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Not really a nerf? He discard 2 random instead of 1 random and 1 of his choice. But it's limited to one time per player.
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# ? Sep 29, 2015 16:19 |
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# ? Apr 26, 2024 06:01 |
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Yeah, the 1x/player is what I was referencing - that's pretty significant compared to what it was before, since it means his drawback caps out at discarding 12 cards over the entire game. (Assuming it also fires when he flips a Motive)
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# ? Sep 29, 2015 16:22 |
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Podima posted:Yeah, the 1x/player is what I was referencing - that's pretty significant compared to what it was before, since it means his drawback caps out at discarding 12 cards over the entire game. (Assuming it also fires when he flips a Motive) It's another player so it's 10 random skill cards over the course of the game. I think that's in line with the target of discard your hand twice. People complained it was too harsh the other way
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# ? Sep 29, 2015 17:37 |
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## Draw LEA for variable draw.
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# ? Sep 29, 2015 19:17 |
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And continue hug protocol for Cavil's random discard.
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# ? Sep 29, 2015 19:19 |
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Or wait, it's once per turn. So I don't get to hug Cavil.
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# ? Sep 29, 2015 19:26 |
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Corbeau posted:Or wait, it's once per turn. So I don't get to hug Cavil. You can't help with his discards but you can still hug Cavil. He's like a salty evil grandpa. He needs hugs.
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# ? Sep 29, 2015 19:57 |
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Cavils's random discards that I totally didn't forget were: Leadership-0 (Iron Will) Tactics-4 (Strategic Planning)
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# ? Sep 29, 2015 20:01 |
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## Move to Hangar Deck. ## Activate Hangar Deck, launching to ECHO in an Assault Raptor. ## Play PIL-4 Combat Veteran to activate an unmanned Viper in ECHO three times, moving it through DELTA to CHARLIE and then firing once at the light raiders there.
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# ? Sep 29, 2015 20:51 |
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Unmanned Viper in CHARLIE attacks Raider. d8=2 MISS! DEFCON decreases by 1 and is now set to 12. quote:CRISIS: Give in to Despair Action Queue ==> All Players (Except GravyTrainRobber): Play Cards.
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# ? Sep 29, 2015 21:33 |
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I can only help a small amount with this, my resources are sadly limited for the time being.
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# ? Sep 29, 2015 21:54 |
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Can't really help on this one.
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# ? Sep 29, 2015 22:11 |
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I can't help much either. I can sure shoot stuff though.
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# ? Sep 29, 2015 22:17 |
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I really don't like losing that much morale this soon. Could we try for the 9+? I can help a lot, but then I'll be tapped out.
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# ? Sep 29, 2015 22:46 |
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My draw was terrible, I can't help here
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# ? Sep 29, 2015 22:51 |
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You may have to save us after all, Six.
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# ? Sep 29, 2015 23:15 |
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Losing two morale would be a big blow, indeed. If we go for it, I'll throw in what little I can contribute.
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# ? Sep 29, 2015 23:32 |
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Let's do it. ##play 4, high That's not enough, though.
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# ? Sep 29, 2015 23:37 |
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## Play 2, low.
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# ? Sep 29, 2015 23:54 |
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##pass Regrettably I cannot help, but I trust you two should be quite capable of hitting the partial at least.
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# ? Sep 30, 2015 00:28 |
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##play 2, low That's all I got. MAKE IT WORK.
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# ? Sep 30, 2015 00:44 |
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Just need Bungey to play.
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# ? Sep 30, 2015 02:44 |
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##pass
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# ? Sep 30, 2015 03:18 |
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pre:POL/LEA = 14 Leadership-1 (Executive Order) Leadership-1 (Executive Order) Leadership-1 (Executive Order) Leadership-3 (Declare Emergency) Leadership-3 (Restore Order) Politics-2 (Consolidate Power) Politics-5 (Investigative Committee) Engineering-5 (Scientific Research) Engineering-6 (Build Nuke) Piloting-0 (Protect the Fleet) 16 - 11 = 5 FAIL! Morale decreases by 2! 2 Heavy Raiders are deployed to ALPHA. Jump Prep increases by 1! Action Queue ==> Corbeau (CAG Athena): Activate a Viper?
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# ? Sep 30, 2015 03:26 |
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Well that's... interesting. Well, ## Activate in CHARLIE to shoot a light raider.
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# ? Sep 30, 2015 03:38 |
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Unmanned Viper in CHARLIE attacks Raider. d8=4 HIT! D'Anna draws ENG.
