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MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.

Rand Brittain posted:

North was reasonably good; for the rest, you'd generally be better off today reading the 1e books that the 2e directional books are Cliff's Notes versions of.

North, West, Blessed Isle and Yu-Shan were my top choices.

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Rand Brittain
Mar 25, 2013

"Go on until you're stopped."

MonsieurChoc posted:

North, West, Blessed Isle and Yu-Shan were my top choices.

If we're counting the Celestial directions, I'd say North, South, Yu-Shan, and Autochthonia.

I'm curious as to what you liked about Blessed Isle, since the conventional wisdom on it is "I literally cannot remember a single thing from this book."

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
I was running DB campaigns back then and had a lot of fun, so I guess I kinda associated that with the book. I can't really remember much off the top of my head.

Can't believe I forgot the underworld book. Great setting stuff, terrible ghost rules.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Bedlamdan posted:

Apparently, she isn't Cyan, according to the Devs.

Do you have a source on that? Because that looks remarkably similar to her appearance in the back matter of Infernals.

Noelor
Oct 5, 2009

Alien Rope Burn posted:

Do you have a source on that? Because that looks remarkably similar to her appearance in the back matter of Infernals.

http://nishkriya.com/Posts/Details/12742

Edit for content: if I had to pick a Green Sun Prince from the picture in question, it would probably be the guy on the far right, with the chalice full of what I assume to be vitriol

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!
Weird. I ask because I remember a notion going around that the Infernal in the epilogue comic isn't Cyan, even though it explicitly refers to her by name. It also feels odd to use a known sig for the Alchemicals, but not Infernals.

Granted, Cyan has had at least three different costume designs, so I could see the devs getting confused as well.

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.
Given that at last word they were completely redoing how Infernals worked charm-wise and storywise and dropping the whole "Emulate a particular yozi' thing, it may just be that they're redoing the sigs to go with said hypothetical revamp in 2024 or whatever.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



unseenlibrarian posted:

Given that at last word they were completely redoing how Infernals worked charm-wise and storywise and dropping the whole "Emulate a particular yozi' thing, it may just be that they're redoing the sigs to go with said hypothetical revamp in 2024 or whatever.
I think in general they're doing all new signature characters, which I'm fine with, especially if it means less of Special Snowflake Lizardtits and her Extremely Special Reasons and/or the Wikkid Juggalette of a Thousand Sick Killins. (No hate to my juggalo brothers, MMFCL.)

As for pseudo-Cyan, her clothes seemed to tend in the direction of "what DBs might wear," so there would be visual similarities in general.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Noelor posted:

Edit for content: if I had to pick a Green Sun Prince from the picture in question, it would probably be the guy on the far right, with the chalice full of what I assume to be vitriol

It seems more logical to me that you'd have the Green Sun Prince glow green, but this dev team has made a lot of odd decisions, so I wouldn't claim to second-guess them.

It could be a retool, but between how far off any Infernals book might be and how nontransparent the dev team is, who knows? I actually really, really liked their old charm set, so I'm not sure I'll even be on board when they get around to them in a decade or so. It feels weird to heavily retool what was widely regarded as one of the best charm sets of 2e.

RiotGearEpsilon
Jun 26, 2005
SHAVE ME FROM MY SHELF

Alien Rope Burn posted:

It feels weird to heavily retool what was widely regarded as one of the best charm sets of 2e.

Part of the reason it was regarded so highly is because it was built late in the line with all of the flaws of the system in mind. It's optimized for a different rules system; you couldn't port it over cleanly anyway, so you might as well get creative about it.

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
Yeah, Infernals were great because they were wedged into the parts of 2e that allowed them to more or less create a new game for themselves on top of the broken core; when 2.5e started applying patches to the rest of the system and the broken things Infernals ignored became important, their whole Charmset broke.

(Or rather, their Charmsets, because it turns out it's close to impossible to do the "six different Charmsets that are all workable on their own but also form a larger Charmset as a whole" once you need more than just a perfect defense to survive.)

Dr. Tough
Oct 22, 2007

Does anyone know when this is being released for us commoners?

Roadie
Jun 30, 2013
Is it just me, or is Flawless Diagnosis Technique an air-breathing mermaid Charm?

