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Very early on Tae does an SSLP of Project X Zone; I don't know if it gets finished, though.
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# ¿ Mar 30, 2018 02:48 |
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# ¿ Apr 26, 2024 15:26 |
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A 3D Blast, would you say?
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# ¿ May 29, 2018 00:30 |
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GamesAreSupernice posted:3d blast is good tho
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# ¿ May 29, 2018 03:18 |
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I'll be fair though, it's been something close to 20 years since I last played that game, so I don't even really remember what I don't like about it.
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# ¿ May 29, 2018 05:06 |
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"Shadow's Entourage" was magical.
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# ¿ Jun 19, 2018 01:17 |
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It's 2018, with a new Bomberman, and Thorn still proves to be the biggest hazard to himself.
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# ¿ Sep 16, 2018 19:12 |
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Sonic 06; the game so bad, it retcons itself.
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# ¿ Oct 16, 2018 02:56 |
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A couple of things I mentioned during the stream that I don't know if you saw; first, you don't actually have to pick up all of the drops (weapons, materials, Rupees, etc) - anything useful is automatically collected at the end of a stage. The only things that need to be picked up are temporary power-ups, such as Hearts, Force Fragments, or Magic Jars. Also, Focus Spirit can open boss weak point gauges if you use your finisher (it replaces the Warrior Special when in Focus Spirit), which can help if a giant monster is being stubborn and just will not use the attack you need to get its weak point.
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# ¿ Jun 5, 2019 02:04 |
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Jade Rider posted:The Hyrule Warriors LP inspired me to pick it up for myself. I'm having a great time with it so far, a few missions past the last episode.
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# ¿ Jun 27, 2019 03:09 |
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ThornBrain posted:Hyrule Warriors Impa, that's very rude. Commander Keene fucked around with this message at 03:11 on Jun 29, 2019 |
# ¿ Jun 29, 2019 03:08 |
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ThornBrain posted:Hyrule Warriors Personally, I think Water is the best element, followed by Fire and Shadow. The Lightning one is fun (and great in "all attacks are devastating" Adventure Mode stages, though Water is still king even there), but it can make it more difficult to combo, and frequently ends up juggling corpses, which prevents new enemies from spawning in. Water, on the other hand, just straight-up makes Sheik invulnerable for a certain number of attacks. She takes no damage. This is a lifesaver in Adventure Mode stages where you can only survive two hits period, and useful in other modes because Sheik doesn't even enter hitstun with the water barrier on. And it's the only one of Sheik's Strong Attacks without a defined duration; it lasts until it's taken enough hits to break. In the Wii U version, I'm pretty sure it even prevented status effects, like the stun on Gibdos/ReDead Knights. Fire and Shadow can be placed to help shred boss weak point gauges, and Shadow's area of effect helps clear keeps. Yoshi jokes about the Training Dojo, but it's definitely one of the best additions to the Warriors series since they changed it from a fighting game.
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# ¿ Jul 3, 2019 02:01 |
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GamesAreSupernice posted:One spear is good for one stabby, two spears is good for two stabbies.
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# ¿ Jul 10, 2019 01:14 |
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Pretty much all I remember about Sengoku Basara from the PSP game I played years ago (might also have been in Japanese) is that Date has a super mode where he wields like 8 or 10 swords and Tadakatsu Honda is a mech of some sort.
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# ¿ Jul 12, 2019 21:57 |
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ThornBrain posted:Hyrule Warriors The Hard difficulty skulltula for this stage is absolute bullshit, let me tell you. You have to keep Fi above 50% health until you use the Fairy Fountain to shock Volga. Fi is made of tissue paper and folds the instant Volga gives her a mean look, especially post-powerup. You have to babysit her the entire time and make sure nothing gets to so much as look at her, while also dealing with the side missions (like Girahim). The one time I managed to do it, I was playing with the Master Sword which is technically a different weapon from the Sword and Shield required for the stage, so it didn't count. I didn't have this much trouble on the Wii U version, so I dunno what changed.
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# ¿ Jul 16, 2019 01:20 |
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ThornBrain posted:Hyrule Warriors I like the idea of fairy names being normal English names, just with one letter exchanged for something else.
