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That's good to know. I'll just max out the depth on that then. I was like "holy poo poo this is so cool" when I made the cyclops. It's really neat how they made it. But then you get in it and it's slow as hell, impossible to see anything, cumbersome in how huge it is and worst of all it's just constantly being attacked by everything. I feel like I spend 80% of the time repairing it. I know theres some Cyclops mods to help with that but I just do not want to use this thing at all.
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# ? May 14, 2022 05:12 |
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# ? Apr 26, 2024 08:49 |
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veni veni veni posted:That's good to know. I'll just max out the depth on that then. Are you taking it into the exclusion zone around the aurora or something? Nothing can hurt it except for leviathans, and you can actually outrun them and get out of their range. Also you aren't tooling around on Flanking speed are you? If you are running "ahead slow" you won't attract any of the leviathans anywhere the game expects you to take the Cyclops.
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# ? May 14, 2022 05:54 |
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The Cyclops is awesome, you must be doing it wrong.
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# ? May 14, 2022 05:55 |
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Nah, there's some electric shark that I recall being able to ding the cyclops. Hardly a threat but having the hp bar less than 100% annoyed me so that detail stuck with me. To veniveni, the cyclops gets easier to pilot with practice and there's a certain statement of intent by bringing everything with you. The cyclops is also effectively deaggrod when parked, so you never have to worry about having it blow up when you go for a swim unlike the smaller vehicles.
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# ? May 14, 2022 06:00 |
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I just have fond memories of going flanking speed into the deep crater and seeing dozens of bone sharks wrecking themselves on the hull.
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# ? May 14, 2022 06:03 |
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The later sections of the game are much less tedious when you are using the prawn.
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# ? May 14, 2022 07:03 |
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For sure. I never bother taking the cyclops deeper then the lost river. You can, but it's really annoying and I wouldn't recommend it.
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# ? May 14, 2022 07:39 |
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ate poo poo on live tv posted:Are you taking it into the exclusion zone around the aurora or something? Nothing can hurt it except for leviathans, and you can actually outrun them and get out of their range. Also you aren't tooling around on Flanking speed are you? If you are running "ahead slow" you won't attract any of the leviathans anywhere the game expects you to take the Cyclops. Nah I'm running at normal speed unless I'm trying to escape. Those big clear worm things (the ones at the edge of the map but I'm not there) and regular leviathans seem to attack it constantly. I was going into the river zone and one of them destroyed it in seconds but I save scummed. Nickel ore is hard as gently caress to find. Kind of annoyed rn cause I found enough to bring the Cyclops to 1300 meters, but I also need it for the prawn, and I can't put a vehicle upgrade module on the cyclops so woo I guess I get to go down there and deep dive w my seamoth yet again even though I found almost nothing last time.
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# ? May 14, 2022 08:41 |
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Build a base, biomatter gen and a scanner, nickle for days. Just bring the scanner upgrades from another if you dont have the mats to make more. Though truthfully you can find it near where you use the orange tablet, just coast along the walls around there high and low.
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# ? May 14, 2022 09:19 |
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For the love of God, if you are deconstructing your scanner room, MANUALLY REMOVE YOUR UPGRADE MODULES FIRST. Otherwise you just flat out lose them.
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# ? May 14, 2022 11:06 |
General Battuta posted:https://twitter.com/UnknownWorlds/status/1512146852258459649 Owns. Good luck!
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# ? May 14, 2022 12:59 |
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ate poo poo on live tv posted:For sure. I never bother taking the cyclops deeper then the lost river. You can, but it's really annoying and I wouldn't recommend it. I took that monster all the way to the bottom. The hard part was removing the depth module, upgrading it, and jamming it back in before the entire ship collapsed around me. Because I did it at 800m instead of going back up to shallow waters first.
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# ? May 14, 2022 13:16 |
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YggiDee posted:I took that monster all the way to the bottom. The hard part was removing the depth module, upgrading it, and jamming it back in before the entire ship collapsed around me. Because I did it at 800m instead of going back up to shallow waters first. Semi-related: cycling the shield module will detach any of those little bastard larvae that attach and drain your batteries
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# ? May 14, 2022 13:22 |
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Icon Of Sin posted:Semi-related: cycling the shield module will detach any of those little bastard larvae that attach and drain your batteries Good tip, maybe when I get a hair to play Subnautica again I'll take the cyclops all the way to the energy plant just to do it.
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# ? May 14, 2022 17:53 |
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Icon Of Sin posted:Semi-related: cycling the shield module will detach any of those little bastard larvae that attach and drain your batteries Thank you, that does help a lot.
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# ? May 14, 2022 19:28 |
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Oldstench posted:So BZ is on sale, but I'm getting mixed messages from the thread and, of course, Steam reviews are either "it's god-tier" or "they ruined SN". I guess my question is, if BZ existed in a vacuum, would you enjoy it? Or do you just tolerate it because it's as close to more SN as we're getting? Its a more focused version of the original, I'd say they're equally good for different reasons. They both do different things better/worse.