It keeps you from making a wrong diagnosis, but there are literally no rules in the book for making a wrong diagnosis, and in fact you can use Medicine without making a diagnosis in the first place at all at a +2 to +4 difficulty.

Edit: Somebody elsewhere clarified for me that it's basically supposed to be 2e's Accuracy Without Distance except for Medicine - "if you'd fail, you instead succeed with 0 extra successes" - and it's just written obtusely enough I didn't understand it at first. Except, it's for diagnosis actions only, which makes it a pretty lousy speedbump.

Dr. Tough posted:

Does anyone know when this is being released for us commoners?

Come back in another three years.

Roadie fucked around with this message at 22:25 on Nov 4, 2015

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Dr. Tough posted:

Does anyone know when this is being released for us commoners?
Probably by spring 2016 if they're this far along. I doubt they're going to revise the text significantly so at this point the issue is a. art and b. printing this poo poo at Chang's House of Print on Demand and Waffles.

ValhallaSmith
Aug 16, 2005
Any word of whether the Paradox buyout is going to delay actual book releases?

Thesaurasaurus
Feb 15, 2010

"Send in Boxbot!"

ValhallaSmith posted:

Any word of whether the Paradox buyout is going to delay actual book releases?

Given that Paradox has a solid record for rescuing oddball cult-classic IPs, I expect only good things from this.

RPZip
Feb 6, 2009

WORDS IN THE HEART
CANNOT BE TAKEN

Nessus posted:

Probably by spring 2016 if they're this far along. I doubt they're going to revise the text significantly so at this point the issue is a. art and b. printing this poo poo at Chang's House of Print on Demand and Waffles.

Expect any minor layout tweaks to take them 6-9 months so this sounds about right.

Orabilis
May 6, 2014
I never really understood the Infernal characters. They had angry dude, thespian pirate, crab man, bondage nun, and a courtier. Knowing Malfeas, the angry guy probably had a specialty in song and dance.

Thesaurasaurus
Feb 15, 2010

"Send in Boxbot!"

Orabilis posted:

Did anyone ever figure out what was going on in the 2e Core comic with all the confused clones?

If you're talking about the Panoply chapter comic, it's the Nameless Solar searching the tunnels under Gem and finding a bunch of Autochthonian invaders who apparently took a wrong turn at Albaquerque.

Excelsiortothemax
Sep 9, 2006
He was talking about the one where there is a woman (who kinda looks like Cyan) that enters a room and meets clones of herself. Each one as surprised as the last.

Orabilis
May 6, 2014

Excelsiortothemax posted:

He was talking about the one where there is a woman (who kinda looks like Cyan) that enters a room and meets clones of herself. Each one as surprised as the last.

Yeah... I guess it was in the Dragon Blooded book, not the core.




Never figured that one out.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



My guess is some fallout from a Sidereal bullshit effect.

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

My guess is someone just watched some Aeon Flux.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



theironjef posted:

My guess is someone just watched some Aeon Flux.
Not enough foot focus. Aeon Flux was practically Whedonesque in that.

Excelsiortothemax
Sep 9, 2006
Building my first character last night along with my group and are we correct in seeing that their are no magical material bonuses any more?

Flavivirus
Dec 14, 2011

The next stage of evolution.

Excelsiortothemax posted:

Building my first character last night along with my group and are we correct in seeing that their are no magical material bonuses any more?

Yup, apparently the material is just there to flavour the kind of evocations you get from it.

Krysmphoenix
Jul 29, 2010
The only magical material bonus now is what kind of fluff your Evocations have. Also who is more likely to attune to the artifact, but that doesn't matter too much.

EDIT: ^^ :argh:

Boing
Jul 12, 2005

trapped in custom title factory, send help
A couple of my friends are planning on running this and I'm just reading about Exalted for the first time. I'm glad I wasn't around for the earlier editions because they sound horrible to run and to play in.

Anyway, I would love some help for my character concept. I've been rereading the Prince of Nothing books and decided to base an Exalt loosely around one of the characters. An ascetic monk/travelling hobo who becomes a god-emperor based on his deep and perfect understanding of human faces, emotions, causality and probability, so that he knows what everyone's thinking, what they will think, what they're going to say, how they'll react to what he says, and so on. He uses this to pull peoples' strings so that everyone serves his grand design and do so out of their own free will, and essentially reinterprets the Bible and lets himself become the prophet of a new religion where everyone is zealously devoted to him because of his insight and manner and personal charisma. I'm currently thinking of a scholar of human psychology who exalts as Zenith caste and uses his commanding presence and aura of authority to start a cult around some defining principle that he genuinely believes in, but is not above manipulation and intimidation to achieve his ends.

