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tokenbrownguy
Apr 1, 2010



this my first mafia game in probably 5 years and the first on SA. what do i do

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tokenbrownguy
Apr 1, 2010



Here's my attempt at a code:

NERDSSSSSSS

tokenbrownguy
Apr 1, 2010



And the key:

YOU ARE ALL

tokenbrownguy
Apr 1, 2010



Asiina posted:

First you make a joke vote on someone for any reason whatsoever.

Then a few days later you make up a reason for why it's a real vote and convince people to go along with it until they are dead.

Repeat as necessary.

tokenbrownguy
Apr 1, 2010



gonna hang off, I think you guys have at least 10 more pages in you before I really get a good feel

tokenbrownguy
Apr 1, 2010



alternatively the rest of us just vote for both of you to be sure

tokenbrownguy
Apr 1, 2010



im a ranged buffin dude, send me in coach

tokenbrownguy
Apr 1, 2010



The skin of the coward changes color all the time
he can't get a grip on himself, he can't sit still,
he squats and rocks, shifting his weight from foot to foot,
his heart racing, pounding inside the fellow's ribs,
his teeth chattering-he dreads some grisly death.


Sounds like pmom alright (also ecco)

tokenbrownguy
Apr 1, 2010



well its day 1 and i lack the jokepost analytic ability of the rest of you guys

i say we look at who volunteers/who wants to fight. scum is going to have a plan to burn through our armies so ccbeane gets attacked right?

But the skin of the brave soldier never blanches.
He's all control. Tense but no great fear.
The moment he joins his comrades packed in ambush
he prays to wade in carnage, cut-and-thrust at once.

tokenbrownguy
Apr 1, 2010



also, just because yer yeller doesn't mean you're scum

tokenbrownguy
Apr 1, 2010



here's what people have said about fighting:

TMMadman: "no issue fighting" "good addition" wants to fight in defensive emplacement "pretty good at combat"
Mithross: "raged debuff" "decent at combat"
King Burgandy: "Useful outside of combat" "ranged" if we have to send him in
CCKeane: "can give item to turn scum into survivor"
"Guissuipadsiuop puidfdsaf: your name sucks "good at beating people up"
Merk: "melee dude"
the Nabster: "brutal debuffs" asked to be backline
Capitalist Pig: "useful at combat, but not frontline fighter"
Opoponax: "decent debuffs" "probably better in combat that out"
Asiina: "not greatest at combat" "i'll go if I have to"
Fox Terrier: "party dude"

and I'm a backline buffer guy.

alright, so I figure excepting one or two scum who have in-combat abilities, most of them will want to stay out of the battle. so folks are putting up a token effort but are avoiding fights. if this reads then King Burgandy and Asiina are my two picks.

i'll ##vote Asiina for now to help avoid "hammering" or whatever. lemme know if i missed anyone's combat chat.

everyone else who hasn't talked about your abilities, SPEAK UP

tokenbrownguy
Apr 1, 2010



crap forgot to bold ##vote Asiina

tokenbrownguy
Apr 1, 2010



i guess we do have enough to fill the roster there

how's this look?

frontline: merk/pizza man/???
backline: Mithross/the Nabster/Capitalist pig OR me

We need another stabby dude to volunteer

tokenbrownguy
Apr 1, 2010



TMMadman posted:

I'm don't really like either of these posts. The first one seems a little rolefishy, plus I think the reasoning behind voting Asiina is suspect. Why couldn't there be town roles that need to stay out of battle? You aren't saying Asiina is scum because of her posting, you are saying she is scum based on role speculation and that's just garbage this early in the day. The second post just feels skeevy to me and seems like a set up to get scum or two into the fight.

I'm going to go ahead and ##vote Verr for this garbage.

that's fair, but i'm definitely making that vote based on posting. and rolefishy is definitely what i was going for. we need to know who to send into the fight. right?

Asiina posted that they'd rather not fight, and in light of the others volunteering that puts them in a great place to be scum. same with KB.

tokenbrownguy
Apr 1, 2010



isn't that problem of "looking at posting" on day 1? without votes, kills, and lynches to look at it's all just supposition

tokenbrownguy
Apr 1, 2010



isn't people volunteering/hiding from combat a unique insight in this sort of game? like town actually has info to go on day 1 b/c people are trying to fight/hiding from fighting?

tokenbrownguy
Apr 1, 2010



TMMadman posted:

And imgay just posted Verrs list in the other thread.

