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Lina Inverse buys a cursed knife that makes people go berserk at a Magic Weapon Store. The shopkeep wasn't even evil or anything; clearly the GM just rolled on a random table.
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# ¿ Nov 18, 2016 04:41 |
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# ¿ Apr 29, 2024 13:05 |
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Bedlamdan posted:Lodoss War was apparently /heavily/ embellished compared to the actual play, in the original game Parn died like a couple of sessions in and Deedlit looted all his stuff before pawning it off. Good. Parn sucks.
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# ¿ Nov 18, 2016 13:40 |
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theironjef posted:Also it includes phrases like "CAST OFF THE YOLK OF GOVERNMENT RULE" drat Egg Council got its claws into the TTRPG community!
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# ¿ Nov 22, 2016 15:24 |
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Just summarize the whole contract to "Don't stab each other in the back because you think it's funny, you chucklefucks."
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# ¿ Nov 23, 2016 15:39 |
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Doresh posted:Preferably one you wear on your wrist like a watch. This is quickly turning into Yu Gi Oh duel disc technology.
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# ¿ Nov 26, 2016 14:43 |
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Literal Blender Zombies.
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# ¿ Nov 28, 2016 19:40 |
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Peasant: The Murdering
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# ¿ Nov 30, 2016 01:53 |
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unseenlibrarian posted:Yep. BRP based, though it had a big book of conversions. Man, what a bunch of studs.
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# ¿ Nov 30, 2016 18:30 |
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Selachian posted:The Thieves' World boxed set was pretty awesome, though. Besides stats for the various characters and things in the books, it included a huge map of Sanctuary, tables of random city business and encounter generators, building floor plans, and for some reason a copy of Poul Anderson's essay "On Thud and Blunder' which, as it happens, goes nicely with the current discussion on realism in fantasy. Started reading this, but had to stop because I got to the part where Anderson calls katanas "marvels of metallurgy" over the "cruder blades of Europe."
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# ¿ Nov 30, 2016 21:09 |
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PurpleXVI posted:Middenarde So if I fired off one arrow, then rolled a 17 on my Visual Acuity check, I'd find two arrows? Bonus!
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# ¿ Dec 1, 2016 13:32 |
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Waffleman_ posted:AKA half of Cinemasins' MO. (The other half is popping a boner literally anytime a woman is on screen. Not even like scantily clad or doing a sexy thing. Just a woman.) And even when Cinema Sins is pointing out plot holes, a lot of that time the guy is just wrong and wasn't paying attention to the plot of the movie or the character arcs.
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# ¿ Dec 2, 2016 04:39 |
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Waffleman_ posted:He's literally admitted that he writes them while scrubbing through the movie. I think we're agreeing that Cinema Sins is emblematic of Nerd Plot Hole Culture.
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# ¿ Dec 2, 2016 04:59 |
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Salvation Army could gently caress a vampire up.
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# ¿ Dec 23, 2016 14:35 |
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It is immoral for humans to not give their surplus blood freely to the vampire minority. It's just going to waste otherwise! Merry Christmas everyone!
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# ¿ Dec 26, 2016 13:53 |
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Sounds like a great way for a group of mages to get killed and possessed by the strix.
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# ¿ Dec 27, 2016 03:53 |
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The Sin of Onan posted:Do it the other way round. Make a Legacy of Liches who get their immortality by hunting down shadow-birds, trapping them with light or fire, and then huffing them like petrol fumes. There's a hosed-up antagonist for your cabal. If I walked in on a lich's sanctum and saw them sucking down an entire shadow owl, I'd probably just turn around and leave quietly.
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# ¿ Dec 28, 2016 16:09 |
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Serf posted:
Really appreciating that the artwork for all three of these is some form of grotesque. Especially that wizard.
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# ¿ Jan 10, 2017 00:34 |
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Why hello, Joseph Joestar.
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# ¿ Jan 11, 2017 04:47 |
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So I admit to skimming over the first few Polaris posts. Is infertility really a widespread crisis in-setting? Any hooks as to what is causing it? Also reading the word Fertile so many times in a row feels uncomfortable.
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# ¿ Jan 15, 2017 18:44 |
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Karl Edgesteel is a pretty great Reaper Player username.
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# ¿ Jan 16, 2017 04:53 |
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Here is my Beast rewrite: Each player is some sort of tortured royalty cursed into a monstrous form for some personality flaw. They must find true self-actualization to break their curse. Also the crockery sings a lot.
