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communism bitch
Apr 24, 2009
Srbija. Come on dude.

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communism bitch
Apr 24, 2009

Hitlers Gay Secret posted:

Hey Pdox, you looking for someone with considerable knowledge of Ancient Greece? :getin:

Rome 2 is never happening just accept it. :(

communism bitch
Apr 24, 2009

RestRoomLiterature- posted:

When I play as Germany in HOI I just disband every military division and allow glorious communism to be brought to Berlin. My conscience and education will only allow me to play video games through the lens of the proletariat.

this but uniornically

communism bitch
Apr 24, 2009
Seriously though will I be able to spread Full Space Communism??

communism bitch
Apr 24, 2009
Seriously PDX I know you don't want to set off the Paradox Plaza tinfoil hat brigade like you did with Magna Mundi/EU4, but you gotta sack up and make a 20th century game to bridge Vicky to Stellaris.

communism bitch
Apr 24, 2009

Sindai posted:

Paradox forums in top form today

Literally just came to paste this. loving paradox plaza I swear to god.

communism bitch
Apr 24, 2009

Groogy posted:

October 27th, 2015 is a day I will always remember. It was the day I became cynical, bitter, and distraught. You may call it an overreaction for me to feel this way simply because of the helleniophilic disposition of a few internet forum posters, but let me explain what all of this means to me.

My life was thrown off balance and I never regained my footing after that day, because I lost my ability to respect. An essential part of being human is to feel respect for those who may or may not be deserving of it. But it is equally human to feel painful disillusionment when someone or something you respected turns out to be much less than you thought. But the level of betrayal I felt when Fintilgin told me the theme of my new Office tore something from me that I'll never be able to recover. They tore away my ability to respect anything, and they tore away my ability to feel human.

lol

communism bitch
Apr 24, 2009

BillBear posted:

It's funny how people bring up space nazis to justify white only portraits but when in reality if we knew about other intelligent life forms capable of loving us up Nazis would switch from race to species in choice of targets.

No, you don't understand. In order to accurate roleplay a Space Nazi you must let me choose whites only as my character portraits. Umgo Umbongo can't be in my government because of my immersion. Don't call me racist.

communism bitch
Apr 24, 2009
I'm pretty sure that I'm-not-a-nazi-but grogs make up a solid 20% of the HoI userbase soooo.... purging the Plaza might not do anything good for the Pdx bottom line. It would be the Correct thing to do, however.

communism bitch
Apr 24, 2009

Kavak posted:

I've been reading each dev diary with Star Trek in mind and I will poo poo blood if I cannot make a multiracial portrait pack that unlocks new portraits as races join the Federation.
You just gave me the thought that it'd be super neat if you could gradually progress the level of integration and co-operation of a federation the longer it is together. So at the start it's little more than a formal web of independent allies, but then as time passes you can strengthen it through diplomacy, moving up to shared research (I know that's a thing already), and eventually go for a kind of EU style open borders and free trade, then co-ordination of military vessels so that everything is standardised and all members use the same ship templates and eventually full political unification as a single entity under player control, assuming an incredibly high level of trust and mutual support and a very long period of time (centuries at least).

Basically a very gradual and granular progression towards a diplomatic victory as opposed to the Civ style "Unite behind me as supreme leader" binary vote that either fails completely or wins you the game at one stroke.

communism bitch
Apr 24, 2009
I'll mod the plaza in a fair and evenhanded way.

communism bitch
Apr 24, 2009
Hopefully in stellaris there'll be an option for techno-fascist empires to build armies of clone troops.
The galaxy will tremble before my army of billions of cloned hitlers.

communism bitch
Apr 24, 2009

canepazzo posted:

Paradox just announced buying White Wolf from CCP.

Next expansions for CK2 to include Werewolves and Vampires?

:swoon: CK2 in modern citites with vampires is extremely my poo poo.

communism bitch
Apr 24, 2009
Now that the IPs are under the same company there'dpresumably be no legal obstacles to modding though.

communism bitch
Apr 24, 2009
The metaplot in oWoD was trash and nWoD improved on that in every way, though I don't think the individual clans were as interesting. hth.

communism bitch
Apr 24, 2009

Baronjutter posted:

I'd be so happy if we could realistically just totally ignore planets and once we get off our homeworld and into space survive entirely in huge orbital habitats and asteroid mining.

