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Strobe (R)
Kai Tave (I)
Fat Han
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Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Mine are submitted.

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Kai Tave
Jul 2, 2012
Fallen Rib
And now mine are too.

Like I said to grassy gnoll in the email I sent, now that the furball is about to begin in earnest we may be at the point of breaking the action assignments down further within the round when it comes to individual ships with post-dial movement because it's difficult to "pre-load" a boost or barrel roll without first seeing where everyone else is and whether it'll put you where you want to be or out of position.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Moved received and input.



Is this readable with all the firing arcs? I can just list who's at range what if it comes to that.

Shuttle moves 1 forward, focuses.

Red Squad moves two forward, action pending.

Kyle Katarn moves two bank right, focuses.

Poe Dameron sets 3 forward. Reveals move, barrel rolls front left, PTL triggers, boosts right. Move 3 forward kicks in, stress clears. Poe Target Locks on the shuttle.

Maarek Stele moves straight 2, action pending.

Vader banks 1 left, barely missing Maarek, action pending.


Actions needed from Red Squad Vet, Maarek and Vader.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Can I change Poe's TL to a focus? If yes, Red Vet attempts to boost left. If not, Red Vet focuses.

If the TL gets changed to focus , Kyle will give Red Vet a focus at the start of the combat phase. If it does not, the focus goes to Poe.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
All the regular rules on order of actions are all jangly-hosed right now, so I'm going to defer to Kai. If he's cool with it, so be it.

Kai Tave
Jul 2, 2012
Fallen Rib
Yeah, I'll roll with it. This is already kind of a loosey-goosey sort of game, I'm just happy I slid Vader in there without needing to barrel roll.

So if I'm reading that firing solution display correctly both Vader and Stele have arc on Poe at range 1. That being the case, Stele's action is going to be to Target Lock Poe, while Vader is going to Focus and Evade.

I'm going to have Vader shoot at Poe first, so that's 3 red dice + 1 automatic crit result, and he also has Predator to reroll one die which I'll use on any blanks that pop up. Stele will attack second and also has 3 red + 1 automatic crit result but no Predator or focus.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Whether I spend a focus or not is going to depend on what I get hit with. To keep me from really abusing the loose nature of the game, I'd really appreciate it if you (Kai) could pick one to shoot first, and I'll defend against that, and then the other, and defend against that.

I imagine if you don't use Palpatine on an attack roll, it'll go similarly for the shuttle.

Kai Tave
Jul 2, 2012
Fallen Rib

Strobe posted:

Whether I spend a focus or not is going to depend on what I get hit with. To keep me from really abusing the loose nature of the game, I'd really appreciate it if you (Kai) could pick one to shoot first, and I'll defend against that, and then the other, and defend against that.

I imagine if you don't use Palpatine on an attack roll, it'll go similarly for the shuttle.

I thought I specified in my previous post but I want Vader shooting first, followed by Stele. So grassy gnoll, please do Vader's attack first + Poe's defense and let's see how it plays out. 3 red + 1 crit against 2 green, Vader has Predator to reroll up to 1 blank and a focus.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Alright. Actions go like:



Shuttle focuses.

RSV boosts left, baaaarely missing the asteroid.

Kyle Katarn focuses. Kyle ends up giving RSV his focus. KK has one focus token left from Recon Specialist.

Poe focuses.

Maarek TLs Poe.

Vader focuses and evades.

Target locks:

Vader is locked onto Poe.

Stele is locked onto Poe.

Poe didn't TL - I don't think any Rebels are locked onto anyone right now. Correct me otherwise.

Vader shoots first. Vader attacks Poe, rolls crit, eyeball, hit, adds crit. Predator rerolls eyeball, turns it into a hit.

Poe rolls two blanks. Unless otherwise noted, Poe is shieldless and will suffer a crit.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Getting off to a strong start I see, Poe.

Kai Tave
Jul 2, 2012
Fallen Rib
Ooof, bad break.

I don't have anything else to add to that on my end so I'll say Vader's attack is done barring whatever crit it is that gets pulled. Then Stele will attack, 3 red + 1 crit and no modifiers against 2 green.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Poe draws Direct Hit. I would like to take the time to mention Kai has not actually bribed me.

