|
Ambaire posted:
That is the fastest turnaround from a game's apologist I've ever seen, you got a good hearty laugh from me. Care to spoil what made it garbage for those of us who won't play the game but have morbid curiosity?
|
# ? Feb 26, 2021 18:45 |
|
|
# ? Apr 26, 2024 05:42 |
|
Serephina posted:That is the fastest turnaround from a game's apologist I've ever seen, you got a good hearty laugh from me. Care to spoil what made it garbage for those of us who won't play the game but have morbid curiosity? So, activating the Normandy makes it warp to the liner's core area, and after a good gratuitous 2 minute long slowboat to a docking area, I was greeted by this 'malfunctioning' diagnostic AI that makes overt sexual references complete with moaning and sound effects to removing some glass enclosed rose rod jammed into its console. About 30 seconds into its spiel I just alt+f4'ed...
|
# ? Feb 26, 2021 18:59 |
|
Sounds about right from what I played.
|
# ? Feb 26, 2021 19:02 |
|
Ambaire posted:
this post was a real roller coaster ride
|
# ? Feb 26, 2021 19:12 |
|
OgNar posted:There is an actual invisible wall at some point, but unknown how much past that, or even if they are adding more middle stuff. I disagree that it's an "invisible wall." Like, "invisible vestibule" maybe? There's a 'natural' spot to put the invisible wall, but they really wanted to make sure players didn't think it was just the walking-janky-garbage-collision so they blocked off 10 feet in front of the 'wall'.
|
# ? Feb 26, 2021 19:35 |
|
Wrr posted:
Keep an eye out for Evil Genius 2, comes out next month. It's basically Dungeon Keeper but with a James Bond villian scheme. The original was super fun so I'm psyched to see it make a comeback and maybe do a good job of it.
|
# ? Feb 26, 2021 20:47 |
|
Nukelear v.2 posted:Keep an eye out for Evil Genius 2, comes out next month. It's basically Dungeon Keeper but with a James Bond villian scheme. The original was super fun so I'm psyched to see it make a comeback and maybe do a good job of it. I too am looking forward to Evil Genius 2. The first one was a lot of fun.
|
# ? Feb 26, 2021 20:56 |
|
Wrr posted:I assure you I absolutely cannot just ignore the voice-overs, unless there is a separate volume slider for VO. I thought I was tough and brave but Borderlands 3 disabused me of that notion. Aaaah! That's the term I was looking for! It's Reddit humour!
|
# ? Feb 26, 2021 22:20 |
|
I didn't think the BZ trailer was too spoilery but I've intentionally avoided pretty much all pre-release BZ info up to now so if something really was a big spoiler I didn't catch the significance of it. Captain Monkey posted:Lol if anyone didn’t immediately notice the fake space subnautica was going to be awful when they made a big point about ‘your immortal chicken sidekick!’ I wonder how much that trailer cost them in sales. I pretty much had my credit card out when I heard "Subnautica In Space" but put it back in my wallet about mid way through the video. Judging from the reactions in this thread they should have shown it to a test audience of about 10 likely fans and taken notes when 8 of them didn't want to play the game anymore afterward.
|
# ? Feb 26, 2021 23:40 |
|
That game is trying SO HARD to get sales via "Subnautica in space" marketing, which you see all over the positive reviews. And then you check the negative reviews...quote:Initially looks like a great crafting game, like "subnautica in space". And then you keep getting asked to make things out of urine, improve your speed with farts, and to make "crap imposed by developers" which turns out to be a giant dildo. On completion you're asked if you want to "install" that dildo.
|
# ? Feb 27, 2021 02:58 |
|
Guy's got massive repression issues if he think that looks phallic.
|
# ? Feb 27, 2021 03:16 |
|
Zesty posted:That game is trying SO HARD to get sales via "Subnautica in space" marketing, which you see all over the positive reviews. And then you check the negative reviews... Yeah, if that kind of puerile thing irritates you, definitely don't play the game. I played through the new content last night myself, and I enjoyed it for what it was, but it's a pretty strange choice to give you base building so far into the game, then a few hours later effectively render it pointless. Though ironically, this is how I usually play Subnautica - build a base to get tech'd up, then build a cyclops and abandon it. The later sections aren't really on-rails, besides some scripted events and a fairly lengthy sequence at the very end, but it doesn't feel much like the early game at all. I think the devs lacked a good vision, which is a shame because with a few tweaks it could have been pretty good. There are some bizarre design decisions. Like there are a number of corridors that just weave back and forth in a very small area, that you have to walk down several times. Why? This adds nothing to the game other than 2-3 minutes of tedium, and could trivially be replaced by a much shorter, direct corridor. I think the early access process didn't work well at all here, there are palpable breaks in gameplay style for each of the big content releases they did.