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# ? May 14, 2022 20:04 |
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I've come to realize is that below zero's problem for me isn't gameplay nor the quality of the writing, but the lack of mystery. Everything about it seemed self explanatory past the initial alien friend
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# ? May 14, 2022 20:29 |
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I've only played it for maybe an hour but my early take away was that I really disliked how the protagonist talks all of the time and also it looks way better than the original game. I'm gonna play it after I finish the first one. The linearity will probably feel like a victory lap after I spent half the first game meandering around with no idea what to do next lol.
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# ? May 14, 2022 21:02 |
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Omnicarus posted:Ok storyline idea elevator pitch: What if you had a planet where it wasn't water but it was desert and there were giant leviathans in the sand? Instead of oxygen you'd have to manage water and you could have a big flying ship that could carry all your stuff, like a cyclops but instead it's like a Carry-all plane. In this game there should be a precious resource on the desert planet that people fight over, to create conflict. Maybe we can give it a cool one-word name like Desert or perhaps some other sand-related word that starts with the letter D
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# ? May 14, 2022 22:09 |
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I've mentioned it before, but my biggest complaint of BZ, outside of the crashing, is thy if I want to build and use everything, then that means I'm extending my game play by a few hours past the story. There are so many things that seem unnecessary. Cool, but unnecessary. Is there really any sort of large distance to travel that requires the sea truck teleporter module? After you've grown literally basic food, do you need the aquarium module? Anyone use the sleeper one, or whatever it's called? These all COULD be used, but there's just little to no reason to do so. If the map was larger and the story was longer, I'm sure they'd all be put to good use. I literally made the fabricator model for the sea truck and that was it; used the Prawn suit for everything else
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# ? May 14, 2022 22:17 |
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veni veni veni posted:That's good to know. I'll just max out the depth on that then. I didn't like using the Cyclops much either, it has its own hatch but I exclusively used the vehicle bay because I wanted to pilot the Cyclops itself as little as possible. I was hesitant to use it at all at first but forced myself to try it a little more and found that it's fantastic as a mobile base, almost as fast as the seamoth but carries way more stuff and is almost invulnerable. This way I didn't ever have to worry about fetching some rare material from some other base, because everything is in my Cyclops. If Leviathans are attacking it then just park it somewhere where that won't happen. I stopped using the Seamoth once I was able to spiderman around places in the Prawn
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# ? May 14, 2022 22:21 |
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QuarkJets posted:In this game there should be a precious resource on the desert planet that people fight over, to create conflict. Maybe we can give it a cool one-word name like Desert or perhaps some other sand-related word that starts with the letter D Welcome... to Dirt
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# ? May 14, 2022 22:32 |
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ikanreed posted:I've come to realize is that below zero's problem for me isn't gameplay nor the quality of the writing, but the lack of mystery. It needed something more sinister that Alterra was doing there. That rear end in a top hat executive in charge down there should’ve been shown to do some really hosed up poo poo and that’s why your sister got killed. Also could help with Margueritte’s plot line too
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# ? May 14, 2022 22:54 |
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ThisIsJohnWayne posted:Do you have any idea how unsexy sand is? It gets everywhere, its horrible! From here on out only lubed ideas from you thank you QuarkJets posted:In this game there should be a precious resource on the desert planet that people fight over, to create conflict. Maybe we can give it a cool one-word name like Desert or perhaps some other sand-related word that starts with the letter D These are both really good ideas and I like this kind of innovative, disruptive thinking in the narrative space. In a lot of ways this would be a new direction for the Subnautica series, like in SN1 you mostly had to concern yourself with too much water, not enough oxygen. Then in Below Zero it was cold and water that you had to deal with. Now in Subnautica 3: A Sea of Sand, you flip the paradigm and have to deal with having plenty of oxygen but very little water, and rather than dealing with the cold you have to try and stay cold. See it's like poetry, it rhymes as a trilogy. I think the idea for having a rare resource on the planet would work really well and the one word planet name would probably be far easier for players to remember than Planet 4546B. Since it's a desert and full of giant sand drifts traversed by giant sand leviathans, I think Drift would be a fantastic name. The opening credits could show planet 4546B and then zoom to a different planet to show they are in the same universe but different planets since otherwise it might confuse players that the planet has a different name and biome.
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# ? May 14, 2022 22:57 |
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For anyone interested in the Below Zero sale: it's $15 to buy Below Zero, but it's $13.50 to buy the "Subnautica Deep Ocean Bundle" if you already own Subnautica.
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# ? May 15, 2022 05:28 |
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Anyone have experience with these games in VR? I bought the original on PC a while back and refunded it, because although it actually looked great in VR I was using the rift controllers and the right stick did nothing i.e. I could not turn at all unless I physically turned around in circles, which imo was an instant deal breaker. But it looks like maybe that wouldnt have been the case if I'd just used an Xbox controller and maybe it was just something with the oculus controller? Just seeing if anyone can confirm if they control allright with a normal pad.
