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  • Locked thread
Brainamp
Sep 4, 2011

More Zen than Zenyatta

JustAnotherNobody posted:

Ok I needed that laugh. Thank you. Where did you even find that?

http://nebezial.deviantart.com/

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RareAcumen
Dec 28, 2012




JustAnotherNobody posted:

Ok I needed that laugh. Thank you. Where did you even find that?

http://www.deviantart.com/art/limit-nope-523283855

Zagglezig
Oct 16, 2012
Reasonable disbelief is a bit of a weird fellow. Sometimes it's really easy to overlook everything as part of the fictional world, or just a silly exaggeration (just saying magic did it helps quite a bit if that seems normal for the universe), and then something small shows up or is talked about that you know a lot about, or even just enough to sort of ping your head's fact checker and becomes a thing that's hard to give the story the benefit.

Rule of cool stuff that tries to justify itself with half science/history jumbo tends to hit my personal buzzer if I know enough about the science or history to question it or know the explanation is based off a myth that's been long since proven wrong.
Example, that Lucy movie that hinged its whole plot on the 10% brain myth. I could barely stand the trailer, so seeing the movie wasn't gonna happen, but I would've dealt with it so much easier if it had been some dumb mutation or whatever fictional excuse to give someone super powers.

Range of how hard the disbelief is broken is also a factor. My previous example, I couldn't deal with that one thing so much that I wasn't going to see the movie no matter how good or bad it might have been. Pacific Rim, on the other hand, pinged my head on the bit about a previous invasion causing the dinosaur extinction, but only made me briefly think they should have used the Permian extinction event since it was earlier and killed more stuff. I understood they used dinosaurs cause everyone knows dinosaurs and it didn't kill my enjoyment of all the awesome, but implausible stuff going on.

JustAnotherNobody posted:

Ok I needed that laugh. Thank you. Where did you even find that?

Nebezial on Deviant Art did it and a few others.

Edit: Oh, that's just a quality line up of everyone answering the same question.

Sage Grimm
Feb 18, 2013

Let's go explorin' little dude!

JustAnotherNobody posted:

Ok I needed that laugh. Thank you. Where did you even find that?

That's nebezial or the artist of Witchblade MOTHER FUCKERS. Should have checked the next page. :v:

JustAnotherNobody
Jun 20, 2015
Thank you for showing me where that picture came from Brainamp, RareAcumen, Zagglezig and Sage Grimm.

Also to Sage Grimm I didn't know anything about Witchblade so thanks for that bit of info.

Rangpur
Dec 31, 2008

It looks like they're the (or a?) artist on Rat Queens too. I will also thank you for the link!

Out of all the Celestial Weapons, I think Wakka & Lulu were the only ones I skipped. No patience for lightning dodging, but I actually liked Blitzball. Just not enough to play it that much. It really is tedious. Tidus' is a huge pain in the rear end but the individual attempts don't take long. And for whatever reason butterfly catching I was inexplicably good at. Or lucky.

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Rangpur posted:

It looks like they're the (or a?) artist on Rat Queens too. I will also thank you for the link!

Yeah, he was the artist for Rat Queens for a little while before they changed again due to various reasons. I think one of them was Sejic getting sick or something.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]




Same.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic
Mondays.

Mans
Sep 14, 2011

by Jeffrey of YOSPOS

Who What Now posted:

And in a game where the best character runs around the entire planet in order to build up momentum for the ultimate punch/ punches so hard dolphins jump out of the ground/ flipkicks enemies until they reach the stratosphere the gunblade is nowhere near that limit.

he the best fuckin' FF character

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

You would not believe how weird these guys are in the sequel.

Blueberry Pancakes fucked around with this message at 23:50 on Feb 25, 2016

Speedball
Apr 15, 2008

I've yet to see a cactuar more impressive than the giant one in FF8. He could break the damage limit with 10,000 Needles!

McDragon
Sep 11, 2007

On the subject of hunting monsters, which loving bastard bird is the one that only appears in patches of sunlight? The Simurgh I think? Yeah, that would have been nice to know at the start. gently caress you Mushroom Rock Road.

On a lighter note, Cactuars are one of my favourite monsters in the series . They're dicks in this one, but I still can't hate them. They just wanna enjoy themselves and they found out that annoying a spiky-haired dork can be very enjoyable.