|
# ? Feb 27, 2021 13:36 |
|
I never really used the Cyclops for anything other than transportation of the Prawn suit. Last few times i've even considered just using the prawn suit to travel down alone instead of banging sides all the way.
|
# ? Feb 27, 2021 16:53 |
|
I grabbed a mod that lets the Cyclops strafe, and that was a huge QoL improvement on its own for driving through the Lost River and other tight spots.
|
# ? Feb 27, 2021 17:49 |
|
I put lockers over every square inch of wall on the Cyclops and went about collecting a locker full of everything in the game. I thought about making a base that extended from the lifepod all the way down to the final alien base, so that you could literally just walk the entire way, but figured the game would choke on it.
|
# ? Feb 27, 2021 18:52 |
I take the cyclops everywhere because of the horn. Also I love its voice.
|
|
# ? Feb 27, 2021 18:53 |
|
Bad Munki posted:I take the cyclops everywhere because of the horn. Also I love its voice. *leviathan roars* *honk tauntingly as I lumber away*
|
# ? Feb 27, 2021 19:05 |
Leaving base? HONK Returning home? HONK Surfacing? HONK Diving? HONK Throttle up? HONK Throttle down? HONK Turning left? HONK HONKing? HONK
|
|
# ? Feb 27, 2021 20:19 |
|
Everything about the Cyclops is great/perfect. It's issues are mainly the environment not really being designed around it.
|
# ? Feb 27, 2021 20:26 |
|
OgNar posted:I never really used the Cyclops for anything other than transportation of the Prawn suit. Pretty much. I'll also use it to haul all the lead and titanium I need to construct my enormous evil underwater lair with ghost tree observatory.
|
# ? Feb 27, 2021 21:23 |
|
Laughing Zealot posted:Everything about the Cyclops is great/perfect. It's issues are mainly the environment not really being designed around it. It sure would be nice if it could turn upwards and downwards without having to smoosh up against a wall to lever yourself against in order to not try to go directly down with the greatest possible surface area impacting whatever may be in the way. Or if it had a floorplan where you could more naturally put in a bed without the headboard sticking out too much. Or if you could dock directly with your base instead of having to fumble around batteries.
|
# ? Feb 27, 2021 22:52 |
I’ll absolutely agree that some sort of docking coupler would have been awesome. Let it drain a base’s power to charge itself, and let me walk into my base.
|
|
# ? Feb 27, 2021 23:01 |
|
quote:Subnautica Below Zero is coming to PlayStation, Xbox, and Nintendo Switch I'm not even willing to give the team the benefit of the doubt for a Switch port. If it's anything less then a garbage cash grab that looks and runs like poo poo I will be completely shocked.
|
# ? Feb 27, 2021 23:01 |
|
Zesty posted:That game is trying SO HARD to get sales via "Subnautica in space" marketing, which you see all over the positive reviews. And then you check the negative reviews... I've got to say I've never seen such a jarring mismatch between art style and genre and the audio and writing of a game. The game looks quite good and plays ok, though it feels like the gameplay is from a 2009 survival game. The writing and audio, dear god, it is genuinely awful to a point that it overwhelms any positives. The audio quality is bad, and the audio design is somehow worse. The art style and presentation don't match at all, with the style being gritty and the audio being a mix of psychedelic rock and with the music's bass being plagued by static like it was mixed on the wrong settings. The writing can be much more succinctly summarized. The game has a character named Mr. Libtard.
|
# ? Feb 27, 2021 23:39 |
|
See, I don't mind that humour if it's done well. But it wasn't done well at all.
|
# ? Feb 28, 2021 00:07 |
|
I was already wary of Breathedge when it says outright on the store page that it's "ironic" humor, and that just made me think of the terrible jokes in Journey to the Savage Planet, so I wasn't expecting much going in. Then a couple of hours in, I see this. At first I thought maybe this was some sort of commentary on corporations using LGBTQ+ stuff as a vehicle to appeal to people and sell junk or something, but going by the tone of the game so far and what I've read elsewhere, I think they were 100% genuine about being shitheads. Not even going to bother with the rest of this, and the gameplay was poo poo and repetitive anyway with it being way too easy to over-explore and softlock yourself into running out of resources if you don't know exactly where you're going. Pass.
|
# ? Feb 28, 2021 00:21 |
|
There's a 2.something GB update from 25 Feb that I'm getting right now. Is it complete or ??? edit: from the patch notes "To our amazing adventurers, we are nearing the end. This update marks our final major update. While we have added a complete story, the finale will remain hidden until release to keep the mystery alive. "
|
# ? Mar 1, 2021 04:03 |
|
redreader posted:There's a 2.something GB update from 25 Feb that I'm getting right now. Is it complete or ??? Its my understanding that we are now at ver 1.0. Though the end is still cut off, it is essentially finished. At least until may.
