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Can I get a look at firing arcs? Need to see if RSV has Wedge in arc and if Poe has Keyan in arc.
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# ? Sep 30, 2015 02:55 |
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# ? Apr 19, 2024 06:58 |
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Wedge is going to do a 1-bank boost to the left, and KF+TN are just going to be boring and focus.
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# ? Sep 30, 2015 03:03 |
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It is an even bigger, messier cluster than last turn. Have a transcription: Wedge has Keyan barely overlaps the right template guide on Kyle at Range 1, which I'm not sure counts. Otherwise, he's at R2. Ten has Kyle at Range 2. Poe has Ten at Range 3, and Keyan is just barely out of arc. Keyan is closer to Poe's arc than Kyle is to the asteroid, shockingly. Kyle has Keyan's template guide overlapped as well, but is otherwise at Range 2 to both B-wings. RSV has no one in arc. E: actions came in.
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# ? Sep 30, 2015 03:06 |
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Well poo poo, this is going to hurt. At the start of the combat phase, Kyle keeps all of his focus tokens, on the off chance he gets to use them. Poe will fire at Ten, Kyle will fire his blaster turret at Keyan if he lives that long..
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# ? Sep 30, 2015 03:09 |
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All units: Fire at will on Kyle (now here come the blank red results for me. I have pretty bad dice-luck) EDIT: Oh, and TN is using his Mangler Cannon, and Wedge is lowering Kyle's agility by one
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# ? Sep 30, 2015 03:12 |
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More better legibler. Isoor Strobe I think Kyle may not be long for this world.
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# ? Sep 30, 2015 03:12 |
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I just need to dodge a few shots and he'll survive. Whether he'll still have a focus to shoot with is another matter. Then the game will get truly interesting. Will Wedge or Keyan be shooting first, Isoor?
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# ? Sep 30, 2015 03:15 |
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Oh, Wedge will shoot first - sorry, forgot about that.
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# ? Sep 30, 2015 03:28 |
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Wedge attacks Kyle. Wedge rolls 4 red dice (3 +1 for Range 1) and gets hit, hit, eyeball, hit. Kyle's evasion is reduced to 0 due to Wedge's ability. Keyan attacks Kyle. Keyan is not stressed. Keyan rolls 3 red dice and gets crit, hit, crit. Kyle attempts to dodge and rolls evade. Kyle suffers two crits. This destroys him, but for those counting cards, the crits were Structural Damage and Direct Hit. Ten Numb no longer has a target in arc. Poe fires at Ten, rolling 3 red dice, and rolls blank, blank, blank. Sssssso.
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# ? Sep 30, 2015 03:35 |
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The Hawk has 2 agility.
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# ? Sep 30, 2015 03:36 |
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christ Okay. Kyle rolls 1 evade as a result of Wedge's attack. This knocks him down to 0 shields, three hull. Kyle rolls a second evade against Keyan's attack. Kyle suffers one crit, Structural Damage. Kyle's Agility is reduced by 1. This can be removed with an action. Ten attacks Kyle with the Mangler cannon. This is technically going off before Poe's attack. Ten rolls hit, eyeball, blank. Ten's pilot ability turns that into a crit, which Kyle cannot dodge. Kyle draws Damaged Engine - all turns are now red maneuvers for Kyle. Poe's attack goes off. No result. Kyle still has two focus. Spends one on Blaster Turret. Attacks Keyan with 3 dice, gets eyeball, hit, hit. Can I assume Kyle turns that eyeball into a hit?
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# ? Sep 30, 2015 03:49 |
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Can I spend TN's focus on changing the eye into a hit, by the way? this turn (much like the last), I'm just jumping into the combat phase with reckless abandon
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# ? Sep 30, 2015 03:52 |
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If he does, Kyle dies and I have no shot. Which is fair since Poe wouldn't have shot and there's not a lot of reason to fear Poe's attack with full shields. EDIT: well he could still survive if he rolls an evade. EDIT 2: If he does survive it, it'll be loving outstanding. EDIT 3: Revenge of the Edit: If Kyle needs a focus spent to survive, he'll spend a goddamn focus and be happy for it. Strobe fucked around with this message at 03:58 on Sep 30, 2015 |
# ? Sep 30, 2015 03:54 |
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Major Isoor posted:Can I spend TN's focus on changing the eye into a hit, by the way? this turn (much like the last), I'm just jumping into the combat phase with reckless abandon You're not the only one! Ten spends focus to turn eyeball to hit. Kyle, defense reduced, rolls one green die. Aaaaand comes up blank. I swear I'm not doing this on purpose, Strobe.
