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Zanzibar Ham posted:This game looks too much like a Metroid game to me. I mean not just in a 'it's a Metroidvania' way, but the areas, the enemies, it just screams Metroid to me. Well, it's pretty clearly meant as an homage to the Metroid series; almost everything, from the aesthetics to the powerups, screams Metroid. I'm not even meaning this as a complaint; they seem to be doing something neat with it, so I'm looking forward to the ride.
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# ¿ Dec 30, 2015 16:37 |
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# ¿ Apr 26, 2024 22:55 |
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BlackFrost posted:Just wanted to pop back in the thread and throw a shout out to the developer, who was cool enough to hit me up on Steam and send me an endgame save file so I can pick up where I left off. Looking forward to the rest of the LP as well, of course! Ok, that is an awesome dev. Carbon dioxide posted:There were some words that were (almost) recognizable in that alphabet. Saw what I'm pretty sure was the word "the" in there from how much it showed up, and the "th" appearing elsewhere.
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# ¿ Mar 2, 2016 00:36 |
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Crazy Achmed posted:Also I love this puzzle stuff, it adds so much depth to the world. I can't say I'm much of a fan of the old substitution cyphers, but I appreciate their inclusion nonetheless. I always thought SotN's "Wear...clock..." "...in...tower" was both clever and annoying as hell.
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# ¿ Mar 27, 2016 16:38 |