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# ¿ Jan 17, 2017 14:45 |
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marshmallow creep posted:This is from months back, but I'm reading the thread and wanted to say that I'm intrigued about a game where every Bethesda glitch you can imagine is happening in the "real" world. The players obviously can tell something is wrong, and in their investigations discover that the world was supposed to end centuries ago, but questing heroes have stopped apocalypses so many times, essentially extending and "patching" the universe to keep functioning, that the code that handles reality is coming apart at the seams, and they need to decide if they're going to keep going patch-jobs to stave off the end, or if perhaps there's a better solution in starting with a fresh build. Sorry, this is just Demon's/Dark Souls.
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# ¿ Jan 26, 2017 15:42 |
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I've been skimming the Polaris posts, but the setting mostly seems kind of relentlessly samey with regards to the different nations.
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# ¿ Jan 28, 2017 18:46 |
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Ruk has the Gom Jabbar, and that's great.
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# ¿ Jan 30, 2017 04:52 |
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The Hanged Man Nephilim that Jef and John mentioned in their review (guy made of fire pretending to be abnormal person) sounds a lot like Demon.
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# ¿ Jan 31, 2017 23:10 |
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I heard that Pugmire (man what a bad name) was kind of boring?
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# ¿ Feb 10, 2017 14:56 |
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Hostile V posted:Yeah that's kind of the general problem I have with Sorenson's work (cough Inspecters cough). There are some hard settings details, then a disconnect between the details and enforcement that puts all control in the GM's hands and that's really it. Sometimes it does read a lot like "I have no idea what to do with this, I guess I'm just building the framework for the right person to come along to use it" and admittedly that's a designer standpoint I kinda prefer as opposed to when the designer is so far up their own rear end with plot and world details that they can't even see the player anymore. It's a hard line to balance. I did a review of Inspecters, and I've run the drat thing, and I still don't understand if the Gear Up phase before tackling the actual ghost/whatever itself actually does anything mechanically. Also, the Stress Dice mechanic is horribly punishing.
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# ¿ Feb 22, 2017 21:22 |
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I will never get over Fight!'s artwork. Especially all the dudes with arms and legs larger than their torsos.
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# ¿ Feb 23, 2017 22:56 |
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theironjef posted:Hey, how about we do the thread's namesake? System Mastery presents FATAL. The first one, specifically. You're performing an invaluable service.
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# ¿ Feb 28, 2017 05:08 |
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Coral Republic, because I want this farmperson to find out they're actually a wizard.
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# ¿ Mar 7, 2017 19:53 |
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Lichtenstein posted:As I got reminded today Mr. Talsonian is/was working on the Witcher tabletop RPG, I thought of giving the original Hell yeah. Really appreciating how that dude's helmet flew off after he was already on the ground. Also Geralt really capturing that murderhobo aesthetic. No comment on the dragon's weirdly tiny head.
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# ¿ Mar 17, 2017 14:44 |
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I don't really know what I could post about the Tharkoldu creation myth except "it is terrible" and move on.
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# ¿ Mar 19, 2017 04:04 |
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LuiCypher posted:Cheesetator Mmm, Cheesetaters.
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# ¿ Mar 20, 2017 14:52 |
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Darth Various posted:Oh hey I had this laying around. I thought this was a Naruto Jutsu chart. I am still not convinced it isn't.
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# ¿ Mar 20, 2017 22:18 |
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I still think of the Alexander the Great cartoon whenever someone talks about REIGN.
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# ¿ Mar 22, 2017 12:28 |
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Evil Plants doesn't even include Triffids as an example? Lame.
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# ¿ Mar 26, 2017 23:05 |
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Had your ankles sent to the Shadow Realm by Shadow Blades.
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# ¿ Mar 30, 2017 04:06 |
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theironjef posted:nothing builds a rhythm like the beats of conversation. Put that on a shirt or a mug or something.
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# ¿ Apr 1, 2017 17:35 |
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Huh. I'm reminded of Forsooth! Which is a Shakespearean rpg which comes across closer to Fiasco. Pretty good fun too!
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# ¿ Apr 4, 2017 22:36 |
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# ¿ Apr 29, 2024 13:05 |
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If I have a copy of the rules of Forsooth! I'll do a write up sometime. I don't recall it being very rules-heavy overall.
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# ¿ Apr 5, 2017 12:57 |