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# ? Sep 30, 2015 03:40 |
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pre:TURN 1.4 * Arivia (President Caprica Six [2, 3QC, OPG]) *HUMAN* REVEALED MOTIVES: 1H * Friction123 (Admiral Cavil [5, 2N, OPG]) *HUMAN* REVEALED MOTIVES: 0 * Corbeau (CAG Athena [7, OPG]) *HUMAN* REVEALED MOTIVES: 0 ==> Bungeyjump (D'Anna [8, OPG]) *HUMAN* REVEALED MOTIVES: 0 * WTFits (Leoben [1, OPG]) *HUMAN* REVEALED MOTIVES: 0 * GravyTrainRobber (Aribter Simmon [3, OPG]) *HUMAN* REVEALED MOTIVES: 0 Fleet Status Food 06/08 Regular Vipers 4 Active, 1 in Reserve, 0 Damaged, 0 Destroyed Fuel 08/08 Viper MarkVIIs 0 Active, 3 in Reserve, 0 Damaged, 0 Destroyed Morale 08/10 Assault Raptors 1 Active, 0 in Reserve, 0 Destroyed, 3 Not in Play Population 12/12 Regular Raptors 4 in Reserve, 0 Destroyed Distance 0/8 (*N/A*) DEFCON Level 12 Raiders Destroyed 1 Jump Prep Track [ ]-[ ]-[X]-[ Risk3]-[ Risk1]-[Auto Jump] Cylon Boarding [0]-[0]-[0]-[0]-[Humans Lose] Civs Remaining (12) 2 Pop x2 1 Pop x6 1 Pop & 1 Morale x1 1 Pop & 1 Fuel x1 Empty x2 Civs Destroyed (0) *N/A* Galactica (0/6 Damage) FTL Control -- Weapons Control -- Command -- Communications -- Admiral’s Quarters -- Research Lab -- GravyTrainRobber (Simmon) Hangar Deck -- WTFits (Leoben) Armory -- Sickbay -- Brig -- Food Token Fuel Token Pegasus (0/4 Damage) Pegasus CIC -- Friction123 (Cavil) Airlock -- Main Batteries -- Engine Room -- Colonial One Quorum Chamber -- Arivia (Caprica Six) Press Room -- Bungeyjump (D'Anna) President’s Office -- Administration -- Rebel Basestar (Allegiance Neutral) Basestar Bridge -- Hybrid Tank -- Datastream -- Raider Bay -- Cylon Locations Caprica -- Cylon Fleet -- Human Fleet -- Resurrection Ship -- Off-Ship: Assault Raptor -- Corbeau (Athena) DRADIS \ BRAVO | CHARLIE / \ | / \ | Raiderx2 / \ | / \ | Viperx1 / \ | / \ | / \ | / \ | CivD / Basestar \ | / Basestar \ | / Heavyx2 \ | / A \ | / D L \ | / E P \|/ L H /|\ T A / | \ A / | \ / | \ / | \ / | \ CivA / CivF | CivE \ CivB / | \ CivC / | \ / | Athena \ / Viperx2 | Viperx1 \ / | \ / | \ / | \ / FOXTROT | ECHO \ SPECIAL RULE Relentless Pursuit: Keep this card in play until a Civilian Ship or Basestar is destroyed. If this card is in play when the fleet jumps, decrease DEFCON by 3, and then discard this card. Action Queue ==> Bungeyjump (D'Anna): Move/Action.
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# ? Sep 30, 2015 03:41 |
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## scheme to look at the top crisis. Play LEA 1 XO on Caprica six
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# ? Sep 30, 2015 03:58 |
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Well somebody doesn't want us to have morale.
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# ? Sep 30, 2015 04:01 |
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Chilling in the lab, doing my thing. No worries. Feels good man.
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# ? Sep 30, 2015 11:21 |
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Action Queue ==> Bungeyjump (D'Anna): Keep or Bury Crisis Card. ==> Arivia (President Caprica Six): Move/Action or Action/Action.
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# ? Sep 30, 2015 15:42 |
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Sorry, I saw the XO but somehow blanked out on it being on me! Thanks for letting me fill up the quorum hand, Bungeyjump. Also frak you to whoever lost us that check, but I guess that's to be expected in this game. ##activate Quorum Chamber
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# ? Sep 30, 2015 15:49 |
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## keep the crisis
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# ? Sep 30, 2015 15:52 |
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Action Queue ==> Arivia (President Caprica Six): Draw 1 Quorum Card or Play 1 Quorum Card. ==> Arivia (President Caprica Six): Action.
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# ? Sep 30, 2015 16:31 |
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Interestingly enough, of the myriad of potentially engineering draws, the only person who both has drawn engineering and played into that skill check is you, Six. Which is to say I fear an executive order on our dear president may be a bit... premature.
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# ? Sep 30, 2015 16:55 |
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I hate having to agree with Cavil.
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# ? Sep 30, 2015 18:08 |
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Then again she has at most 1 cylon motive at this point. I know we are all looking for a victory here, but I doubt more than one of us has two cylon motive cards, it is in our best interest to maintain the possibility of a human victory... for now. Otherwise we hit sleeper at 2 morale, and what then for the four of us who were not fortunate enough to maintain our better selves?
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# ? Sep 30, 2015 18:19 |
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I don't understand why other than a low-morale motive, which is why I hadn't said anything, but yeah I've been assuming there was a spike and there's only one candidate.
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# ? Sep 30, 2015 18:21 |
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Plus, who says I'm against it anyway? Welcome to Galactica. We have fun and Cylons.
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# ? Sep 30, 2015 18:22 |
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# ? Apr 26, 2024 06:01 |
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I'm just saying it's really unlikely more than one of us knows our true allegiance yet (you need two of ONE type of motive card human or cylon). So even if you get that sick "get morale less than 2" cylon allegiance pre-sleeper, you could still flip two human motives and then WHELP.
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# ? Sep 30, 2015 18:26 |