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# ¿ Jul 22, 2019 23:22 |
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ThornBrain posted:Hyrule Warriors You seem to forget about the Ocarina pretty often, despite going out of your way to activate the owl statues. Warping can save you a lot of running through empty space with nothing to kill. The Messenger mission could have been resolved if you'd switched to Linkle and warped to the Allied Base.
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# ¿ Jul 30, 2019 23:11 |
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ThornBrain posted:Hyrule Warriors Jacob mentions equipping the Great Fairy on other characters, and that was actually possible for a while in the original Wii U version of the game. There was a glitch early on that allowed you to swap weapons between characters who had more than one. So there are videos out there of Link dancing around like Lana using the Book or Spear movesets, Zelda in the Great Fairy's bottle, etc.
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# ¿ Aug 7, 2019 02:37 |
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Actually, it's not just Link's YYX combo that shoots Sword Beams at full health with the Master Sword. His YX combo and pressing Y in midair also both shoot Sword Beams. Ganon in this game is kinda annoying IMO, because switching between items is a bit clunky, especially in the middle of combat. Frequently by the time you've figured out what he's doing, your window of opportunity to attack has closed.
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# ¿ Aug 23, 2019 00:15 |
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ThornBrain posted:
Jacob complains that he never wins a dice roll, then wins the last one when you accidentally enter a game you're not going to play. Priceless.
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# ¿ Sep 16, 2019 22:31 |
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Volga goes full dragon for his... I want to say C6 (YYYYYX under Warriors control scheme), where he does the dragon dive attack you see when fighting him, and also his Focus Spirit finisher, where he does a fire tornado that I think uses the same animation as the "ring around the rosies" in his victory animation. I love how you have Wizzro go over to his treasure chest in both stages and then completely forget to switch to him to collect it once he gets there.
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# ¿ Oct 24, 2019 23:32 |
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Contrary to what Jacob says in the video, we did get the normal New 3DS outside Japan. There were a few limited releases of that 3DS with bundled software and specific faceplates. There was an Animal Crossing bundle, a bundle with one of the 3DS Mario games, and a bundle with Pokemon Red/Blue. The Hammer's design in Hyrule Warriors is a reference to the Magic Hammer from Link to the Past. Fortunately Lizard Wizard has already beaten Yoshi to the punch on a LP of Neopets (or at least the PS2 game).
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# ¿ Nov 1, 2019 01:03 |
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I had a lot of trouble understanding what Solitaire was saying; their volume seemed oddly low compared to the other two.
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# ¿ Apr 23, 2020 12:29 |
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CirclMastr posted:Fallout 4
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# ¿ Jun 6, 2020 08:06 |
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You could turn the now-empty Bar Quarter into an arboretum (full of happy little bushes) to keep its general purpose the same. Also, absolutely turn off quest markers and wander blindly. If you find quests, try to do them, but keep those markers off.
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# ¿ Jul 31, 2020 00:09 |
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One thing I remember about watching my brother play one of the Dead Space games (I don't remember which one) was him shooting/stomping random corpses to pieces because most of them were monsters. I've never played a Fallout game so I don't know much about them specifically, but you're probably getting a lot of legendary/named enemies because you're level 50 and the level scaling algorithm has decided that these are the only real appropriate foes for you to face. Considering you're largely one-shotting even these guys, the algorithm may need to up its game.
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# ¿ Aug 1, 2020 22:30 |
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Man, Mr. Abernathy sure was happy to see that pendant returned. Either that or some goon in power armor with a shotgun showed up in his house in the middle of the night and screamed "HEY MR. ABERNATHY CHECK THIS OUT!" right by his bedside.
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# ¿ Aug 5, 2020 02:27 |
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Man, all that talk about the McDonald's Happy Meal toys made me feel old, because my answer to that question would have been the Super Mario Bros 3 toys back in 1990. I was six at the time. I think between me and my brothers we got all four of the toys. We had them for years afterwards.
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# ¿ Nov 26, 2020 12:34 |
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At least you guys didn't encounter this glitch while playing the game...
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# ¿ Jan 9, 2021 01:14 |
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# ¿ Apr 26, 2024 15:26 |
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Goddrat is Nana's walk cycle super loving weird. She looks like she's got a limp more often than not. Maybe she hurt herself killing Max?
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# ¿ Apr 18, 2021 14:01 |