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I am Edit: wow uh oops that was a dumb snipe
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# ? Feb 11, 2019 15:28 |
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# ? Apr 25, 2024 08:46 |
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Where are some really good base locations? I always like to set up over one of the jellyshroom cave entrances. I'm not sure which one is best if any but they're all right next door to four or five different biomes, and not too far from the safe shallows geyser if you need a little extra power. I call it Jelly Shroom Junction.
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# ? Feb 11, 2019 15:32 |
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I usually put bases on the edge of a big cliff or peak for the coolness factor, regardless of how practical the location is.
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# ? Feb 11, 2019 15:52 |
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Really Pants posted:Where are some really good base locations? First simple base around the safe shallows/kelp forest, second base I put near a jellyshroom cave entrance on the border of kelp forest and grassy plateaus and end game base down by the cove tree in the lost river.
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# ? Feb 11, 2019 15:55 |
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Really Pants posted:Then you've got medkits, lube, and rubber. All the essentials for my sex dungeon!
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# ? Feb 11, 2019 16:52 |
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Cove tree is probably the best base place, not the least because you can easily get to it via the seamoth, or the cyclops. But you also want a base near the surface, so near the kelp-forest and stalkers is ideal.
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# ? Feb 11, 2019 20:45 |
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Have they made it easier to farm stalker teeth?
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# ? Feb 11, 2019 20:48 |
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In my last game the neighbors dropped like ten of them just playing with salvage on their own. All I had to do was scan.
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# ? Feb 11, 2019 20:54 |
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enraged_camel posted:Have they made it easier to farm stalker teeth? If you build a scanner room near lifepod 5, there's an area in the kelp farm where they just build up. Can get 10-12 of them per dive.
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# ? Feb 11, 2019 20:57 |
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I've posted it before, but this is a good playthrough and technically canon since they included all of the characters in the base game: https://www.youtube.com/watch?v=puU7C44XeAA
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# ? Feb 11, 2019 21:06 |
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Toxic Fart Syndrome posted:I've posted it before, but this is a good playthrough and technically canon since they included all of the characters in the base game: The audio log they put in the base game based on this always give me a chuckle. Hehe...ham & cheese.
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# ? Feb 11, 2019 21:45 |
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When I set out to mine quartz I wasn't expecting to get shoved through the ground and have to spiderman my way out of hell. At least I got to meet my first Sea Dragon .
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# ? Feb 12, 2019 02:43 |
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Below Zero is pretty fun so far; artistically I like the blue palette. The headmouth penguins are fuckin' freaky but cute.
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# ? Feb 12, 2019 02:47 |
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Heffer posted:What's the deepest you can go from surface to bottom in one long vertical connector stretch? I found a spot next to the floating island arch bridge that let's me get to 540 meters. I'm winding if there's better. The edge of the map let me dive down to about 8500 meters before it teleports you close to the escape pod. I wish they had an easter egg down there instead.
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# ? Feb 13, 2019 03:33 |
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That Seagull LP someone mentioned up thread is really good so far. He just got to the landing site and his reaction is perfect on everything, plus he's not an idiot when playing it and actually sorta plans for stuff (though still forgets materials when going places lol) Edit: YOU CAN REPAIR THE DOOR IN THE BIG WRECK, CREATING AN EASY EXIT???? gently caress Captain Invictus fucked around with this message at 10:18 on Feb 14, 2019 |
# ? Feb 14, 2019 06:31 |
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Which door is that?
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# ? Feb 14, 2019 12:53 |
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Really Pants posted:Which door is that? ya I'm curious too, does he mean the bottom entrance?
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# ? Feb 14, 2019 13:45 |
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Toxic Fart Syndrome posted:I've posted it before, but this is a good playthrough and technically canon since they included all of the characters in the base game: This is absolutely hilarious. Getting the urge for underwater exploration again.