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# ? Sep 30, 2015 03:58 |
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Goddammit.
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# ? Sep 30, 2015 03:58 |
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Welp Kyle's dead, so I've got (effectively) no shooting this round. Back to dials.
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# ? Sep 30, 2015 04:02 |
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Jesus, it took all I had, but he's actually dead - can't believe how resilient that HWK turned out to be! (Also I had forgotten about the Tokyo Drift - I should probably pack a T-70 instead of a T-65 in the future...) Anyway, should we start sending our moves in again, now?
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# ? Sep 30, 2015 04:03 |
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I'm not sure it helps, but at the very least, I've been right there getting reamed by the dice too. I'm going to bed, but send me your moves.
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# ? Sep 30, 2015 04:03 |
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Major Isoor posted:Jesus, it took all I had, but he's actually dead - can't believe how resilient that HWK turned out to be! (Also I had forgotten about the Tokyo Drift - I should probably pack a T-70 instead of a T-65 in the future...) Tallon roll is loving sweet. I'd probably have been better served with a 4k, though. Forgetting Wedge had a boost sucked, because that shot would have been perfect (and focused!) if he'd stayed there.
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# ? Sep 30, 2015 04:06 |
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Alright, sent in my moves. And yeah, after the tournament I took this list to, I've never had Wedge without EU - it's so good on him! Gets me out of tricky situations all the time.
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# ? Sep 30, 2015 04:15 |
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I usually run him with Opportunist (and Wes with VI riding shotgun), so engine upgrade is typically low on the list simply because it's so expensive, and I'd rather have a TL or focus. Next game I play, though, is definitely not going to be this bullshit low PS stuff. I hate it.
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# ? Sep 30, 2015 04:17 |
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RSV moves 1-forward and clears stress. RSV takes an action to boost right. Ten takes 1-bank left and somehow does not hit the asteroid this turn. Ten has not taken an action. Poe reveals 1-bank left. Triggers barrel roll, PTL triggers off barrel roll, Poe boosts right. Poe moves 1-bank left, finally. Poe takes an action, focuses. Wedge moves 2-bank right. Wedge collides with an asteroid. Wedge rolls one red die, gets a crit. Wedge loses one shield token. Wedge may not take an action. Keyan moves 2-k turn. Keyan is stressed. Keyan may not take an action. Ten Numb is still waiting for an action.
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# ? Sep 30, 2015 20:10 |
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Well gently caress. That's what happens when I modify my actions without remembering what maneuver I put down in the first place. Begin turn two of my side not doing anything noteworthy this combat phase.
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# ? Sep 30, 2015 20:18 |
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Crap. Ten does not have a focus like the map suggests. It's fixed in the save file, and he still needs an action this turn.
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# ? Sep 30, 2015 20:24 |
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Alright well, assuming he won't hit the rock by doing so, TN will barrel roll to his right/our left just enough to get into range one
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# ? Sep 30, 2015 22:20 |
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Ten got rolled. Ten is range 1 to RSV. Keyan is range 1 to Poe.
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# ? Oct 1, 2015 00:43 |
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OK well, seeing as I don't have a focus on TN, he'll just do a regular attack on RSVwith the +1 atk die for being at range one, and KF will do a regular attack on PD - ditching his stress to change any eyes to hits.
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# ? Oct 1, 2015 02:14 |
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Keyan fires on Poe. Keyan spends stress to turn eyeballs to hits. Keyan is at range 1 and rolls 4 red dice. Keyan gets eyeball, crit, hit, hit. Eyeball turns to hit. Poe defends. Poe does not get the benefit from Autothrusters. Rolls 2 green dice. Poe rolls blank, evade. Poe takes three damage, all to shields. Ten Numb attacks RSV, regular attack. Rolls 4 red dice. Gets eyeball, blank, hit, blank. RSV defends. Rolls 2 green dice. Gets eyeball, evade. Suffers no damage.