Also, for the record, I'm using the new damage deck for both of you.

Stele fires at Poe, rolls hit, hit, eyeball, adds crit.

Poe defends, rolls eyeball, evade.

Check my math. Poe got his shields stripped, then had to deal with a direct hit. That should leave him with one HP. I don't think even with spending focus that Poe can survive this.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Technically he doesn't have to spend it, he gets to change one focus to an evade for free if he has a focus.

That said, good game Kai. We'll get through this round of firing, and then I'll concede because there's no way in hell one RSV and Kyle is going to take down a shuttle and two PS9 Advanced with Palpatine.

Kai Tave
Jul 2, 2012
Fallen Rib
^^^GG to you too man, that was a rough one. I've been there myself.

grassy gnoll posted:

Poe draws Direct Hit. I would like to take the time to mention Kai has not actually bribed me.

Also, for the record, I'm using the new damage deck for both of you.

Stele fires at Poe, rolls hit, hit, eyeball, adds crit.

Poe defends, rolls eyeball, evade.

Check my math. Poe got his shields stripped, then had to deal with a direct hit. That should leave him with one HP. I don't think even with spending focus that Poe can survive this.

Technically as long as Poe has a focus he automatically turns one eye on all his rolls into an evade/hit, so he wouldn't even need to spend it to make that eye an evade. But yes, with a direct hit on him he's down to one hull, so he evades both hits but not the crit and goes boom regardless of what it is.

The mantabulous Maarek Stele technically draws three face up damage cards and chooses one, discarding the others, but it doesn't really matter here.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
For what it's worth, Kyle and RSV are both up.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Kyle spends a focus token to fire at the shuttle. He has no modifiers after that, so what he gets is it.

RSV will also fire at the shuttle. Should be range 1, but I'm not sure whether it's obstructed or not. Regardless, he's got predator and will reroll up to two blank results, and spend focus if there are any focus results.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Kyle fires at the shuttle, rolls hit, eyeball, hit.

Shuttle defends, rolls 1 evade.

Shuttle loses two shields.

RSV fires a the shuttle. If you do corner to corner, you're obstructed, but it's really close, so screw that. Rolls blank, eyeball, hit, hit. Predator reroll gets two dice, eyeball and blank turn into eyeball and a hit. Shuttle is without shields.

At least it wasn't a repeat of poor Poe.

Kai, shuttle is up.

Kai Tave
Jul 2, 2012
Fallen Rib
Emperor Pimpatine's shaggin' wagon will shoot back at the RSV, range one so 4 red against 2 green. The shuttle has a focus which I'll use and also I'll use Palpatine's own ability to turn one of the shuttle's blanks if any into a crit.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
RSV should have a focus, so that should be a hull hit on the shuttle, unless the shuttle dodged one (and if it didn't there's always Palpatine).

Kai Tave
Jul 2, 2012
Fallen Rib
I'll take the damage to spend Palpy on offense.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
Shuttle takes a hull hit from RSV. Down to 4 hull.

Shuttle attacks RSV, rolls blank, hit, hit, blank. Palpatine turns one blank into a crit.

RSV rolled two blanks, and then I said "that's bullshit" and rolled again, and got another two blanks. I am starting to suspect there may be something wrong with VASSAL's RNG. RSV's shields are down.

Where do we go from here, gentlemen?

Kai Tave
Jul 2, 2012
Fallen Rib

grassy gnoll posted:

Where do we go from here, gentlemen?

Ramming speed :unsmigghh:

But nah, if Strobe doesn't want to have to play things out it's understandable.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Well, I did manage to get one evade and one focus with Poe on a defense that meant literally nothing, and that range 3 at first was nice. Three evades, one focus, and five blanks is... not great, but it's also not too far out of expectations. It was the combination of timing, and Vader/Maarek getting eight hits between them that really sucked. I was literally guaranteed to get a crit no matter my defense dice on that barrage.

All that said, there's no way in hell I'm going to be able to concentrate even enough damage to get the shuttle dead, let alone actually compete with a half-dead RSV and Kyle.