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# ? May 15, 2022 07:22 |
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veni veni veni posted:Anyone have experience with these games in VR? I bought the original on PC a while back and refunded it, because although it actually looked great in VR I was using the rift controllers and the right stick did nothing i.e. I could not turn at all unless I physically turned around in circles, which imo was an instant deal breaker. But it looks like maybe that wouldnt have been the case if I'd just used an Xbox controller and maybe it was just something with the oculus controller? Just seeing if anyone can confirm if they control allright with a normal pad. Man I couldn't stand the UI more than the controls. Can't imagine a gamepad saves Subnautica VR.
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# ? May 15, 2022 07:29 |
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It's been a while but isn't just the same UI as flat screen?
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# ? May 15, 2022 07:49 |
A gamepad plus the VR UI mod so that the PDA isn’t stuck to the end of your nose.
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# ? May 15, 2022 07:49 |
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Oh gently caress I forgot it sticks to your head yeah that's awful
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# ? May 15, 2022 07:51 |
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veni veni veni posted:Anyone have experience with these games in VR? I bought the original on PC a while back and refunded it, because although it actually looked great in VR I was using the rift controllers and the right stick did nothing i.e. I could not turn at all unless I physically turned around in circles, which imo was an instant deal breaker. But it looks like maybe that wouldnt have been the case if I'd just used an Xbox controller and maybe it was just something with the oculus controller? Just seeing if anyone can confirm if they control allright with a normal pad. I did my second Subnautica playthrough that way. The VR mod is mandatory. I played seated with a keyboard and mouse, but controller I'm sure would be fine. Even though the controls are very much 2D, eventually you get used to it and VR is honestly it's the best way to experience the game. Piloting the Seamoth is a trip and the scale of the environment and creatures is amazing.
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# ? May 15, 2022 19:03 |
Yeah, the sense of scale is by far the best thing. Everything seems so incredibly much bigger, even the starting shallows suddenly seems surprisingly deep, which means the actual deeps are immense.
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# ? May 16, 2022 01:15 |
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Nukelear v.2 posted:I did my second Subnautica playthrough that way. The VR mod is mandatory. I played seated with a keyboard and mouse, but controller I'm sure would be fine. nar Swiming with the controllers sucks But, i think i spent about 30 minutes before i even jumped in the water from the escape pod and hosed righ back in once night came, even though IVE FINISHED THE GAME AND CRAVE LEVIATHIAN BLOOD ON MY PRAWN FISTS. Its a vr game ive never gone back to
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# ? May 16, 2022 11:08 |
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I played Subnautica on keyboard and mouse and below zero with a controller. I think either is just fine.
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# ? May 16, 2022 18:02 |
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My wife and I both own SN on Steam, but our saved games aren't separate. What gives? To clarify, I went to boot it up for the first time, for me, and her save was there. Same goes for BZ, except she owns it, and library shares with me. We've done this with no issue in other games. Is this a known bug?
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# ? May 16, 2022 20:20 |
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I played through it the second time in VR with a controller, it works fine once you get the VR fix mod. It resolves a number of issues but the main ones are the cursor not matching up with the center of your view and the Seaglide being held directly in front of your face preventing you from seeing anything. There was still some weird stuff going on with the menus but being able to play it with the adjusted sense of scale is worth dealing with some drawbacks.
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# ? May 16, 2022 20:35 |
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Rupert Buttermilk posted:My wife and I both own SN on Steam, but our saved games aren't separate. What gives? Didnt even know that was a thing but from a quick search it sounds like thats how its supposed to work. If the library is shared then it seems like the cloud saves get transferred. But you can have as many saves as you want to just choose your own.
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# ? May 16, 2022 20:54 |
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Rupert Buttermilk posted:My wife and I both own SN on Steam, but our saved games aren't separate. What gives? This used to be basically standard behavior, now games often save to somewhere in the user home directory which then makes it Windows user specific but a lot of games still do the install folder thing. Steam Cloud games have a userdata folder under the main Steam install location where each Steam user gets their own subtree.
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# ? May 16, 2022 21:02 |
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OgNar posted:Didnt even know that was a thing but from a quick search it sounds like thats how its supposed to work. This is kind of dumb, then. We both play No Man's Sky, along with a handful of other games, like Portal and Half life and whatnot and this is literally the first (and second, with BZ) time it's happened. wolrah posted:
You'd think this would be happening for SN and BZ, but apparently not. Just to fully clarify the situation, we currently have one gaming rig, and we both sign in to the same Windows account but have separate steam accounts/logins.
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# ? May 16, 2022 22:23 |
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# ? Apr 26, 2024 08:49 |
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ikanreed posted:I've come to realize is that below zero's problem for me isn't gameplay nor the quality of the writing, but the lack of mystery. I am only a few hours in, but yeah. It was really immersive in SN stumbling on distinctly artificial structures and transmissions and becoming acutely aware that there was more going on than a crash. BZ in contrast feels like it wants me to be really curious about whether the giant corporation is doing bad stuff for profit in general and to my sister who I've been told I care about which is not much of a rollercoaster.
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# ? May 16, 2022 22:46 |