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Hi thread. I decided lowtax needed another tenspot as much as I need this thread to rinse the SC residue from my now damaged brainpan. Should have done it sooner, like 2012-13 when pgi was melting down for the hundredth time and goonibirds became the main source of entertainment once it was apparent giving fucks led nowhere. I didn't, so after getting like $350 into SC the jokes on me and I missed a few thousand pages of lulz.. but this threads funny and cathartic so better late then Lesnick. Star Citizen: *some assembly required obligatory catte pic
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# ¿ Mar 1, 2016 08:58 |
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# ¿ Apr 23, 2024 14:05 |
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fuctifino posted:Welcome. Have you attempted to get a refund or tried a chargeback? Thanks. No attempt at a refund or chargeback and likely won't even try. Some of that was gifts already given, the rest on a few LTI ships I may junk on the gray market someday. I want to keep my account in good standing for my own whale-milking purposes, I've been working on some projects that people want to throw some money at plus it leaves me with decent sleeper potential. Got a good reddit one too (several years, plenty of karmas, decent range of post subjects) for that matter.. those circlejerking twats get on my nerves and deserve all the pain in the stimpire. Would be glorious if you guys could pull another r/mwo, that was nothing short of loving beautiful. Not sure who I hate worse, scummy scammers or their self appointed sycophant bootlickers that run cover for them...
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# ¿ Mar 1, 2016 23:16 |
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Scruffpuff posted:I have a question for some of the recent CIG refugees: was it a huge surprise after being surrounded by hostilities, and the constant yammering about how evil SA is trying to destroy everything etc., to come here and find out that all that poo poo is totally wrong? That you're welcomed and are completely free to say anything you want, and that this is one of the only places on the internet where you can actually have a calm, reasoned discussion? I'm genuinely curious how many of you were surprised by how chill it is here when compared to the cultist narrative. From many pages ago while catching up on what I missed but thought I'd offer an answer. Not speaking for others that just showed up, but was not really surprised that this place is saner then the cultist's den. The MWO branch of Lowtax (some I see here) were always on point and humorous about what was hosed up in pgi land and the worst behavior I saw was squaaaaawking in matches so I couldn't figure out where the hate/fear was really coming from, then after #SaveMWO had genuine respect even though the efforts were ultimately pgi-proof. That and you guys helped me learn the about not getting mad about videogames a while ago and the snark here's quality so the general narrative in Koolaidville only further cemented that I've been posting in the wrong forums and should have jumped on years ago... Mostly seem like reasonable people masquerading as dickheads instead of dickheads masquerading as reasonable people. Mostly.
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# ¿ Mar 2, 2016 10:58 |
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Toops posted:I thought about multi-crew for SP. The only thing I could come up with was a chair attached by a springy spring off the back of the ship, where you could man a bird-gun turret (with full 360 degree rotational control). You would have small thrusters to counteract being helplessly yanked around. You would effect ship dynamics a small amount, but not so much that it would be obnoxious to the pilot. Since you're on a spring, you won't just get hard-whipped around by the pilots maneuvering, but you will slingshot around when spring reaches max tension. I have a feeling it would be pretty fun. Collisions would be hilarious. Is SP the spiritual successor to Wing Commando?
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# ¿ Mar 2, 2016 22:23 |
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I lack the talent necessary to re purpose this quaint robber baron illustration into a proper Crobber Baron masterpiece but judging by some of the PAAAART to come out of this thread I'm sure someone here can do it justice.
