|
Arcturas posted:I had no idea how the game handles different power supplies. That's really interesting and explains so many of the problems I'm currently having with my main base. Oh well, guess it's going to be broken until I figure out how to install some mods. Or move to another main base... Thermal plants got me through everything I cared about having. I didn't do nuclear but apparently it's technically not infinite power but so close as to make no difference. quote:One, should I learn to be good at torpedoes? I only have access to vortex torpedoes because I can't figure out where to get gas bags/pods at, and I haven't really tried them. Mostly I've been able to Seamoth away from scary things, or hide from them, or punch them with the Prawn suit to make them go away for a bit. (I like that the game doesn't really let you murder your way through everything?) Maybe this goes hand in hand with not using or getting good at the stasis cannon or repulsion cannon, which are tools I should probably figure out. I beat the game without ever making a torpedo or anything that could fire them. If you feel like they'd be useful to your playstyle go for it, but they're definitely not necessary. I didn't really use the stasis cannon or repulsion cannon either. The game is pretty good about letting you play the way you want. quote:Two, I really miss my Seamoth's sonar when I'm doing literally anything else. Yes, the red grid is ugly and I'm sure I missed out on tons of beauty or atmosphere, but man oh man was it convenient at helping me find giant chasms and actually orient myself. In the Prawn suit I had a really hard time climbing up out of the lost river because I couldn't always see up to the next landing spot in the blood kelp zone. You mentioned you might be building a Cyclops soon. The Cyclops can transport the Prawn suit if you wish, and there is a Cyclops sonar module available to craft.
|
# ¿ Feb 11, 2020 19:56 |
|
|
# ¿ Apr 25, 2024 05:51 |
|
super fart shooter posted:A little annoyed I just spent a bunch of time and effort building a base near the leviathan fossils and I just now found the giant tree cove. SO much more scenic, and it's even got thermal vents... Annoying for sure, but at least you get all your materials back when you deconstruct. Should be fairly trivial to move it.
|
# ¿ Feb 13, 2020 02:01 |
|
enraged_camel posted:you land on another planet, and while you're exploring, aliens steal parts of your ship and you have to find them...
|
# ¿ Feb 27, 2020 21:10 |
|
Song of the Deep is another underwater game, from 2016. Loosely a Metroidvania.
|
# ¿ Apr 5, 2020 16:40 |
|
gandlethorpe posted:Bought this game during early access but never got around to playing until yesterday. I played 6 hours straight until I had to stop because of motion sickness (around the time I got the Seamoth), lol. I've been missing out. Don't worry too much about getting the "perfect" place. You will likely have multiple bases -- I had 4 major ones by endgame -- and you can deconstruct base components for a 100% component refund. I'm a bit shocked you didn't build a base in the Safe Shallows. 6 hours is a very long time to go without a real base.
|
# ¿ Apr 6, 2020 02:35 |
|
I never had much of an issue with the juvenile in the Lost River. Yeah it can bang you up a little but you can usually avoid it noticing you if you run silent and keep your distance, and if you get noticed in either the Cyclops or the Seamoth it won't do much damage to you. Run for it and it'll leave you alone soon after, and you can get out and effect any necessary repairs.
|
# ¿ Apr 7, 2020 12:25 |
|
With the caveat that I really, really did not like Outer Wilds, I definitely do not think it is chill or relaxing in any way. Although the gimmick is neat, the timer is short and you are scrambling to try stuff out to figure out what's going on before everything resets and you have to get back there to keep trying. I put significant time in, almost 20 hours, and it did not click for me at all.
|
# ¿ Jul 30, 2020 11:07 |
|
I had the Prawn Suit mobility issues as well, but was able to work around them. They only happened to me in alien bases, starting with the one in the Lost River, and at first I thought it might be intentional. It's not, obviously, and it was a pain in the rear end, but didn't mar my experience too badly, and I loved everything else about it.
|
# ¿ Oct 19, 2020 10:46 |
|
Toxic Fart Syndrome posted:Good lord that's where mine has been...but I'm just waiting to go to the surface and launch. Probably never will: I can't leave my poor cuddlefish. I released mine the morning I launched. There is a "say goodbye" button prompt once you take them out I got a little misty.
|
# ¿ Nov 1, 2020 14:16 |
|
|
# ¿ Apr 25, 2024 05:51 |
|
Valtonen posted:Magnetite is found on the jellyshroom cave a ton. This is absolutely where you want to go for it, but be advised that it is very hard to see. I was told it was in there and I still couldn't find it for like 3 trips inside until I finally found a piece and learned what I was looking for.
|
# ¿ Apr 10, 2021 11:26 |