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1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo

SunAndSpring posted:

Honestly think that you should’ve just considered making a group of Dragon-bloods that aren’t horrible so people not willing to be horrible imperialists can play them. So far the structure is still “terrible empire”, “less terrible mercenary group”, and “slightly less terrible empire in the southeast”.

the degree to with the Prasadi are 'slightly less terrible' is highly debatable

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1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
I really enjoyed playing a 'liberation theologist' Immaculate Monk a few months ago. Born of slaves, deep pull and rapport with the Realm's poor and downtrodden. As the campaign proceeded he grew more and more openly disgusted with the Great Houses, actively trying to instill virtuous intimacies in the other player character Dragon-blooded. When Storyteller duty switched to me his character retirement angle was to set up his own new monastery and religious commune at a manse the players seized from House Manosque remnants, with the strong implication that he and his monk friends were building a 'Hussite' radical enclave to protect the local population from all comers in the Realm civil war.

there's plenty of room to play non-terrible Realm Dragon-blooded, especially with the setting conceit that the Empress's old order is breaking down in real time.

1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
Has anyone done a deep dive itt into Fading Suns, core or supplements?

1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo
ah, thanks

and looks like they never touched the Star Crusade supplements in that review, interesting

1994 Toyota Celica
Sep 11, 2008

by Nyc_Tattoo

Tulul posted:

His actual statblock will inject pure '90s roleplaying writing straight into your eyeballs.



e: This is from the big metaplot adventure supplement where the climax of the adventure is basically Mal showing up to beat up Aberrant-Superman and be smug about it.

mal was right

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