:agesilaus: even the enemy needs my awesome posting

tokenbrownguy
Apr 1, 2010



GUISSEPPE PIZZAPIE posted:

Thanks rest of thread for not saying anything at all during this, so loving glad

no problem

tokenbrownguy
Apr 1, 2010



thanks for the clarification KB. good luck with the battle choices commieking cckeane

tokenbrownguy
Apr 1, 2010



bad for us on, at least speaking to fighting

they both claim to upfront fighters

tokenbrownguy
Apr 1, 2010



honestly, I think you guys have played too much mafia. you're so focused on day 1 gut reads that you're ignoring the battle info right in front of us!

bowmore posted:

I looked at my role pm to see if I was any good in combat

I think I have an underdog type role? bigger numbers are better or worse?

higher numbers win i think.

tokenbrownguy
Apr 1, 2010



is that a good or bad siren?

tokenbrownguy
Apr 1, 2010



TMMadman, i follow. but the people who volunteer will probably fight. if they fight, we hopefully learn stuff about them. even optimistically, we're not going to win every fight. let's use the fights as an opportunity to tell who is who.

even the round after, we can look at how people volunteered, walked back from volunteering, and stayed under the radar. town should be asking questions about moves and offerings. sure, the scum finds out, but if we catch a scum with odd numbers in combat they're hosed. if they get info on a random townie that's bad, but not unstoppable.

i'm okay with any of the frequent posters out. i'd also be down for a silent lynch. whatever it is, let's be sure to use the battle system to help determine truth/fiction in concert with that vote.

tokenbrownguy
Apr 1, 2010



EccoRaven posted:

hey Verr do you have any actual opinions about the game? Because I agree with you to an extent - looking at the battle information is somewhat important - but if you do it in lieu of trying to hunt for scum, that's bad.

mostly hoping to persuade CCKeane to give us some input on the battle choices. my plan doesn't work without anarchist king following through. and I have been trying to hunt, my vote on Asiina is a scum-hunt guess, but its just not based on big old effort posts.

Rarity posted:

Rolefishing is bad because it leads to town outting PRs for no reason. You just need to look at Mad Max where a bunch of newbies outted their doctor cause of good intentioned role fishing (the doctor was me and I was SO MAD that game)

but we're not just racing the days right? we're hoping to find most of the scum with an intact army and hope we can battle down the Trojans/their scum team wins. i'd agree in a normal game, but rolefishing might be a risk worth taking in a weird format.

Beetphyxious posted:

i've not played a soldiers game before, so this could be a v.dumb question: do the numbers get flipped to the kings or us or whatever or is it all resolved behind the scenes?

if it's the former, ignore the next sentence. if it's the latter how can we catch anyone out, like you're saying, without knowing what the trojans fielded?

i'm desperately hoping the later. the OP mafia thread is a little unclear. at the very least we should get the list of names for competition.

for example, let's say we're sketched out on GP. we say diqnol, what are your stats, you best be telling the truth 'cause we're going to stick you in the front line supported by x, y, and z. we can have a rough idea of what our numbers are, and how the combat should play out on our end. once we see who the trojans sent, we cross reference that with their thread, and get a rough approximation of how we should have done.

its not bullet proof, but make more sense to me than playing word games with practiced liars.

tokenbrownguy
Apr 1, 2010



CCKeane posted:

I'm sending ecco into battle so don't vote ecco.

cool! this is what i was just talking about. we can get info on him without lynching a potential power roll!

tokenbrownguy
Apr 1, 2010



Rarity posted:

Ok, this is way less good from Verr. He's essentially saying that he'll lynch anyone and doesn't really care who.

i'm putting my vote behind reading the battle volunteer list. my vote is still on Asiina. asiina meets the qualification for both lurker and the avoiding a fight.

all of the high volume posters could be scum, i'm not familiar enough with their personalities to say. so that quote is me shrugging and focusing on the combat for d1.

TMMadman posted:

I'm still pretty happy with my Verr vote. He hasn't once tried to make a read based on the opinions people have posted and instead he's just focused on who doesn't want to go into combat.

this exactly. we'll know more after this fight and hopefully can vote with even more accuracy based on the battle report.

