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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

CordlessPen posted:

Yeah, 2 crashes really isn't so bad, especially since I was kind of asking for one by having the game run for half a day on a single mission. Although that also kind of makes it 2 crashes in 10 hours... ;) I was asking more because if someone could say "yeah, it happens every time you take more than 3 hours to complete a single turn" I'd probably be less on edge at the end of every mission.

For the moment, I am saving more often, but it's making it really hard to not reload a save I made 2 turns ago when a dude I like gets critical'd in the head.

Still, love the game, and I still have EW to go through after. Maybe I could get the thread back on track and ask: I know the turn timer was a contested design choice when the game came out, so when I play EU, I try to imagine how I'd play if I had limited turns, and I think I'd lose a shitload more guys. Is XCOM 2 balanced differently to account that I'll have a lot more guys dashing to the front?

I'm really curious because I'm pretty sure I'll want to keep playing after EU/EW...

Yeah, 2 has a bunch of new mechanics to accommodate the timers. Like most missions start your guys in concealment which lets you move way closer to enemies without activating them, and one of the base classes gets an ability to go back into concealment during the mission to scout.

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MLKQUOTEMACHINE
Oct 22, 2012

Some motherfuckers are always trying to ice-skate uphill
Anyone have any good WOTC mod collections? I keep bethesda modding this into CTDing. There's just so many mods. I need them all.

Toadsmash
Jun 10, 2009

Dave Tate's downsy face approves.
2's AI is also prone to aggressiveness to the point of stupidity by default to help balance the timers, although it has easily accessible config options to turn that stuff off if you hate yourself enough. Mexican standoffs where neither you nor the aliens want to advance almost never happen in XCOM 2.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy

Martha Stewart Undying posted:

Anyone have any good WOTC mod collections? I keep bethesda modding this into CTDing. There's just so many mods. I need them all.

use the alternate mod launcher and make sure your mods are WOTC versions and you should have very few major issues.

BlazetheInferno
Jun 6, 2015
A thought occurs. With RealityMachinima once again answering the prayers of people who love all them soldier customization mods, but hate having to clean up mismatched soldiers after every armor upgrade, my roommate just brought up a complaint.

The Anarchy's Children stuff. There is a slider in the options menus that is supposed to dictate how frequently soldiers will randomize into those customization options; he likes having the options available, but hates seeing soldiers randomized INTO them, and thus has that slider set all the way to the minimum, which he (not unreasonably) expects should be "0". This slider doesn't appear to have any impact on soldiers showing up with, or upgrading into Anarchy's Children armor customization options. Anyone else have any input on that? Cause I wouldn't mind being able to turn that off myself. Having the options is nice, but I'd rather not have them show up like that.

Big Black Brony
Jul 11, 2008

Congratulations on Graduation Shnookums.
Love, Mom & Dad

BlazetheInferno posted:

A thought occurs. With RealityMachinima once again answering the prayers of people who love all them soldier customization mods, but hate having to clean up mismatched soldiers after every armor upgrade, my roommate just brought up a complaint.

The Anarchy's Children stuff. There is a slider in the options menus that is supposed to dictate how frequently soldiers will randomize into those customization options; he likes having the options available, but hates seeing soldiers randomized INTO them, and thus has that slider set all the way to the minimum, which he (not unreasonably) expects should be "0". This slider doesn't appear to have any impact on soldiers showing up with, or upgrading into Anarchy's Children armor customization options. Anyone else have any input on that? Cause I wouldn't mind being able to turn that off myself. Having the options is nice, but I'd rather not have them show up like that.

Yea, I did the same through multiple games, it didn't seem to do anything at all. I get people with the stupidest looks. Why the gently caress is my pig tails soldier going into combat with no shirt and a pair of booty shorts?

Basic Chunnel
Sep 21, 2010

Jesus! Jesus Christ! Say his name! Jesus! Jesus! Come down now!

You can uninstall the Anarchy's Children DLC. It's definitely not great

toasterwarrior
Nov 11, 2011
Wait, do your soldiers take additional will penalties if Double Agents and Volunteer Army soldiers die?

woodenchicken
Aug 19, 2007

Nap Ghost
Why does my monthly income keep shrinking constantly? Is it because of new rooms I build, do they just eat into my monthly income? Or do the Chosen continue their shenanigans behind the scenes somehow? I killed the first one and haven't drawn the attention of the other two yet.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

woodenchicken posted:

Why does my monthly income keep shrinking constantly? Is it because of new rooms I build, do they just eat into my monthly income? Or do the Chosen continue their shenanigans behind the scenes somehow? I killed the first one and haven't drawn the attention of the other two yet.

Yes buildings have upkeep.

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Martha Stewart Undying posted:

Anyone have any good WOTC mod collections? I keep bethesda modding this into CTDing. There's just so many mods. I need them all.

