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vyelkin posted:You can walk into a cushy high-paying job if you as a young person are willing to dedicate your life to learning 50-year-old programming languages and then maintaing 50-year-old computer systems. hold the global financial system hostage for even more money imo
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# ? Aug 19, 2018 00:20 |
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# ? Apr 25, 2024 18:25 |
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vyelkin posted:You can walk into a cushy high-paying job if you as a young person are willing to dedicate your life to learning 50-year-old programming languages and then maintaing 50-year-old computer systems. I'm sure nothing could go wrong with that career decision.
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# ? Aug 19, 2018 00:36 |
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Agean90 posted:hold the global financial system hostage for even more money imo I'm surprised they haven't already made a hacker thriller movie out of this premise, tbh.
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# ? Aug 19, 2018 00:58 |
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DrSunshine posted:I'm surprised they haven't already made a hacker thriller movie out of this premise, tbh. Wasn't that the plot of one of the newer die hard movies?
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# ? Aug 19, 2018 02:19 |
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BenRGamer posted:Wasn't that the plot of one of the newer die hard movies? Featuring an F-35 so useless a freeway managed to defeat it. Yes. Despite how stupid the premise was I always enjoy watching Bruce Willis shoot people so I enjoyed it.
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# ? Aug 19, 2018 02:26 |
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Psychotic Weasel posted:Featuring an F-35 so useless a freeway managed to defeat it. Yes. should have gone with a light shower for realism
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# ? Aug 19, 2018 02:58 |
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Update on my Imperator: Rome mod. Still working on rivers. So many rivers... I've completed the Mississippi (and Missouri, Ohio, Red, etc), the Columbia (and Snake, Pend Oreille, etc), the Mobile, the Great Lakes rivers, and am currently working on the tributaries to the St. Lawrence. This will never end.
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# ? Aug 19, 2018 06:52 |
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ExtraNoise posted:Update on my Imperator: Rome mod. Still working on rivers. So many rivers... That's awesome. Are you doing this for a particular mod or as an asset for future mods by whoever wants to use it?
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# ? Aug 19, 2018 06:54 |
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CharlestheHammer posted:Though that means they will call you every time something goes wrong. Yes, that's what "maintaining 50 year old computer systems" means. What a weird post to make
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# ? Aug 19, 2018 09:24 |
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Dr. Video Games 0031 posted:I'm sure nothing could go wrong with that career decision. That's like saying if we cure cancer your degree in medicine is suddenly useless. It doesn't work that way. You still know how to program and you still have a college degree.
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# ? Aug 19, 2018 09:32 |
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vyelkin posted:You can walk into a cushy high-paying job if you as a young person are willing to dedicate your life to learning 50-year-old programming languages and then maintaing 50-year-old computer systems. From what I hear, the bad part isn't the 50 year old language or the 50 year old system, it's the 50 year old development practices: fixing only the immediate bugs, being afraid to make any improvements, refusing to allow for tests, frequently no modern source control, frequently old code editors, and no comprehension that all of that is why the code base is a creaky mess just waiting to blow up. I considered that career path once, but it sounds worse than working for an AAA game studio.
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# ? Aug 19, 2018 12:37 |
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idhrendur posted:From what I hear, the bad part isn't the 50 year old language or the 50 year old system, it's the 50 year old development practices: fixing only the immediate bugs, being afraid to make any improvements, refusing to allow for tests, frequently no modern source control, frequently old code editors, and no comprehension that all of that is why the code base is a creaky mess just waiting to blow up. If it was a fun job that everyone wanted to do it wouldn't pay so much
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# ? Aug 19, 2018 13:02 |
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idhrendur posted:From what I hear, the bad part isn't the 50 year old language or the 50 year old system, it's the 50 year old development practices: fixing only the immediate bugs, being afraid to make any improvements, refusing to allow for tests, frequently no modern source control, frequently old code editors, and no comprehension that all of that is why the code base is a creaky mess just waiting to blow up. That goes for a lot of worthwhile business systems jobs but is aggravated for the legacy stuff because noone understands why you might need a green accountant and a green programmer to replace one experienced guy. All bets are off for Fortran because you can't just hire a guy who knows Fortran, you absolutely need someone who knows fortran and also the science being coded.
