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Dapper_Swindler posted:nope. they never talk about the modern times segments. allegedly they are trying to make it either like 4 or they may go for a real gameplay. They've ALWAYS been coy about the modern world stuff (at least since 2.) Honestly I wish they'd just drop it entirely.
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# ? Oct 18, 2015 01:41 |
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# ? Apr 24, 2024 16:27 |
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To be honest I always liked the pure crunch of Unity, but my main issue was it did jack poo poo with its setting. Seems like this takes (and refines) the crunch but, ya know, pays attention to the setting, so it's a match made in heaven on paper. On paper. Come on Ubisoft just don't be bad and you win for me!
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# ? Oct 18, 2015 02:16 |
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Mokinokaro posted:They've ALWAYS been coy about the modern world stuff (at least since 2.) Honestly I wish they'd just drop it entirely. first 40 min of the game are up. https://www.youtube.com/watch?v=M_83Ed_H2KU as of right now it looks like its the Unity root again. Dapper_Swindler fucked around with this message at 03:02 on Oct 18, 2015 |
# ? Oct 18, 2015 02:59 |
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Seems to be a bit more than that Shaun and Rebecca are back at least
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# ? Oct 18, 2015 03:13 |
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Mokinokaro posted:Seems to be a bit more than that Shaun and Rebecca are back at least indeed. Allegedly there will be playable modern sections.
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# ? Oct 18, 2015 03:27 |
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Dapper_Swindler posted:first 40 min of the game are up. https://www.youtube.com/watch?v=M_83Ed_H2KU Climbing around on stuff looks fun but drat the combat looks really weird.
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# ? Oct 18, 2015 04:08 |
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Capn Beeb posted:Climbing around on stuff looks fun but drat the combat looks really weird. seems like they are going for a mix of arkham and ac 4.
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# ? Oct 18, 2015 06:22 |
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Wiggly Wayne DDS posted:I'm not saying you're doing this, rather commenting on a weird rationalisation that's echoed across forums. That said where exactly is this Syndicate=AC2 rhetoric coming from? I've heard it enough, and it's a very convenient PR play where consumers are convincing themselves that the sequel to a flawed game will be fixing all the problems. Was there an interview or series of articles that pushed this narrative, or did the majority decide this is how it has to play out for them to feel fine about purchasing the game sight-unseen? Every time Ubisoft makes a game on a new engine people compare it to AC1, and then hope the followup will be like AC2. It's not some sinister marketing thing it's just basic optimism.
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# ? Oct 18, 2015 08:11 |
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Tempo 119 posted:Every time Ubisoft makes a game on a new engine people compare it to AC1, and then hope the followup will be like AC2. It's not some sinister marketing thing it's just basic optimism. Before anyone else goes b-b-but, yeah, Unity was still a bloated AnvilNext and Ubi's been running into the Bethesda problem of refusing to move onto another engine, the principle of the thing is that it was a whole new version of the engine and the game design seemed to hit a reset button. So yes, it's not insane or "shilling" or whatever dumb poo poo to hope or even expect this next one to build on the previous game like we got between AC1 and AC2. But seriously, regardless of any of that, don't pre-order. If you're totally deadset on getting it for the pre-load or in-game bonus garbage that either breaks the game or does jack poo poo, at least wait until the reviews go out the day before.
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# ? Oct 18, 2015 08:48 |
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Dapper_Swindler posted:seems like they are going for a mix of arkham and ac 4. Yeah I was thinking Arkham, but it just lacks... I don't know, impact/oomph? Like a slap fight, all whap whap whap whap and poo poo.
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# ? Oct 18, 2015 08:58 |
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So if it's 1868 is there a reason why everyone carry swords and knives instead of guns?
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# ? Oct 18, 2015 09:10 |
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randombattle posted:So if it's 1868 is there a reason why everyone carry swords and knives instead of guns? Well, I'd say right off the bat that guns are pretty expensive and also they appear to be fighting a lot in crowded streets and areas where a gunfight could hit and kill someone they didn't intend to which is totally against Assassin Law. ImpAtom fucked around with this message at 09:57 on Oct 18, 2015 |
# ? Oct 18, 2015 09:50 |
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randombattle posted:So if it's 1868 is there a reason why everyone carry swords and knives instead of guns? Evie and Jacob both have a revolver, and many of the enemies have similar guns too.
