it may be beaten, the spirit of the Nomads has not yet broken? Prince Torrigan of the Builders, the Heir (FewtureMD): First, stop breaking my tables, please. Second, the Builders once had the greatest and most beautiful cities. Now, so many things have been turned to other uses, far from their original intent. Which strikes at your heart most, and why? Karr, the Harbinger (Error 404): Once, your people worked alongside the Betrayer, helped him to shackle and destroy the Word. What turned you against him, and why do some still waver? Prince Ivan of Buyan, the Heir (nomadotto): You are the first of your people to leave the city in generations. What most amazes you about the outer world now, and what do you fear will follow you home? Talthe Coral-Born, the Elf (IPlayVideoGames): It has been long years since your people have spoken to those that live in fresh water. What is said of them, and are they of your people and the Seaguard? Lord Amir the Ram, the Dwarf (Cyphoderus): Your people are immense, strong and powerful. Who named them Dwarves, and why do they wear that name with pride?
|
# ¿ Sep 16, 2015 20:14 |
|
For those apping Squires: just pick a race for now. If things end up conflicting with whoever is of that race when picks are made, we'll has stuff out, some as for folks who might need to shift playbooks.
|
# ¿ Sep 17, 2015 02:09 |
|
Lore of the World, the Orc (Krysmphoenix): Your people have long memories, and they have given up much to retain the truths they have managed to burn into their skins. Tell me a little about one of those truths, and why it was so important to protect that the orcs would risk death as living books to save it. Robard Goldworthy, the Halfling: The halflings have been forced to flee their homeland and take to a life so unlike the idyllic one they knew. What have you kept to make a home out of the barren road and open sky that the Betrayer can never take from you? Why is it so vital to a home? His Royal Highness Crown Prince Benoit XII, the Heir: You are educated - educated in ways long since forbidden. Your people have rejected you and turned their backs on you. Where did you learn, and what did the Betrayer do when he found out?
|
# ¿ Sep 17, 2015 04:48 |
|
Gnome has informed me of a rewrite of Quick to Judge for the Squire:
|
# ¿ Sep 17, 2015 17:38 |
|
Green Bean posted:Edited my sheet to reflect this change. Also, if I'm reading this right, does this move override the "only one Bond" part of the Harbinger's Doom and Gloom? Because that'd make a ton of sense and sounds like a lot of fun in-play. I'm gonna say yes. The Harbinger can still only have one back, but you can have as many as you want with them!
|
# ¿ Sep 17, 2015 18:04 |
|
Knock the Orc (dog kisser): Ketonburg was a fine city - not the largest, not the greatest, but it was well known and loved by its people. What did the Betrayer take with him when he left Ketonburg, and why does it haunt you still? Hanna bara Hanna, the Squire (Comrade Gorbash): You are not a fighter, but a dreamer and a helper. Even so, you are willing to walk into the most dangerous places to help. What dream keeps you strong, when you close your eyes? Why? Onar Inkfinger, the Dwarf (Auralsaurus Flex): You, more than most, remember the time before the Betrayer. What did you manage to escape with from that time, and why was that the first thing you laid your hands upon? Pinfeather Jon, the Squire (Daeren): The Harbingers can talk until the cows come home about philosophy and the nature of the world. But there is a reason you and the others like you stayed there, even though the Council were madmen and fools. What did your home have that made it your home, and how much of it remains now? Mors Rattus fucked around with this message at 22:32 on Sep 17, 2015 |
# ¿ Sep 17, 2015 22:24 |
|
Also: Closing for new apps on Saturday. Anything posted before...probably noonish Saturday, EST, will be considered.
|
# ¿ Sep 17, 2015 22:30 |
|
poo poo, i did miss you, didn't i hold on, you'll get one
|
# ¿ Sep 17, 2015 23:10 |
|
Namib Thar Kharan, Child of the Sahib, the Heir (Kid Blink): The Parched Land is a difficult place to survive for anyone, even the Water that Walks. But your ancestors learned all its secrets. Which secret was preserved best, when their writings were taken, and why will it help you in your quest? Aleph The Burned, the Harbinger (Josef bugman): Your people were slaughtered as the Betrayer burned their library and city. But what remained after, those whom he did not kill, serve him now. What did he offer them, and why do they take it? Hy An Ke Op Ik, The Muchwise. the Harbinger (Scribbleykins): Your people believe you a traitor, for they sup on the lies of the Burner. Who among them do you still name friend, and why?
|
# ¿ Sep 17, 2015 23:19 |
|
Only a few hours left!
|
# ¿ Sep 19, 2015 14:54 |
|
Cutting it right under the wire, aren't you? Free, the Squire (UnCO3): Your people have never written books and never been scholars. You were slaves, then destroyers, and now you are something new. When all this is over, what do you hope to be?
|
# ¿ Sep 19, 2015 16:53 |
|
Anyway. UnCO you got a little while yet to answer the question. No new apps from here on out, picks will be posted when I make 'em.
