I never really got the nostalgia for Super Metroid, which I always found vastly overrated - that literally added one good thing to gaming, the huge map to explore (love 'vanias, though). This looks pretty interesting though, without all the "shoot completely random blocks to progress" bullshit. What I'm saying is better you than me and I'll be watching this. Especially since what little I've seen seemed pretty goddamn hard. anilEhilated fucked around with this message at 10:09 on Dec 30, 2015 |
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# ¿ Dec 30, 2015 10:03 |
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# ¿ Apr 26, 2024 17:03 |
EponymousMrYar posted:Plus it hid some things REALLY well. Also, powerups start feeling pointless after a certain threshold and that threshold gets lower as you get better at the game.
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# ¿ Jan 2, 2016 18:08 |
It becomes problematic if looking for them is all the game has to offer. Sidequests work because they are just that - side activities you can or can't take on in addition to the main storyline. Now, you probably can play through Super Metroid "linearly", getting just the progress upgrades, but that's a tiny portion of it and not a very strong one - everyone is praising the thing for exploration, and that's rewarded by getting missile no.238. Modern 'vanias expanded on it: there are different functioning weapons, there's lore, easter eggs, stuff building upon the gameplay instead of not adding anything or even reducing it. I basically just don't think the Metroid games aged well.
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# ¿ Jan 2, 2016 18:30 |
EponymousMrYar posted:On one hand I agree that the style hasn't aged well but on the other hand that wild sense of 'exploratory mystery' has only gotten diluted since then. I'm not denying (super) Metroid's importance or influence, just saying it's not a very good game. e: Uh, done bitching, this actually looks somewhat fun with the hookshot gameplay - if the other upgrades are as cool, it might be alright. anilEhilated fucked around with this message at 10:14 on Jan 3, 2016 |
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# ¿ Jan 3, 2016 10:06 |
I love how this is set in deep future space and they still use floppies. That's something could easily happen in a game from the period this seems to want to emulate.
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# ¿ Jan 7, 2016 07:55 |
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# ¿ Apr 26, 2024 17:03 |
The creatures that zap you when you dash remind me a lot of imps from Risk of Rain.
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# ¿ Mar 3, 2016 12:53 |