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# ? Oct 18, 2015 10:27 |
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randombattle posted:So if it's 1868 is there a reason why everyone carry swords and knives instead of guns? Guns still weren't really that common for civilians (and even London police rarely carried revolvers, but they changed that for gameplay reasons.)
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# ? Oct 18, 2015 11:53 |
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randombattle posted:So if it's 1868 is there a reason why everyone carry swords and knives instead of guns? Its not modern day usa so most people don't have a deep need to shoot
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# ? Oct 18, 2015 13:27 |
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Byolante posted:Its not modern day usa so most people don't have a deep need to shoot Added to the OP for truth.
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# ? Oct 18, 2015 13:39 |
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Mokinokaro posted:Seems to be a bit more than that Shaun and Rebecca are back at least Oh, good. I'm so glad I get to hear Danny Wallace's voice again. Oh boy.
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# ? Oct 18, 2015 13:47 |
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Moartoast posted:If you're totally deadset on getting it for the pre-load or in-game bonus garbage that either breaks the game or does jack poo poo, at least wait until the reviews go out the day before. Eh, I preordered because my sale voucher apparently expired way before the game actually gets released., and I won't kid myself, I was gonna get his game anyway so whatever.
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# ? Oct 18, 2015 15:11 |
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paint dry posted:Oh, good. I'm so glad I get to hear Danny Wallace's voice again. Oh boy. I'm with you. He can make pretty bad games fun to listen to, at least.
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# ? Oct 18, 2015 15:18 |
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Capn Beeb posted:Yeah I was thinking Arkham, but it just lacks... I don't know, impact/oomph? Like a slap fight, all whap whap whap whap and poo poo. Yeah. it looks like a fight in a guy ritchie movie. My final opinion will be how intuitive it feels. idk Dapper_Swindler fucked around with this message at 16:43 on Oct 18, 2015 |
# ? Oct 18, 2015 16:35 |
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I think the combat looks punchy enough, just a bit weirdly animated (little cartoony flourishes look good in some games but real weird in PHOTOREAL NEXT GEN stuff) and very obviously set up as early tutorial bits being played by someone for the first time. What I do hope we can turn off is the glow around the targeted enemies because that has always looked naff and reminds me of Oblivion's hilarious attempts at character shaders. From a controls perspective, it at least looks a little more responsive, but it'll need to be a lot more than a minor improvement because something about Unity's controls eventually led to me going from "mildly interested to look at some lost potential" to "gently caress this game" halfway through the story missions. At least this story seems to get to the loving point quicker than most modern Ubisoft games. It still dawdles a bit but there's some kind of charisma in the acting and characters and it only takes 6 and a half minutes to start controlling a character in the setting you're actually here for, so maybe the needlessly unskippable cutscenes will be slightly less grating/interminably boring to sit through. That's still a big "maybe", though.
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# ? Oct 18, 2015 17:35 |
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Hmm, watched a bit of that play through. Looks...pretty alright? Just more 'sassy-creeds is good enough for me. I'll be playing on the PC, so I have a whole month to hear how awful the game is.
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# ? Oct 18, 2015 19:58 |
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Byolante posted:Its not modern day usa so most people don't have a deep need to shoot Not when the brit can just toss some irish into a machine and charge them for breaking it.
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# ? Oct 18, 2015 20:15 |
poo poo, that Polish video made me go from "confidently not buying it" to "maybe I want to buy it." Definitely looks like more of the same but very slick and the child workers suggest maybe they'll do something a little deeper with the setting/period than Unity. I do have major stealth/parkour fatigue after MGS (which says I am 26% done, good god) and two of three Uncharted games, but AC was my first love in the genre.
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# ? Oct 18, 2015 22:24 |
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But there's no parkour in MGS or Uncharted...
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# ? Oct 18, 2015 22:49 |
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Aphrodite posted:But there's no parkour in MGS or Uncharted... ...? Uncharted has you spent like half the games running, jumping and climbing around urban environments.
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# ? Oct 18, 2015 22:54 |
Aphrodite posted:But there's no parkour in MGS or Uncharted... I meant stealth for MGS obviously, and Uncharted makes several in-game jokes about how much climbing you have to do. Maybe "parkour" isn't the best word if you wanna get anal about it.