CCKeane, I can ranged buff, but won't put out high numbers by myself.

tokenbrownguy
Apr 1, 2010



TMMadman posted:

Since it's a double plurality, I think we should dunk one lurker and then probably someone from the ecco/diqnol/merk/KB scuffle. I'm not really sure which one though because all them have been kind of scummy, so I'd rather put my vote somewhere else.

TMM's got it, let's figure out who CCKeane sent into the fight and try to synchronize our vote along with who he sent into the battle. if ecco's fighting, let's hit another of our high volume guy.

as for the lurker dunk, i'm still voting asiina. do you guys think that's a safe-lurker vote? the mid-level posters have merit as well.

cckeane, please let us know as soon as the final votes are locked who's fighting.

tokenbrownguy
Apr 1, 2010



CCKeane posted:

No never.

shiiit our king is scum he's gonna try and suicide. :cry:

tokenbrownguy
Apr 1, 2010



well there goes my entire plan. iff cckeane won't work with us we can't play the battle metagame. boooo.

tokenbrownguy
Apr 1, 2010



GUISSEPPE PIZZAPIE posted:

We aren't allowed to talk battle specifics by loving rule dude. It was DOA at signup.

not true my brosef. we can't talk about our specific stats nor role pm info.

cckeane's choices and battleplans are totally okay.


ecco:
i have no clue. i've been specifically trying not to pay attention to the massive amounts of shitposting.

GP is sketching me out with his merk call-out
Capitalistpig is sorta just drive-by posting so i'd say that's a easy move by scum, but he could just be doing what i was doing and avoiding being drug into you/merk/KB/GP's weird sex thing

tokenbrownguy
Apr 1, 2010



chill brosef, i'm not super experienced at the mafias. there's a lot of dialogue going on and i'm not able to pick out anyone as being particularly scummy. i guess to me shitposting is getting mad about mafia games.

i'm hoping that the battle will be informative for us, so i can avoid digging through 17 pages of angry words, but that's up next if i gotta.

tokenbrownguy
Apr 1, 2010



merk posted:

Alternatively, Keane could put all lurkers into combat.

ninja: :siren: I feel like this is a great idea.

holy poo poo its almost what i've been saying the entire time. manipulating the battle is key to rooting out scum.

but cckeane doesn't want to play ball.

tokenbrownguy
Apr 1, 2010



merk, didn't cckeane say something about an item creating a survivor? maybe third parties don't exist at start but can be added by shenanigans?

tokenbrownguy
Apr 1, 2010



TMMadman posted:

Ultimately my biggest issue with Verr is that he doesn't seem to want to work with content. There are pages of actual content to work with but instead he just calls it all shitposting and seemingly refuses to make reads from it. All he wants to do is base his votes on people who don't want to fight despite stating that surely a couple scum would be volunteering to fight.

dude i specifically responded to your concern about scum volunteering to fight. we can't know about those until they fight. that sucks but we have to roll with the punches.

merk: haha poo poo i am bad at mafia.

tokenbrownguy
Apr 1, 2010



fair, but that's the risk in hunting scum in general right? we might peg a town?

tokenbrownguy
Apr 1, 2010



King Burgundy posted:

If your vote is on any of those, please move it.

yeah! thanks for the update notable forums king kkceane.

now we've got a pool of 11 to pull from.

tokenbrownguy
Apr 1, 2010



TMMadman posted:

But you see the problem right? You aren't making scum calls based on peoples opinions and instead are basing them strictly on who doesn't want to go into combat.

If scum were the only people who didn't want to go into combat, it would make them really easy to spot, so there are surely going to be townies that aren't good at combat.

I have no problem using the combat stuff to help with your reads, but you shouldn't be making calls based solely on that information.

i understand man, but i'm with foxterrier. i think trying to make a call on the big piles of slap fight are a bad move for me. asiina makes sense from a battle perspective, and from the drive-by-vote perspective. i think that is voting based on an opinion

tokenbrownguy
Apr 1, 2010



King Burgundy posted:

Keane is obviously distracted/tired. He isn't taking a very active role. :shrug:

ah, wasn't hating. i thought he was just not telling us the battle setup for fear of scum. which would be bad.

tokenbrownguy
Apr 1, 2010



whelp

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tokenbrownguy
Apr 1, 2010



what's the right call on asiina? lynch next round if the scum don't kill them?

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