I think when you look at some of the influences they mentioned really early on you could see some Culture stuff there, and the Culture is an almost entirely ship-based civilisation, so it'd be odd if that wasn't an option for an ecologically minded society to go whole-hog space based.

I hope they rip off Shellworlds too. Probably as a kind of extended event sequence that your scientists or explorers can get into - like CK2's event chains.
e: I guess that link doesn't descibe them too well - they're artificial planets full of messed up defence systems that murder the poo poo out of anything that lands on them, but are full of ancient technology. The best theory being that they were part of a vast network of generators established millions of years ago to create an energy shield around the galaxy to stop :tinfoil:something:tinfoil:

communism bitch fucked around with this message at 02:04 on Nov 1, 2015

communism bitch
Apr 24, 2009
What the hell happened with Sengoku anyway? Even Rome got a decent expansion/update after a while but Sengoku just got dropped the minute it came out the chute.
Cash-grab to tide them over while CK2 was in development?

communism bitch
Apr 24, 2009
Nazi Equestria mod.

communism bitch
Apr 24, 2009
i went to sweden once and saw a drunk guy pissing on a wall at 9am and then I had a cinnamon bun and went back to Norway - a civilised country. Sweden is trash.

communism bitch
Apr 24, 2009
jesus fucing christ this looks like it takes longer to play than warhams or battletech.

communism bitch
Apr 24, 2009

Bel Monte posted:

Using wikipedia for research also isn't that weird or bad. Paradox isn't the only one to use it regularly in a professional manner. It's a good resource and really the real reason it ever was seen as terrible is by college professors who didn't want you writing a summary of a summary. It would have been the equivalent of writing a summary of another students paper, or basing your paper on a single paragraph encyclopedia entry. Then it got marred by outrage and unwarranted fears about editing because it's new and scary and technology, OOooOOOoo!

Also, the forums are an awesome resource because when someone writes paragraphs about why isn't X represented, Paradox devs can ignore most of that and just google or wikipedia a few key words and get a better source for explaining X and why it's important.

It's really not that big of a deal, and it's not like they won't read a book now and then. They've got an army of historians and pseudo-historians to do the heavy lifting for free. Plus, what good would hiring a historian do since most are very niche in what they studied? You'd need to hire multiple historians to cover a game period and that's a lot of money to be honest...

As somebody who works in history in a professional capacity where information accuracy is the most important criteria (archives) I can tell you authoritatively that any article on Wikipedia (outside of Great Man Big Battle articles - so the real bread and butter of history) is highly suspect and won't be accepted as authoritative. We've been burned numerous times in the past from people trying to use Wiki as a source and the information it has is just flat out wrong.

communism bitch
Apr 24, 2009

Koramei posted:

e: I gotta be honest that I find this a bit concerning. I mean it's not like Paradox was ever pretending to be the paragon of historical accuracy, but especially with the runaway success of their recent games, hiring a consulting historian shouldn't be out of reach.
To change the subject completely: I know how to perform scholarly research accurately and efficiently and I'm currently looking for a new job.
I'm just saying is all.

communism bitch
Apr 24, 2009
Paradox you fukkbois! Give me a job in a warm office reading pop history books all day.

communism bitch
Apr 24, 2009
It sounds pretty dumb tbh but i'll literally never play a HoI game so idgaf and can laugh at grogs having a strong fit about it.

communism bitch
Apr 24, 2009
Just put a link to a photo of a bottle of bacon vodka in the application form ya drat nerds

communism bitch
Apr 24, 2009
*presses button to enable planetary governor, never looks at planets again until it's time to build a secret project*
If my games of Alpha Centauri are anything to go by.

communism bitch
Apr 24, 2009

Enjoy posted:

Democracy vs. Communism.
:raise:

Don't get me started.

communism bitch
Apr 24, 2009

Kavak posted:

He's just quoting a Paradox forums poster.

