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joats posted:It would be cool if the financials were released and we found out that they splerged all the money on non game stuff. You know, that's the point of getting a bunch of money. However, the backers would defend it with excuses like "oh we knew the risks" and "not all the money I pledged had to go towards the product being advertised, Croberts gotta eat." If backers want to keep the Roberts family knee deep in blow, thats their prerogative, but expecting accountability from a privately held company in the USA? Diatom fucked around with this message at 17:42 on Apr 13, 2016 |
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# ? Mar 18, 2025 11:41 |
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Madcosby posted:lol you are a sucker for advertising Sorry about your brain damage.
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G0RF posted:How dare you! Hey now this was business related, they were scouting and taking pictures for the new planet side areas.
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MeLKoR posted:Hey now this was business related, they were scouting and taking pictures for the new planet side areas. right, Monaco was just field work for space race research.
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Madcosby posted:lol you are a sucker for advertising No Man's Sky is a game being made the old-school way though? If it's boring it's boring, it doesn't have people paying 20k for jpegs, doesn't have weird sexual assault fedora hellidiots macking on other people, it hasn't promised anything it can't deliver. It's a fundamental difference between No Man's Sky and Star Citizen. One of them has about a million more hours of in-game footage too. I just don't get how someone can get mad at No Man's Sky when we have Star Citizen right in front of us. It might be boring but it's also not being evangelized so ??
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TheLastRoboKy posted:The first game I can think of that really pushed that term as one of their big selling points was Hellgate: London. Funny that. I don't remember Hellgate: London having any procedural generation. Hellgate: London didn't have true FPS elements either, but It called it'self an FPS Hybrid. It was more like right clicking from a distance since you could still "miss" if you were shooting at something with a gun from point black range and the dice roll game up 1.
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Hammerstein posted:What's the name of that other space game with the video of you as captain standing on the bridge and directing your fleet per hologram overlay rts-style ? And at the same time you had those huge bridge monitors showing how your commands are followed by the ships outside. Nevermind, found it. http://flagshipgame.com/ This actually looks fun.
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KakerMix posted:No Man's Sky is a game being made the old-school way though? If it's boring it's boring, it doesn't have people paying 20k for jpegs, doesn't have weird sexual assault fedora hellidiots macking on other people, it hasn't promised anything it can't deliver. It's a fundamental difference between No Man's Sky and Star Citizen. One of them has about a million more hours of in-game footage too. i agree i just wouldnt defend No Man's Sky until, you know, I actually play it
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Madcosby posted:i agree Not stopping you from ripping on it though like an idiot retard.
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I said come in! posted:Not stopping you from ripping on it though like an idiot retard. wow dude did you make No Mans Sky sorry I think the videos Ive seen look boring wow this planet is named Hitler game of the year
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Quotes from a future biography about Wulf Knight or lyrics to a heavy metal song from the 80's? "There I was completely wasting, out of work and down all inside it's so frustrating as I drift from town to town feel as though nobody cares if I live or die so I might as well begin to put some action in my life So much for the golden future, I can't even start I've had every promise broken, there's anger in my heart you don't know what it's like, you don't have a clue if you did you'd find yourselves doing the same thing too You don't know what it's like" Hard to tell.
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Sweet, goon on goon violence over another unreleased game. ![]()
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Madcosby posted:wow dude did you make No Mans Sky sorry I think the videos Ive seen look boring No just your own logic makes you look like a brain damaged toddler.
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AP posted:Karl is deep in the cult, does anyone know any deprogramming methods? *looks at the last 250 pages of the last SC thread* *looks at the OP of the new SC thread* well, I don't know if this whole cult thing is just projection of some sort.
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I said come in! posted:No just your own logic makes you look like a brain damaged toddler. Frankly thats something I aspire to.
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They both have pretty good avatars so it's hard to choose who to side with.
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Madcosby posted:wow dude did you make No Mans Sky sorry I think the videos Ive seen look boring You can't buy the game nor can you give it money so I fail to see why you care so much. Does it have rambling cocaine hoovers? Racist pube PR bumbles? A Scientology-seedling cult-like twinge? Does it have insane photoshops that are as close as we've gotten to explaining insanity? Does it have a case of the ol' floppy feet? Gary Oldman head-horns? High-definition towels? Exploding buggies and dancing emotes? Swedish Mafia non-connections? No? Then why bother?
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thatguy posted:They both have pretty good avatars so it's hard to choose who to side with. i know, I'm torn.
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Karl_Ramseier posted:*looks at the last 250 pages of the last SC thread* You'll understand when you are older, now go to bed.
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I said come in! posted:lol this isn't going to happen. Nothing major is going to happen with Star Citizen and the people against it, lets be honest here. The game will live or die entirely on its own. Probably die. Then it will at least be Derek awkwardly tries to explain why the goalposts are moving day.
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Madcosby posted:No Man's Sky looks boring as gently caress Procedurally generated stuff is fine as long as it used correctly. I think a great space game would take the procedurally generated planets and such from No Man's Sky and pair them together with solid writing and a good story like Star Control 2 (or the Starflight games, which had procedurally generated planets). poo poo that is pretty much exactly what I want in a space game. Fun flying around space gameplay in a big universe with good writing and an actual story with a point and the freedom to approach it however you want (like Star Control 2, not like the crappy cutscene->mission->cutscene crap that Roberts likes).