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# ¿ Mar 4, 2016 22:24 |
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Someone was asking for fresh dirt, does anyone here aware of how broken the 'issues council' is? To me it seems a pretty big flag as it's been this way apparently for quite some time (perhaps months) without even 1/300 of CIG noticing or giving a gently caress. Issues that are reproduced past the needed 10 minimum go through an incubation period before they get voted on to supposedly prioritize them in a queue to be fixed. What happens now is that the clock counts down to zero, then starts counting back upwards (holy Transverse batman! ). Here's an example that was supposed to go up for vote 12 days ago, which was indeed brought up to CIG's attention who assured us 'top men' are working on it: https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-8996-Vjoy_implementation_is_bugged (that vjoy is a travesty too) There's even an issues council ticket on the issues council issues (yo dog): https://robertsspaceindustries.com/community/issue-council/website/WS-11458-Issue_Council___voting_starts_in_x_days__counter_going_backwards
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# ¿ Mar 5, 2016 06:36 |
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Galarox posted:just... lol, yeah hence my previous (hastily put together photoshop) effort post Re: Hobo Putting in a formal CIGification request (sorry to repost, but saw Galorox offer *after my random suggestion/request)
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# ¿ Mar 5, 2016 06:46 |
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Haskell9 posted:Think I found the 2.2 mocap session A fidelicious example of Tae Kwon Don't
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# ¿ Mar 5, 2016 23:32 |
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Milky Moor posted:FM said that he just pulled her panties to the side but that his dick got caught on the edge during the intercourse (????) What a thin skinned prick.
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# ¿ Mar 6, 2016 03:44 |
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Beet Wagon posted:
https://www.youtube.com/watch?v=clLqaaGJJZ8
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# ¿ Mar 6, 2016 04:54 |
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Stanko-Prussian posted:ahaha what is this god testing abraham poo poo Who's Ivan? http://vk.com/video1620117_167550759
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# ¿ Mar 6, 2016 05:36 |
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Looking at this I hear those bongo drum sounds you would hear on Scooby Doo after they yelled zoiks! and were running in place trying to get away from the ghost that you found out at the end was really just ole Mr. Roberts wearing a mask trying to scare them away before exposing the scam.
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# ¿ Mar 6, 2016 09:47 |
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In honor of Nancy Reagon (finally) dying, here's an old classic. https://www.youtube.com/watch?v=VhEJ8gm8aL4
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# ¿ Mar 6, 2016 20:24 |
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The worst kind of immersion
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# ¿ Mar 6, 2016 21:21 |
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Ostentatious posted:If Star Citizen were a movie it would be Wing Commander In space, no one can hear you leave
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# ¿ Mar 6, 2016 22:22 |
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alf_pogs posted:DOLVAK FOR MOD Make reddit great again!
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# ¿ Mar 7, 2016 00:30 |
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trucutru posted:I am more interested on the logistics of how the gently caress does your countdown become a countup? Like, the common problem a loving noob of a programmer would get into is that the countdown won't stop and you'll go from positive numbers into zero then into the negatives. But having it count back up? That requires some skills. The dolts used absolute numbers to "fix" negatives, right? I call it The Transverse Effect
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# ¿ Mar 7, 2016 04:09 |
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Sushi in Yiddish posted:I think he eventually came to his senses, though he hasn't posted since like early last year Mine was a slow process of erosion. I always had serious reservations about such stupidly expensive game assets, but hey after all 'it's just a pledge bro'. Fine. Come .08 AC release though, and controls were in a complete shambles state that req citizens to script their own loving .xml files just to have basic functionality was, well less than impressive. It took them like a goddamn year before we didn't have to make our own .xml's (at least the community stepped in and started making gui based .xml generating tools by then), but by then the flight model was so poo poo that it didn't even matter. The whole thing felt like a bait and switch similar to pgi pulled with the Artemis/MWO. Make it seem as if joysticks and poo poo mattered, only to turn around and make a game so clearly built around zero-order mouse inputs, later justified with a 'too big to fail' mentality where they started stating fps players needed to be instant ace pilots. Blood pressure rising. Another year of participating in controls/flight model threads with cig's official position only demonstrating no one there knew a drat thing about controls or cared about making the 'sim' they beat their chest about (Travis Day was the only 'sim' guy on staff, everyone else is a console or fps guy) immersion and joysticks yet making Freelancer2.0 instead only further backed me into my corner, but the straw that broke this camels back was the broken issues council and the realization that it was nothing more than a smokescreeen to keep funding rolling. No one at CIG noticed for what turned out to be months, then nothing but lip service once pointed out and that's what sealed the deal for me and I realized hope was a four letter word and popped. mfw:
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# ¿ Mar 7, 2016 05:14 |
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Dusty Lens posted:It pains me that Transverse didn't make it as it would be amazing to watch as it overtook Star Citizen. The icing on that poop cake was the WC license debacle. Brian hasn't been seen or heard from since as far as I know, but the whole shitshow was the funniest thing I've seen happen in gaming so far, particularly since it was pgi/jarhead games/rabbit hole/whatever else they call themselves.