Ah, I got triggered too early to follow the link. Apologies, comrade!

communism bitch
Apr 24, 2009

I don't remember if it's been addressed in previous DDs but wil there be megastructures like Dyson Spheres, matrioshka brains, ringworlds, etc?

communism bitch
Apr 24, 2009

The Sharmat posted:

I love that that's the part of the post you found most objectionable.

I didn't even read the whole thing

communism bitch
Apr 24, 2009

The Sharmat posted:

Fair enough. I suppose the whole thing where the poster is a literal fascist and admits to it is pretty par for the course for Paradox posters so wouldn't even register anyway.
omg i just followed the link to that post and....

quote:

Agree x 5
:magical:

Purge those loving forums.

communism bitch
Apr 24, 2009

tooterfish posted:

What's supposed to set science fiction apart from fantasy is that it's speculative. It's supposed be a plausible exploration of "what if?" (for any given "what if?").

Most pop culture sci fi is certainly just fantasy wearing a shiny tinfoil suit though, you can't really argue with that.

n-no! my warhams spaceman books are bleak dystopian social commentary, a chilling what-if of the seductive powers of fascism and xenophobia, and therefore literature, which I display proudly next to my 1/12 scale Abaddon The Despoiler figurine

communism bitch
Apr 24, 2009

Wiz posted:

Stellaris is pretty great, I stayed until late at work today to play my Goa'Uld Empire campaign.

You used to be cool, Wiz. Now you're...... one of them.... swanning around, with your loving devbuild, like you're better than us. I remember where you came from even if you don't!

communism bitch
Apr 24, 2009

The Sharmat posted:

Well the name of the game isn't Xeno Univeralis :rolleyes:

We need a :grogsay: emote.

communism bitch
Apr 24, 2009

Alchenar posted:

having to remember which arbitrary number of days there are in this month.

Make both your hands into fists, put them together side by side so all your knuckles are in a row. Pinky knuckle left hand is january, indentation between it and left ring finger is february, ring finger is march, and so on. All knuckles are months with 31 days. Indentations are months with 30 or 28 for feb.
Left hand index finger and right hand index finger, being adjacent, are july and august - both with 31 days.

communism bitch
Apr 24, 2009

zedprime posted:

I feel like the demographic for this thread is just right to dispense with the dumb fist thing, and start with the fact that of course July and August are going to have 31 days and it just goes either-or from there.

You wildly overestimate the average goon.

communism bitch
Apr 24, 2009
Lmao if you didn't play SMAC by turning off directed research. Turn that off and you just get four "fields" to direct your science towards - Industry, war, ecology, or psychology (I think) and you could focus in as many as you like, then you'd draw random techs from the appropriate pot from time to time. Turn on "spoils of war" and you'd get random techs when you conquered enemy cities (to say nothing of probe teams stealing research and tech trading via diplomacy). It was a nice hands-off way to play, because manually navigating a tech tree is tedious as hell and inevitably means only one or two paths are really most efficient and you're at a distinct disadvantage if you don't follow them.

communism bitch
Apr 24, 2009

Enjoy posted:

Wait why is the Soviet Union illegitimate?

Because Communism

communism bitch
Apr 24, 2009

Tahirovic posted:

It will be interesting to see how much of an advantage, if any, you get from designing ships on your own. If the AI is too good at it, why do it yourself? If the AI is too bad, you have to do it manually. Now I wonder what the colours between black and white will be.

It seems to me that the benefit of having both systems is in very particular specialisation.
I figure 90% of the time i'll be letting the comp design most of the stuff and only intervening when i really specifically want this particular class to have this kind of weapon or defence system to go up against a specific enemy, or specialise a particular starbase or whatever to best tailor it to local conditions that the computer can't possibly recognise.

I like having both options.

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communism bitch
Apr 24, 2009

Mans posted:

why do i need to click poo poo at all? why do i have to declare war? make trade and research? ugh, it's so stupid. let me just click the icon on my steam games list and let the game play itself without these obtuse things like player interaction.

That sounds needlessly fiddly.

I'm thinking of a game..... i just won it!

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