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rodney mullenkamp
Nov 5, 2010

Heithinn Grasida posted:

I switched to Sorcerer for the augments and I feel stronger than magick archer, but drat is it boring by comparison. I’m at vocation rank 5 and still am pretty much just shooting fireballs all the time. I’m not a fan of pure casters in rpgs, and maybe I’m just not creative enough with the spells I have to make things more fun. I hate that I have to charge up for everything I do, though. Are there any skills I should particularly look out for to make playing sorcerer more fun?

if you're levelling mage/sorc but don't like standing around charging spells, brontide is probably the spell for you

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Yeah Brontide is 'make a whip out of lightning and go to town' it loving rules

big nipples big life
May 12, 2014

holy augment + focused bolts, comestion and the ice eruption (forget the name) are my favorite leveling things for mage/sorc

miasma super good as well.

boz
Oct 16, 2005
My favorite part of this game was doing the speedrun trophy last and falling off the final collapsing paths to the dragon.

And then having to do it again.

big nipples big life
May 12, 2014

it's funny to me that half or more of any speed run attempt is kicking that stupid ox over the mountain.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

rodney mullenkamp posted:

if you're levelling mage/sorc but don't like standing around charging spells, brontide is probably the spell for you

The damage is kind of low, but I love it against bandits. Fighter bandits with shields were really a pain for me until I figured out you could just bully them with the lightning whip. I’ve killed some pretty overpowered giant type enemies with miasma, too. I still would rather play as another class, but now that I have a better handle on when to use the spells I like sorcerer a little better.

Malleum
Aug 16, 2014

Am I the one at fault? What about me is wrong?
Buglord
discovering that miasma does damage to enemies in the circle before and after you poison them was a huge game changer for me - even with access to the better high tier spells its still worth keeping around as a crowd control option

the description of it is so bad, it does not convey what the spell does at all

big nipples big life
May 12, 2014

Yeah miasma is one to always keep equipped from when you get it to endgame, it's so strong.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
I always ran with

Bolide
Glicel
Levin
Comestion
Maelstrom

and then rotated the last spot between Holy Affinity/Ingle/Brontide depending on where I was

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

I finally made it to rank 9 as a sorcerer by about level 35. Standing around charging spells while hoping my pawns keep enemies from interrupting them is not the play style for me, but the sense of progression in the spell list is really well done and landing the high tier spells was very satisfying. Now I’ve switched to warrior and am enjoying it a lot more. I have a couple questions for the thread:

-Any warrior skills to look out for? So far I’m not really inspired by any of them. The pommel strike is nice, but otherwise I’m just constantly using light attacks.

-I just talked to the duke for the first time. About how far through the game am I? I’ve spent a lot of time just randomly exploring the map since the exploration and combat are really good, but the plot is extremely generic and boring.

Shalebridge Cradle
Apr 23, 2008


Heithinn Grasida posted:

I finally made it to rank 9 as a sorcerer by about level 35. Standing around charging spells while hoping my pawns keep enemies from interrupting them is not the play style for me, but the sense of progression in the spell list is really well done and landing the high tier spells was very satisfying. Now I’ve switched to warrior and am enjoying it a lot more. I have a couple questions for the thread:

-Any warrior skills to look out for? So far I’m not really inspired by any of them. The pommel strike is nice, but otherwise I’m just constantly using light attacks.

-I just talked to the duke for the first time. About how far through the game am I? I’ve spent a lot of time just randomly exploring the map since the exploration and combat are really good, but the plot is extremely generic and boring.

Warrior is... honestly kind of the weakest class in the game. The lack of a second weapon for skills really kills it more than anything else.

It has plenty of good augments to pick up though. Clout and Proficiency are no brainers for any physical/stamina based build. The others are perfectly fine as well, but more situational or a matter of personal preference.

If you just talked to the duke you have a large chunk of the base game remaining.

OutofSight
May 4, 2017

Heithinn Grasida posted:

-Any warrior skills to look out for? So far I’m not really inspired by any of them. The pommel strike is nice, but otherwise I’m just constantly using light attacks.

Savage Lunge is the gap closer for this melee class. Can even work as DoT stagger if you rush into weak points of the big enemies.

Escape Slash provides some valuable i-frames for this class.

Corona Slash is your wide AoE for enemy hordes.

Upward Strike is kind of fun on normal-size enemies and launches them straight into the sky. Is basically an upgrade to the heavy attack. Stab -> Launch.

Arc of Might works like the big Sorcerer spells. Charge the attack and do a BIG amount of damage.

quote:

-I just talked to the duke for the first time. About how far through the game am I? I’ve spent a lot of time just randomly exploring the map since the exploration and combat are really good, but the plot is extremely generic and boring.

