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Wafflz posted:The way all these citizens keep getting owned by DSmart is really just the best thing. It has to be simply maddening for them. But, you see, it's all part of Dick Wulf's masterplan to discredit DSmart.
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# ¿ Mar 15, 2025 12:30 |
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Karl_Ramseier posted:Take the turnover rate: In my daily work life I deal with companies having employee turnover rates ranging from 3% to 30%. And it highly depends on the business field if such a rate should ring any alarmbells or not. Yeah, and if it was just in the junior ranks, it wouldn't raise an eyebrow. It is, however, a bad sign when you do see a high turnover of senior management on a project like this that isn't even finished yet. Just saying "Yeah well companies have turnover, it happens" doesn't really apply here, these aren't just random code monkeys or artists that are leaving. Of course, Star Cultists will just brush it off with "They just didn't truly believe in Star Citizen/it happens/they didn't really fit the team/etc." but for a lot of companies, it's a major point of concern when you can't retain your senior managers and have to constantly rehire new people to fill those roles.
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Chin posted:Of course they probably could have paid people fairly and given decent benefits if they hadn't blown 10-20 million on poorly mo-capping Gary Oldman or decided to set up in Santa Monica or buy $20,000 coffee machines It'd be pretty hard to stick around if you're getting paid well below others in a similar role (and likely well below what you believe you're worth) when you're seeing that kind of poo poo going on. The only people who'd stay through that are the diehard Stockholm sufferers or people like Ben, who is going nowhere fast post-CIG/SC.
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Amethyst posted:This is a reasoned, mature, and above all, badass treatise on why we should all post animated gifs of a 19 year old wheelchair bound disabled man getting beaten up, and report him to the MPAA for DMCA violations, and post his real name and photograph publically for us all to shame him. You're trying way too hard, Amethyst.
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So he took a page from Chris Roberts?
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RVWinkle posted:Chris Roberts made a long and defensive post about how Derrick Smart and the Escapist are attacking his game and commented about how the livelihood of 261 developers are at steak (old joke). He made it clear that his company is vulnerable to such attacks and Derrick is supposedly responsible for threatening the careers of all these people. Thing is, if what he's saying is true then Derek and the Escapist are the least of his concerns. It's not like they're actively sabotaging CIG, just pointing out issues that exist within the company.
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Karl_Ramseier posted:And I strongly hope they don't have millions just lying around. Karl_Ramseier posted:As long as they have enough money they continue to produce these games and either they succeed or they don't, we certainly can't change that. So at first you hope they don't have money in reserve, then you go on to say if they have that money in reserve, the game will be ok. Make up your loving mind dude.
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Karl_Ramseier posted:Two completely different things, but hey at least you tried. Please explain how having cash in reserve to complete a project is totally different to say, having cash "lying around"? I expect you'll go into as much detail with this as you have with Derek Smart's legal history.
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Mukip posted:I mean, if they keep raking in the cash then they'll probably put a game out eventually. Mukip posted:Supposedly the multi-crew/FPS is around the corner. It couldn't possibly satisfy the fever dreams of it's most rabid backers, the individual components probably won't be as fun as more focused games, people probably wouldn't have spent so much money on the finished product on it's own merits as opposed to the The Dream that has been sold by CRoberts, and it will probably have much less content than you'd expect given all the time wasted on "revisions"... but personally I'm not really persuaded that this game isn't going to come out at some point and broadly satisfy the criteria of being a space sim game with a persistent universe, fps stuff and a single player campaign. But let's see what Dr Smart has to show us.
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Mukip posted:I agree, but if you asked me last year whether they would still be making multi-million dollar monthly revenue by now then I'd have said that they already exhausted the well of silly money. I don't understand where it all keeps coming from so I can't really say that they won't make more. So by your logic, because they're still bringing in 3-4 million in one month they can keep doing it for X years to make the game? Given that last month was an exception due to Citizencon and sales this month as well as a possible sale in December might see that trend continue, next year will likely be a very different story. You can only sell a product that doesn't exist for so long, and the longer this takes the harder it will be for CIG to convince all but the most diehard backers to sink more money into it. I seriously have to think that there will be one or two people who'll put living cost funds into SC and end up either out on the street or starving and getting stuck up in an ER.