Unsorted (3):
More Cities WotC MoreCitiesWotC https://steamcommunity.com/sharedfiles/filedetails/?id=1131405167
WotC: More Photobooth Options WotC_MorePhotoboothFilters https://steamcommunity.com/sharedfiles/filedetails/?id=1139981009
[WoTC] Pathfinders WoTCPathfinders https://steamcommunity.com/sharedfiles/filedetails/?id=1229048071

Cosmetics - Characters (10):
WOTC Tali Squadmate WOTC_Tali_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1124358525
WOTC Shepard Squadmate WOTC_Shepard_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1126848601
WOTC Kerrigan Squadmate WOTC_Kerrigan_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1130410125
WOTC Nova Squadmate WOTC_Nova_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1131360448
WOTC Kasumi Squadmate WOTC_Kasumi_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1131792597
WOTC Thessia Update WOTC_Thessia_Update https://steamcommunity.com/sharedfiles/filedetails/?id=1132052228
WOTC Miranda Squadmate WOTC_Miranda_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1163123939
Ashley Williams Squadmate (WOTC) MEAshleyWilliamsWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1134212832
DVa SquadMate [WotC] XCom2DvaScuadMate[WotC] https://steamcommunity.com/sharedfiles/filedetails/?id=1130313278
WOTC Liara Squadmate WOTC_Liara_Squadmate https://steamcommunity.com/sharedfiles/filedetails/?id=1127594941

Cosmetics - Paints/Tats (5):
XXL Tattoo - War of the Chosen XXLTattoo https://steamcommunity.com/sharedfiles/filedetails/?id=1123964768
Savage Cam Cream (Works with WOTC) SavageCamCream https://steamcommunity.com/sharedfiles/filedetails/?id=653059864
Plasman Elite Tattoos PlasmanTattoos https://steamcommunity.com/sharedfiles/filedetails/?id=649201190
Custom Face Paints ReplikantsCustomFacePaints https://steamcommunity.com/sharedfiles/filedetails/?id=619525059
[WotC] BobBricks' Facepaint Pack [WotC]BobBricks'FacepaintPack https://steamcommunity.com/sharedfiles/filedetails/?id=1199938042

Cosmetics - Gear (37):
WOTC_JsleezysRepurposedGear WOTC_JsleezysRepurposedGear https://steamcommunity.com/sharedfiles/filedetails/?id=1132838346
Capnbubs Accessories - WotC CapnbubsAccessories-WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1123427895
[WotC] Infiltrator Sneaksuits (Cosmetic only) MGO3Sneaksuits https://steamcommunity.com/sharedfiles/filedetails/?id=1123755726
[WotC] Titanfall Gear TitanFallGearWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1123758226
[WotC] CX DoomGuy / DoomChick (Doom2016) CXDoomGuyarmor https://steamcommunity.com/sharedfiles/filedetails/?id=1123774991
[WotC] MGSV: Jungle Fatigues (MGS3) WotC_MGSV_DLCUniforms https://steamcommunity.com/sharedfiles/filedetails/?id=1125578849
Beaver's Custom Stuff - WOTC Beaver'sCustomStuff-WOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1125663622
[WotC] MGSV: Marines BDU Pack WotC_MGSV_BDU_Pack https://steamcommunity.com/sharedfiles/filedetails/?id=1126581672
[WOTC] More Clothes Options (and other stuffs) WOTC_MoreClothes https://steamcommunity.com/sharedfiles/filedetails/?id=1128059387
[WotC] ADVENT Armour ADVENTArmourWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1128268711
[WOTC] GrimStyle Armor GrimStyleArmorWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1128848767
[WotC] Fallout New Vegas: Riot Gear Armors :: Remastered WotC_FNV_Uniforms https://steamcommunity.com/sharedfiles/filedetails/?id=1129133766
[WotC] MGSV:GZ MSF Headgear WotC_MGSV_GZ_MSF_Headgear https://steamcommunity.com/sharedfiles/filedetails/?id=1134627944
[WotC] CoDG: The Ghosts' Balaclavas + Headgear WotC_CoDG_Ghosts_Masks https://steamcommunity.com/sharedfiles/filedetails/?id=1150650805
[WOTC] MGR Raiden Customization Pack MGRArmor https://steamcommunity.com/sharedfiles/filedetails/?id=1197817577
[WotC] Call of Duty: Black Ops III :: Helmets + Uniforms WotC_BlackOps3_Uniforms https://steamcommunity.com/sharedfiles/filedetails/?id=1211938165
Anarchys Children Extra Options AnarchysChildrenExtraOptions https://steamcommunity.com/sharedfiles/filedetails/?id=651406954
NieR: Automata - A2 & 2B Hair & Headband (WOTC) WotC_Nier_Automata_Hair_Headband https://steamcommunity.com/sharedfiles/filedetails/?id=1124408884
Free the Hood - WotC FreetheHood-WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1131287172
Drimakus War Gear (WotC) DrimakusWarGear(WotC) https://steamcommunity.com/sharedfiles/filedetails/?id=1142763137
Mass Effect: Andromeda :: Ryder's Casual Jacket Outfit MamaMEA_Ryder_Casual_Jacket https://steamcommunity.com/sharedfiles/filedetails/?id=1228290284
More clothes options (and other stuffs) Moreclothes https://steamcommunity.com/sharedfiles/filedetails/?id=673627042
TITANFALL 2: Viper Gear (WOTC) WotC_Titanfall2Viper https://steamcommunity.com/sharedfiles/filedetails/?id=1123724382
Stenchfury Modular Helmets WOTC StenchfuryModularHelmetsWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1124560223
Stenchfury Modular Armors WOTC StenchfuryModularArmorsWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1124619528
WA'sCustomGearWOTC WA'sCustomGearWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1124627832
Skirmisher Cape SkirmisherCloak https://steamcommunity.com/sharedfiles/filedetails/?id=1125266610
Skirmisher Helmet Mod SkirmisherHelms https://steamcommunity.com/sharedfiles/filedetails/?id=1127668460
Templar Helmets TemplarHelmets https://steamcommunity.com/sharedfiles/filedetails/?id=1134202804
Templar Gear TemplarGear https://steamcommunity.com/sharedfiles/filedetails/?id=1181815666
Shanty Body Parts ShantyBodyParts https://steamcommunity.com/sharedfiles/filedetails/?id=1221459828
Warden Gear[WoTC Friendly Now] WardenGear https://steamcommunity.com/sharedfiles/filedetails/?id=892409062
Titanfall - Female IMC Marksman Titanfall-FemaleIMCMarksman https://steamcommunity.com/sharedfiles/filedetails/?id=1167122902
SECTION 9: MOTOKO PACK [WOTC] S9_MOTOKOPACK https://steamcommunity.com/sharedfiles/filedetails/?id=1172570913
Spart's ResistanceBashes ResBashes https://steamcommunity.com/sharedfiles/filedetails/?id=846934706
TITANFALL 2: Cooper/Lastimosa Gear (WOTC) WotC_TF2_LastCooperGear https://steamcommunity.com/sharedfiles/filedetails/?id=1237751893
Mass Effect: Andromeda Armor Pack MamaMEA_ArmorCustomizationPack https://steamcommunity.com/sharedfiles/filedetails/?id=1263866085

