Young Freud posted:Maybe not, but Palladium/RIFTS is literally AD&D with more clutter.
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# ¿ Mar 13, 2016 12:15 |
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# ¿ Apr 25, 2024 02:39 |
Mors Rattus posted:Ethereal Player's Guide: Enter Sandman
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# ¿ Mar 19, 2016 14:29 |
Okay so wait. The have space up top. It's even an amazingly nice place to live, for Athas. They are clearly living on the cliffs NOW because they are super traditional and have been doing that for a long time, but they have no reason to have started doing that in the first place. There's nothing down at the bottom of the cliffs anybody would want, and in fact it's a good idea to stay as far away as possible, so there's no good reason to have built places to rest while moving from the ground level to or from the top, that would have eventually expanded into real cities. If they needed some inhospitable area to expand into for Reasons, they could have climbed UP from Thamasku onto those plateaus up there, presumably. And it's not like there USED to be trade with the ground level because before they started living on the cliff that was underwater. Is the moral of this book "halflings are really loving stupid"? EDIT: And/or the book's author(s). They clearly decided "cliff-dwelling halflings!" and then failed to provide any reason they'd uh, have started doing that in the first place.
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# ¿ Mar 23, 2016 13:26 |
Hostile V posted:(I'm aware it's most likely a fetish thing) Alien Rope Burn posted:More of a certainty, really.
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# ¿ Mar 28, 2016 22:27 |
And as I recall the oWoD books weren't usually explicitly presented as being in-word/in-character information. They were presented in the same "Hello player/GM here is the information on the world" manner as most other RPG supplements. EDIT: Also this meant that if they were supposed to be like in-character poo poo about how the group saw themselves, you never actually got objective information about what they were really like.
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# ¿ Mar 31, 2016 02:09 |
I remember finding it weird even at the time.
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# ¿ Mar 31, 2016 03:59 |
Does anybody ahve plans to review some of Wick's other adventures so we can see some of his biggest wick moves?
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# ¿ Apr 2, 2016 08:22 |
Yeah but I want to see specific things he did, that aren't stories of dubious provenance he's telling.
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# ¿ Apr 2, 2016 08:35 |
ProfessorProf posted:This sounds awesome, but you've got a broken image link there.
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# ¿ Apr 3, 2016 05:32 |
Covok posted:Are you two sure? I'm seeing the image just fine.
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# ¿ Apr 3, 2016 05:55 |
Because that's why the image isn't appearing for some people.
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# ¿ Apr 3, 2016 06:05 |
Tasoth posted:The only downside to this is there are no capybara henge rules and when I think of Japanese zoos, I think of capys for some reason.
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# ¿ Apr 3, 2016 23:09 |
Count Chocula posted:The 'welfare makes people lazy' thing is a bit poo poo. So many of these games have implicit political biases, which is part of why I don't mind the left-wing witch game.
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# ¿ Apr 6, 2016 10:01 |
Yes I used the masturbation smiley because I believe the author is non-hyperbole version of literally deriving sexual gratification from this poo poo. And the racist/sexist enemies are simply a convenient excuse to cram their fetish into the game.
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# ¿ Apr 6, 2016 10:58 |
The Lord of Hats posted:Golden Sky Stories looks like so much fun. I want to play a fox and lord my vast wealth of 435 yen in small change from my shrine over all of the other PCs .
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# ¿ Apr 7, 2016 00:04 |
Doresh posted:And why the hell is fictional coma-shaming a thing?!