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# ? Aug 19, 2018 13:58 |
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Flavius Aetass posted:That's awesome. Are you doing this for a particular mod or as an asset for future mods by whoever wants to use it? A particular mod, but I'd be happy to let anyone have the source files so they can do their own mods with it once it's done. My mod is set in a post-apocalyptic North America, essentially replacing ancient Mediterranean city-states with neo-feudal American ones.
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# ? Aug 19, 2018 16:16 |
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Chalks posted:If it was a fun job that everyone wanted to do it wouldn't pay so much It is pretty cushy though, just a bit of a gamble as to how long it will last. zedprime posted:All bets are off for Fortran because you can't just hire a guy who knows Fortran, you absolutely need someone who knows fortran and also the science being coded. Brand new Fortran is still being written everyday lol, to the point where even Visual Studio supports it OOTB
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# ? Aug 19, 2018 19:00 |
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Flavius Aetass posted:That's awesome. Are you doing this for a particular mod or as an asset for future mods by whoever wants to use it? Cool and good imo, looking forward to crushing DC by marching my tanks over the Appalachians
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# ? Aug 20, 2018 04:46 |
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"Vae Victus" I intone as an endless line of tribute leaves the smoldering ruins of Atlanta, preparing for the triumph back home where I will adopt the title of Sure Man
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# ? Aug 20, 2018 04:53 |
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Psychotic Weasel posted:Featuring an F-35 so useless a freeway managed to defeat it. Yes. That movie was so drat unrealistic, it had a flying F-35. On the note of Cobol, UBS still teaches it if you do your IT apprenticeship there. Yes it's still in use on some backend systems for some reason.
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# ? Aug 20, 2018 07:21 |
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https://forum.paradoxplaza.com/forum/index.php?threads/imperator-development-diary-13-20th-of-august-2018.1115536/ Senate's back, looks more or less the same as how I remember it. That's good! Internal politics is good and cool, and imo it's gooder and cooler when those politics have a hard lock on what you can and can't do. Now: complaints and nitpicking. I'd side-eyeing that penalty for having dominant populists. So, the faction empowered by discontent, the iconoclasts, the ones least married to the status quo... are the party least capable of changing things? If they had to have a penalty, maybe an increase in global corruption gain? Also: These party icons? Paradox have a pretty strong icon game in general, I think, but these are bad. They're super noisy and they're dominated by neutral colours- they have no strong colour identity and they don't pop against the background at all (that marble interface strikes again).
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# ? Aug 20, 2018 11:05 |
Autonomous Monster posted:I'd side-eyeing that penalty for having dominant populists. So, the faction empowered by discontent, the iconoclasts, the ones least married to the status quo... are the party least capable of changing things? populists are just the generic bad thing party to paradox, they were a penalty party in rome 1 too don't stop and think about the political dimensions of that decision (because they never have)
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# ? Aug 20, 2018 11:18 |
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The populists are universally bad in the same way that peasants in EUIV and CK2 are universally bad. They're from the point of view of the ruling class. It does seem weird that there aren't more (explained) negatives to have certain parties in power, though, like opinion maluses between two states with militarist parties in power or bonuses for two countries both with a religious party in power and the same religion. Those icons are also bad and difficult to read at a glance. The EU:R icons may have been ugly but had a very strong colour scheme that doesn't quite come through here. It's also not a big deal but I would like it if it showed what party the country's ruler comes from on the diplomacy screen, especially if it could help plan around AI actions. The Narrator fucked around with this message at 11:34 on Aug 20, 2018 |
# ? Aug 20, 2018 11:28 |
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Jazerus posted:populists are just the generic bad thing party to paradox, they were a penalty party in rome 1 too sons of zeus were the penalty party in rome 1
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# ? Aug 20, 2018 12:22 |
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The real key part of this dev diary is that we'll be able to mod in custom factions. Now when I make a Crete mod I'll be able to represent factional politics in their true glory: Okay well maybe not all of that, but at least the standard/radicalized version of each party, crypto-populists and anti-populists, and of course sons of zeus... Autonomous Monster posted:I'd side-eyeing that penalty for having dominant populists. So, the faction empowered by discontent, the iconoclasts, the ones least married to the status quo... are the party least capable of changing things? Maybe it's just the fact that everybody hates the Populists so much that all the landowners and people in charge oppose everything they try to do and make it more difficult to get things done. That was my experience at least when Populists were in charge. Takanago fucked around with this message at 12:48 on Aug 20, 2018 |
# ? Aug 20, 2018 12:40 |
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So, they have Stellaris on consoles now. Interesting.