DeafNote
Jun 4, 2014

Only Happy When It Rains
Cant hate a game that turns Cactuar into a summon

MarquiseMindfang
Jan 6, 2013

vriska (vriska)

I feel an urge to make a joke about that MI5(?) agent who was found asphyxiated in a locked suitcase.

I have no idea what the joke would be though.

DrakePegasus
Jan 30, 2009

It was Plundersaurus Rex's dream to be the greatest pirate dragon ever.


He beat the title screen on Heavy.

Bufuman
Jun 15, 2013

Sleep in the briefing room.
At your own peril.
Jumbo Cactuar was the best Cactuar. Such a dapper mustache! :wotwot:

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




MarquiseMindfang posted:

I feel an urge to make a joke about that MI5(?) agent who was found asphyxiated in a locked suitcase.

I have no idea what the joke would be though.

This thread is rapidly becoming a nexus for "strangest loving news", isn't it?

ManlyGrunting
May 29, 2014

Regalingualius posted:

This thread is rapidly becoming a nexus for "strangest loving news", isn't it?

You have no idea: there was an interview one of the top MI5 brass gave a Canadian news show called "As it Happens" that was the most goddamn surreal thing I have ever heard. Highlights include

-claiming that it was the result of some bizarre sexual thing (he was naked and in the bathtub)
-backing this up by claiming that he was a total nerd and therefore had all his free time to practice this- the interviewer kept stressing that he had "unlimited time"
-But also he jogged a lot, so he was in good shape and could do this on his own despite third party reporters trying and failing 300 times to replicate this (the guy used the word "supple" to describe him)
-a full poetic waxing of the pastoral English countryside around the top secret MI5 base where he worked
-A complete dismissal of the fact that he was working with top-level highly confidential files

Like, it was something that a good satirist would write as a half-assed coverup to the guy being murdered, it was sublime.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Fun Fact: Apparently, in the original plans for Final Fantasy X, Tromell was meant to be a boss after the first fight with Seymour.

Also, have some fun dialogue from a random Guado.

"I suppose you think we look...odd, don't you? That's fine. We Guado are used to that sort of thing."
"But if you ask me, you humans look absolutely disgusting. Still, what does it matter? Such nonsense is beneath us, no?"
"Once a human child simply looked at me and then burst into tears. That hurt."

:allears:

Blueberry Pancakes fucked around with this message at 07:12 on Feb 26, 2016

Derek Barona
Dec 8, 2009

WHO'S YOUR FRIEND?!

Hobgoblin2099 posted:

Fun Fact: Apparently, in the original plans for Final Fantasy X, Tromell was meant to be a boss after the first fight with Seymour.

Also, have some fun dialogue from a random Guado.

"I suppose you think we look...odd, don't you? That's fine. We Guado are used to that sort of thing."
"But if you ask me, you humans look absolutely disgusting. Still, what does it matter? Such nonsense is beneath us, no?"
"Once a human child simply looked at me and then burst into tears. That hurt."

:allears:

I will at least acknowledge sympathy for the feelings of someone so ugly that they make small children cry.

Qrr
Aug 14, 2015


Derek Barona posted:

I will at least acknowledge sympathy for the feelings of someone so ugly that they make small children cry.

Look, if the Guado children don't want to see human beings, with their disgusting short fingers and weird hair colors, they should stay in Guadosalam like their ancestors did. Imagine the sacrifice Jyscal made, banging one of them. Maybe he made her wear a bag over her hands.

Xenoveritas
May 9, 2010
Dinosaur Gum

Speedball posted:

I've yet to see a cactuar more impressive than the giant one in FF8. He could break the damage limit with 10,000 Needles!

The Sabotender Bailarina sees your 10,000 Needles and raises that to 20,000. (Which isn't divided between players, and even at level 60, is enough to kill pretty much anyone except well geared tanks.) It's a giant cactuar with a flower on its head!

Then of course there's also the Sabotender Emperatriz who has depressingly few pictures who's smaller but with an even larger flower on her head. She casts 100,000 needles if you screw up that fight.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
One of the Monster Arena enemies has 99,999 Needles, which deals 509,949 damage for some bizarre reason.

SorataYuy
Jul 17, 2014

That... didn't even make sense.

Hobgoblin2099 posted:

One of the Monster Arena enemies has 99,999 Needles, which deals 509,949 damage for some bizarre reason.