Cosmetics - Helper Mods (6):
Arms and Shoulders ArmsShoulders https://steamcommunity.com/sharedfiles/filedetails/?id=1092571334
Add Part Names AddedPartNames https://steamcommunity.com/sharedfiles/filedetails/?id=878158600
[WOTC] Invisible Parts For Hero Units InvisibleHeroUnitsBodyParts https://steamcommunity.com/sharedfiles/filedetails/?id=1125697296
Unrestricted Customization - Wotc UnrestrictedCustomization https://steamcommunity.com/sharedfiles/filedetails/?id=1135440846
Empty WOTC Deco Slots for XCOM Soldiers (+ Some other empty things) EmptyWOTCDecoSlotsforXCOMSoldiers https://steamcommunity.com/sharedfiles/filedetails/?id=1127014384
Uniformity Uniformity https://steamcommunity.com/sharedfiles/filedetails/?id=1268441759

Cosmetics - Misc (2):
Glowing Eyes GlowingEyes https://steamcommunity.com/sharedfiles/filedetails/?id=800684826
DFHP_WOTC DFHP_WOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1148470044

Weapons (10):
WotC Katana Pack Reloaded KatanaMod https://steamcommunity.com/sharedfiles/filedetails/?id=1123865738
Long War Laser Pack - WotC (unofficial) LW_LaserPack_WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1126705983
Total Advent Weaponry - WOTC TotalAdventWeaponryWotC https://steamcommunity.com/sharedfiles/filedetails/?id=1136349656
[WoTC] Mercenary Plasma Weapons MercenaryPlasmaWeapons https://steamcommunity.com/sharedfiles/filedetails/?id=1139260682
[WOTC] LW2 Secondary Weapons WOTC_LW2SecondaryWeapons https://steamcommunity.com/sharedfiles/filedetails/?id=1140434643
Primary Secondaries PrimarySecondaries https://steamcommunity.com/sharedfiles/filedetails/?id=1142234205
WotC Coil Guns - Plasma Tier Replacer CoilReplacer https://steamcommunity.com/sharedfiles/filedetails/?id=1258531853
WotC Laser Guns - Magnetic Tier Replacer LaserReplacer https://steamcommunity.com/sharedfiles/filedetails/?id=1259918108
Coil Guns for War of the Chosen WotC_CoilGuns https://steamcommunity.com/sharedfiles/filedetails/?id=1253939617
[WOTC] Titanfall Weapons TitanfallWeapons https://steamcommunity.com/sharedfiles/filedetails/?id=1158907115