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Roshambo posted:I watched the FPS demo for Star Citizen from last year at PAX, is that actual game play? Did that whole project get canned? Likely, and yes. They ditched everything Illfonic did for them.
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Next up, Karl tells us Santa is actually real.
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Amun Khonsu posted:You mean Santas not real??? The face of many an SC backer when eventually CIG folds.
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Amun Khonsu posted:Sandi is VP of Marketing, ATV host and SQ42 actress
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Karl_Ramseier posted:And everyone here, including Smart, won't have a remarkable impact on the project.
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Amun Khonsu posted:Im just staking my claim now in the prediction that CR will cash out with a sale to a publisher. The issue with this is that, for the time and money so far, they don't really have a lot to sell. They've reworked, scrapped and delayed so much that there's just hardly anything of the "finished" product they can actually take to showcase to a publisher. Given the majority of potential buyers have already bought into the game, there's not really a big market post release that CIG can say they'll have, which means any publisher who buys CIG out won't be able to recoup much from the final product and is going to have to spend a drat lot more to actually get it to release. And even aside from those points, it's not like it's even an established or distinct IP either, it's pretty much just cookie cutter space opera. All CIG have to sell is one huge gaping money pit, and no one is interested. Assuming if the best case scenario of a publisher buyout even does happen, by the time it gets to a state where it can be released, the niche will have been filled by titles like Elite, Rebel Galaxy and the like.
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Eonwe posted:I like how he thinks there are goons who card enough to make a disinformation campaign Why bother to make up poo poo? This blaze is burning bright enough without needing anyone else to add fuel to it.
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Solarin posted:i really love the "this is normal AAA game dev" defense of the missed milestones and loss of senior staff. But here they need to be told like children that bullshit promises and hype do not mean a real workable system. The funny thing about "normal AAA game development" is you have a publisher backing you and not operating on a model where you collect product sales before there's actually a product.
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Good Dumplings posted:Isn't that how preorders work? Though I guess they're not usually what fuels a AAA game's sales. Preorders generally only go for 6 months before a game release, at which point there's a definite product there (poo poo or not). AAA games also don't require preorders to fund the development. SC's model has been basically collecting preorders/P2W cash to fund the development the entire way, with the exception of some venture capital at the beginning (which they've bought most out with backer funding).
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AP posted:The lesson from this is that the more Also when you consider they say nothing negative at all on their streams, that everything is happy, rainbows and going amazingly well, you just have to wonder how bad poo poo really is behind those facades.
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Karl_Ramseier posted:Again, thinking that companies should have millions lying around which isn't equal to be solvent. This shows how clueless you guys are if it comes to anything business related. But if it makes you happy: I am confident that they have enough "money lying around" to continue this project, including 2016. So we can save ourselves the discussion about how to invest money if you run a business. My English isn't good enough for this anyway. Give us some loving examples of why CIG having money in reserve is bad business practice, even if it's in German. German speaking goons can at least translate it for us. Otherwise you're just a walking joke, who refutes everything with "You are wrong because I say you are wrong."
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AP posted:Star Citizen, I would rather believe in Santa Claus CrazyTolradi posted:Next up, Karl tells us Santa is actually real. Karl believes in Santa, I loving knew it.
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Truga posted:I don't disagree that having 94 million dollars "just lay around" is a bad idea, when you could be making interest off it, instead of having inflation slowly eat it up. At that kind of money, the difference between the two can easily be >10 million dollars in 3 years. Oh, they'd easily be getting some interest off it, unless the majority of backer money is in a big cash pool that Croberts likes to go bathing in now and then (which would be pretty gross).