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# ? Aug 20, 2018 14:15 |
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Victoria 3 on switch confirmed
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# ? Aug 20, 2018 15:45 |
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Populists are the people who are going against all establishment and structure and have nothing going for them aside from popular support. Even if they're in favor of what the player wants to do, they'll just make things more difficult from all the institutional friction.Autonomous Monster posted:
Imperator seems like a neat game, but all the aesthetics seem kinda crap. The map is covered in gray, the portraits seem kinda uncanny valley, the icons are a bit crap and not easily identifiable, and the flags are all muted and indistinct from eachother. They can't ALL be laurel wreaths.
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# ? Aug 20, 2018 16:34 |
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I'm assuming the endless laurel wreath flags are placeholders lol
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# ? Aug 20, 2018 16:42 |
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Yeah I wouldn't worry about the graphics when the army icon is still a platypus.
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# ? Aug 20, 2018 16:44 |
I'm pumped for Rome 2 and all but man if that UI isn't off-putting to me for some reason. Maybe because everything is the same granite shade.
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# ? Aug 20, 2018 16:49 |
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The marble UI theme is a bad choice imo, the pale yellow-white is terrible for color contrast and making things easily recognizable.
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# ? Aug 20, 2018 17:05 |
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i'm not sure what's up with the art direction in general. it's certainly a step down from ck2 and eu4
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# ? Aug 20, 2018 17:08 |
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I'm definitely not a fan of the 3d character models. CK1 style profiles would work a lot better, make them look like Roman coins.
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# ? Aug 20, 2018 17:16 |
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V for Vegas posted:So, they have Stellaris on consoles now. Interesting. Wait, I didn't dream that?
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# ? Aug 20, 2018 17:24 |
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Ms Adequate posted:Wait, I didn't dream that? Is that real. Controlling a paradox game on a console seems unfun
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# ? Aug 20, 2018 17:26 |
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Fister Roboto posted:I'm definitely not a fan of the 3d character models. CK1 style profiles would work a lot better, make them look like Roman coins. I really like the Romain coin idea, but honestly I really like the 3D character models even more. The only thing the characters need is a little twinkle in their eye so they don't look so corpse-y.
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# ? Aug 20, 2018 18:18 |
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Crazycryodude posted:The marble UI theme is a bad choice imo, the pale yellow-white is terrible for color contrast and making things easily recognizable. Yeah, it looks pretty tacky too. I hope it's not final. Someone did a mock up of what it would look like with a mosaic theme and it was great.
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# ? Aug 20, 2018 18:23 |
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Pakled posted:Yeah I wouldn't worry about the graphics when the army icon is still a platypus. I think the platypus is actually their debug console. You see a similar thing on their HoI4 development screenshots, except it’s a dog wearing a helmet.
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# ? Aug 20, 2018 18:32 |
Prav posted:i'm not sure what's up with the art direction in general. it's certainly a step down from ck2 and eu4 It almost reminds me of an AGEOD game.
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# ? Aug 20, 2018 20:19 |
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Fister Roboto posted:I'm definitely not a fan of the 3d character models. CK1 style profiles would work a lot better, make them look like Roman coins.
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# ? Aug 20, 2018 20:23 |
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# ? Apr 25, 2024 18:25 |
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Agreed, looking forward to the game but the UI is just not looking good. Useable sure, but not particularly pleasant to look at. Also I'm surprised at how much of the map is still wastes in that picture.The Cheshire Cat posted:I think the platypus is actually their debug console. You see a similar thing on their HoI4 development screenshots, except it's a dog wearing a helmet. It is.
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# ? Aug 20, 2018 20:24 |