Mechanically, that's 5 dots of Charisma and Supernal Presence for charms like Majestic Radiant Presence, Worshipful Lackey Acquisition, and Crowned King of Eternity. Other abilities are probably going to be Performance (Oratory, for inspiring crowds of zealots), Socialise (for reading peoples' motives and convincing them of the truth of my divinity), War (for commanding my crowds of zealots in glorious holy war against the infidels), Lore (Psychology, to predict the future of human behaviour) and Awareness (for, uhh, noticing things I guess?). I don't want to be useless in combat either, so probably three dots each in like Melee and Dodge and Athletics.

A bunch of Merit points in Cult and Command and Followers and Influence, to represent my crowds of worshippers, zealous fanatics, and loyal militia, as well as the political sway from being the de facto ruler of a city-state's worth of people.

Am I missing anything that would fit the concept? I'm still getting to grips with the rules, so I'm not sure how best to mechanically express the ideas I'm going for. Will I need Integrity? More Manipulation than Charisma? No idea how to divide my six dots of Mental attributes (I've got 3 in intelligence and 2 in the others?). The Awareness charms don't seem very interesting, they're all about spotting people being sneaky, but I know the Awareness dots are probably mechanically important for other reasons. Would love any advice! Even if it's just about particular Charm lines that are really interesting within that general social presence sphere.

Calde
Jun 20, 2009
The character you've chosen for inspiration is very close to the Zenith archetype in my mind, though I have a cynical view of the Solar Exalted that biases me I suppose. You will probably want to invest in Motive-Discerning Technique and Humble Servant Approach from Socialize to get Wise-Eyed Courtier Method (Socialize 5, Essence 2). The latter is probably the best Charm for emulating that ability from the Prince of Nothing books where he glances around a room and can tell what everyone is thinking just from their expressions and posture. If you can afford it an investment in a Martial Art would be nice, so that you can pour your Solar XP into it to keep up on the combat side of the game and use normal XP on more social tricks. There's also some predictive Charms in Lore you could use to get a "probability trance" type effect if you wanted that. I found Awareness kind of underwhelming for Charms but the Ability itself is kind of vital for Join Battle rolls, it seems.

Calde fucked around with this message at 17:29 on Nov 5, 2015

Boing
Jul 12, 2005

trapped in custom title factory, send help
Great, thanks! I'm vaguely aware of this cynicism about the Solars from various other TG threads, and I wonder why that is. Since 3e is all about Solars so far it seems to be the only option available at the moment. Is it because they're super badass and way more important than anyone else? I thought that was the point of the game.

Martial Arts seem really expensive to buy into - I need to spend four of my precious Merit dots (which I need for Cult and Command!) and invest into both the Brawl and Martial Arts abilities before even getting started. Crane Style looks cool and flavourful, I admit (punch someone into loving you!), but I think I can get the same things out of it with high Dodge and my Presence charms, while spending my Solar XP on all the attributes and abilities I want to push up high. Is it cool enough to be worth the investment? I'd drop Athletics and Melee for Brawl and Martial Arts, keeping Awareness and Integrity and all the important things I mentioned.

Integrity seems kinda weird and specific (being mostly receptive), but some of the higher Essence charms seem cool and appropriate, like Sun King Radiance. Lore also looks really cool at Essence 4+ for the whole calculation-of-causal-possibilities thing and would be a competitor for Supernal ability if Presence wasn't so important - and the two things aren't as closely linked in Exalted as they are in PoN, so I guess I'll stick more with the cult leader aspect than the infinite intelligence calculation aspect.

Brainstorming this stuff is helping put everything together!

Exmond
May 31, 2007

Writing is fun!

Boing posted:


Martial Arts seem really expensive to buy into - I need to spend four of my precious Merit dots (which I need for Cult and Command!) and invest into both the Brawl and Martial Arts abilities before even getting started. Crane Style looks cool and flavourful, I admit (punch someone into loving you!), but I think I can get the same things out of it with high Dodge and my Presence charms, while spending my Solar XP on all the attributes and abilities I want to push up high. Is it cool enough to be worth the investment? I'd drop Athletics and Melee for Brawl and Martial Arts, keeping Awareness and Integrity and all the important things I mentioned.