You have seen nothing. :getin:

rodney mullenkamp
Nov 5, 2010

Heithinn Grasida posted:

-Any warrior skills to look out for? So far I’m not really inspired by any of them. The pommel strike is nice, but otherwise I’m just constantly using light attacks.

bunnyhop while doing jumping light attacks, ocassionally bust out a jumping heavy attack if you're feeling spicy

e: also you can get one of the best longswords in the game, gryphic victory, in an early gran soren escort quest

rodney mullenkamp fucked around with this message at 13:03 on Feb 4, 2021

mdct
Sep 2, 2011

Tingle tingle kooloo limpah.
These are my magic words.

Don't steal them.
Arc of Deliverance is one of the easiest and most reliable ways to fully skip the Griffin quest. Pop 4x Conqueror's Periapts with the Gryphic Victory and charge it up, then land it before it flies away. You're almost guaranteed to take it out there.

jokes
Dec 20, 2012

Uh... Kupo?

I think it's a little wacky that you can't dress your dude up separate from stats.

Sylphosaurus
Sep 6, 2007

jokes posted:

I think it's a little wacky that you can't dress your dude up separate from stats.
We can only hope that an eventual sequel has a proper glamour system in place from the beginning.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

I went into strider for a little while to pick up leg strength so I could run faster (I’ve looked up all the augments, but not skills, since I enjoy discovering those) and now that I know the game a little better, it feels like the supreme being compared to fighter, warrior or sorcerer. It does more damage in melee, is safer because of better mobility, has ranged options, climbs enemies way faster and can use its skills while climbing (and apparently has a unique global damage bonus while climbing on top of all of that.) I just switched to magick archer because I’m worried if I play strider too much everything else will just feel pathetic by comparison.

The story still feels incredibly generic and boring, but I met the duchess at night in her chambers and that was quite a scene. Then nobody mentioned it at all the next day.

gtrmp
Sep 29, 2008

Oba-Ma... Oba-Ma! Oba-Ma, aasha deh!
Ranking up mage/sorcerer goes a lot faster when you stop trying to charge up your spells and instead go to town with your core staff skills. Focused Bolt buffed with holy affinity is generally more useful than your regular attack spells, unless you're going up against a large crowd or the target is specifically resistant to holy (and everything that's holy-resistant is found in the late-game anyways).

Also, you do get some discipline points when completing quests (though not as much as you get from combat), so you could always temporarily switch to a boring class that you want to rank up right before completing a quest.

Donkringel
Apr 22, 2008

gtrmp posted:

Ranking up mage/sorcerer goes a lot faster when you stop trying to charge up your spells and instead go to town with your core staff skills. Focused Bolt buffed with holy affinity is generally more useful than your regular attack spells, unless you're going up against a large crowd or the target is specifically resistant to holy (and everything that's holy-resistant is found in the late-game anyways).

Also, you do get some discipline points when completing quests (though not as much as you get from combat), so you could always temporarily switch to a boring class that you want to rank up right before completing a quest.

Sorcerer is best with the entire party being sorcerer's. Explosions for days.

Mr. Baps
Apr 16, 2008

Yo ho?

Heithinn Grasida posted:

The story still feels incredibly generic and boring, but I met the duchess at night in her chambers and that was quite a scene. Then nobody mentioned it at all the next day.

Yeah it's gonna be like that for quite a while. It gets good eventually, and thankfully the game is fun enough to actually play that it shouldn't feel like a slog to get there.

big nipples big life
May 12, 2014

dragon's dogma 2 better have multiple save slots or i'm gonna be so mad that i'll buy the game day one and post mad stuff about it not having save slots.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot

Heithinn Grasida posted:

I went into strider for a little while to pick up leg strength so I could run faster (I’ve looked up all the augments, but not skills, since I enjoy discovering those) and now that I know the game a little better, it feels like the supreme being compared to fighter, warrior or sorcerer. It does more damage in melee, is safer because of better mobility, has ranged options, climbs enemies way faster and can use its skills while climbing (and apparently has a unique global damage bonus while climbing on top of all of that.) I just switched to magick archer because I’m worried if I play strider too much everything else will just feel pathetic by comparison.

The story still feels incredibly generic and boring, but I met the duchess at night in her chambers and that was quite a scene. Then nobody mentioned it at all the next day.

Strider is by an incredibly enormous margin the best class in the game until you're grinding endgame content. It's also the most fun because of the mobility, instant reset, and the flexibility to be effective at range, in melee, and climbing.

I actually think the story is really good, but it's almost all back-loaded into the endgame and postgame. BBI doesn't really have much of a story, it's more of a non-stop action dungeon crawl.