5 damage per needle, according to division. Maybe it's 5 times as powerful as the normal version, then?

Gilgamesh255
Aug 15, 2015

Not seen: Angelo standing in the remains of the enemy, unharmed, albeit covered in blood; while happily panting.

Derek Barona
Dec 8, 2009

WHO'S YOUR FRIEND?!

Gilgamesh255 posted:

Not seen: Angelo standing in the remains of the enemy, unharmed, albeit covered in blood; while happily panting.

I think my favorite part of that picture is Squall's face. You can't tell if he's about to puke because oh god why or he's about to puke because he got some of it in his mouth oh god why.

Burger Flipper
Sep 14, 2015

by astral

Derek Barona posted:

I think my favorite part of that picture is Squall's face. You can't tell if he's about to puke because oh god why or he's about to puke because he got some of it in his mouth oh god why.

I think the answer to that is, both.

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]
Episode CVIII: Our Dirge of Cactuar


New Music: Rikku's Theme (Piano Version)




Back to it with the Celestial Weapons grind. Only three left to go. If you cannot guess by the musical track above, we'll be knocking out Rikku's ultimate weapon in this session. But first, we'll go ahead and clean out the rest of the hidden map locations we unlocked what seems like a lifetime ago.



First up is Mi'ihen Ruins. Which are just the coastal ruins across from the first Rin Travel Agency we encountered and also where Yuna recorded a post-Sin death message to her friends. Remember when Sin was still a threat? I feel like both in-universe and as far as the LP is concerned, it's been over three years since Sin being active in Spira's world was a thing. :v:



We obtain Sonar, a weapon for Rikku obviously, that will be tossed in the trash literally by the end of this update. Neat...?



Which segues nicely into the Mushroom Rock location. This teleports us to the bottom of Mushroom Rock canyon for a treasure box.









Down here we find GODHAND, the ultimate weapon for Rikku. This was the scene you were supposed to show up for at Mushroom Rock, you idiot girl. Auron is backstage and still pissed you walked onto his Celestial Weapon obtaining cutscene like a dipshit. And frankly, everyone on set wants you to stop pulling that stupid doggy-paddle animation. What even is that movement supposed to be?







Just to clear out everything in the northern half of the Spira mainland, Battle Site is a crater left by Sin's gravity well beam that slaughtered the Crusaders back during Operation Mi'ihen. It contains the Phantom Bangle, which allows Lulu to absorb three of the four major elemental damage types. Not bad, I suppose.



Just off the Spira mainland continent (Spira is, in fact, the entire planet. The continent is nameless) we have Bikanel Island with one extra area in the form of Sanubia Sands.



Sanubia Sands brings Tidus to a random dune in the middle of the Sanubia Desert, far off the boundaries of any known part of this godforsaken wasteland. Here, he obtains Ascalon. Go on, take a guess who gets that weapon. I'll give you a moment.



If you guess Tidus, good on you. It has Double AP, for if the player wants to grind with our dope protagonist, but wants nothing to do with any part of Final Fantasy X's Endgame. A much wiser person than I, clearly.



That's new area map clutter cleaned out, outside of Omega Ruins and the Highroad of Bevelle. Now on to the main event! Bikanel Island, former home of the Al Bhed, has been fairly underused during Final Fantasy X's Endgame. Don't worry! That's about to change rather quickly as Rikku's Celestial Weapon Sigil unlocking requirement will erode our patience for this location into a fine dust.

And I already hate desert levels, so I just love this whole bit already...


New Music: The Burning Sands (HD Remaster)




Rin's Airship Teleporter dumps us right next to the oasis where Sin had ejected Tidus following the flight from Macalania Temple. That's still the most patchwork rear end portion of the game.



Starting off here is just terrific, since initiating the upcoming side quest is clear across the goddamn desert from here. It's a two minute and twenty-three second walk from the teleporter to our destination. Yes I timed it. With a No Encounter item equipped, of course. This quest takes what feels like foreeeeevvvvveeeerrrrr even without dealing with random battles. I cannot imagine fighting the same pool of about five enemy types roughly 319 times would augment the experience.



Bikanel is broken up into four regions. The Oasis, which is little more than said Oasis and a corridor of dunes leading north. Sanubia-East, which is just another twisting corridor of dunes continuing northish. Sanubia-Central, which is a massive open wasteland that has some ruins to the northwest. And here at Sanubia-West, which is just before the former location of Home. Shouldn't this desert be glassed after that nuclear explosion earlier? It seemed large...

