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JuffoWup posted:That sounds fantastic once it gets there. RIght now, my issue is the cyclops. The idea behind it seems awesome. The idea of it recharging your seamoth also sounds awesome. The idea you can't park it next to some power units to recharge bothers me to no end. I do hope respawning of materials comes in eventually. Also, a better weapon than a survival knife would be amazing as well. I'm 99.9% certain that materials respawn after some time, or once you leave the are/look away. In my experience they do at least, just not in the exact same locations.
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# ¿ Mar 10, 2016 22:57 |
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# ¿ Apr 26, 2024 21:38 |
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Some people claim it drifts, others claim it doesn't. However, it's confirmed you can push it with an other craft, or it can be pushed around by the ballsacks, so maybe that's what's happening to some?
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# ¿ Mar 16, 2016 23:47 |
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OneTwentySix posted:Bleach at low concentrations is toxic to microbes and harmless to humans. I'd still rather boil and filter if possible, but that's not always an option. Certainly not possible with a material disassembler/microwave/assembler-majig. Now go back to drinking your fish-water and bleach.
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# ¿ Jul 8, 2017 16:28 |