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ZeroCount
Aug 12, 2013


its the coward's way out

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ZeroCount
Aug 12, 2013


I feel like Gnosis is basically its own RPG subgenre now.

ZeroCount
Aug 12, 2013


Lambo Trillrissian posted:

But I like to imagine that if you showed him something like Chuubo's Marvelous Wish Granting Engine he would have a heartbreaking moment of enlightenment just before his head exploded.

to be fair this happened to me too

In all seriousness please help, I don't understand how it works

ZeroCount
Aug 12, 2013


Rand Brittain posted:

Ultimately Chuubo is just a game with two parallel systems for determining what happens. One is a traditional action resolution system that determines how effective the actions you take can be. The other is a story engine that measures your progress in life via a series of predetermined milestones.

I'm happy to answer any questions you might have!

Right and I guess it's just the latter that is giving me some trouble. I've played Nobilis 3E before so Chuubo's action resolution system isn't an issue to me. It's probably something I'd have to see played to really 'get', that's usually how it works. Are there are any examples of play floating around on the internet?

ZeroCount
Aug 12, 2013


Lambo Trillrissian posted:

https://www.drivethrurpg.com/product/248940/Finding-Home-Two-Examples-of-Play

There's two examples of play by the author in here (with marginalia about what is happening and why) and the document is pay what you want. It really helped me, worth the recommended 3 bux if you can manage.

It took a while to really click for me as well, the trick is to get your head around the core loop of each player picking the skeleton of narrative out for themselves beforehand and then filling in the details in play with the quest milestones and XP actions, then throwing in a couple challenges and twists with Issues (remember to use Issues!) Once you've got that down the bigger stuff like how they all flow together into a cohesive plot isn't actually so bad.

Thanks!

ZeroCount
Aug 12, 2013


As interesting as the Realm discussion is, it's also in response to TheNamedSaviour, who probably isn't going to comprehend it. Last time I saw them they were shouting at RPG writers for the sin of having posted in /tg/ years ago.

ZeroCount
Aug 12, 2013


If you're going to have something as whack as THE SPELL CUBE you need to go all the way with it. As it is now, it's just regular-rear end D&D spell levels but made needlessly fiddly.

ZeroCount
Aug 12, 2013


Goddamn Monte Cook is so loving proud of himself for using the four humours as a stat array without directly naming it as such that he has to sneak in references just to make sure you know he did it. "You might even say you are *melancholic", "short-tempered or even *choleric* in temperament"....

:circlefap:

ZeroCount
Aug 12, 2013


kevin said it's my turn to win

ZeroCount
Aug 12, 2013


Halloween Jack posted:

Have any roleplaying games ever done Drunken Boxing without making it tedious and stupid?

Weapons of the Gods had an alright one

ZeroCount
Aug 12, 2013


Man, Rifts really wants you to know how much obsessing with opposing the not-Nazis makes you evil and just as bad as they are


EDIT: Like, holy poo poo, Tolkeen just got obliterated as both a nation and a people. That's what was at stake the whole time. The pro-war 'hardliners' were absolutely right! How do you not realise this when you're the one writing it?

ZeroCount fucked around with this message at 11:54 on Jun 17, 2019

ZeroCount
Aug 12, 2013


"The measures Tolkeen has taken to fight the Coalition has warped them, made them just as bad as their foe," Kevin writes, in the same section that describes Coalition ships dropping bombs on unprotected refugee camps.

ZeroCount
Aug 12, 2013


PurpleXVI posted:

The double weird thing about the latest RIFTS stuff we've been seeing is that if Tolkeen actually leveraged their magic abilities... that might actually give them some of that moral ambiguity that Kevin wanted.

Say they used weather control to set up a permanent rain/thunder zone blocking Coalition advances/air forces in a region... but the constant rainfall causes flooding downriver, washes away homesteads, etc. causing a bunch of civilians to throw support over to the Coalition because THEM DANG WIZARDS RUINED MY FARM. Or say Tolkeen actually did use their ability to teleport chaos elements(bombs, rampaging monsters and constructs, etc.) into Coalition cities and bases... thus causing a bunch of non-combatant/civilian casualties, then you could start arguing they've become as non-discriminatory as the Coalition(not quiet, but you might have the vaguest glimmerings of a point).