Mod Control (5):
[WotC] Mod Config Menu ModConfigMenu https://steamcommunity.com/sharedfiles/filedetails/?id=667104300
WotC Mod Everything Reloaded WotCModEverythingReloaded https://steamcommunity.com/sharedfiles/filedetails/?id=1127491931
X2WOTCCommunityHighlander X2WOTCCommunityHighlander https://steamcommunity.com/sharedfiles/filedetails/?id=1134256495
Missing Packages Fix + Resource Missing_FX_Package_Resource https://steamcommunity.com/sharedfiles/filedetails/?id=1124064427
Remove Missing Mods for WotC WOTC_RemoveMissingMods https://steamcommunity.com/sharedfiles/filedetails/?id=1127050498

Soldier Control (9):
[WOTC] Detailed Soldier Lists DetailedSoldierListWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1128263618
[WotC] Expanded Callsigns and Nicknames [WotC]ExpandedCallsignsandNicknames https://steamcommunity.com/sharedfiles/filedetails/?id=1129464749
[WOTC] New Promotion Screen by Default NewPromotionScreenbyDefault https://steamcommunity.com/sharedfiles/filedetails/?id=1124609091
Improved Soldier Generation [WOTC] NationalRecruits https://steamcommunity.com/sharedfiles/filedetails/?id=1186461636
More Nations and Names WotC MoreNationsandNamesWotC https://steamcommunity.com/sharedfiles/filedetails/?id=1124284135
Recruits Conserve Character Pool RecruitsConserveCharacterPool https://steamcommunity.com/sharedfiles/filedetails/?id=1131878283
Resistance Warfare Ranks WOTC ResistanceWarfareRanksWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1123970618
WOTC Even More Backstories WOTCEvenMoreBackstories https://steamcommunity.com/sharedfiles/filedetails/?id=1135224960
SIGINT Soldier Nicknames WotC SIGINTSoldierNicknamesWotC https://steamcommunity.com/sharedfiles/filedetails/?id=1153123622

Tactical QOL (8):
[WotC] Gotcha Again WOTCGotchaAgain https://steamcommunity.com/sharedfiles/filedetails/?id=1124288875
[WotC] Numeric Health Display NumericHealthDisplayWotC https://steamcommunity.com/sharedfiles/filedetails/?id=1126938196
Cost Based Ability Colors CostBasedAbilityColors https://steamcommunity.com/sharedfiles/filedetails/?id=651306416
Enhanced action camera Moreactioncamera https://steamcommunity.com/sharedfiles/filedetails/?id=1139448360
Evac All - WotC EvacAll_WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1126395106
Stop Wasting My Time - WotC StopWastingMyTime https://steamcommunity.com/sharedfiles/filedetails/?id=620600092
Yet Another F1 YetAnotherF1 https://steamcommunity.com/sharedfiles/filedetails/?id=934236622
Hush Little Chosen HushLittleChosen https://steamcommunity.com/sharedfiles/filedetails/?id=1137638215

Classes (3):
[WOTC] The Supporter Class TheSupporterClass https://steamcommunity.com/sharedfiles/filedetails/?id=1221655192
Raidey's Class Overhaul [WOTC] RaideyClassesWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1156019522
WotC Samurai Class WotCSamuraiClass https://steamcommunity.com/sharedfiles/filedetails/?id=1162325411

Bugfixes (6):
[WOTC] Faceoff Ammo Fix FaceoffAmmoFixWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1136729138
[WOTC] Loot Mind Control LootMindControlWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1130134672
Chosen Dark Events Fix ChosenDarkEventsFix https://steamcommunity.com/sharedfiles/filedetails/?id=1126771111
Defense Matrix Sabotage Fix SabotageFix https://steamcommunity.com/sharedfiles/filedetails/?id=1135867452
Revival Protocol Fixes RevivalProtocolFixes https://steamcommunity.com/sharedfiles/filedetails/?id=1123037187
Insider Knowledge Fix StocksInsiderKnowledgeFix https://steamcommunity.com/sharedfiles/filedetails/?id=1124909099

Strategy Tweaks (4):
Hack Plus - WotC HackPlus-WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1125703954
WotC: "Increase Combat Intelligence" for everyone WotC_ComIntActionsForHeroes https://steamcommunity.com/sharedfiles/filedetails/?id=1134537412
Bondmates With More Benefits MoreBondmateBenefits https://steamcommunity.com/sharedfiles/filedetails/?id=1167567103
Scaling Skulljack Chance WOTC ScalingSkulljackChanceWOTC https://steamcommunity.com/sharedfiles/filedetails/?id=1169624264

Avenger QOL (4):
Instant Avenger Menus - WotC InstantAvengerMenus https://steamcommunity.com/sharedfiles/filedetails/?id=1124410215
Row-Based Scrolling Speed Wotc RowBasedScrollSpeedWotc https://steamcommunity.com/sharedfiles/filedetails/?id=1131906393
Wear Armour on the Avenger (for WotC) SoldiersWearArmour https://steamcommunity.com/sharedfiles/filedetails/?id=1123987633
WotC: robojumper's Squad Select robojumperSquadSelect_WotC https://steamcommunity.com/sharedfiles/filedetails/?id=1122974240

Maps (1):
Maps by Vozati [WotC Edition] MapsbyVozatiChosenEdition https://steamcommunity.com/sharedfiles/filedetails/?id=1132904326