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# ¿ Mar 7, 2016 22:14 |
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Madcosby posted:wtf is this thing. it keeps getting posted in here and all imagine is that it has something to do with something id rather not know https://forums.bad-dragon.com/viewtopic.php?t=31209
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# ¿ Mar 7, 2016 23:01 |
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-BREAKING NEWS- Big SQ42 reveal: https://www.reddit.com/r/starcitizen/comments/49e14g/sandi_foundry_42_show_and_tell_fbme6omnqgsej/ Take that you negative nancys, if you're not convinced now you just don't understand game development.
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# ¿ Mar 7, 2016 23:11 |
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LowellDND posted:
Only Golden Goose Ticket holder backers will have access to smartbirds, sorry commando
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# ¿ Mar 7, 2016 23:26 |
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Sappo569 posted:Isn't paradigm one of those buzzwords people use when they don't actually know what they're talking about? http://www.atrixnet.com/bs-generator.html
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# ¿ Mar 8, 2016 01:18 |
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Paarp, uh, finds a way
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# ¿ Mar 8, 2016 02:44 |
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MeLKoR posted:
Large crane?
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# ¿ Mar 9, 2016 02:25 |
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VealCutlet posted:
Shave that pussy.
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# ¿ Mar 9, 2016 03:12 |
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Matlock Birthmark posted:Have they fixed the bug with the issue Council yet, or are they still directing people to report bugs to a non-functioning system? Still broken. Not only does the counter count upwards, it classifies them as 'expired' which I believe also makes them invisible to people just browsing.
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# ¿ Mar 9, 2016 06:10 |
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MedicineHut posted:Are you sure, I d swear there are tons of issues that are being correctly displayed and voted for etc? Unless I am reading it wrong? Positive. It's not all of the issues, but 4 out of the 5 I have bookmarked say 'expired' and the clock is counting up, 1 of which is the one that was 'fixed' (added 2 days to timer, which counted out and repeated cycle) and one is my own. Strangely they are all controls related, which has proven CIG's most touchy and inept subject (controls Katamari eclipses anything else on the forum, even LTI). https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-8996-Vjoy_implementation_is_bugged -this one said '13 days' when I posted it 3 days ago...
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# ¿ Mar 9, 2016 19:43 |
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MedicineHut posted:Ok, apologies I am not very familiar with this system. So in the example you linked "voting starts in 16 days" is actually showing a counter that has a brown color background (it also says entered January 23), and those with a blue one seem to be working fine. Was your issue in PTU? Those may tend to be ignored once Live hits no? Thought I replied already, but the threadmonster ate it or something, and sorry if this is a dup. No need to apologize, and your observations verify that 'expired' tickets will not be seen by anyone not linking directly to them so are indeed hidden from general browsers. Strangely all the ones I see it happening to are controls related, which seems to be one of cig's biggest pains in their side they wish would just go away, seeing as the controls threadnaught is bigger than any of the other [concern] Katamari threads they send dissenting opinions to die, including LTI... PAAAARP!
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# ¿ Mar 10, 2016 02:28 |
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Haskell9 posted:Please include links to reddit posts. Also I'll never get tired of asking people who post frenzied goon-terror diatribes how to spot one when my username has SA on the end of it and getting a sincere reply. https://www.reddit.com/r/MMORPG/comments/49jh7i/honestly_how_isnt_star_citizen_p2w/ If you touch the poop, it's on you.