No Dignity
Oct 15, 2007

I think I'm the only person alive who really enjoyed the game's dopey Berserk pastiche and didn't think the story only got good at the endgame. Casca Mercedes owns, Julien owns, Aelinore owns, even Valmiro owns. There's just such a charming sincereity to how the game portrays these goofy characters with such earnestness, every time I play I just love hanging out in this silly world with these incredibly serious yet stupid japanese euro-fantasy characters

SubponticatePoster
Aug 9, 2004

Every day takes figurin' out all over again how to fuckin' live.
Slippery Tilde
Strider's my main. I've played everything enough to unlock all skills and augments, but I always end up back at Strider due to the versatility.

multijoe posted:

I think I'm the only person alive who really enjoyed the game's dopey Berserk pastiche and didn't think the story only got good at the endgame. Casca Mercedes owns, Julien owns, Aelinore owns, even Valmiro owns. There's just such a charming sincereity to how the game portrays these goofy characters with such earnestness, every time I play I just love hanging out in this silly world with these incredibly serious yet stupid japanese euro-fantasy characters
Naw, I'm with you. It's batshit nutty but in the best way.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

multijoe posted:

I think I'm the only person alive who really enjoyed the game's dopey Berserk pastiche and didn't think the story only got good at the endgame. Casca Mercedes owns, Julien owns, Aelinore owns, even Valmiro owns. There's just such a charming sincereity to how the game portrays these goofy characters with such earnestness, every time I play I just love hanging out in this silly world with these incredibly serious yet stupid japanese euro-fantasy characters

I just watched Mercedes get her rear end kicked in a duel and it really endeared me to her. I also like that the Duke just seems to be trying to get the arisen out of the way and is totally not buying into the whole “chosen one” thing (If that’s what arisen really are.)

Despite what people said about magick archer before the post-game, it feels quite strong to me. Maybe not as good as strider, but six-fold bolt is good, reliable ranged damage, grand scension blows things the gently caress up, I’m still really quick and mobile and lighting myself on fire to burn enemies up seems like a surprisingly good strategy. I quite like the weird utility powers I get, like shadow shackle and magical gleam, as well.

gtrmp
Sep 29, 2008

Oba-Ma... Oba-Ma! Oba-Ma, aasha deh!

Heithinn Grasida posted:

Despite what people said about magick archer before the post-game, it feels quite strong to me. Maybe not as good as strider, but six-fold bolt is good, reliable ranged damage, grand scension blows things the gently caress up, I’m still really quick and mobile and lighting myself on fire to burn enemies up seems like a surprisingly good strategy. I quite like the weird utility powers I get, like shadow shackle and magical gleam, as well.

It's mostly the environment of BBI that turns magick archer from a good class to an overpowered one, since your Ricochet shots can do absolutely obscene damage in closed quarters and there are a much higher proportion of those kind of areas in BBI than in the rest of the game. Even fairly early in the game, Ricochet alone can swing fighting an ogre indoors from "I can reliably kill this without dying" to "I can reliably solo this without getting hit."

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

SubponticatePoster posted:

Strider's my main. I've played everything enough to unlock all skills and augments, but I always end up back at Strider due to the versatility.

Naw, I'm with you. It's batshit nutty but in the best way.

Dragon's Dogma is like playing in an extremely earnest, creative person's first ever RPG campaign as the GM. They're excited to let you try crazy silly stuff, they have this whole completely earnest silly political drama and bigger setting that will springboard into madness later, they're having the time of their lives. It's nuts but it's fun as hell, and linked with great gameplay. I adore its utter earnestness.

C-Euro
Mar 20, 2010

:science:
Soiled Meat

Night10194 posted:

Dragon's Dogma is like playing in an extremely earnest, creative person's first ever RPG campaign as the GM. They're excited to let you try crazy silly stuff, they have this whole completely earnest silly political drama and bigger setting that will springboard into madness later, they're having the time of their lives. It's nuts but it's fun as hell, and linked with great gameplay. I adore its utter earnestness.

This was the same thought I had the first time I played this game. "Wow this is the slightly janky but awesome D&D action RPG that I never knew I wanted!"

Man I need to retry this one, I kept this thread bookmarked despite not playing it for a long while as a reminder.

BexGu
Jan 9, 2004

This fucking day....
I really want to get the time to retry it again with the "Monk" unarmed combat mod that was posted earlier. Is there even a way to start a fresh game through? I thought you only had on save on Steam.

big nipples big life
May 12, 2014

You can create another steam account and family share it. If you add that account as a friend you can use the pawn from your main account.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
You can also back up your save. The only thing that will be impacted is your pawn : the servers always have the pawn you have most recently rested with, and when you rest, your pawn gets whatever results back from the pawn that was resting. This can result in your brand new pawn getting a bunch of stuff if you played before, but I don't really see it as a problem.