In any case, we already obtained the Mercury Crest in one of the whirlpools around Sanubia-West.



To initiate this side quest, we need to have Tidus inspect a stone marker with a Cactuar engraved on it, not unlike the Qactuar stones in the Thunder Plains. It has quite a bit of writing on it now that we're in the Endgame of this increasingly miserable journey. It reads as follows:

= Song of the Gatekeeper =

10 little gatekeepers
play in the sand.

Tomay's gone.
Gone to fetch the water.

Be back soon.



And so begins the Village of the Cactuars side quest. See that sandstorm down below? That's the Cactuar Village and the Mercury Sigil rests below. In order to calm the sands and let us loot the place to complete Rikku's Godhand, we need to hunt down ten Cactuars scattered across Bikanel Island. That's not gatekeeping at all. But details...



The message on the tablet, Tomay's gone to fetch water, is all we have to go on. That one is at least fairly straight forward. The only water in Sanubia Desert is that Oasis. The only all the loving way across the goddamned desert we just wasted nearly three minutes crossing to begin this quest. Really endearing way to get the player invested in completing this quest. Square truly were just masters of the craft.



It's saves almost a minute to simply run back to the nearest Save Sphere in Sanubia-Central, board the airship, then immediately teleport back to Bikanel Island again. And when there is this much pointless running around one of the most visually bland regions of an otherwise, fairly nice looking game... you shave off a minute or two where you can.



So here is Tomay, the first of the ten Cactuar gatekeepers. It's just hanging out by the watering hole.



When we approach the gatekeeper Cactuars, we're treated to a little blurb about the mascot character in question. Spoilers: They're all idiots, assholes, or have mental issues. Sometimes a stunning combination of the two.

Which brings us to the next portion of the side quest: The mini-game. Of course there is a trash tier mini-game involved. You didn't think we'd just be allowed to catch one of these fools and be on our way to further progress, now did you?


  • Should you fail to sneak up on them they
    will realize they have over-estimated
    their enemy and depart in disgust.
  • Sneak up on the Cactuars when their backs
    are turned to confront them. It’s better
    that way, believe me.



TLDR: We're playing frikkin' Redlight-Greenlight with these dipshit cactus folk. Tidus is given an allotted time and he must reach the Cactuar in question, with its back turned, within said time-frame.



As Tidus approaches, the Cactuar will scream, in Al Bhed, [Needletime!] and spin around for a few seconds.





If Tidus is moving during this period, he loses and the Cactuar will flee. We're given three shots to complete this mini-game per Cactuar. Should the player fail all three times, they're given a Loser Sphere, because Cactuars are just dickheads like that, and the quest will continue.

We're given a better reward at the end of this quest line, besides the actual objective of the Mercury Sigil, based on how many of these mini-games we can successfully complete. Honestly, it's not remotely worth the effort. But then again, the same could be said about most of the the activities we've been embarking on recently.







Upon successful completion of the Redlight-Greenlight session, we're thrust into the battle with the Cactuar. At which point, we gleefully murder the poo poo out of the little bastard (or just flee from battle, if you're a chump.)



Or in my case, capture it as slave labor for an old man's bloodsport. Good enough for me. gently caress Cactuars after this quest line. Glad I put that Deathtouch on Wakka's weapon.



With the Cactuar gatekeeper Killed/Captured/Left to Die in the Desert, we get a special green sphere off its corpse.





And then we have to run allllllllll the blood way back to the Cactuar Stone to begin the next phase of the quest. Uuuugh. This quest is so dull and idiotic. Every part of it. This is just busy work. Nobody had fun doing this. Not a goddamn person in their right mind found this enjoyable. Don't even post about how you kind of liked it in the thread. Just take yourself to the nearest dumpster and toss yourself in. It's fun in there too, I'm sure!



Once we slot the newly obtained Sphere into the Cactuar Stone, we're given the next clue in the side quest. Rovivea's gone walkabout... Gee. Thanks for the hint. Don't give it all away at once.



Thankfully, “Gone walkabout” doesn't mean it's randomly cruising across the entire desert. It's just hanging out in a side sand dune in Sanubia-East. Only a good two minute walk back here. Saved us thirty seconds of nothing. Thanks, FFX!



