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I would really appreciate a mod that lets you supercharge the repulsion cannon (like by shoving an ion power cell into it) to make it capable of punting reapers into orbit.
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# ? Aug 24, 2019 06:20 |
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# ? Apr 23, 2024 13:25 |
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Wingnut Ninja posted:I would really appreciate a mod that lets you supercharge the repulsion cannon (like by shoving an ion power cell into it) to make it capable of
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# ? Aug 24, 2019 07:03 |
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I met that Reaper when circling the island in the Cyclops, was fun. Also I somehow swam all the way around the Aurora in early game without running into any besides noticing something I thought was a giant squid popping up.
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# ? Aug 24, 2019 07:25 |
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I’d love to play a version of this game where you can kill wildlife as easily as it can kill you.
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# ? Aug 24, 2019 10:52 |
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enraged_camel posted:I’d love to play a version of this game where you can kill wildlife as easily as it can kill you. just mod your knife to do 10,000,000 damage a hit and presto, never have to fear anything in the game ever again. and render all the dangerous wildlife moot. also most of them don't respawn.
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# ? Aug 24, 2019 11:00 |
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enraged_camel posted:I’d love to play a version of this game where you can kill wildlife as easily as it can kill you. That is the base game, my man. Humans are the most dangerous game. I mean, I just sent a reaper sinking to the ocean floor, like, two days ago, with my PRAWN suit, claw arms only, no booster jet upgrades, without repairing even once. I don't even need the suit, or anything besides my trusty knife, for anything smaller than a leviathan. The repulsion gun is just for fun. No stasis rifle this run, because that poo poo seriously destroys any semblance of a challenge (as much as I love it). Seriously, my man Ryley is the most dangerous organism on that planet (as will be, I'm sure, Robin, in time). Well, aside from Marguerit, of course...
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# ? Aug 24, 2019 11:18 |
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EimiYoshikawa posted:That is the base game, my man. I did get a laugh at how the reason everything went bad was (Survivor spoilers) Her finally listening to Bart's whining that she should stop wanting to kill predators, and the inevitable end result of using non-lethal options instead. I wonder if whoever put that plot point in the game meant it as a deliberate meta critique, or it was purely accidental comedy?
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# ? Aug 24, 2019 11:47 |
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EDIT: nm
Comrade Koba fucked around with this message at 14:25 on Aug 24, 2019 |
# ? Aug 24, 2019 14:21 |
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Captain Invictus posted:just mod your knife to do 10,000,000 damage a hit and presto, never have to fear anything in the game ever again. and render all the dangerous wildlife moot. EimiYoshikawa posted:That is the base game, my man. I think y'all know what I meant: a regular "shoot'em up" style Subnautica.
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# ? Aug 24, 2019 14:25 |
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Humans are boring. Add a supermassive leviathan that could eat the cyclops in one bite instead.
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# ? Aug 24, 2019 18:12 |
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DropsySufferer posted:Humans are boring. Add a supermassive leviathan that could eat the cyclops in one bite instead. I would be unironically excited for giant, sub-eating leviathans which brought up an Inner Space-style escape mini-game!
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# ? Aug 25, 2019 03:49 |
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Toxic Fart Syndrome posted:I would be unironically excited for giant, sub-eating leviathans which brought up an Inner Space-style escape mini-game!
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# ? Aug 25, 2019 17:44 |
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I can't wait people are sad about not having the cyclops when they gotta load up 10 storage modules on their sea truck.
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# ? Aug 25, 2019 18:28 |
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DropsySufferer posted:Humans are boring. Add a supermassive leviathan that could eat the cyclops in one bite instead. The Lost River skeleton turns out to be not as extinct as thought?
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# ? Aug 27, 2019 11:15 |
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Ghost Leviathan posted:The Lost River skeleton turns out to be not as extinct as thought? Here's somebody's concept art for it: That's a Seamoth by its nose.
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# ? Aug 27, 2019 14:46 |
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Man, Subnautica wasn’t really optimized for scale but a similar game that really went all-in on titanic creatures of the deep would be awesome.
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# ? Aug 27, 2019 15:28 |
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yeah that thing would load about 5% of it before reaching the view distance boundary
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# ? Aug 28, 2019 12:28 |
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Subnautica VR really isn't so bad, I have not gone Deep Deep yet, mostly cause I intend to put my partner into it and let them be spooked, but even peering into a cave in the safe shallows that I know to be safe started wigging me out hard. The control and UI are real funky in it but usable. Did have a physics bug that launched me about a kilometer into the air while trying to get onto the lifepod. That was. . . . startling.
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# ? Aug 28, 2019 19:09 |
I wish I hadn't played Subnautica in regular mode before trying VR. Just like Skyrim and Fallout the jankiness of the controls in VR just irritate me and make me want to play it normally. :\
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# ? Aug 28, 2019 23:57 |
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Drake_263 posted:Here's somebody's concept art for it: Gimme a prawn with a grappling hook and ill fight it.
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# ? Aug 28, 2019 23:57 |
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Drake_263 posted:Here's somebody's concept art for it: poo poo, gently caress, poo poo, and gently caress again, gently caress.