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# ? Feb 14, 2019 20:04 |
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OgNar posted:This is absolutely hilarious. It's good and I recommend watching the series. Also if you like that sort of thing and enjoy Half-Life, check out "Freeman's Mind". Basically the same idea. There's a Freeman's Mind 2 but it's incomplete and has been on hold for a few months.
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# ? Feb 14, 2019 22:32 |
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wolrah posted:It's good and I recommend watching the series. Also if you like that sort of thing and enjoy Half-Life, check out "Freeman's Mind". Basically the same idea. There's a Freeman's Mind 2 but it's incomplete and has been on hold for a few months. Yeah I am definitely going to check out his other stuff. I could swear the voice of the helpline sounds like McChris/Hesh though.
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# ? Feb 15, 2019 00:20 |
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OgNar posted:This is absolutely hilarious. Just saw that lol pretty funny
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# ? Feb 15, 2019 01:05 |
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Really Pants posted:Which door is that? The huge chunk of ship that looks kinda like a boomerang in one of the red grass "fields", there is a door you can repair that dramatically eases the egress points. Like it's the one that specifically makes you loop and spiral around inside it which makes it one of the more disorienting and dangerous wrecks, but that door makes it so much easier and I never noticed!
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# ? Feb 15, 2019 04:11 |
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Toxic Fart Syndrome posted:I've posted it before, but this is a good playthrough and technically canon since they included all of the characters in the base game: I am crying.
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# ? Feb 15, 2019 08:16 |
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Captain Invictus posted:The huge chunk of ship that looks kinda like a boomerang in one of the red grass "fields", there is a door you can repair that dramatically eases the egress points. Like it's the one that specifically makes you loop and spiral around inside it which makes it one of the more disorienting and dangerous wrecks, but that door makes it so much easier and I never noticed! The one right next to the mushroom cave entrance right? Ya I know what door you're talking about now. Wish the game had more opportunities like that to use the tools you had, not just get to more loot, but open up different ways to explore the wrecks. But I guess most of them are fairly small so it's not like it would make that big of a difference.
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# ? Feb 15, 2019 15:42 |
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While I am enjoying it, I see that it is as buggy as it ever was. Yesterday I ran into the same bug I hit like a year ago, in the prawn bay when you go under the water, through the pipes I hit an area where it looks like I can get some air. And it clips me through the ceiling, so I am now between the walls. The cheat warpforward 10 got me out of it this time. Last time I think I had to go back an hour to my last save. Just now I finally got my prawn suit built. I load it into the moonpool bay and as I am trying to access the upgrade menu, I just simply get into the suit and it drops me down, through the world and into the jellyshroom caves. Hopefully I can get back up to my base and build a jump upgrade or grapple upgrade and get it back, not sure if the cyclops can get down here. Still, I do like this game over all. This time I am taking my time to get to big squid lady and just building all the things. The scanner is a new one for me. Works well finding stuff like quartz, though I did have a helluva time trying to place it connected to my base. It just wouldn't place right. e: Trying to walk it up this shaft. OgNar fucked around with this message at 06:43 on Feb 17, 2019 |
# ? Feb 17, 2019 06:32 |
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I would unironically love a Prawn sized air bladder module.
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# ? Feb 17, 2019 08:45 |
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I have a really bad habit of not saving my game which along with a bit of OCD when I play open world games means I am very familiar with the first 2 hours of gameplay now Bugs and stupidity aside though it’s been enjoyable otherwise, I’ve been playing with a 360 controller because it kind of makes sense and their controller support is a little rough. It works but there’s a whole bunch of oddnesss it stuff like the PDA menus or naming lockers. Mazz fucked around with this message at 16:24 on Feb 17, 2019 |
# ? Feb 17, 2019 16:21 |
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OgNar posted:While I am enjoying it, I see that it is as buggy as it ever was. The grapple arm should be easier--everything you need can be found above 500m. Can you leave the Prawn Suit there and go get your Seamoth to craft it?