You don't need to buy Brawl charms. You spend 4 merit points, then spend charms on your marital arts tree.

Krysmphoenix
Jul 29, 2010

Boing posted:

Great, thanks! I'm vaguely aware of this cynicism about the Solars from various other TG threads, and I wonder why that is. Since 3e is all about Solars so far it seems to be the only option available at the moment. Is it because they're super badass and way more important than anyone else? I thought that was the point of the game.

Solars are basically Superman in a world filled with people with more defined superpowers. Solars get everything while everyone else gets cooler more defined stuff that is always "weaker". or at least that's how it ended up in 2e.

The problem is that they're too badass that everyone else is meaningless, while simultaneously being the least interesting of the set.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Krysmphoenix posted:

Solars are basically Superman in a world filled with people with more defined superpowers. Solars get everything while everyone else gets cooler more defined stuff that is always "weaker". or at least that's how it ended up in 2e.

The problem is that they're too badass that everyone else is meaningless, while simultaneously being the least interesting of the set.

Yeah, they just don't have very tight thematics; they have like at least a half-dozen vague themes they're tied around and so they end up feeling just kind of mushy a result. I wish I had a better word for it, but "mushy" will do. I wish 3e had tightened up their themes, but if wishes were fishes 3e would've given me a school.

Crion
Sep 30, 2004
baseball.
Actually the Solars are great and own, and exaggerated mortal heroics and narrative flair is a far better hook for game line than anything any other Exalted splat claims as its purview (this is why they're the core splat!). The above poster should feel confident and cool in continuing to play the Solar PCs as designed, and adding the other splats into his or her game as garnish to taste, without feeling as if they are somehow missing out on the experience of Exalted or playing the game wrong. Thank you for your time.

Plutonis
Mar 25, 2011

Crion posted:

Actually the Solars are great and own, and exaggerated mortal heroics and narrative flair is a far better hook for game line than anything any other Exalted splat claims as its purview (this is why they're the core splat!). The above poster should feel confident and cool in continuing to play the Solar PCs as designed, and adding the other splats into his or her game as garnish to taste, without feeling as if they are somehow missing out on the experience of Exalted or playing the game wrong. Thank you for your time.

He's right

Attorney at Funk
Jun 3, 2008

...the person who says honestly that he despairs is closer to being cured than all those who are not regarded as despairing by themselves or others.
The Solars aren't my favorite splat, but the game would be much worse if the Solars weren't in it, or weren't the strongest.

Thesaurasaurus
Feb 15, 2010

"Send in Boxbot!"

Crion posted:

Actually the Solars are great and own, and exaggerated mortal heroics and narrative flair is a far better hook for game line than anything any other Exalted splat claims as its purview (this is why they're the core splat!). The above poster should feel confident and cool in continuing to play the Solar PCs as designed, and adding the other splats into his or her game as garnish to taste, without feeling as if they are somehow missing out on the experience of Exalted or playing the game wrong. Thank you for your time.

This is an apt description of Third Edition Solars. In the sin-cursed world that was Second Edition they were insane self-parodies whose power was to have all the powers, irrespective of theme, and had little to no incentive to engage with the actual setting because they could literally sculpt a new one from the Wyld and could rewrite the laws of reality by thinking hard.

Plutonis
Mar 25, 2011

A lot of people prefer to play as Luigi, or Peach, or even Toad, but the truth is that the sheer majority likes to play the game as Mario

Exmond
May 31, 2007

Writing is fun!

Crion posted:

Actually the Solars are great and own, and exaggerated mortal heroics and narrative flair is a far better hook for game line than anything any other Exalted splat claims as its purview (this is why they're the core splat!). The above poster should feel confident and cool in continuing to play the Solar PCs as designed, and adding the other splats into his or her game as garnish to taste, without feeling as if they are somehow missing out on the experience of Exalted or playing the game wrong. Thank you for your time.

I agree. Solar's are pretty cool

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Ferrinus
Jun 19, 2003

i'm finding this quite easy, i guess in part because i'm a fast type but also because i have a coherent mental model of the world
It's basically insane to read the 3E solar charms and come away thinking solars don't have tight thematics.

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