Brainamp posted:Goddamn do I love this game. It's certainly not perfect, but drat if it didn't do so many things right.
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# ¿ Oct 2, 2015 06:37 |
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# ¿ Apr 25, 2024 07:36 |
I liked the way the interludes help flesh out the world: between the Heart, the letters, diaries and recordings you can find, you get a pretty divers amount of points of view on how living in Dunwall is. The worldbuilding in this game is top-notch; too bad the lovely story and unpolished dialogue (Outsider being one of the worst offenders here, he's the most boring evil god ever) drags it down. Not to mention there's quite a bunch of stashes and hidden goodies around the pub. I don't bother with it on replays, but it was extremely enjoyable and very reminiscent of Deus Ex the first time through.
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# ¿ Oct 3, 2015 18:59 |
I was more referring to the fact he's basically considered to be Satan by authorities but honestly, his long-winded boringness is even worse when it's supposed to be a trickster god. There's also the fact that he (and the heart) have some kind of connection with whales, something I dearly hoped would be a center point of the story and turned out to be a background detail and thus probably the most disappoinitng bit of the game. anilEhilated fucked around with this message at 19:30 on Oct 3, 2015 |
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# ¿ Oct 3, 2015 19:27 |
In that case I'm looking forward to see what I missed in my 5+ playthroughs.
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# ¿ Oct 3, 2015 19:38 |
This is utterly loving amazing.
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# ¿ Oct 3, 2015 21:37 |
High chaos gets you a much more interesting final level, though.
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# ¿ Oct 4, 2015 07:32 |
I'd honestly argue it feels more like a living city than anything in Tamriel because you get actual scripted dialogue as opposed to repeated nonsense about mudcrabs and arrows, not to mention real level design with multiple access ways as opposed to "choose the front or back door". It's very difficult to make open-world games immersive, with smaller levels you can give more attention to the critical details. edit: Admittedly, there is quite a bit of stock dialogue in Dishonored ("Shall we gather for whiskey and cigars tonight?"), but at the speed you can progress through the levels it doesn't really have the time to become grating. anilEhilated fucked around with this message at 07:55 on Oct 4, 2015 |
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# ¿ Oct 4, 2015 07:52 |
IIRC there are two semi-random codes but they are both mission objectives.
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# ¿ Oct 4, 2015 10:40 |
Also gotta make sure there are no rats around. Fuckers are fast.
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# ¿ Oct 5, 2015 17:15 |
Not to mention the best character in the game. Not that much of an achievement but still. Oh, and they actually got a pretty famous actress to voice her. edit: Actually there's a lot of screen actors as opposed to VA in the cast. Interesting. Oh, and one more thing: the detection system is really good. The slow detection on the corpsedumping guy is caused by the fact they only have their face turned towards you half the time - when they lift the bodies. anilEhilated fucked around with this message at 11:46 on Oct 7, 2015 |
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# ¿ Oct 7, 2015 11:33 |
Llab posted:This is honestly the best approach to playing Dishonored for the first time. I think Dishonored broke my habit of savescumming in most games, cause it was just not fun having to restart over and over.
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# ¿ Oct 8, 2015 12:34 |
Keeshhound posted:Your target in The Flooded District. The Outsider's reaction is also somewhat amusing.
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# ¿ Oct 9, 2015 12:32 |
Improved Time Stop is crazy fun. But no, you can't upgrade everything.
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# ¿ Oct 9, 2015 13:27 |
Yeah, if only his voice and mannerisms didn't put you to sleep all the time.
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# ¿ Oct 9, 2015 14:44 |
TheLastRoboKy posted:By the end of the LP there'll be no one left to charge me for war crimes edit: Also Overseer Bartholomew is a misunderstood genius and a worthy successor to that one guy from Thief 2 who built rockets. anilEhilated fucked around with this message at 09:59 on Oct 16, 2015 |
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# ¿ Oct 16, 2015 09:09 |
Zomborgon posted:Oh, man, remind me to tell you a great Springrazor trick if we don't see it in our first sadism run. Hint: Bend time stops projectiles
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# ¿ Oct 20, 2015 18:48 |
Zomborgon posted:I saw some mudcrabs by the water recently. I steered clear of them.
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# ¿ Oct 21, 2015 22:17 |
I got Ghost and Clean(er) Hands in one playthrough, but I'm really tempted to do a Mostly Flesh And Steel one now. Thanks a lot, thread.
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# ¿ Oct 23, 2015 10:22 |
InfinityComplex posted:Taser.
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# ¿ Oct 26, 2015 08:59 |
Holy poo poo I never knew about the bolt/springrazor trick.