Sylphosaurus
Sep 6, 2007

SubponticatePoster posted:

Strider's my main. I've played everything enough to unlock all skills and augments, but I always end up back at Strider due to the versatility.

Naw, I'm with you. It's batshit nutty but in the best way.
Future SubponticatePoster LP confirmed!

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.
Its charmingly dumb in some ways. Sort of like in the EDF ways but without the complete self awareness.

That said, I enjoyed the exploration most of the game. I couldn't tell you why this game had me wanting to kick over every nook and cranny and give every goblin I came across a wedgie, when other games put me to sleep with their exploration. But It works in my debilitated brain.

Mad Dragon
Feb 29, 2004

I don't even NEED a sequel. I'd be fine with a remaster/reboot containing all the weird poo poo they wanted to put in the first game but didn't have time to complete.

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
It's getting a sequel. It may be a while until it's announced, but almost for certain it's what Itsuno's been working on since the release of DMC5. He had his choice between doing DMC5 and DD2, and he did DMC5. DMC5 was a success, outselling the rest of the franchise. There's no way they're not letting him do another sequel that he wants after that showing. I really can't wait, but I hope it gets all the time it needs for the same level of love and care DMC5 has. I also hope there's a summoner class with gameplay inspired by V, but with a variety of summons you can choose to equip.

Heithinn Grasida
Mar 28, 2005

...must attack and fall upon them with a gallant bearing and a fearless heart, and, if possible, vanquish and destroy them, even though they have for armour the shells of a certain fish, that they say are harder than diamonds, and in place of swords wield trenchant blades of Damascus steel...

I killed the dragon and have started the post game, but I’m not quite sure what I should be doing. I guess the main two locations are the everfall and bitter black isle, but I got my rear end kicked by a hydra in the everfall (I also forgot to bring recovery items and maybe could have done it if I hadn’t been stupid) and by a huge cyclops in bitter black isle (kills my pawns instantly, I do acceptable damage with six fold bolt if I can hit its head, but have basically no room to make mistakes.) I guess maybe I don’t need to fight the cyclops, but I still feel like I need an upgrade.

Is there a good guide on how to prepare for endgame and what kind of stuff (gear, level, etc.) you need to get ready for specific content?

I’m also just thinking of starting over and trying hard mode, since I’m sure I missed a ton of quests and such in the story content.

NoneMoreNegative
Jul 20, 2000
GOTH FASCISTIC
PAIN
MASTER




shit wizard dad

Heithinn Grasida posted:

I killed the dragon and have started the post game, but I’m not quite sure what I should be doing. I guess the main two locations are the everfall

If you jump down to the very first level in the Everfall (or take the stairs in the Pawn guildhouse) you should have an NPC character who will give you a wakestone-related quest. How long this takes will depend how many you have hoarded (but they are available fairly regularly in the Everfall)

Turning this quest in will lock you to the end-endgame, so if you want to do a Hard newgame maybe finish this run up first here.

big nipples big life
May 12, 2014

Yeah definitely do the wakestone quest from the lady in the everfall, with port crystals placed properly you can rip through a whole new game + to defeating grigori in 30ish minutes if needed.

I found I had this for xbox one, dunno if it was a games with gold thing or I grabbed it cheap on a sale but the important thing is I have a fresh save file. Already did the hard mode trick to get two rings of perseverance and now it's almost time to kick the ox over the mountain.

in case you haven't seen the speedrun mode done in under 15 minutes

https://www.youtube.com/watch?v=iyRPi-2WnyU

big nipples big life fucked around with this message at 15:17 on Feb 8, 2021

K8.0
Feb 26, 2004

Her Majesty's 56th Regiment of Foot
BBI is its own completely separate thing that is only tangentially connected to the base game. Loot comes at you hard and fast in BBI, so if you want gear it's worth powering through part of it.

Vanilla endgame is heavily Everfall based. Everfall is SUPER grindy as far as getting gear, it's outright awful and if you find yourself wanting gear at any point while doing the postgame, just go get it from BBI. Fortunately, the getting Wakestones part is actually really easy because those are the one thing that drops like candy in the Everfall.

You can go back to BBI at the start of NG+ after beating the game.

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Donkringel
Apr 22, 2008
Honestly just farm some wakestones at everfall then go exploring in BBI. I've done a level 1 BBI run (Leal is also doing an LP of it) so the content should be very doable for you at your level. BBI WILL smack you in the face with boss encounters, but wakestones will give you a buffer and a lot of bosses (except for 3) can be run past/skipped. BBI also has boss arenas which are a mixture of dlc bosses and vanilla bosses, so you can level up/collect gear from these arenas.

If you are still having some trouble check for BBI geared pawns. There are a lot of artisanal pawns that have drsgonforged gear which really ups their survivability, so grabbing just one of those can give you an edge to get past the unskippable bosses.

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