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# ¿ Apr 9, 2016 10:30 |
Night10194 posted:Beast is also the kind of game that drives me to want to play Hunter so I can play as someone whose job it is to deal with creatures like that. One of the most laughable bits in Beast is where they go 'When confronted with a Hunter, the Beast will ask them WHAT GIVES YOU THE RIGHT TO HUNT and mind will be blown!' as if that isn't the main driving point behind every single Hunter ideology and something every Hunter works out over their vigil. (See also the "WHAT WOULD BE LEFT IF RIPPED OFF YOUR DISGUISE" opinion on Demons, where the actual answer is "a very angry orb of pure murder" or other things that are similarly Very Bad for the Beast who did it.) I just wish this had been intentional. A splat whose opinion soundbites reveal that the group's understanding of the other lines is dangerously flawed would be great. Night10194 posted:I really liked one of the proposed alternates which is that the Beast and Hero are both trapped by a narrative that is the real villain. But I think that's basically just Changeling, isn't it? Adnachiel posted:Even before all of the stuff about how bad the game's writing is came to light, my first reaction to it as a whole was "Uhh, okay... Isn't playing a monster something you can already do in every other game in the line?" It sounded incredibly generic and like they were just scraping the bottom of the barrel for ideas. Covok posted:It's an idea that gets worse when put into any modern society. In some extremely ancient world that predates the earliest civilizations, then the existence of monsters to teach and remind people about the dangers of the world could make sense, if their punishments were lowered or at least made less abhorrent. But, in a modern society with education systems, written languages, the internet, and other such oddities, monsters to teach people about the dangers of the world is arguably redundant and, with how it seems to be implemented, malicious.
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# ¿ Apr 10, 2016 06:20 |
The Lord of Hats posted:At a very basic level, I kind of like the idea of getting to be one of the big horrible monster dudes. Something about playing a character who is, at least in some small way, a kraken, sounds neat. Why are you, a Kraken, wearing a cheap human disguise? gently caress it, you like doritos. It's very difficult to purchase and eat doritos as a giant squid-monster. Also you like not being attacked with torpedoes and depth charges.
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# ¿ Apr 11, 2016 13:15 |
Night10194 posted:Hero Raising Simulator 2016 would also be a good concept, yes. But then, I've always liked villains who are mostly just punching the clock and keeping their theme park dungeon.
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# ¿ Apr 11, 2016 14:19 |
Night10194 posted:It was the second one.
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# ¿ Apr 12, 2016 04:25 |
Kavak posted:Ah, I read that adventure (Do more of those, I want Wickhate) and assumed it was doing the "courtly politics and duels" side of things. Didn't know it was that inaccurate. Meanwhile in reality traveling all over the place and getting into swordfights with lots of different people who fight differently is the way to be the best swordfighter. Pretty sure Miyamoto Mushashi was a ronin for example.
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# ¿ Apr 12, 2016 05:06 |
Kai Tave posted:Also the game is called 7th Sea. Doesn't it also have rules for ships of the type that there's no reason for the inhabitants of the world to have ever developed, too? What you want out of a ship that never has to get far from a coastline to get anywhere it wants to go are quite different from one that needs to cross the Atlantic ocean without making a pitstop.
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# ¿ Apr 12, 2016 06:05 |
Alien Rope Burn posted:I'm not at all surprised. Maybe it's because I've known a number of John Wicks, but being charismatic and engaging and being a control nut aren't mutually exclusive. I don't think reading through Play Dirty gives an accurate picture of John Wick as a GM, either. Point is: don't trust John Wick writing about John Wick, folks.
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# ¿ Apr 13, 2016 03:09 |
Adnachiel posted:[*]Normal: “Yeah, I’m wicked. But you’re wicked too.” Normals think the entire world is full of assholes that are out to get them and that they need to harm them first. Honestly, kind of a valid mindset to have in this setting.
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# ¿ Apr 14, 2016 10:00 |
You've got the "They say children can see monsters. " one in there twice, with different reactions each time.
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# ¿ Apr 24, 2016 01:21 |
Cythereal posted:I also get the feeling all one-liners about Hunters would have been "lol hunters."
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# ¿ Apr 24, 2016 14:19 |
Doresh posted:This is also the Bella Magum problem again. How the hell do you write an RPG about your (more or less radical) agenda and end up with something that justifies the other side? How does that even happen? In Beast's case, I suspect it's because they spilled a lot of revenge fantasy in by accident and the thing curdled and they're refusing to recognize that they have in fact made something entirely opposed to their point.
