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I paid 40 bucks for this poo poo: Project Cross Zone (SSLP) Prologue 1 Tae fucked around with this message at 02:40 on Nov 10, 2015 |
# ¿ Nov 9, 2015 20:04 |
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# ¿ Apr 26, 2024 14:50 |
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Fists of Furious Talking Prologue 2 Tae fucked around with this message at 02:41 on Nov 10, 2015 |
# ¿ Nov 10, 2015 02:15 |
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Dunno who they are. If others want to point them out, feel free cause the game already assumes people have played Namco vs. Capcom, Endless Frontier, Endless Frontier 2, and memorized each super niche cast's villains to fully "get" their point in the plot. And yet somehow it sold well enough to get a sequel.
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# ¿ Nov 10, 2015 02:58 |
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The Sword that Cleave(ages) Evil! Prologue 3
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# ¿ Nov 11, 2015 02:11 |
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hopeandjoy posted:Someone fix this lady's botched boob job. Also, does this game really need 3 prologues? There's 5 prologues.
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# ¿ Nov 11, 2015 09:39 |
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Prologue 4: Jackpot! Characters from Who-The-gently caress-Knows
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# ¿ Nov 13, 2015 01:19 |
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EponymousMrYar posted:That's.... Certainly a mashup of characters Wait til next update. It is both more cohesive yet even more random. Bruce Willis is involved.
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# ¿ Nov 13, 2015 03:49 |
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I've Covered Chinese Zombie Wars With Bruce Willis Prologue 5
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# ¿ Nov 15, 2015 00:02 |
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Heihachi took a drug that restored his youth. I assume he was Old in namco vs. capcom with the way they talk to him. Once again, good job continuing a story line with direct references to a game never released in the US.
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# ¿ Nov 15, 2015 00:45 |
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Tame...? Chapter 1 Boy, this is like...not crazy. Weird.
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# ¿ Nov 17, 2015 00:37 |
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TooMuchAbstraction posted:Y'know, this applies to the other updates as well, but those combat sequences are basically impossible to follow visually. Just a mess of sprites flying all over the place and numbers popping out. Is there anything in particular to do gameplay-wise, do you just button-mash or what? I mentioned it in an earlier update, but it's basically memorizing juggle points. The attacks are fancy, but they all end with a wall bounce to the left so it's less chaotic than you think. When it's a huge mess, it's actually when you just mash because the Cross keeps the enemy in place so your juggle points don't matter for that moment. That's the bad thing about the game. There's literally no depth after that beyond using skills to heal/increase damage for a 40-something chapter game. It's not like positioning matters. edit I should clarify that an attack is literally just A+direction (or neutral). You're not pressing anything beyond that. It's not like I'm inputting fighting game moves to make those animations happen. Tae fucked around with this message at 01:37 on Nov 17, 2015 |
# ¿ Nov 17, 2015 01:34 |
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# ¿ Apr 26, 2024 14:50 |
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Combat Lobster and I try to go through the spin-off of spin-offs of Fabulis Crystalisysis. Type -1
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# ¿ Mar 19, 2016 15:38 |