|
# ? Mar 1, 2021 07:58 |
|
Wait until May so you don't get an unfinished and unpolished experience. They aren't waiting an extra 3 months for nothing.
|
# ? Mar 1, 2021 11:31 |
|
Zesty posted:Wait until May so you don't get an unfinished and unpolished experience. They aren't waiting an extra 3 months for nothing. Heh, if it's anything like the original I'm still expecting tons of bugs.
|
# ? Mar 1, 2021 13:12 |
|
We raise a solemn toast to those who purchase on launch day, those brave souls who suffer the slings, arrows, and bugs of a 1.0 product. I'll be buying at least a few months down the line, I've got my plate full enough.
|
# ? Mar 1, 2021 13:21 |
|
I bought the game two years ago because I knew I'd buy it eventually and it was cheaper then. Still haven't installed it though, and probably won't until at least version 1.02 so they can patch the major launch bugs and whatever bugs the rushed launch patch inevitably brings.
|
# ? Mar 1, 2021 22:06 |
|
There are actually very few bugs in the game now
|
# ? Mar 2, 2021 01:14 |
|
Xik posted:I'm not even willing to give the team the benefit of the doubt for a Switch port. If it's anything less then a garbage cash grab that looks and runs like poo poo I will be completely shocked. i mean, Hitman 3 on Switch just streams from the cloud... ...but lol at Unknown Worlds running servers or paying up for that
|
# ? Mar 2, 2021 01:32 |
|
OgNar posted:Its my understanding that we are now at ver 1.0. Yeah, sounds like they're feature complete and are just using the time until 1.0 to squash bugs.
|
# ? Mar 2, 2021 01:34 |
|
Ethics_Gradient posted:There are actually very few bugs in the game now I'm having a mostly fun bug with the new large room base pieces where normal fish are able to float through my base at will. I've always had the bug where the decal fish float through but this is the real, interactable fish so I can be crafting something, spin around to snatch a peeper or three out of the air and go back to crafting. It was less fun when a brute shark got halfway in and started eating me but that's only happened the once. e: I've also twice been able to use the booster air tank to superman fly inside my base when it's not flooded which on the scale of Subnautica bugs falls firmly into the fun camp.
|
# ? Mar 2, 2021 02:01 |
|
Xik posted:I'm not even willing to give the team the benefit of the doubt for a Switch port. If it's anything less then a garbage cash grab that looks and runs like poo poo I will be completely shocked. Here's the devs doing a Q&A over footage of the switch port. Looks shockingly good actually. https://twitch.tv/videos/902376570
|
# ? Mar 2, 2021 07:36 |
Would be kinda funny if it was less buggy because they had to focus on porting it to a less powerful system.
|
|
# ? Mar 2, 2021 14:50 |
|
Omnicarus posted:The writing can be much more succinctly summarized. The game has a character named Mr. Libtard. Literally the thing that made me request a refund on the game. The humor was, as mentioned before, rather juvenile, but just Kept On Getting Worse.
|
# ? Mar 3, 2021 23:13 |
|
|
# ? Apr 26, 2024 05:42 |
|
Now that most of the story is out I played through below zero again. I thought I could finish it but the invis wall stopped me in the end. My biggest complaint is that they removed the cyclops from the game because people couldn't drive it and then they added a seatruck and made the game have even smaller areas underwater to explore. If someone couldn't drive the cyclops in subnauticas huge rear end caverns they are gonna have mega problems with the seatruck. Seatruck is meh, compartments for it are meh. The open land portion of this game is still really bad. Back in the earlier access the snowfox areas were really weak and they hardly improved them. I haven't seen the ice worm until now and that area is a complete boring nightmare. And you can completely cheese it with the prawn because the ice worm cant touch the prawn. I think the worst part is that it blizzards every minute and you can no longer see where your going. End game area is really trying to be the next lost river but falls really short and the final end game area is pretty boring to the lava zone. I like the talking protaganist but there are some gaps that happen in the story. I had to look up where the ice worm area was as I missed any conversation that led me to the bridge. I actually jumped across the bridge when I first got there with the prawn to go to the first alien artifact next to the bridge. Really you could skip all of the snowfox stuff with the prawn too, its just a better land vehicle. Since the level design is so much denser in below zero, scanner rooms are near loving worthless for seeing the topography of the area. Cameras were also nerfed being they arn't given with the scanner room also not a big deal tho. In short, unless you really want more new subnauctica the first game is just better all around. Below zero is just not as polished as the first game. Tenzarin fucked around with this message at 06:55 on Mar 7, 2021 |
# ? Mar 7, 2021 06:49 |