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Battlemaster 1s makes a fun alternative as an srm brawler. Missiles refire really fast with quirks and modules and it can be a bit quicker than the splatlas. Shame its so fragile though. Its actually fatter than the atlas with much less hp and no ablative appendages :/
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# ¿ Dec 5, 2015 21:59 |
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# ¿ Apr 19, 2024 03:44 |
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Changed my mind on the battlemaster it's really fun and I'm getting kills. It's got atlas s firepower but actually gets to fights.
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# ¿ Dec 6, 2015 02:46 |
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People were talking about boating SRMs on light assaults last page; you could just add 5 tons to the weight of a Zeus and go Stalker with 4/5/6 SRMs and some lasers. I'm sure it'd be more survivable and pack more punch too. Think I'm gonna try one next.
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# ¿ Dec 13, 2015 13:38 |
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Anyone else having hit detection issues? My pings usually 20-95 but it seems like hits that connect dont always register. This is when firing the faster autocannons or itano circus-sized missile volleys so that might contribute. (Possibly im just bad.)
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# ¿ Dec 30, 2015 16:06 |
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http://mwo.smurfy-net.de/mechlab#i=1&l=b89b68cdbbaa044af0688665a89595ca0630afa9 . Been trying to figure out how to make the HBK-4G work for me. Came up with this. It's still not exactly surviveable but it's really great fun. I kind of want to try it with Ultra-AC5s though.
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# ¿ Jan 8, 2016 02:59 |
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Is the enforcer a bad robot? I like the look of the UAC one
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# ¿ Jan 8, 2016 03:27 |
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TipsyMcStagger posted:Also hate putting ammo which can explode in your CT. How much of a thing is this? I wonder if Ive been dying like twice as often because of always doing that. If like it if that explained some things.
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# ¿ Jan 8, 2016 04:56 |
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Herb Dington posted:I was there, I think. River City a few days ago? I nearly got cored out just cutting through lower city. ERLL supremacy. If we won every match using the same tactics as them Id get bored as gently caress
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# ¿ Jan 13, 2016 22:29 |
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how do you build your cent D banano?
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# ¿ Jan 16, 2016 15:35 |
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I think maybe the cent d is just garbage.
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# ¿ Jan 16, 2016 19:47 |
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A.o.D. posted:Warhammer goes back on the shelf. I get the feeling a lot of robots sometimes have this problem (still)
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# ¿ Jan 20, 2016 13:20 |
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Bait and Swatch posted:That build looks like I would have heat troubles, plus I like the MPLs in the arms to have a bit of precise damage. I wouldn't want to drop the engine, since I need to match the speed of the Stalkers I am usually with. I may try out some version of it though, just for kicks. Here's what I am running AS7-D-DC I like the look of both these builds but it's going to spend more time facing the target if you want to fire those LBs the whole time
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# ¿ Jan 22, 2016 17:21 |
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http://mwo.smurfy-net.de/mechlab#i=101&l=6cd9a79185f19aedbacbaf5299cd6af0c59911bb I'm gonna try that orion build. How retarded is it? Im not sure how to play this thing. I looks like it should poo poo missiles ok, but it's too slow and fragile. See what happens I guess
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# ¿ Jan 23, 2016 04:15 |
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Pattonesque posted:Battlemasters are actually really good now. The -2C gets crazy structure quirks and the -1S has a great 25% energy range bonus plus shoulder mounts. I can't tell you how much I want this build to be viable: http://mwo.smurfy-net.de/mechlab#i=120&l=3fdde5fe5465835bb68fb50c9ef86c1a0d10ff5e Tried to make it work for so very long
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# ¿ Jan 27, 2016 02:21 |
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Stringbean posted:That being said, besides more Atlas which other Assaults are worth getting? The Mauler is great, at least with 4xUAC-5
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# ¿ Feb 5, 2016 18:38 |
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that's weird. My connection crashed while we were in the lobby and when I got back on, everyone had gone from the game and mumble :S
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# ¿ Feb 9, 2016 02:05 |
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You could be a real rear end in a top hat with the +25% AC5 cooldown on that one rifleman
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# ¿ Feb 12, 2016 23:46 |
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No mention of rescaling the fat ones lol
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# ¿ Feb 13, 2016 01:37 |
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what what changes to alpha are they gonna increase ghost heat?
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# ¿ Feb 27, 2016 15:06 |
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What sort of problems are people having dealing with alpha strikes?