So Rovivea seems to be a Republican MRA Racist Cactuar that hates dogs. They changed the details in the translation's localization and left out all those key details. Nasty business. We should probably go ahead and kill him.



No tricks with this one. It's just a slightly longer distance to travel in order to finish the job.



Our next hint is extremely vague unless you've been clicking on every sign in the area for background fluff. There are Al Bhed markers across Sanubia Desert pointing the way to the former sign of Home. I didn't mention them when we were here proper, because who cares? Also, I completely purged the details of this side quest from my memory over the years. So too shall I once this update is posted. Though the resentment toward Cactuar will undoubtedly linger.



It just so happens there a signpost quite near by to the Cactuar Stone that has some additional writing on it, beyond just directions/monster warnings.



[Danger! Strong fiend in vicinity!]
20% Off All Travel Agency Goods!





Are you counting down the seconds you have to live, ya little turd...?



Who diagnosed this Cactuar with ADD? Is there a Cactuar Psychiatrist out in the desert? This opens up so many questions...



Chava is the first of the semi-gimmicky mini-game Cactuar. Having attention deficit disorder translates in gameplay terms to it constantly turning around and turning back during the 13 seconds we have to sneak up on it. Sadly, Chava will not be learning how to count to 51.



Next up is a twofer and a fairly easy hint, seeing as there are only one ruins in all of Sanubia and the rest is the same endless brown sand texture for miles.



We find these two knuckleheads running around the ruins of Sanubia-Central.



So are Cactuar... birthed? I hadn't considered such a thing and I did not need that mental image in my head... Ugh... Let's just kill these guys and move on.



Alek and Aloja, despite being two jerks to contend with, really do move in-sync. So the mini-game portion isn't much trouble.









The real trouble is that the Cactuar brothers automatically get initiative in the battle against them and will immediately murder two of our party members with 10,000 Needles. Getting a party wipe against the side quest Cactuar still counts as a Game Over and they use 10,000 Needles every time they get a turn. Rude, is what that is...

I had no qualms with running Alek through with Tidus as his younger brother watched in horror before being struck down. If I had my way, I'd have Cid drop another missile barrage on the entire Cactuar Village. No one would miss them.



Next hint: A bit vague. So besides the sky, what is shining and blue in this endless expanse of early 2000s brown?



If you guessed, the Save Spheres then you are a clever fella. However, Final Fantasy X specifically wants the Save Sphere all the way back in Sanubia-East because gently caress you.



We'll just gonna go ahead and save our game. We need to engage with the Save Sphere to trigger our objective. Pfft. Yeah, I wish I had only wasted 51 hours and change on Final Fantasy X. :suicide:



As soon as we exit the Save Sphere menu, we're greeted by this rear end in a top hat, Vachella.



Vachella is by far the biggest pain in the rear end to successfully complete the Redlight-Greenlight mini-game on because the little prick is almost constantly facing Tidus with second to half second long intervals where it will face away. This requires the player be drat well near frame perfect on advancing and stopping.

You're allowed to screw up a single one of the mini-games and still get the best prize. I'd suggest taking a dive on this one. I think they made it as assholish as possibly simply because it's triggered from a save point and you can quickly reload. I know it took me a good 20 tries and I had a save state at the start of the event to speed-up replays.



Next up we have... err... I hope this isn't some kind of weird sex thing... I'm not pulling a Cactuar out of some pervert Al Bhed's anus... I have my limits.



The cryptic hint is actually referring to a treasure chest way on the far western end of Sanubia-Central.





Same.



Yep... Yeah... this totally was some hosed up sex act gone awry. “Needletime” is actually this Cactuar's safe-word.



Robeya's only gimmick is there are treasure chests on the field. They all contain garbage vendor trash contents and hell if I am prolonging this side quest any more than required.



Not sure what the fiery inscription part is about, but the only place with holes in Sanubia Desert is the whirlpools here in Sanubia-West.





Unfortunately, since Final Fantasy X is such a well put together game (can you tell my opinion of this dumb RPG has been bottoming out here in the Endgame yet :v:), the newest Cactuar gatekeeper won't spawn into the area until Tidus exits and re-enters the region so it can properly load in.



Really, Square? You couldn't just stick a trigger flag at the bottom of a sand trap? You straight up just did that for the sign in this same area twenty minutes ago. :argh:



Translation: Issra is a pothead. Full stop.



