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who the hell designed the cockpits in the ships? It's like every single one of them is designed to obscure as much as possible around you. on second thought maybe that was on purpose
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# ¿ Nov 23, 2015 06:57 |
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# ¿ Apr 26, 2024 12:42 |
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Alexander DeLarge posted:Do we know when we're going to see the economic systems? Because that's really what I'm interested in, and most worried about. Considering how much they've gotten done so far I can't see it being more than 2 weeks away
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# ¿ Nov 23, 2015 07:36 |
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G0RF posted:There is nothing simple, nothing elegant, in the Star Citizen universe. Everything is so painfully overcomplicated. Time to explore the universe! *stares at some random poorly rendered charts while waiting 5 minutes for my chair to spin around*
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# ¿ Nov 23, 2015 08:16 |
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Skellybones posted:I hope the coders are being paid well. we're making dreams here. there's no room for livable wages
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# ¿ Nov 23, 2015 08:45 |
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Beer4TheBeerGod posted:Lots of unhappy posts about marketing. I find this amusing since it seems that marketing is the only thing they're actually competent at.
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# ¿ Nov 23, 2015 09:34 |
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what's the point of buying all these ships anyway? dont you play games to, you know, like get better stuff and whatnot? If I started a game with the best stuff available I'd probably play for a few minutes and then be like oh this is boring and quit.
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# ¿ Nov 23, 2015 19:47 |
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Iglocska posted:The idea is (if they don't mess it up of course...) that no matter which ship you start with, it will be poo poo since you'll have crappy equipment. Sure, with ships doing the same thing (for example a Hull B vs a Hull C or whatever the bigger transport is), the bigger will be better from the get go, but most of the ships have distinct roles and advantages where the expensive equipment will be the progression curve. I doubt there's much to worry about. They've nailed everything on the head so far. I can't wait to be playing the full game next year. What's that saying in development? "The first 10% takes 90% of the time, the last 90% takes 10% of the time"?
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# ¿ Nov 23, 2015 20:30 |
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boy I can't wait to have that cheap piece of plastic garbage adorning my command post! (that's what I call my desk)
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# ¿ Nov 24, 2015 00:55 |
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Decrepus posted:lmao I just tuned in and watched for 30 seconds and he crashed. What a surprise I clicked on it and he was sitting there looking at a crash prompt.
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# ¿ Nov 24, 2015 06:51 |
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I wonder how pissed Sandi is that this isn't a picture of her. I DESERVE THIS MORE THAN HIM.
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# ¿ Nov 25, 2015 22:11 |
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Sankis posted:no, no one is thinking it will live up to its promise. It is literally impossible for it to be everything it says it will be. Um excuse me it can and will. My friends brothers uncle works there and he assures me it's going to be TOTALLY awesome and you'll all be eating your words when it comes out!
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# ¿ Nov 26, 2015 09:40 |
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I'm still in awe that they were able to do all this with only 4 years and 90+ million dollars. Simply amazing.
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# ¿ Nov 28, 2015 01:53 |
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Hey guys, this seems like the right thread to ask this in. Does any one have tips for becoming an auditor? It seems like an exciting career that's right for me.
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# ¿ Nov 28, 2015 10:37 |
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MeLKoR posted:Well, do you have any family in the military? No I don't. Should I join to become an auditor?
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# ¿ Nov 28, 2015 11:03 |
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MeLKoR posted:
cant wait to tell people i knew you before you were big
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# ¿ Dec 4, 2015 16:03 |
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kordansk posted:How the hell does Croberts envision WW2 style dogfighting in space ships, in space, 1000 years in the future and not completely realize how loving stupid it is. For someone that's been crowing about fidelity and aesthetic, he completely and utterly fails at realizing it with this poo poo. That's the best part of SC. It only has realism when it makes the game worse.
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# ¿ Dec 5, 2015 15:08 |
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Is this thing dead yet?
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# ¿ Apr 4, 2016 03:58 |
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Does Octopode still jump in once every 10 pages to correct some tiny detail about something someone said so he can feel like everything is okay?
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# ¿ Apr 13, 2016 18:59 |
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It's not really fair to compare COD:IW to SC. That game has been in development for 35 years with 34500 people.
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# ¿ Jun 14, 2016 03:14 |
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There hasn't been a single game that comes close to the open development of Star Citizen. As long as the criteria is that it's a PC game. Set in space. Named Star Citizen. edit for cat code:
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# ¿ Jul 25, 2016 18:32 |
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# ¿ Apr 26, 2024 12:42 |
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Anyone post this yet? http://arstechnica.com/gaming/2016/09/uk-advertising-board-investigating-no-mans-sky-marketing/ quote:No Man’s Sky’s advertising is officially under investigation in the UK Surely RSI wouldn't be held accountable right?
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# ¿ Sep 29, 2016 23:12 |