Kevin's focus on essentially constantly keeping Tolkeen on the back foot, and not letting them leverage their actual advantages, is what makes them look almost purely like tragic, determined heroes fighting against the odds.

You hosed up, Kevin, YOU hosed UP.

The intended ambiguity would also be helped if Tolkeen had had an ulterior motive to the war, like they'd started it intentionally to achieve some political goal or whatnot. As it is now, the Coalition started the war entirely on their own accord and the only 'warmongering' Tolkeen is guilty of is fighting back against a genocidal aggressor.

ZeroCount
Aug 12, 2013


yeah doesn't it turn out that Wall Street is controlled by wizards anyway?

ZeroCount
Aug 12, 2013


Infernals were popular to talk about because they had the best mechanics in the game and it wasn't even close. They were actually designed for 2e while every other Exalt type was designed for a version of 2e that only existed in their writer's head.

ZeroCount
Aug 12, 2013


Xiahou Dun posted:

No you sautee the bread in the butter before you even make the sandwich. God. Are you even trying.

A good pat of butter, sautee on both sides, then add your favorite spread and a mix of American cheese for the melt and then just whatever you want. Gouda, cheddar, Cotswald is pretty good too. Figure it out. (You can make your own American cheese out of any other cheese but it's a bit of work). I did it with feta once and it worked way better than you'd think.

Then you add more butter to the pan and plonk the sandwich down and microflip until it's like a crusty brown letter to god.

God. Have none of you grilled a cheese.

You're welcome.

lmao at going to this effort and still using lovely american cheese.

ZeroCount
Aug 12, 2013


hyphz posted:


[*] Repetition is, well, repeating the same things over and over. The same monsters or missions or even the same events, like the PCs being betrayed by someone they rescued. If that happens too often, the players will start to metagame by expecting it to happen. Fair enough. The only problem is that the given advice is to use a published adventure at least once or twice in a campaign. Which could help, but my experience is that published adventures - when run in sequence - tend to trigger exactly this problem because the authors weren't aware of each other and always think their twist is unique. Still.

Well it helps that the person who wrote this book is in the business of selling published adventures.

ZeroCount
Aug 12, 2013


what if I *don't want* my PC to get dysphoria every time they body-hop though?

ZeroCount
Aug 12, 2013


JcDent posted:

I'm still somewhat baffled when you read about something being deeply flawed, mechanically, on FnF, and then someone comes in and goes "yeah, I love playing it." Why?

D&D is the most popular RPG in the world

ZeroCount
Aug 12, 2013


man Monte really doesn't want to explain poo poo, huh?

ZeroCount
Aug 12, 2013


The Skeep posted:

Thats one fine looking Barbecue Pit...


ZeroCount
Aug 12, 2013


FMguru posted:

The whole book is just the most baffling thing. A Fantasy Heartbreaker from 1981.



The Virgin Mary loves mothers but hates people who have had sex.

ZeroCount
Aug 12, 2013


also why is it Paul specifically who hates women?

ZeroCount
Aug 12, 2013


That specific practice of keeping people in adolescent morphs and refusing to let them grow up shows up in Altered Carbon as well, which is just a great show in general for discussing the practical horrors of resleeving technology. Stuff like the government having a welfare program for resleeving people who lost theirs and can't afford to get it replaced but it's super lovely and nobody actually cares about the people involved, leading to a bit in the first episode where an eight year old girl whose body was killed in a car accident getting resleeved into a middle aged woman because child morphs aren't commonly in stock and gently caress the poors etc.

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ZeroCount
Aug 12, 2013


now that I actually get Chuubo's, Monte Cook's character arcs really do feel like just an attempt to jack that but infinitely worse

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