This Cactuar keeps turned around for a solid 8 of the 15 seconds we're given to reach its position. Which is simply not enough time to do this the normal way.



Instead, the trick here is that the two whirlpools on the field are connected by an invisible tunnel, which allows Tidus to sneak in close undetected before going in for the kill. I like how the quicksand here amounts to little more than a moving texture and not any manner of actual hazard.



Now it's time for a pain in the rear end. Elio has left on a journey is not much to go on.





But if we return all the way back to the Oasis at the start of Bikanel Island (no cheating skipping ahead to the airship this time, it can messes up the trigger and forces you to exit and re-enter the area), then we'll find our wayward Cac—





Hey wait! Excuse me?! That little poo poo did not just loving stowaway on our airship!



GodDAMMIT! I am sick and tired off all these Cactuar!



Hey, did any of you brain-dead muppets see a walking cactus dart through here? It was about two feet tall, bright green, had all of five frames of animation...? No? Nothing? Thanks a bunch, crew. Glad you're all on the ball.



Yeah, that's great Kimahri. I'd like to do nothing better. But there's a rogue cactus monster on board and we do not want those little bastards spreading to the Spira mainland.







If we travel all the way to the top of the Fahrenheit and clamber out onto the ship, which has taken off and begun flying in circles for no readily apparent reason. Good thing our airship has infinite reserves of fuel. Wouldn't want to begin searching for alternate energy sources like say the spirit energy of the dead floating all over Spira. That would be... unfortunate.





Well, well, well... Who do we have here...? Tickets please, sir.



Ugh. You don't even want to see Elio's Deviantart page. 10,000 needles has a much different meaning in its fan-fictions.



This penultimate Cactuar's gimmick is every time it says [Needletime] and turns, the Fahrenheit tilts wildly with a eye-straining blur effect. Apparently, Elio slipped something into Brother's drink on the bridge and that idiot is loving for an aerial DUI at this rate. PUI? Is there a term for getting arrested for drunken piloting?







Have a nice flight, shitlord!



Returning the Elio Sphere to the Cactuar Stone gives us our final hint: Flaile is always behind. That sounds ominous.



Ugh. Goddammit! Who left the door open and let Flaile in here again?



Unlike the last few Cactuar, Flaile doesn't have any sort of gimmick. It just is fairly rapid with its turns and talking about how much it likes The Big Bang Theory.



That's enough dealing with Cactuars for one lifetime, thank you very much.



With the last of the Cactuar Gatekeepers sent off this mortal coil, we can now complete the Cactuar Stone. It reads back all the hints we'd been given. Previously it would say things like:

Rovivea's gone walkabout. Be back soon.

Now it reads:

Rovivea's gone walkabout. Gone for good.

And the corresponding sphere's light dims on the Cactuar Stone. I spare you all going through all nine (and like fifty button presses) to make it through this sequence of Final Fantasy X: Dirge of Cactuar.



With the passing of the Cactuar guardians, the sandstorm over Cactuar Village dissipates and the path to finishing this side quest (and getting the hell of Bikanel Island forever) is at hand.



Despite the claims of this being a Cactuar Village, it's really only a valley with a load of standard cacti and the random encounter pool being switched entirely to nothing but Cactuars. You'll just have to use your imagination as to the daily life and strange sexual deviancy performed in this village under normal circumstances.



The Mercury Sigil, the last piece of Rikku's Godhand collection, is now ours.



And capping off the Cactuar Village side quest, a second treasure chest contains our prize for our efforts. I eventually after many save state restarts managed to collect all nine Cactuar spheres, so we got the best prize of... a Friend Sphere. This lets a character teleport to any other character's position on the Sphere Grid.

Yep... That was 100% not worth all the effort. For the record, the prizes are as follows:
  • 0-2 Spheres: Potion
  • 3-5 Spheres: Elixir
  • 6-7 Spheres: Megalixir
  • 8-9 Spheres: Friend Sphere
Again. Very much not worth it to bust your rear end on...





Now then, let's take yet another trip back to the Seed of Destruction and complete Rikku's Celestial Weapon.



Rikku, steadily approaching the end of Final Fantasy X wherein all her intelligence goes straight out the window and she becomes Nowe levels of a spastic dumbass by Final Fantasy X-2, decides wearing her Celestial Weapon and holding it up on one leg for twenty seconds is the best method to power it up.