|
# ¿ Sep 19, 2015 17:02 |
|
This was not easy, and the only reason I was able to post it this soon is that I've been wrestling with it for days already - and even then, UnCO's last minute entry made me pause for a while and consider. Ultimately, everyone I didn't pick was really good and will, hopefully, apply for my next game. I plan to run lots of Fellowship, after all, but when the next one happens depends on my free time in upcoming months. We'll see how long it takes. The Fellowship Lord Amir the Ram, the Dwarf (Cyphoderus) Talthe Coralborn, the Elf (IPlayVideoGames) Miha of Pebbles and Ilya of Flowers, the Halflings (sentrygun) Karr, the Harbinger (Error 404) Liara of the Storm, the Heir (Neopie) Raliin Coalface, the Orc (paradoxGentleman) Hanna bara Hanna, the Squire (Comrade Gorbash) Varethax the Betrayer, the Overlord Bonds I have fought Lord Amir, the Ram before, and left a wound upon them. It burns in my presence. Only Karr knows my Weakness. Talthe Coralborn knows where to find one of my Sources of Power. I killed someone important to Miha and Ilya. I have left a lasting mark upon Liara's people, which will not soon be healed. I have corrupted someone close to Raliin Coalface. Hanna bara Hanna knows me but does not realize it. quote:Name: Varethax the Betrayer Check out how many Bonds you get and assign them! Feel free to ask each other questions about each other to establish things. Likewise, feel free to ask me questions. Thread will go up once Bonds are assigned and I get some more prep work done. (Like, say, naming the members of the Hands.) Oh yes, and one question for you guys: Do humans exist? Mors Rattus fucked around with this message at 18:21 on Sep 19, 2015 |
# ¿ Sep 19, 2015 17:49 |
|
dog kisser posted:Aw, bummer! Ah well, at least I have a character pre-set for future Fellowship games! Either way, I'll probably do some artwork for this one - my interest is piqued! Excellent question, that.
|
# ¿ Sep 19, 2015 18:26 |
|
(However, the tattoos on Karr, we have now learned, are the flesh-tone parts, since elves are merfolk.)
|
# ¿ Sep 19, 2015 18:40 |
|
Well, I have no doubt that the few Harbingers around have problems you may want to help them solve. They're not many, but they're powerful.
|
# ¿ Sep 19, 2015 20:06 |
|
Error 404 posted:So I can only ever have one bond with any particular person, and anyone else can only ever have one bond with me. With the exception of the Squire, who can love the hell out of you if she so desires.
|
# ¿ Sep 19, 2015 20:50 |
|
I think I'm gonna say, on humans: in the sense that there are people who look like humans, they exist. None would name themseves 'human'. They'd be the Dalemen or the Enhokta or the Maitali or the Vailings, all of whom are different ethnic groups, similar to how the river-elves and the sea-elves are different ethnic groups.
|
# ¿ Sep 20, 2015 02:28 |
|
Cyphoderus posted:Overlord, I have a question. Our Bond states you've left a wound upon Amir – but yet he underestimates you as a weakling, as he does all wizards, and has no idea how powerful you really are. I was thinking, then, that maybe we didn't meet in a one-on-one confrontation, and instead indirectly, during the course of one of Amir's many adventures. Maybe the wound isn't a battle scar, but something more like a magical seal, intended to sleep and become something else in the future, or to parasite Lord Amir's energy and experiences in some way. What do you think? I think that's perfectly reasonable. After all, the Betrayer wouldn't bother to kill a raging fool if he saw some potential use there. Do you prefer a sleeping seal or a parasitic one?
|
# ¿ Sep 21, 2015 03:37 |
|
Incidentally, when you fill up all your bonds, if you could (as Amir has) post them all up so I can tell when everyone's done, that'd be great.
|
# ¿ Sep 21, 2015 20:23 |
|
Let's see, looks like it's just Raliin that needs to get those last Bonds handed out?
|
# ¿ Sep 22, 2015 16:17 |
|
Okay! Thread will go up tomorrow, as today SA is being slow as poo poo for no reason.
|
# ¿ Sep 25, 2015 00:37 |
|
It begins.
|
# ¿ Sep 25, 2015 18:41 |
|
Hey there! Fellowship has had some rules shifts.quote:Look Closely (Sense) Every playbook will now have ten example Bonds rather than four. A bunch of moves have also changed. The playbook PDFs have not yet updated, but these are some of the changes: Elf Halfling Harbinger Heir Squire quote:They're no longer a part of someone else's people (although they can be). No, The Squire is the hero of the people - the friends you meet along the way are your greatest treasure. They forge Bonds extremely easily, and they can use their Bonds for a variety of things - three of their Custom moves are abilities you can erase a Bond to use. And even without the mechanical benefits of erasing bonds for bonuses, having these Bonds gives the squire the ability to Command Lore about them - they trust you with parts of themselves they'd never show to a real hero. It's almost a completely different playbook now.
|
# ¿ Oct 5, 2015 01:24 |
|
If this shifts anything about your playbook you may respec.
|
# ¿ Oct 5, 2015 01:32 |
|
Playbooks are updated now!quote:====CHANGELOG====
|
# ¿ Oct 6, 2015 13:58 |
|
you can take the current one if you want, neopie can't post right now
|
# ¿ Oct 22, 2015 05:56 |
|
Awesome! We can get you back in on the next set or something
|
# ¿ Oct 22, 2015 06:26 |
|
Okay. Floor is open for anyone to step up and tell me a little about this town, we'll try to get things back on track. Universe glitch happens.
|
# ¿ Nov 4, 2015 00:19 |
|
|
# ¿ Apr 25, 2024 00:49 |
|
I am totally okay with that.
|
# ¿ Nov 4, 2015 16:59 |