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# ¿ Feb 27, 2016 21:45 |
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I hope the kodiak comes with a bear growl warhorn https://www.youtube.com/watch?v=RgbB5LI1Us8
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# ¿ Feb 28, 2016 18:05 |
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TeeMerk posted:FTFY 8v8. Or they could increase hp across the board again
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# ¿ Feb 29, 2016 12:31 |
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A.o.D. posted:increasing mech HP will only serve to make it even more mandatory that 12 mechs focus down their targets one at a time. It'll also make lights more irrelevant because shooting butts will become an essentially fruitless endeavor. Making it so you can only fire so many of different types of weapon at once or so many weapons total at once or whatever will do this too, wont it?
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# ¿ Feb 29, 2016 16:30 |
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EoRaptor posted:That build was so poorly implemented I had to fix it. MAL-1R Are you going to get much more damage into a single component with 4X4 non-artemis srms compared to 2X4 artemis? I was always running the latter but I don't know how they stack up. I guess non-artemis should be fine for shooting at assaults and whatnot either way Washout posted:But you would still have the same dps, you just would not be able to alpha, so it would wreck the brawling meta and bring back the boring sniper meta. On the plus side from my perspective, mixed autocannons would be back in and i could bring back my lovely old banshee! Surprise Giraffe fucked around with this message at 21:50 on Feb 29, 2016 |
# ¿ Feb 29, 2016 21:30 |
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So glad I haven't spent money on this game in years
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# ¿ Mar 3, 2016 00:52 |
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Sputty posted:They're making the Grasshopper, one of the tallest mechs in the game and taller than assaults like the banshee, bigger. I don't know how the gently caress the Grasshopper is considered too small in their scaling system. They're making the Zeus bigger and that mech definitely needs to be made even shittier. That's got to be bullshit. If they were that braindead they'd be unable to type the news
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# ¿ Mar 4, 2016 14:47 |
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Why is the Orion IIC so bad? It looks like you could put a good brawling loadout on it at least
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# ¿ Mar 10, 2016 15:26 |
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The Repo Man posted:This one's for you, AoD Tempted to try this with Commoner's gimmic kcrab EDIT: Seems terrible. Oh well Surprise Giraffe fucked around with this message at 18:31 on Mar 12, 2016 |
# ¿ Mar 12, 2016 18:09 |
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Bolow posted:Commoner's builds are only intended for use by Commoner's The one with large pulses and standard heat sinks is great fun
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# ¿ Mar 12, 2016 22:21 |
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Number19 posted:There's a rare bug where we don't get the right DirectX info from the video driver and it ends up in a "not supported" error. From what I know it's almost always seen after a driver update and a reboot fixes it. Is there a known bug with heat scaling even if you're below ghost heat threshold? Specifically I've got 4 large pulses on a Battlemaster 2C. While stationary, firing 1 takes it from 0-7% heat, 2 from 0-18%, and 3 from 0-30%. It's weird.
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# ¿ Mar 13, 2016 19:23 |
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Supraluminal posted:Are you testing on a cold map? My understanding is that they can set you to "negative heat" initially, so you're really at -3 or -4% before your first shot even though the meter shows 0%. ~11% per LPL would be consistent with that in your example. Yeah I'm dumb it's because of map heat. Sorry never mind
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# ¿ Mar 13, 2016 19:55 |
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Is it possible to switch out the colour palette for the game's UI so I can read my heat percentage quickly against dark backgrounds?
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# ¿ Mar 18, 2016 15:35 |
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The XL large pulse banshee rocks. Such a relief to get to go fast in that thing
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# ¿ Apr 8, 2016 02:26 |
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I like that Hunchback change. Wonder why the black knight needed nerfing though. Also, assault mechs just became scared of spiders and locusts
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# ¿ Apr 19, 2016 14:11 |
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A.o.D. posted:So that's a Cyclops, but we're not getting any C3 to go with it. No head laser though. Its the atlas monocle all over again!
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# ¿ Apr 20, 2016 11:37 |
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veedubfreak posted:The hero gets a head laser. And 2 ballistics in each shoulder. gogo lbx 40. Praise be to robot jesus
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# ¿ Apr 20, 2016 14:48 |
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^^^^^ whats that supposed to be? Has anyone tried the buffed LBX10s?
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# ¿ Apr 22, 2016 01:27 |
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Tried out 4 srm6 artemis and 2 lbx10 on a mauler. It tore up anything that got within a couple hundred metres. I'll try 4 lbx10s next
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# ¿ Apr 22, 2016 19:56 |
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had a 1360 damage round last night i the old lbx mauler. turns out lbxs on a ddc are still garbage. people are going to expect you to tank the entire enemy team and you need to torso twist for that
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# ¿ Apr 23, 2016 12:53 |
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# ¿ Apr 19, 2024 03:44 |
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Surely even with the lbx changes its not exactly op. That one dragon didnt get nerfed...
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# ¿ Apr 27, 2016 21:38 |