The weapon will just float up and receive its upgrade, you dunce. We've done this no less than four times already.



Alongside the usual Triple Overdrive and Break Damage Limit, Rikku's Godhand also gets double the AP and Gillionaire, which will double the amount of Gil earned in battles Rikku participates in. I suppose that make sense of the Thief Class stand-in character.

Rikku's Godhand damage modifier is the same as Kimahri's Spirit Lance:

(10 + [100 * Rikku's current HP ÷ Rikku's Max HP]) ÷ 110

Unlike most of the crests, the Mercury Crest was not used to break any damage caps for Yuna's aeons. It's solely used for powering up Rikku's weapon since Bahamut already had his damage cap raised by default.



That does it for yet another Celestial Weapon. Only two remain. They both suck! Not that any of them have been within the same timezone as good so far. Stay tuned for more trip reports from the purgatory I dwell within known as the Final Fantasy X Endgame...






Video: Episode 108 Highlight Reel
(Recommended Viewing)





Cactuar Concept Art

The Dark Id fucked around with this message at 04:35 on Feb 28, 2016

Speedball
Apr 15, 2008

And now Rikku can dragon kick your rear end into the Milky Way! (milky way!)

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP


Yeah just a cactuar.

You modellers know how they look right?
Do I have to draw a picture?



loving goddamnit I do dont I.

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic
Oh yeah, now I remember why I never bothered with most of the Celestial Weapons. :argh:

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


All it needs is a soundtrack of "Stay in the shade to recover your strength!" to be the worst desert level of all time.

berryjon
May 30, 2011

I have an invasion to go to.
Did anyone on the Dev Team actually play through the endgame quests, or did they just assume people would do them for ~reasons~?

Shitenshi
Mar 12, 2013
Speaking of Rikku intruding in on Auron's scene, I can't help but think that and only that was the inspiration for all those lovely Auron/Rikku pairings way back in the fuckin day. That he doesn't pop up here makes me think the developers glitched out. Yup, an encyclopedia's length of bad fanfiction was like as not based on a weird programming error.

But hell, if there was ever a place for Auron to show up and break his stoic calm, it would be here.

Tidus: I loving hate these things! What are you laughing at Auron?
Auron: Oh, they remind me of you. You would stare in the mirror and pretend you were talking to Jecht, saying all the things you were too afraid to ever tell him to his face. I didn't realize it at the time. I just thought you hated yourself. Then again, to do this kind of stupid poo poo all the time while he's rampaging as an albino abomination, I must admit that you make it so easy.

OminousEdge
Apr 4, 2013
I suddenly feel sorry for Mother Cactuar's after reading this. Having to push those little needle covered jerks out.

Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!
So here's what happened.

-Tidus discovered a village of sentient Cactuars.
-He sees a shiny and wants to get it, but he's blocked by a sandstorm.
-So he mercilessly hunts down and slaughters the villages guardians (including a pair of brothers), shutting down the sandstorm.
-He gets the shiny and leaves the village unprotected and open to attack in the sequel

And yet, Rovivea is the Republican?

NO BLOOD FOR SIGILS

Next thing you know, he'll be anti-duckbilled midget marriage.

W.T. Fits
Apr 21, 2010

Ready to Poyozo Dance all over your face.
I forgot about the Redlight-Greenlight aspect of this one. I vaguely remembered it involving Cactaurs and some kind of hide and seek element, and that's about it.

Honestly, this one just didn't leave much of an impression on me, I guess.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I remember doing Rikku's sidequest and getting her sigil. I just didn't remember it being so boring.

Also, have fun hunting for these jerks all over again in the sequel. :argh:

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Bufuman
Jun 15, 2013

Sleep in the briefing room.
At your own peril.
God, Flaile is such a poo poo. You'll notice that he actually DOES have a gimmick; unlike the others, who all shout "NEEDLETIME!" just before they turn, Flaile's shouts and turns are completely independent. You actually have to watch Flaile himself for his turns rather than stopping when the text box pops up.

But at least the Red Light Green Light aspect is easy enough, and relatively painless as long as you know all the tricks and have decent timing. Not nearly as luck-based (and bad, just plain bad) as Tales of Symphonia's version, which I shall avoid going off on because we don't need that kind of derail (I'm just drat glad that I only ever need to win it once for a couple of trophies, that was just about the most frustrating hour of my life).

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