Enemies (1):
[WoTC]ADVENT Duelist AdventDuelist_WoTC https://steamcommunity.com/sharedfiles/filedetails/?id=1139726548

Cosmetics - Voices (15):
Arkham Catwoman Voicepack ArkhamCatwomanVoicepack https://steamcommunity.com/sharedfiles/filedetails/?id=960893928
WOTC Saints Row 3 Female Boss 1 Voice Pack - WTR WOTCSaintsRow3FemaleBoss1VoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1131424999
WOTC Saints Row 3 Female Boss 2 Voice Pack - WTR WOTCSaintsRow3FemaleBoss2VoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1131430917
WOTC Saints Row 3 Male Boss 3 Voice Pack - WTR WOTCSaintsRow3MaleBoss3VoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1131431886
WOTC Saints Row 4 Female Boss 2 Voice Pack - WTR WOTCSaintsRow4FemaleBoss2VoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1131433101
WOTC Saints Row 4 Female Boss 3 Voice Pack - WTR WOTCSaintsRow4FemaleBoss3VoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1131434214
WOTC L4D1 Zoey Voice Pack - WTR WOTCL4D1ZoeyVoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1132525231
WOTC Borderlands/OMD Lilith/Sorceress Voice Pack - WTR WOTCBorderlandsOMDLilithSorceressVoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1135355041
WOTC Borderlands Jack Voice Pack - WTR WOTCBorderlandsJackVoicePack-WTR https://steamcommunity.com/sharedfiles/filedetails/?id=1135355767
OVERWATCH: MULTI-VOICE SIXPACK #1 [WOTC] OVERWATCHMULTI-VOICESIXPACK#1 https://steamcommunity.com/sharedfiles/filedetails/?id=1173426167
Quarian Sounding Voice Pack QuarianSoundingVoicePack https://steamcommunity.com/sharedfiles/filedetails/?id=1242850029
Tali'Zorah Voice Pack (Scourge's Edition) [WotC Compatible] TaliZorahVoicePack https://steamcommunity.com/sharedfiles/filedetails/?id=912511898
Overwatch- Zarya voicepack Overwatch-Zaryavoicepack https://steamcommunity.com/sharedfiles/filedetails/?id=973811222
Commander Shepard Voice Pack (Scourge's Edition) [WotC Compatible] CommanderShepardVoicePack(Scourge'sEdition) https://steamcommunity.com/sharedfiles/filedetails/?id=1118365087
COD Zombies Female Voices CODZombiesFemaleVoices https://steamcommunity.com/sharedfiles/filedetails/?id=1239279843

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
But remember, if the game is crashing a lot, blame Jake!

BlazetheInferno
Jun 6, 2015
A lot of the ones I use are already on there. Though, instead of the Numeric Health Display, I personally recommend "Additional Icons": http://steamcommunity.com/sharedfiles/filedetails/?id=1127409511

Adds a number of useful bits of information - movement range, damage, aim, health, as well as if they have loot to drop. All without removing the pips.

And because I'm shameless, though it's not so much a mod as a character pool: my guys. http://steamcommunity.com/sharedfiles/filedetails/?id=1246700767

Exposure
Apr 4, 2014

BlazetheInferno posted:


The Anarchy's Children stuff. There is a slider in the options menus that is supposed to dictate how frequently soldiers will randomize into those customization options; he likes having the options available, but hates seeing soldiers randomized INTO them, and thus has that slider set all the way to the minimum, which he (not unreasonably) expects should be "0". This slider doesn't appear to have any impact on soldiers showing up with, or upgrading into Anarchy's Children armor customization options. Anyone else have any input on that? Cause I wouldn't mind being able to turn that off myself. Having the options is nice, but I'd rather not have them show up like that.

Sliders are busted.

To explain, basically what the system is supposed to do, as far as I can tell, is check if a given part pack slider is set to less than 0.01f. So if the user has set to zero, it won't use any parts from it when generating characters and I think when upgrading armours.

The thing is, the sliders of XCOM 2 all suffer from a off by one error, so their actual range is effectively 1 to 100 instead of 0 to 100.

You can spot the obvious problem this creates.

I think I might be able to make a mod that gets around this, though.

EDIT: There's also a secondary bug preventing mod packs from appearing in the options menu when they should, meaning they're always set to "can always be picked", so it's like a double whammy on bugs.

Exposure fucked around with this message at 01:30 on Jan 16, 2018

Maluco Marinero
Jan 18, 2001

Damn that's a
fine elephant.

Exposure posted:

Sliders are busted.

To explain, basically what the system is supposed to do, as far as I can tell, is check if a given part pack slider is set to less than 0.01f. So if the user has set to zero, it won't use any parts from it when generating characters and I think when upgrading armours.

The thing is, the sliders of XCOM 2 all suffer from a off by one error, so their actual range is effectively 1 to 100 instead of 0 to 100.

You can spot the obvious problem this creates.

I think I might be able to make a mod that gets around this, though.