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# ? Feb 17, 2019 20:39 |
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Really Pants posted:The grapple arm should be easier--everything you need can be found above 500m. Can you leave the Prawn Suit there and go get your Seamoth to craft it? I did end up going up and building the grapple, luckily I had the materials. Now I am in the process of making a river base which I will just leave a 2nd prawn suit for mining, just need to find some nickel. Which I still haven't seen any of. I assume its all under that corrosive fog. The main reason I am building a river base.
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# ? Feb 17, 2019 21:00 |
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OgNar posted:I did end up going up and building the grapple, luckily I had the materials. Nickel deposits look annoyingly similar to silver deposits, and individual nickel ore chunks look a lot like... shale, I think? One of the higher tier rock types. Scanner rooms help a ton.
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# ? Feb 17, 2019 21:17 |
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I think I've plateaued in Subnautica at the moment. I got the last breadcrumbs down to the Jellyshroom forest, and nothing after that. Should I go looking for big wrecks to try and finish the cyclops? I think I've gotten everything out of the Aurora, and I think I've been over the floating island.... Have I gotten to far lost in the (sea) weeds and lost the main plot?
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# ? Feb 17, 2019 23:38 |
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GoingPostal posted:I think I've plateaued in Subnautica at the moment. I got the last breadcrumbs down to the Jellyshroom forest, and nothing after that. Should I go looking for big wrecks to try and finish the cyclops? I think I've gotten everything out of the Aurora, and I think I've been over the floating island.... Have I gotten to far lost in the (sea) weeds and lost the main plot? no, you've still got a substantial way to go. make it a goal to try to go as deep as you can
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# ? Feb 17, 2019 23:39 |
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GoingPostal posted:I think I've plateaued in Subnautica at the moment. I got the last breadcrumbs down to the Jellyshroom forest, and nothing after that. Should I go looking for big wrecks to try and finish the cyclops? I think I've gotten everything out of the Aurora, and I think I've been over the floating island.... Have I gotten to far lost in the (sea) weeds and lost the main plot?
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# ? Feb 17, 2019 23:46 |
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GoingPostal posted:I think I've plateaued in Subnautica at the moment. I got the last breadcrumbs down to the Jellyshroom forest, and nothing after that. Should I go looking for big wrecks to try and finish the cyclops? I think I've gotten everything out of the Aurora, and I think I've been over the floating island.... Have I gotten to far lost in the (sea) weeds and lost the main plot? Do you have a beacon ping for a sea base at 500m? If not, check the jellyshroom base more thoroughly.
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# ? Feb 17, 2019 23:46 |
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Basically if you run out of plot leads in Subnautica, by default you should try going deeper, in directions you haven't traveled in yet. There are plot hooks in the Jellyshroom Cave plot location, check your PDA for logs that you missed picking up or go back for a more thorough search. Also haul as much magnetite as you can fit in your cargo bays and inventory out of that cave, it will save you more trips later.
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# ? Feb 17, 2019 23:51 |
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*in zoidberg ovice* try to find all the edges of the map; why not?
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# ? Feb 18, 2019 00:01 |
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As for the Cyclops, I think you're better off searching the sea floor in certain biomes. Cyclops bits are usually rare in wrecks. When Below Zero is closer to finished, Ice Station Poopsock is going to always be stocked with a dozen of every resource I can find or make.
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# ? Feb 18, 2019 00:05 |
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If you want easy Cyclops fragments, the Sparse Reef is pretty safe enemy wise and has a ton of Cyclops and other good fragments.
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# ? Feb 18, 2019 03:42 |
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or you could just say gently caress it and go putzing around behind the rear of the Aurora because there's a million Cyclops bits there. Also 3 Reaper Leviathans in the same location, so, have fun with that and bring a stasis rifle
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# ? Feb 18, 2019 04:22 |
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# ? Apr 25, 2024 08:46 |
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I had this nagging feeling I was doing things out of order until I kind of got far enough and saw enough to realize there isn't any loving order, you're just supposed to wander around and pick things up along the way. It's pretty great.
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# ? Feb 18, 2019 05:30 |