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# ? Aug 29, 2019 00:03 |
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Tenzarin posted:Gimme a prawn with a grappling hook and ill fight it. Grappling hooks just lower your DPS. Twin claw-hands for life, baybee. (I kid, of course, since only the reapers are dumb enough to grapple you and free up both hands for punching (totally canon, given their scan entry), while ghosts are drive-by biters/rammers and sea dragons actually have hands of their own to hold you at a distance with) (but seriously, just basic arms is the best way to fight reapers and charging after them with jumps when they retreat after getting a face-full of fist to bait them into grabbing you again is the most efficient way to fight them (outside of stasis cheese, of course))
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# ? Aug 29, 2019 03:51 |
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EimiYoshikawa posted:Grappling hooks just lower your DPS. I think leeches probably win out with most brain dead determined, because they will power through a drill larger than their entire body spewing their blood everywhere to latch onto your cockpit. At least reapers have the excuse of being bigger than everything they want to chew on.
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# ? Aug 29, 2019 04:07 |
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Leeches somehow manage to get inside your cyclops every so often. Clearly, they can't be that dumb.
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# ? Aug 29, 2019 04:19 |
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Drake_263 posted:Here's somebody's concept art for it: Trouble is how exactly do you defend yourself from something like this? And where would you even put it? Seems more like something that would make the most sense as something that marks the game's boundaries. Put that motherfucker in the void and all it'd have to do is blink to scare most players back to the play area.
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# ? Sep 1, 2019 05:49 |
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Fojar38 posted:Trouble is how exactly do you defend yourself from something like this? And where would you even put it? Seems more like something that would make the most sense as something that marks the game's boundaries. Put that motherfucker in the void and all it'd have to do is blink to scare most players back to the play area. Why would something this size ever go after something the size of a Seamoth? That's the kind of thing which would need prey larger than a ghost leviathan for them to be worth expending energy to hunt and eat.
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# ? Sep 1, 2019 06:10 |
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LonsomeSon posted:Why would something this size ever go after something the size of a Seamoth? That's the kind of thing which would need prey larger than a ghost leviathan for them to be worth expending energy to hunt and eat. Same reason we swat mosquitoes.
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# ? Sep 1, 2019 06:18 |
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LonsomeSon posted:Why would something this size ever go after something the size of a Seamoth? That's the kind of thing which would need prey larger than a ghost leviathan for them to be worth expending energy to hunt and eat. Do you think whales only eat larger whales?
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# ? Sep 1, 2019 06:23 |
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The larger creatures and vehicles are really large compared to the player character. It's just that viewing a first-person perspective on a monitor screws with our ability to judge size relative to ourselves.
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# ? Sep 1, 2019 06:33 |
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The default FoV is also pretty high, 90 if I recall, which makes everything look even smaller.
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# ? Sep 1, 2019 15:36 |
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GamingHyena posted:Do you think whales only eat larger whales? I mean sure whales go after much smaller prey but it's not like they go after a single fish or krill, they feed on large concentrations of them. I feel like the only reason the large predators even bother with the player character is because all the noise the vehicles make bothers the hell outta them.
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# ? Sep 1, 2019 16:10 |
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GamingHyena posted:Do you think whales only eat larger whales? Fair, I am assuming from the conversation and visual appearance that it's intended to be a predator. A predator of that size would absolutely have a lower size limit for prey, below that limit nothing would be nutritious enough to be a net positive after expending all the energy needed to propel that enormous body on the hunt.
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# ? Sep 1, 2019 16:55 |
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Someone made a Subnautica fan film, it's pretty good for something made by a single guy: https://www.youtube.com/watch?v=mkBiXiZr7R8
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# ? Sep 1, 2019 19:32 |
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Viridiant posted:I mean sure whales go after much smaller prey but it's not like they go after a single fish or krill, they feed on large concentrations of them. If noise was the real problem, or if nutrition were their priority? That would mean a reaper wouldn't have a single minded desire to eat your parked, lights off, Seamoth. After the Nth time you've booped them away from it with the Repulsion gun (It last I played, but it's more like they get shoved five feet while you get pushed backwards 30). Good thing they could no-clipped their way into that cave already, or slowly shoving them back through the wall they came would have felt awkward. I suppose the convenient part is they also entirely ignore my delicious, instantly killed body, while I'm slapping them with the sci-fi equivalent of a rolled up newspaper until I can casually hop in and drive away with their heart's desire. But I'd like to imagine people saying "Don't worry, only sound and light bother them!" are getting a cut from replacement Seamoth sales It would fit the stock megacorp future, after all.
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# ? Sep 1, 2019 20:24 |
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Microcline posted:The larger creatures and vehicles are really large compared to the player character. Yeah but Ryley is a 5'5 manlet though
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# ? Sep 6, 2019 01:45 |
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Hm, turns out underwater bases just clip into nowhere irl too
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# ? Sep 6, 2019 02:56 |
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Giant Squids finally starting to live up to my childhood dreams.
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# ? Sep 6, 2019 03:03 |
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I needed the titanium, ok
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# ? Sep 6, 2019 13:37 |
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LonsomeSon posted:Why would something this size ever go after something the size of a Seamoth? That's the kind of thing which would need prey larger than a ghost leviathan for them to be worth expending energy to hunt and eat. A mega leviathan’s sole purpose would be to go after the cyclops and create a real late game threat. A super leviathan wouldn’t even bother with the seamoth.
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# ? Sep 8, 2019 22:40 |
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# ? Apr 23, 2024 13:25 |
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Maybe it's defending its eggs/young that a Seamoth could conceivably be a threat to?
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# ? Sep 10, 2019 10:13 |