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# ¿ Apr 26, 2016 17:21 |
Cythereal posted:Doesn't that also really make Heroes the good guys? Good job, Beasts, you've toughened humanity up. To the point that they're killing you. The only lesson that Beasts seem to consistently teach people is "Beasts need to be killed". Which, to be fair, is an accurate lesson.
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# ¿ Apr 26, 2016 19:59 |
Roland Jones posted:You can literally sell all the awful parts of your life to a Demon, which is a sort of self-improvement, though not quite the one intended here. (Not that you'd be able to tell, Demons have the best poker face possible.)
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# ¿ Apr 29, 2016 07:40 |
What's making an action have the Rote thing do?
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# ¿ May 8, 2016 13:50 |
Kavak posted:TORG seems to be the absolute pinnacle of both of these- nothing loving works but it doesn't matter because the players can't affect any of the situations presented to them in the books.
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# ¿ May 12, 2016 04:08 |
Evil Mastermind posted:Pretty much. That combined with the railroading and inbuilt adventure assumption that the PCs are going to always figure out the clues and always win the fights leads to a lot of bizarre situations. Oh and the PCs won't know this and are attacked by undead pirates when they set foot on the thing the doomsday device is in. "Glad" to see they don't let up on that bullshit.
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# ¿ May 12, 2016 16:27 |
Evil Mastermind posted:Funnily enough, that's one of the few times they told the GM what would happen if the PCs failed. Halloween Jack posted:The funny thing is, while this is partly to encourage you to give your PC skills that ground them in the setting, like Elven Wines, Bushido Philosophy, and Combat Biking Fandom, you have every incentive to put the points in skills like Corporate Security Procedures and Smuggler Havens instead.
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# ¿ May 12, 2016 18:11 |
Kai Tave posted:And I know that Shadowrun 4E's premade characters were also impossible to legally recreate because they had been made using an early version of the chargen system that had since changed and they hadn't been changed to match. So the Street Samurai pregen for example had more cyberware than a starting character could afford, stuff like that.
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# ¿ May 12, 2016 20:46 |
Man, the Arcanum are so much more interesting than the oMage Spheres. I don't think oMage Prime was useful for much of anything other than messing with other spells or Quintessence but new Prime has a bunch of cool effects you can use without involving any other Arcanum. Just to pick the most dramatic example.
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# ¿ May 14, 2016 01:44 |
Daeren posted:Yeah, one of the arguments I saw was that someone could kill you without you being able to do anything by murdering your ancestors, but I'm fairly sure that'd make a screamingly obvious Time anomaly around you and literally everything you own, so the plot hook of "someone is trying to murder your grandpa, you have [x] time to stop it" is actually one I am glad can exist.
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# ¿ May 15, 2016 13:06 |
Covok posted:I get why people are uncomfortable and all that, but, as a bi mixed raced non-binary individual, I just want to say that calling for violence (which is what I assume the Black Crusade is) Which, uh, does involve a shitload of violence but so does doing almost anything in that shithole galaxy.
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# ¿ May 17, 2016 00:44 |
Evil Mastermind posted:But when your immediate next subheading after that text I quoted above is:
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# ¿ May 23, 2016 21:49 |
Evil Mastermind posted:I honestly cannot understand Beast. EDIT: Or maybe a bottle of raw milk is a better base for the analogy, it wasn't a good idea in the first place and then it went really bad.
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# ¿ May 24, 2016 23:11 |
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# ¿ Apr 25, 2024 02:39 |
Nessus posted:I have legit thought a lot about what kind of system you would use to represent Jojo's Stand Adventure Time. It is hard because Stands are both in no way balanced against each other, but also explicitly are not necessarily "stronger" or "weaker" in any kind of obvious way. I feel like some kind of PBTA could be done for it, with perhaps advances involving more involved specification on the tricks of your Stand. Getting this right would be... very hard, particularly in a mechanically satisfying way.
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# ¿ May 25, 2016 00:34 |