|
This isnt a finished project, just a draft on /r/rpgdesign which i unfortunately read, but this one was too bizarre not to share http://benscondo.wiki-rpg.com/index.php?title=Future_Imperfect_chapter_1#Using_Action_Cards It theoretically describes a card based rpg. This is an example of a card: quote:Action Cards are what set Future Imperfect apart from every other RPG on the market. With a single draw, action cards can provide all of the necessary information to simulate countless situations that may occur in your game, all with amazing detail. Many games have rules that cover some or even all of the situations these cards can handle, but none of them handle the resolution so smoothly. No referencing tables, no looking in books, no memorizing information. Everything is clearly printed right on the card.
|
# ¿ Jan 2, 2019 08:35 |
|
|
# ¿ Apr 24, 2024 04:41 |
|
I always assumed in games like rifts that you werent actually meant to get 2M xp or mountains of gold naturally, it would be like, you solved the ancient puzzle heres a billion xp and a mountain of gold lets go shopping, thanks GM
|
# ¿ Jan 8, 2019 15:36 |
|
Night10194 posted:Isn't RIFTs generally run, by its own creator, as an extremely loose 'ignore all the rules, just do whatever' game? The most fun sessions ive ever had were playing dnd as a child and my dm gives me a pistol that rolls 10d6 for damage or a lightsaber that rolls 1d6 for limb chopped off. Rifts seems like that just extrapolated to the nth degree tbh, i dont know if you CAN actually play it rules as written. Some of the ideas in it are legitimately interesting mechanics wise and worldbuilding wise.
|
# ¿ Jan 8, 2019 16:02 |
|
Does this thread have a greatest hits? I'm looking for good writeups of games that had good to great premises or settings but the gameplay itself was just awfully designed. So nothing like FATAL where its bad all around, but games that had potential but were hamstrung by weird decisions
|
# ¿ Jan 9, 2019 21:00 |
|
I guess Im more surprised there isnt a yearly worst or most baffling game ranked list every january. People love lists.
|
# ¿ Jan 9, 2019 22:18 |
|
What would a human superpower be In a universe with sentient three appendaged birds and gregarious eels i cant help but feel humans got the short end of the stick. Maybe adaptability? To quote calvin, "No retractable claws, no opposable toes, no prehensile tail, no compound eyes, no fangs, no claws......."
|
# ¿ Jan 10, 2019 19:55 |
|
So its 'first print run of magic the gathering' art?
|
# ¿ Jan 18, 2019 17:39 |
|
By popular demand posted:Only with the 'pour stuff into barrel and wait" exotic skill could you craft whiskey. Hey distilling is really hard, if you get greedy or are dumb and dont throw out the first few fractions you inject a lot of poison. That would be a great failure state, and you wont know it's bad until someone drinks it E: unless you have the liquid chromatography subskill
|
# ¿ Jan 18, 2019 19:54 |
|
|
# ¿ Apr 24, 2024 04:41 |
|
This might not qualify as a real game but...its another treat from /r/rpgdesign:quote:Okay, so here's the (very brand new) idea. Take your standard alignment grid... quote:In case this wasn't clear, I'm super aware that this is a trash concept. It doesn't mean, however, I'm not going to write it up as a PDF that I make publicly available.
|
# ¿ Feb 16, 2019 00:32 |