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# ¿ Nov 4, 2015 13:44 |
Poil posted:Personally I kinda like the low chaos scene with the three overseers on your way back from dealing with the high one. Another detail that really helps with the atmosphere is in the sewers when you escape the prison and run into the recently lived in area with dead people. In a corner you find the bodies of a man and a woman with a mattress, cooking tools and things that makes it clear they've been living there a short time. And Damien's Journal.
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# ¿ Nov 4, 2015 18:10 |
I wish Corvo had access to Sareth's Mighty Foot. One of the powers sort of works that way but there's not enough physics fuckery.
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# ¿ Nov 5, 2015 07:50 |
The writing and story in this game are generally pretty bad. Everything else is awesome though.
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# ¿ Nov 5, 2015 16:07 |
Someone oughtta gif that and put it with Safety Dance. Anyhow, I never figured the whole "Galvani = the anilEhilated fucked around with this message at 15:44 on Nov 13, 2015 |
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# ¿ Nov 13, 2015 15:41 |
Ablative posted:Those loving assassins are the reason I've never managed to Ghost the Golden Cat mission.
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# ¿ Nov 13, 2015 20:49 |
All those dead prostitutes and not a single Corvo the Ripper joke?
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# ¿ Nov 21, 2015 13:13 |
Tasteful Dickpic posted:Narrative level design is severely underrated in video games. The High Overseer's sex dungeon and the drab dormitories of the Golden Cat showcase that we don't always have to be told everything through exposition. We can as players understand these things ourselves.
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# ¿ Nov 21, 2015 13:17 |
ArcMage posted:Man I could swear the actual game materials suggested strapping a springrazor to a rat as a fun party trick, but perhaps not.
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# ¿ Nov 22, 2015 11:10 |
A Darker Porpoise posted:I just started re-watching the Dark Messiah lp last week and It's just the occasional instance of edgy banter(at least I don't recall any actual rape jokes being cracked) like in the first episode "That ghoul is like loving raping the poo poo out of him" "Then that dude just loving rapes that ghoul" I just shrug and chock it up to being in the dark ages of 2011.
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# ¿ Nov 24, 2015 11:41 |
I played through this thing five plus times and never knew it had a killcam
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# ¿ Dec 16, 2015 12:15 |
Well, you folks could learn a few things yourself, LIKE THE GODDAMN DIFFERENCE BETWEEN A HAND OF NOD AND AN OBELISK
anilEhilated fucked around with this message at 12:45 on Dec 16, 2015 |
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# ¿ Dec 16, 2015 12:38 |
Wasn't there a pirate like that who was pretty much the terror of Southern China and even ended up peacefully retiring because no one dared gently caress with her?
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# ¿ Dec 16, 2015 23:03 |
Really? The guards generally yell and/or fire when they spot you.
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# ¿ Jan 31, 2016 09:05 |
Brainamp posted:Generally, yeah. Sometimes you get detected though and there isn't really an outward indication you have. Most notable point with this is the very first mission. Avoiding notice by the guards on the wall after setting off the bomb is kind of a crap shoot, even if they don't start firing at you.
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# ¿ Jan 31, 2016 12:00 |
This is the best level in the game. Masque of the Red Death, and you're the reaper.
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# ¿ Jan 31, 2016 22:20 |
AradoBalanga posted:Also, when the game mentioned the little rivalry between Sokolov and Piero, I simply it'd be one of those cliche "old rivals being forced to work together for the better good" threads. I was not expecting straight up offshoots of Thomas Edison and Nikola Tesla. Although, now I am curious if Piero has an earthquake machine off-screen that's about to fail.
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# ¿ Feb 1, 2016 10:33 |
Brainamp posted:It's pretty obvious that the Life of the Party level from Thief 2 was a major influence on this area. There's so much room to explore and maneuver in, it's just the best. Being able to waltz around in full view of the guards without them attacking you is fun in and of itself. Poil posted:I dueled him just fine in my ghost run. Maybe non-hostiles don't count against it and he has a special setting so he doesn't either, or something.
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# ¿ Feb 5, 2016 12:06 |
Poil posted:If you drop her too close to the swarm of rats in the basement it doesn't count against clean hands. But maybe killing the target never does.
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# ¿ Mar 2, 2016 12:59 |
Poil posted:That happened in my last playthrough but I'm not sure how. He was just suddenly lying dead on the floor.
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# ¿ Mar 15, 2016 08:50 |
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# ¿ Apr 25, 2024 07:36 |
Chaeden posted:Well we DO still have people in the south that believe they won the civil war..... somehow. Honestly I'd imagine that's one of the bigger divides in the country between the sides of the civil war. Because if you get deep enough south you start running into people that alter their history and science books to be 'correct' and shoot anybody that says otherwise.
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# ¿ Apr 10, 2016 17:59 |