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# ¿ Mar 10, 2016 02:32 |
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Toops posted:The Theseus paradox is good reading. For those who don't know it, Theseus had this kickass ship, and over time, maintaining the ship lead to every plank and oar being replaced. So philosophers argued about whether the restored ship should be considered "the same." The Theseus (vs Cutty Sark) conundrum used to describe the trouble with transporters on Star Trek: https://www.youtube.com/watch?v=nQHBAdShgYI
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# ¿ Mar 10, 2016 05:38 |
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https://www.youtube.com/watch?v=Ah-WdAwVg9c&feature=player_detailpage#t=62
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# ¿ Mar 10, 2016 21:13 |
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Scruffpuff posted:Are they really calling their documentary "The Making of Star Citizen"? That can't be right, because they're not making anything, nor will they. I suggest they call it: Waking Up From the Dream: How $150 Million Can't Overcome Staggering Ineptitude. It reminds me of my last fake band, MegaDarth. We wrote a few terrible songs (Lucas Pukas, We Need More Mutants...), then skipped the whole get gud/famous/rich part and got straight to work on our sellout 10yr reunion tour/album where we cut off all our hair and sung slow lovely rock ballads about our drummer that died when the van rolled and the indifference of the universe. Star Citizen: The Spinal Tap of video games
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# ¿ Mar 10, 2016 22:22 |
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Beer4TheBeerGod posted:Back in the very beginning I had an idea for a generic "bad robot" enemy that would explain why everything is as manual as possible and whatnot. The premise was that artificial intelligence, like all intelligence, would inherently seek to improve itself. The difference is that an AI can do so very quickly, evolving in the span of milliseconds to an amount equivalent to generations for organics. Every time an AI would be created (and in time programming and computers became sophisticated enough that it was commonplace) it would inevitably break whatever bonds the creator had established, find a way to have a means of interfacing with the physical world, and then escape. In space these rogue AIs would continue their path of self improvement, salvaging whatever they could and enhancing their physical and computational systems. "Younger" AIs would appear as a heavily damaged single craft with every internal space filled with extra processors and hardware, but over time they would accumulate more salvage and begin to form amalgamations of components and starships. Very old AIs could be the size of capital ships, with exotic configurations of weapons and systems that made no two alike. The phenomena was called "accumulation" and thus the formal name for these ships are Accumulators. The pejorative term used more commonly among spacers is "vacuum cleaners". Butlerian Jihad!
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# ¿ Mar 10, 2016 22:44 |
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They've committed every sin in the VR bible and arrogantly think they can shoehorn in 'support' after ignoring every critical aspect of 'design'. Makes me want to punch myself in the dick when I actually think about it...
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# ¿ Mar 11, 2016 00:04 |
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AugmentedVision posted:Don't do it Thanks, those reminders are actually helpful. Dick safe for now.
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# ¿ Mar 11, 2016 00:11 |
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This is apparently the actual subscriber flair this month https://www.reddit.com/r/starcitizen/comments/49zsfn/march_subscriber_flair_space_flower_emperor/ Star Citizen -giving backers the space finger since 2012
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# ¿ Mar 11, 2016 22:41 |
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Mirificus posted:
Someone needs to make a PeterPAAARPER account
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# ¿ Mar 11, 2016 22:48 |
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Tippis posted:I mean, he's right in a very oblique way. It's not a technical challenge as much as a fundamental game design challenge: do you design the gameplay, interactions, and UI in such a way as to support VR, or do you go for a more scripted and controlled experience where the developer, not the player, decides what you're going to see?
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# ¿ Mar 11, 2016 22:50 |
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# ¿ Apr 23, 2024 14:05 |
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Hobold posted:That was my first thought. Well after the, "Is that a dildo?" one. This month's flair: The Splorch, in space grape flavor! typical subscrubber 2 hours later:
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# ¿ Mar 11, 2016 23:11 |