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# ? Oct 18, 2015 23:20 |
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I wonder what version of the game that (now taken down) footage was shot on. It certainly had PS4 button prompts, but it could have easily been the PC version. The frame-rate looked very solid for a console game. I think i'll still be waiting for reviews.
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# ? Oct 18, 2015 23:31 |
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PC version's not out until the month after console release, because Ubisoft, and the Avermedia watermark is another giveaway, so yeah it's PS4 footage. Stuff I saw looked like it performed well and looked nice, but I didn't see any big open crowds in the footage I saw so idk if crowd LODs are still hosed to hell.
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# ? Oct 18, 2015 23:40 |
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Reverse Centaur posted:poo poo, that Polish video made me go from "confidently not buying it" to "maybe I want to buy it." the setting is probably much easier to create heroes/villains then the french revolution. rich plutocratic robber barrons are easer to hate then massivily complex revolution that has gray everywhere. plus they made interesting people templars, like the 7th earl of cardigan who is famous for being part of the massive fuckup that was the charge of the light brigade, and Sir David Brewster who was big in optics. and also this dude. https://en.wikipedia.org/wiki/John_Elliotson
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# ? Oct 18, 2015 23:49 |
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ImpAtom posted:...? Uncharted has you spent like half the games running, jumping and climbing around urban environments. So does Mario, and they're both about as similar to Assassin's Creed traversal.
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# ? Oct 19, 2015 00:51 |
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Moartoast posted:PC version's not out until the month after console release, because Ubisoft, and the Avermedia watermark is another giveaway, so yeah it's PS4 footage. Stuff I saw looked like it performed well and looked nice, but I didn't see any big open crowds in the footage I saw so idk if crowd LODs are still hosed to hell. Some of the other videos have shown quite populated streets but they don't have the big riot crowds like in Unity. It's probably for performance reasons (like how they've cut down on the number of random interiors in favour of focusing on necessary higher detailed ones.)
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# ? Oct 19, 2015 01:18 |
Gunder posted:I wonder what version of the game that (now taken down) footage was shot on. It certainly had PS4 button prompts, but it could have easily been the PC version. The frame-rate looked very solid for a console game. I think i'll still be waiting for reviews. Many games are looking that smooth on PS4 now. They're finally figuring out the hardware.
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# ? Oct 19, 2015 01:31 |
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Riot crowds were annoying to get through anyway. They were definitely impressive (until the bugs started becoming apparent), but I will not miss them at all.
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# ? Oct 19, 2015 01:40 |
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The Grimace posted:Riot crowds were annoying to get through anyway. They were definitely impressive (until the bugs started becoming apparent), but I will not miss them at all. this. alot of the crowds felt over used and copy pasted.
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# ? Oct 19, 2015 03:03 |
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Dapper_Swindler posted:this. alot of the crowds felt over used and copy pasted. Yea the 'oooh neat' factor wore off the fifth time you walked into a crowd of clones. I'll take a nice looking London over a pure "LOOK AT HOW MANY PEOPLE WE CAN FIT ON THE SCREEN" dick waving thing.
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# ? Oct 19, 2015 04:24 |
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Tatum Girlparts posted:Yea the 'oooh neat' factor wore off the fifth time you walked into a crowd of clones. I'll take a nice looking London over a pure "LOOK AT HOW MANY PEOPLE WE CAN FIT ON THE SCREEN" dick waving thing. i dont mean the models. it just felt like there were a bunch of riots where there shouldnt have been. it just felt random.
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# ? Oct 19, 2015 04:58 |
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Oh yea that too. That was a bad case of 'the first time it makes sense, but by the end of the game there were just riots in random streets for no real reason'
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# ? Oct 19, 2015 05:27 |
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Tatum Girlparts posted:there were just riots in random streets for no real reason' Welcome to France.
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# ? Oct 19, 2015 07:26 |
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# ? Apr 24, 2024 16:27 |
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Funso Banjo posted:I'm with you. He can make pretty bad games fun to listen to, at least. Man, I was being sarcastic. I hate that guy.
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# ? Oct 19, 2015 09:02 |