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no_recall posted:I found it hilarious that they made the entire map (functions and all) live on the website, and not in the game. When I first heard about it I thought they managed to implement it in Cryengine. Only to realize that its some ultra funky website app. I'm really hoping this is just some quick poo poo they hobbled together for Citizencon, because if they spent big time on that ![]()
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Ravane posted:I have it framed on my wall, because getting a letter of rec from the dean of a top ten college is a fantastic achievement (not one to bury away under garbage); also, it's one of the reasons I'm in my PhD program. UniSA is hardly a top ten college, take it from someone who went there. Maybe if it was the University of Adelaide, sure, it's at least one of the Group of 8 over here but UniSA is basically a dressed up technical college with more funding.
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Kakarot posted:says its from 2004 Considering she was claiming to be a film producer back then, I'm guessing outright lying about her career isn't something new to Sandi. Her only listed production credits are to do with SC videos.
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Agrajag posted:makes sesne since Sandi is really the one running the show while her husband is just the mush mouth piece Croberts is just a figurehead and a patsy? That works.
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Dapper Dan posted:It honestly doesn't matter if Derek files or not, or if its disappointing. Star Citizen is still a crock of loving poo poo and you have to be deluded to think that something is not completely hosed with it right now. But Croberts said Derek Smart threatens the project, it must be true!
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Mukip posted:It's the 3rd of November, Derek. You're one of those guys who waits up until midnight for a game release and gets enraged because it isn't out the second the clock hits midnight, aren't you? Pretty sure Derek posted a time it'd be out on the 3rd, it's like midnight or so for him now I'm guessing.
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Mukip posted:You better not be trying to manage my expectations. The only expectation should be hilarity.
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Karl_Ramseier posted:Why don't you show us the signed contract? This shouldn't matter anyway after you identified yourself and acknowledged that Sandi is a racist motherfucking bitch. Because showing his contract is likely a breach of the NDA, and he hasn't breached it so far because identifying himself and saying that he believes Sandi to be a "racist motherfucking bitch" would not breach an NDA. Keep spinning though, Karl. Credit where it's due, you don't let anything keep you down.
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Shimrra Jamaane posted:Maybe Derek's dead? Cream soda and the guy in the wheelchair got their revenge. They couldn't allow Derek to cause any more problems for Star Citizen.
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You'd think with as much as these guys dump on jpegs they could afford a prostitute easily enough, or visit somewhere where it's legal.
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grimcreaper posted:But, The Dig was better. The Dig is the best Lucasarts game ever made. Everything was just done perfectly.
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ewe2 posted:You take the blue pill, the story ends. You get a refund and believe whatever you want to believe. You take the red pill, you stay in wonderland, and I show you how deep the financial wizardry goes. ![]()
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Sarsapariller posted:They latch on to stupid loving phrases like "Content Complete" and then use them to justify all expressions of faith from then on without ever taking the time to parse out what was actually meant. At this point you could leak a video of Croberts wiping his arse with $100 bills and backers would still think it was a wise use of funds for the game.
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Dapper Dan posted:Besides, why would you reject more drama? Dapper Dan posted:Like I said before, there's a lot that can go wrong with lawsuits so getting hopes up is silly.
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Toops posted:I know I personally can't WAIT for a CIG to make a NASCAR game with their "awesome" physics and "great" controller implementations. I'd spend as much as $5k on race car jpegs Karl. At least nearly 57% of them think CIG should either not make another game or don't think it should be crowdfunded.
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Dapper Dan posted:Yup, pretty much. I don't think the lawsuit will do anything and will be delayed until the end of time. I think it's entirely possible for the lawsuit to do something, I just think by the time it does anything the whole SC/CIG project would have already imploded.
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# ¿ Mar 15, 2025 12:30 |
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peter gabriel posted:I'd like them to be all TA DAA!!!! and release a 2D sidescrolling platformer with puzzle elements That'd be an improvement on everything they've shown to date.
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