EDIT: There's also a secondary bug preventing mod packs from appearing in the options menu when they should, meaning they're always set to "can always be picked", so it's like a double whammy on bugs.

Lol we should probably fix that in the highlander if we can. That’s an obvious bug.

Lima
Jun 17, 2012

Exposure posted:

Sliders are busted.

To explain, basically what the system is supposed to do, as far as I can tell, is check if a given part pack slider is set to less than 0.01f. So if the user has set to zero, it won't use any parts from it when generating characters and I think when upgrading armours.

The thing is, the sliders of XCOM 2 all suffer from a off by one error, so their actual range is effectively 1 to 100 instead of 0 to 100.

You can spot the obvious problem this creates.

I think I might be able to make a mod that gets around this, though.

EDIT: There's also a secondary bug preventing mod packs from appearing in the options menu when they should, meaning they're always set to "can always be picked", so it's like a double whammy on bugs.

It feels more like an overflow bug that sets the chance to 100% as there's a 100% chance that most armor will be AC when I upgrade armor in my game :v:

physeter
Jan 24, 2006

high five, more dead than alive
As a longtime Jagged Alliance 2 fan I can't believe it took me until last week to try the JA2 voice packs. Now I have voices for: South African males (white and black), Swedish female, French Canadian male, Chinese male, Japanese male, and a mess of others. About half of them have radio effects added and fit in just fine.

Light Gun Man
Oct 17, 2009

toEjaM iS oN
vaCatioN




Lipstick Apathy
They are varied and good but as someone who hasn't played much JA I wish they were together on the list and maybe described generically like you just did. It's a whole shitload of voices though!

toasterwarrior
Nov 11, 2011
Thanks to some lucky breakthroughs and judicious use of explosives, I've been clowning on the Chosen whenever they show up. Do you guys deliberately leave them for late just to keep getting at that delicious 5 AP for every kill?

Hunt11
Jul 24, 2013

Grimey Drawer

toasterwarrior posted:

Thanks to some lucky breakthroughs and judicious use of explosives, I've been clowning on the Chosen whenever they show up. Do you guys deliberately leave them for late just to keep getting at that delicious 5 AP for every kill?

It is more that the squad you send to fight them will be out of commission for a while due to fatigue so it only really works to take them out when you are in a relatively stable position.

Azran
Sep 3, 2012

And what should one do to be remembered?
Can I deactive Alien Rulers halfway through a campaign? It's mindboggling how anti-fun this content is - why yes I'd love to face a 4 armor / 90 health enemy that gets a turn every time I do something while I do 6 damage a piece to it. I'm having to face them during the missions I have to do so the Avatar project doesn't reach completion, so it's not like I can avoid them. When they appear during a VIP mission, I just want to die.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Azran posted:

Can I deactive Alien Rulers halfway through a campaign? It's mindboggling how anti-fun this content is - why yes I'd love to face a 4 armor / 90 health enemy that gets a turn every time I do something while I do 6 damage a piece to it. I'm having to face them during the missions I have to do so the Avatar project doesn't reach completion, so it's not like I can avoid them. When they appear during a VIP mission, I just want to die.

Nope, they're on for the whole thing. Try bringing frost grenades or units with free actions if you know you'll face them; the Bolt caster can stun as well. Also try and stock up on repeaters.

Azran
Sep 3, 2012

And what should one do to be remembered?
I managed to kill the Viper King! At least that's one rear end in a top hat out of the way. Maybe I was expected to have better weaponry by the time I tackled the Archon King (I've got the second tier of weapons and armor and I just finished the Codex Brain research). I had no idea repeaters worked on them, I'll do that. I wish I had a "free up all attachments" buttons though.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Azran posted:

I managed to kill the Viper King! At least that's one rear end in a top hat out of the way. Maybe I was expected to have better weaponry by the time I tackled the Archon King (I've got the second tier of weapons and armor and I just finished the Codex Brain research). I had no idea repeaters worked on them, I'll do that. I wish I had a "free up all attachments" buttons though.

The Archon King is the hardest thing in the whole game and will gently caress you no matter what if you're not extremely careful and occasionally lucky. gently caress those pinions.

aegof
Mar 2, 2011

Azran posted:

Can I deactive Alien Rulers halfway through a campaign? It's mindboggling how anti-fun this content is - why yes I'd love to face a 4 armor / 90 health enemy that gets a turn every time I do something while I do 6 damage a piece to it. I'm having to face them during the missions I have to do so the Avatar project doesn't reach completion, so it's not like I can avoid them. When they appear during a VIP mission, I just want to die.

Keep some acid and frost grenades around, maybe the axe. Grappling hooks are free actions, so they're nice to have around when the Archon King does his thing. When your Reaper gets Banish, give them your best extended mag and a repeater to delete any ruler you see.

And if you really really hate them, stealth up to them and plink them to death with Squadsight. They don't react if they can't see the action, including attacks.

