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example: https://www.youtube.com/watch?v=oRL5durPleI
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# ? Dec 15, 2015 18:08 |
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# ? Apr 25, 2024 04:53 |
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it allows for some great level design
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# ? Dec 15, 2015 18:11 |
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I like a dungeon is dark, and you have a torch that makes it brighter.
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# ? Dec 15, 2015 18:12 |
I like you can always hear the water dripping in the distance like drip! Drip! Drip! Another thing I like is monsters that look like rugs or pots.
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# ? Dec 15, 2015 18:13 |
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Probably because it's extremely obvious how far you're going in a dungeon, generally.
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# ? Dec 15, 2015 18:22 |
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THey're dank
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# ? Dec 15, 2015 18:34 |
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Boss fights
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# ? Dec 15, 2015 18:35 |
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I.N.R.I posted:Boss fights Definitely
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# ? Dec 15, 2015 18:38 |
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I like when you're deep in a dungeon and unlock a shortcut , and wind up close to the start of the dungeon in a surprisingly handy location.
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# ? Dec 15, 2015 18:39 |
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In Training posted:I like when you're deep in a dungeon and unlock a shortcut , and wind up close to the start of the dungeon in a surprisingly handy location. Skyrim for the loving win!
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# ? Dec 15, 2015 18:42 |
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op I actively seek out games that have cool dungeons because I think they're win
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# ? Dec 15, 2015 18:43 |
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It's nice to have the option to teleport out of a dungeon after you beat the boss.
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# ? Dec 15, 2015 18:44 |
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I'm partial to overland dungeons myself.
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# ? Dec 15, 2015 18:47 |
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I think anything sufficiently like a corridor just gives the sense of progression when you move in it. No one would care about a screensaver of a prairie but if it was a labyrinthine forest or grove or whatever they probably would, for example. Cheers.
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# ? Dec 15, 2015 18:48 |
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Plus you know the whole time there's probably an end of the dungeon, even if you never see it, as in the screen saver.
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# ? Dec 15, 2015 18:50 |
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I love multi-level dungeons where you can see the levels below and drop down to them, such as in Link to the Past or Final Fantasy: Mystic Quest.
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# ? Dec 15, 2015 18:50 |
I like it when the entire game is in a giant dungeon.
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# ? Dec 15, 2015 18:57 |
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they have money that's ok to steal
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# ? Dec 15, 2015 19:00 |
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SunAndSpring posted:I like it when the entire game is in a giant dungeon. and when there's people who have built a society in the dungeon. it's like a post-apocalypse setting but with goblins and beholders instead of biker gangs. ultima underworld for the win
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# ? Dec 15, 2015 19:32 |
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I'm looking forward to Persona 5 having better dungeons than 3/4
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# ? Dec 15, 2015 19:34 |
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i hope they have puzzles in like persona q. some of those were pretty good, like the group date cafe where u have to rearrange the foes to make a path through.
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# ? Dec 15, 2015 19:39 |
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Exploration and boss fights.
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# ? Dec 15, 2015 19:40 |
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fozzy fosbourne posted:and when there's people who have built a society in the dungeon. it's like a post-apocalypse setting but with goblins and beholders instead of biker gangs. ultima underworld for the win it might not please your human sensibilities, but post-apocalypse is a bit too much, cmon!
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# ? Dec 15, 2015 19:43 |
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I like it when you find settlements in dungeons where you can shop/rest up. Provides a little break in the action
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# ? Dec 15, 2015 19:47 |
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Pablo Gigante posted:I like it when you find settlements in dungeons where you can shop/rest up. Provides a little break in the action this .. plus, unexpected architecture. like in dq8 when you reach that circle room that looks like a village street and as u run around it it gets more and more derelict looking. very nice. i really liked ff9s memoria for a similar reason even though it was literally just a straight line. U start off in some castle like architecture and end up in the cosmos
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# ? Dec 15, 2015 19:51 |
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That part in DQVIII was excellent. I also liked in the very first dungeon when you start out in the big empty cavern with a waterfall and later on you pop out to a little overlook with a chest on it and can see the whole room from a different angle. Very cool
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# ? Dec 15, 2015 19:53 |
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My all time least favorite dungeon is probably the Portal dungeon in Darksiders. I don't know what my favorite is.
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# ? Dec 15, 2015 19:59 |
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Would Luigi's Mansion (from Luigi's Mansion) count as a dungeon
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# ? Dec 15, 2015 20:00 |
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i like mimics in dungeons. just the idea of a monster camouflaged as a treasure box. my favorite mimic design is from dark cloud.
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# ? Dec 15, 2015 20:02 |
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That's a house. That's a completely different thread
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# ? Dec 15, 2015 20:03 |
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Action Tortoise posted:i like mimics in dungeons. just the idea of a monster camouflaged as a treasure box. my favorite mimic design is from dark cloud. Mimics ftw. One of my most memorable gaming experiences was in dark souls II when somebody invaded me and used the mimic spell to turn into a vase and waited somewhere completely still for upwards of 20 minutes to surprise and kill me
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# ? Dec 15, 2015 20:04 |
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In Training posted:Mimics ftw. One of my most memorable gaming experiences was in dark souls II when somebody invaded me and used the mimic spell to turn into a vase and waited somewhere completely still for upwards of 20 minutes to surprise and kill me
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# ? Dec 15, 2015 20:06 |
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I prefer an epic tower to a dungeon, personally
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# ? Dec 15, 2015 20:07 |
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i like it when you go deeper and deeper and things get progressively more crazy and awesome. oh you are on the first floor well here's a slime. oh you are on the 9th floor well now you are literally in hell. oh you found the 10th floor, guess what the world's diameter is only 9 floors and now you are in china the underground ocean at the bottom of the world in dark souls was like a spiritual moment for me
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# ? Dec 15, 2015 20:08 |
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the fake doors in the fire temple in oot are great
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# ? Dec 15, 2015 20:09 |
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In Training posted:Mimics ftw. One of my most memorable gaming experiences was in dark souls II when somebody invaded me and used the mimic spell to turn into a vase and waited somewhere completely still for upwards of 20 minutes to surprise and kill me I did this for hours and it was worTh the wait every single time
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# ? Dec 15, 2015 20:09 |
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Daikatana Ritsu posted:I prefer an epic tower to a dungeon, personally
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# ? Dec 15, 2015 20:11 |
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Benny D posted:I did this for hours and it was worTh the wait every single time When the attack finally happened I thought I was losing my mind because I saw the vase just start slowly gliding towards me and before I could react I had been back stabbed and then blown up by a fire spell
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# ? Dec 15, 2015 20:11 |
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It was also funny every time people would use the vase spell in the 1v1 PvP arenas just to be a joker.
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# ? Dec 15, 2015 20:13 |
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# ? Apr 25, 2024 04:53 |
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I.N.R.I posted:this .. plus, unexpected architecture. like in dq8 when you reach that circle room that looks like a village street and as u run around it it gets more and more derelict looking. very nice. i really liked ff9s memoria for a similar reason even though it was literally just a straight line. U start off in some castle like architecture and end up in the cosmos this is cool to me. my big sticking point is that i like visual landmarks a lot, which i figured was at odds with dungeons.
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# ? Dec 15, 2015 20:13 |