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# ? Oct 1, 2015 02:28 |
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Oh! I only just noticed then since I wasn't paying attention to him earlier (due to hitting an asteroid) - but you put Wedge down as a 2-bank right instead of a 2-turn right, as per the email. Wouldn't have done him much good this turn though either way, in terms of shooting. Also, I take it we're back to the dials? I don't have anything to do post-shooting, and I don't believe Strobe does either Major Isoor fucked around with this message at 02:43 on Oct 1, 2015 |
# ? Oct 1, 2015 02:39 |
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I thought that seemed odd. Guess I read the bank off of Ten's. In that case, Wedge has 2 shields left, and it is indeed time to send me your dials.
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# ? Oct 1, 2015 02:54 |
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Hah, incidentally that makes my next turn for Wedge more difficult
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# ? Oct 1, 2015 03:02 |
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Yes. Yes it did. And I'm perfectly okay with this.
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# ? Oct 1, 2015 03:19 |
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RSV attempts Tallon roll 3-right. Collides with Keyan before Tallon Roll can be completed. RSV cannot take an action this turn, and cannot fire on Keyan while in base-to-base contact. RSV is stressed. Ten Numb moves 1-bank right. Ten has not taken an action. Poe moves 4-K turn. Poe is stressed and cannot take an action this turn. Keyan moves 1-bank right. Keyan has not taken an action. Wedge moves 1-bank left. Wedge has not taken an action. As yesterday, I'm going to bed. Anything I get between now and then will be processed tomorrow.
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# ? Oct 1, 2015 03:37 |
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Ten TLs RSV. Keyan LTs Poe. Wedge boosts 1-bank right. Shooting is simpler this time, at least. Poe and Keyan's arcs overlap their bases right at the center of arc, so they're at range 2 from each other. Target locks: Poe -> Keyan Keyan -> Poe Ten -> RSV.
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# ? Oct 1, 2015 13:59 |
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I'll spend the TL if I need to (and if I get to shoot).
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# ? Oct 1, 2015 16:31 |
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Same here - I want to put Poe down fast, so I'll use my TL if I get more than one miss/eye (otherwise...hard to say, depends on other factors like if the other hit's a crit, etc.)
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# ? Oct 1, 2015 22:17 |
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Keyan fires at Poe. Rolls 3 red dice. Gets crit, blank, eye. Spends target lock, gets hit, eyeball, hit. Poe defends, rolling 2 green dice. Gets evade, eyeball. Poe suffers 1 hull damage. Poe fires at Keyan, rolls 3 red dice. Gets hit, hit, blank. Keyan defends, rolls 1 green die. Gets evade. Keyan suffers one shield damage. Keyan has no shields. RSV fires at Wedge, rolling 3 red dice. Gets hit, hit, hit. Wedge defends, rolling 3 green dice. Gets blank, blank, evade. Wedge loses two shields. Wedge has no shields. Target locks Poe -> Keyan Ten -> RSV Something happened! And it wasn't a total clusterfuck! Hooray! Send me some dials.
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# ? Oct 2, 2015 01:56 |
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Keyan for a crit on Poe. If it's blinded pilot or weapon malfunction, that could affect the shot. EDIT: why did you reroll the hits? You can choose to reroll as many as you want, only Han Solo has to reroll all of them That may be rerolled. I want to spend my TL for that extra possible hit.
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# ? Oct 2, 2015 02:22 |
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Strobe posted:why did you reroll the hits? You can choose to reroll as many as you want, only Han Solo has to reroll all of them That may be rerolled. Oh yeah, I missed this too - I definitely want to keep that crit from earlier and just ditch the blank and eye that I got, for potential hits
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# ? Oct 2, 2015 02:28 |
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# ? Apr 19, 2024 06:58 |
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I wish I had a good reason. I'm going to blame it on being down a pint of blood today. I promise I'm not such a moron about this in real life. Mo better rerolls - Keyan keeps crit, rerolls 2 dice. Gets eyeball, eyeball. Welp. Poe's evade stands, suffers no damage. Poe keeps hit, hit, rerolls 1 die. Gets blank. No change. Positions are the same, only Poe has one more hull point and no longer has a target lock on Keyan.
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# ? Oct 2, 2015 03:43 |