Gulping Again
Mar 10, 2007

aegof posted:

Keep some acid and frost grenades around, maybe the axe. Grappling hooks are free actions, so they're nice to have around when the Archon King does his thing. When your Reaper gets Banish, give them your best extended mag and a repeater to delete any ruler you see.

And if you really really hate them, stealth up to them and plink them to death with Squadsight. They don't react if they can't see the action, including attacks.

Banish is a hilarious 'gently caress everything' button and depending on mods, continent bonuses, and resistance orders, can completely delete an entire opfor in one action, if the sight lines are right

Coolguye
Jul 6, 2011

Required by his programming!
i think you're confusing banish with something else. banish allows a reaper to continue firing on a single target until it is dead or the reaper's mag runs dry.

which basically makes it fantastic against the boss units of the game, and particularly funny against the chosen since if you keep hitting them they'll keep talking, and hearing them go from "ha ha, silly bitch, your weapons cannot harm me" to "okay loving STOP" in one action is high comedy.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Yeah, people really overstate Banish. Even with a maximum extended Mag its only 7 shots, and Reapers do an average of 5.5 damage per shot at Plasma.

So you're looking at 38.5 damage on average. 1/mission. It only really shines with Repeaters imo, especially since Reaper crit chance is pretty crap.

aegof
Mar 2, 2011

Coolguye posted:

i think you're confusing banish with something else. banish allows a reaper to continue firing on a single target until it is dead or the reaper's mag runs dry.

Gulping Again is probably referring to Annihilate (Banish moves on to another target after each one dies) combined with superior extended mag and repeater, with the resistance order that makes weapon mods stronger, (or something similarly beneficial,) and maybe slightly exaggerating.

Jenny Angel
Oct 24, 2010

Out of Control
Hard to Regulate
Anything Goes!
Lipstick Apathy
Hey everybody, I was thinking I'd pick up War of the Chosen soon. I watched a couple Let's Play missions of it and it seems like it's doubling down on 100% of the poo poo that I loved about vanilla XCOM 2, but I stopped watching because I figure it'll be cooler to go in blind about some of the changes. That said, I have a few questions, just to make sure I'm not walking into something that blindsides me in an unentertaining way:

1) I beat the game without any mods or DLC on Legend Non-Ironman with maybe one reload per mission on average, and then on Commander Ironman pretty easily using the techniques that I'd learned on Legend. Is it worth it to try for Legend Ironman in my first run here, or am I likely to get destroyed based on changes to the game between Vanilla and WotC?
2) Similarly, is it worth it to play with integrated DLC? I haven't played with Alien Hunters or Shen's Last Gift before - are they worthwhile inclusions, or should I just stick to vanilla + Wotc?
3) Are there any major trap options I should avoid in terms of Avenger build order, or must-haves that I'll be screwed if I don't rush? I know the way some structures works has been retooled from vanilla, so I want to make sure my general build order ideas from that version of the game aren't hopelessly outdated
4) Are the hero units from the new factions un-customizable plot characters, or can I convert them to pro wrestlers or anime characters or the 2017-2018 Milwaukee Bucks lineup like I'm gonna do with the rest of my soldiers?

Also, if the answer to any of these questions is "that's probably too much info to reveal if you're actually trying to go in somewhat blind", that's no problem at all. Thanks in advance, folks

EDIT: One more question, kind of a more specific build on 3). I know you had to have the AWC built in vanilla before you got access to cross-class skill unlocks on soldier levelup, so it seemed like a strong option to rush. I've gotten the impression that cross-class skills work a lot differently in WotC - do I still need to build the AWC equivalent to get any of them?

Jenny Angel fucked around with this message at 00:55 on Jan 18, 2018

Gulping Again
Mar 10, 2007

aegof posted:

Gulping Again is probably referring to Annihilate (Banish moves on to another target after each one dies) combined with superior extended mag and repeater, with the resistance order that makes weapon mods stronger, (or something similarly beneficial,) and maybe slightly exaggerating.

yeah, pretty much.

Gulping Again fucked around with this message at 01:04 on Jan 18, 2018

Anonymous Robot
Jun 1, 2007

Lost his leg in Robo War I

Jenny Angel posted:

Hey everybody, I was thinking I'd pick up War of the Chosen soon. I watched a couple Let's Play missions of it and it seems like it's doubling down on 100% of the poo poo that I loved about vanilla XCOM 2, but I stopped watching because I figure it'll be cooler to go in blind about some of the changes. That said, I have a few questions, just to make sure I'm not walking into something that blindsides me in an unentertaining way:

1) I beat the game without any mods or DLC on Legend Non-Ironman with maybe one reload per mission on average, and then on Commander Ironman pretty easily using the techniques that I'd learned on Legend. Is it worth it to try for Legend Ironman in my first run here, or am I likely to get destroyed based on changes to the game between Vanilla and WotC?
2) Similarly, is it worth it to play with integrated DLC? I haven't played with Alien Hunters or Shen's Last Gift before - are they worthwhile inclusions, or should I just stick to vanilla + Wotc?
3) Are there any major trap options I should avoid in terms of Avenger build order, or must-haves that I'll be screwed if I don't rush? I know the way some structures works has been retooled from vanilla, so I want to make sure my general build order ideas from that version of the game aren't hopelessly outdated
4) Are the hero units from the new factions un-customizable plot characters, or can I convert them to pro wrestlers or anime characters or the 2017-2018 Milwaukee Bucks lineup like I'm gonna do with the rest of my soldiers?