The shuttle will slam on the brakes. In order to avoid taking the APL hit, I'll do a one bank left with the RSV and maybe not hit it. I'll end up with it either barely in my arc or just out of arc. If I'm out of arc, I boost right to avoid the shot from the shuttle. Kyle performs a hard 2 just in case the shuttle doesn't slam on the brakes and focuses. Combat phase, the two Advanced murder RSV before he gets a shot, Kyle gets an unmodified shot against the shuttle that goes hit hit crit at absolute best. Palpatine ensures the shuttle survives with a guaranteed evade, and next turn the two Advanced murder Kyle just about no matter what I do.

I'm good with calling it here.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.
You did put up a good game. I was really looking forward to seeing Poe keep dancing around the board - your placement was spot on for having the total lack of scale VASSAL provides.

Sometimes you just get hosed by the dice. Believe me, I feel your pain.

If you'd like, you've got first dibs on the next match I run, probably starting sometime tomorrow.

Major Isoor
Mar 23, 2011

grassy gnoll posted:

You did put up a good game. I was really looking forward to seeing Poe keep dancing around the board - your placement was spot on for having the total lack of scale VASSAL provides.

Sometimes you just get hosed by the dice. Believe me, I feel your pain.

If you'd like, you've got first dibs on the next match I run, probably starting sometime tomorrow.

Are you going to be posting in the regular X-Wing thread regarding general admission for the next game(s)? Since I certainly wouldn't mind being able to sign up for it with my classic/standard BBX squad at some point in the near future, particularly as it's pretty quiet at work right now! (After any rematches between Strobe and Kai occur, of course - since that was a pretty quick and unlucky match for Strobe)

Kai Tave
Jul 2, 2012
Fallen Rib
I'd be happy to give Strobe a rematch if they want, but I also want to give other people a chance to Wang and also to see if grassy gnoll is even up for more. Strobe definitely caught a bad break there, I admit that whenever I win a game due to the other person rolling fistfuls of blanks it always makes me feel a trifle guilty.

That said I have to admit that I'm a little pleased that I was on the money as to where Poe was headed. I spent a lot of time mulling over where he was going last night...I knew it was going to be some green/barrel roll/boost shenanigans, but I wasn't sure if he was going to cut inside and go for the shuttle or cut outside and try to flank the TIEs with the Red Squad Vet. I almost ran Maarek Stele straight down the field thinking that I'd have him go to work on Kyle while I held Vader back to stay on Poe but then I thought nahhhhh, it made more sense to have Maarek hang back and, if I needed to, barrel roll over to try and cover whichever direction Poe was headed. I wish I could say I fully planned for Vader and Stele to have both wind up with Poe in range 1 with no post-dial movement required, but at least I was in the ballpark and I'll take it.

Also I feel like this confirms what I saw in one of my last face-to-face games...the Advanced with the ATC is a little murder machine. I'm still not 100% convinced that Palpatine is worth 8 points all by himself, but he sure does seem to come in handy.

grassy gnoll
Aug 27, 2006

The pawsting business is tough work.

Major Isoor posted:

Are you going to be posting in the regular X-Wing thread regarding general admission for the next game(s)?

Yes. Also if anyone else wants to get in on running games, be my guest.

Always a GM, never a player. :smith:

Kai Tave posted:

Also I feel like this confirms what I saw in one of my last face-to-face games...the Advanced with the ATC is a little murder machine. I'm still not 100% convinced that Palpatine is worth 8 points all by himself, but he sure does seem to come in handy.

Seriously. Going from two dice if you're lucky and good to at least one guaranteed hit is a massive shake-up for TIE/Adv. I'm actually wondering if there's a point to running the FO models, since the Advanced does everything better for a lot of extra points more.

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Kai Tave
Jul 2, 2012
Fallen Rib

grassy gnoll posted:

Yes. Also if anyone else wants to get in on running games, be my guest.

Always a GM, never a player. :smith:


Seriously. Going from two dice if you're lucky and good to at least one guaranteed hit is a massive shake-up for TIE/Adv. I'm actually wondering if there's a point to running the FO models, since the Advanced does everything better for a lot of extra points more.

Well the TIE/fo's strengths primarily seem to lie in its dial. The Advanced's dial is essentially the same as an X-Wing's with no 1-straight and a 5-straight. They don't have any 1-turns, no S-loops, etc.

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