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2DCAT posted:I met a guy on Reddit the other day who is a professional in doing psychological profiles. I'll ask him for his expert advice. Bah, then I sue him. Derek showed me how to do it. At least threaten lawsuits.
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KakerMix posted:You'll understand when you are older, now go to bed. God drat you people, stop chasing them off. We should have a steady supply of laughs in this thread instead of always being dependent on third-parties.
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Iron Tusk posted:Then it will at least be Derek awkwardly tries to explain why the goalposts are moving day. Hell just move on to whatevers next.. the man is unshakable.
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Karl_Ramseier posted:*looks at the last 250 pages of the last SC thread* See you in the 'verse!
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http://forums.somethingawful.com/showthread.php?threadid=3748466&userid=57334 lmbo
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MeLKoR posted:God drat you people, stop chasing them off. We should have a steady supply of laughs in this thread instead of always being dependent on third-parties. renewable humor guys. BE ENVIRONMENTALLY CONSCIOUS
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Madcosby posted:No Man's Sky looks boring as gently caress Any time you see the words "Procedurally generated" you can just mentally sub in "Boring and really loving generic" and be completely right 99.99% of the time. (I'm not actually certain of a procedurally generated system that results in cool and interesting stuff but I'm sure at least one must be out there somewhere).
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MeLKoR posted:God drat you people, stop chasing them off. We should have a steady supply of laughs in this thread instead of always being dependent on third-parties. I stay if you tell me who paid 10 bucks to give me that AD. I want to thank him.
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Gwaihir posted:Any time you see the words "Procedurally generated" you can just mentally sub in "Boring and really loving generic" and be completely right 99.99% of the time. Wasn't this how they made the dungeons in Diablo? At long as there's a story tying everything up and giving you some (optional) goal it doesn't have to suck. poo poo, even Minecraft is fun to explore for a good while.
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Names and loot drops can be randomized pretty funishly.
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MeLKoR posted:Wasn't this how they made the dungeons in Diablo? At long as there's a story tying everything up and giving you some (optional) goal it doesn't have to suck. poo poo, even Minecraft is fun to explore for a good while. I seem to remember in Diablo (the first one) that there was a few patterns. Everytime I fought the Butcher there seemed to be only a few layouts of the area you fight him in. The one I always liked was the one with the grates so you could shut the door on him and shoot him with a bow and arrow. The Butcher couldn't open doors you see, emergent gameplay!
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KakerMix posted:I seem to remember in Diablo (the first one) that there was a few pattern. Everytime I fought the Butcher there seemed to be only a few layouts of the area you fight him in. The one I always liked was the one with the grates so you could shut the door on him and shoot him with a bow and arrow. The Butcher couldn't open doors you see, emergent gameplay! This is how ARPGs are made. They aren't true procedurally generated games, their dungeons just have a lot of different variations.
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joats posted:We live in a world where the "Idea Man" can get rich. 10 years ago, the idea man was laughed out of the industry. You mean like how Chris Roberts got laughed out of the movie industry for Wing Commander?
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SneakyFrog posted:Names and loot drops can be randomized pretty funishly.
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Karl_Ramseier posted:well, I don't know if this whole cult thing is just projection of some sort. +1 point for minor roles @BoredGamerUK , @INNdolvak @TheRoadbeer @Accelerwraith, Disco Lando +5 points Star Citizen Stars Gary Oldman, Sandi Gardiner, Gillian Anderson, Mark Hamill, Jack Huston You almost have a perfect score.
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MeLKoR posted:Wasn't this how they made the dungeons in Diablo? At long as there's a story tying everything up and giving you some (optional) goal it doesn't have to suck. poo poo, even Minecraft is fun to explore for a good while. Diablo rifts/dungeons are a random combination of pre-designed pieces so that they fit together in different ways. And yea, hyperbole aside, so long as there's something else to actually be the focus of the game it's probably OK, but invariably the stuff that actually hypes of procedurally generated XYZ is using that in place of actual content, and not as a background/suplement to it.
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There is a difference between proceduraly generated and taking individual items or sets from a list and distributing them randomly or according to a formula. Torchlight, spelunky, diablo, terraria, starbound and others take blocks of tiles like 20X20 and the designer hand paints or fleshes those blocks out. Then they are distributed randomly (or by formula) in the game to create a psudo proceduraly generated map that still has designed elements to it. Pure proceduraly generated design is just a chaotic art piece.
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SneakyFrog posted:Names and loot drops can be randomized pretty funishly. Also Diablo's random loot name pool often produces amazingly funny results.
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# ? Mar 18, 2025 11:41 |
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LuiCypher posted:You mean like how Chris Roberts got laughed out of the movie industry for Wing Commander? No, I mean like it's been made easier for some no name dude to pitch a loving grand idea with a couple of pictures or something and get some amount of money from suckers. Because Chris Roberts has a history in the industry actually makes it worse. And the best way to get money from suckers is to tickle their nostalgia bone. Do you remember so and so from the past? Well just give me a bit of your money and that thing that you used to enjoy could come back and be better than it was. Most successful kickstarters are not for some new idea. It's selling that nostalgia. Either this producer used to work for blah and he wants to bring blah back. gently caress remember blah! And it works, because we enjoyed it and we want more of it, but god damnit. Don't purchase chickens when they are still in the egg, because there is no guarantee that they are going to hatch. joats fucked around with this message at 17:00 on Oct 26, 2015 |
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