Also, if the answer to any of these questions is "that's probably too much info to reveal if you're actually trying to go in somewhat blind", that's no problem at all. Thanks in advance, folks

EDIT: One more question, kind of a more specific build on 3). I know you had to have the AWC built in vanilla before you got access to cross-class skill unlocks on soldier levelup, so it seemed like a strong option to rush. I've gotten the impression that cross-class skills work a lot differently in WotC - do I still need to build the AWC equivalent to get any of them?

1.) XCOM should always be played Ironman IMO. The game is designed and balanced around campaign-gradient difficulty, not encounter-level difficulty. The changes made in WOTC actually make the game easier, if anything.

2.) Yes integrate the DLC. The Shen’s Last Gift missions are removed from WOTC because they don’t play super nice with the fatigue system and weren’t incredible anyhow. You’re just given mech units as a research tree now. Do not research the “strange alien weapons” or whatever unlocks the Alien Hunters gear, because that spawns the Alien Lords, who suck rear end and are very unfun to fight. If you don’t research the dlc weapons that dlc will basically be kept off.

3. I don’t know about this stuff, I just build whatever. Seems like a good idea to rush Guerilla Tactics School to get a 5 man squad ASAP though.

3b) I don’t know about cross class skills, but all units now have randomized bonus skills that are unlocked using ability points, which are earned through certain combat achievements.

4.) The new factions are essentially new classes. You only get one of each, and they are treated by the narrative missions involving them like hero units, but if they die you can just recruit another, and they are customizable.

Coolguye
Jul 6, 2011

Required by his programming!

Jenny Angel posted:

Hey everybody, I was thinking I'd pick up War of the Chosen soon. I watched a couple Let's Play missions of it and it seems like it's doubling down on 100% of the poo poo that I loved about vanilla XCOM 2, but I stopped watching because I figure it'll be cooler to go in blind about some of the changes. That said, I have a few questions, just to make sure I'm not walking into something that blindsides me in an unentertaining way:

1) I beat the game without any mods or DLC on Legend Non-Ironman with maybe one reload per mission on average, and then on Commander Ironman pretty easily using the techniques that I'd learned on Legend. Is it worth it to try for Legend Ironman in my first run here, or am I likely to get destroyed based on changes to the game between Vanilla and WotC?
2) Similarly, is it worth it to play with integrated DLC? I haven't played with Alien Hunters or Shen's Last Gift before - are they worthwhile inclusions, or should I just stick to vanilla + Wotc?
3) Are there any major trap options I should avoid in terms of Avenger build order, or must-haves that I'll be screwed if I don't rush? I know the way some structures works has been retooled from vanilla, so I want to make sure my general build order ideas from that version of the game aren't hopelessly outdated
4) Are the hero units from the new factions un-customizable plot characters, or can I convert them to pro wrestlers or anime characters or the 2017-2018 Milwaukee Bucks lineup like I'm gonna do with the rest of my soldiers?

Also, if the answer to any of these questions is "that's probably too much info to reveal if you're actually trying to go in somewhat blind", that's no problem at all. Thanks in advance, folks

EDIT: One more question, kind of a more specific build on 3). I know you had to have the AWC built in vanilla before you got access to cross-class skill unlocks on soldier levelup, so it seemed like a strong option to rush. I've gotten the impression that cross-class skills work a lot differently in WotC - do I still need to build the AWC equivalent to get any of them?

1) might be touch and go but i think you should go for it
2) ok, so this is really counter-intuitive, but: if you install the DLC through steam, and turn OFF integrated DLC and that will keep it as it was in vanilla. if you integrate the DLC, you get the SPARK, hunter, and weapon content, but you have to research them and pay for them (as explained above). not integrating is generally more player friendly honestly since it gives you some much needed boosts in the early game for free.
3) on legend the infirmary is pretty much a requirement, and the resistance ring is more valuable than you think. beyond that, workshops are slightly less required now because there's a couple new ways to get engineers (i still like to build it though) and labs are still pretty bad (i still like them :shobon: ).
4) they're as random as any other character, though if you start with the intro, you will always begin with a static reaper and a static skirmisher (you can customize them later). the static skirmisher is voiced by michael dorn though so uh

hidden skills can no longer be missed because the training range lets you spend AP to purchase them. AP is a new thing that you will gain for doing tacticool things like ambush and flanking kills, and for beating up the Chosen. soldiers also naturally gain AP through their own leveling up, how much is dependent upon their combat intelligence (this can be upgraded and is retroactive when upgraded). AP also let XCOM soldiers learn skills they missed during their normal leveling - so, for example, a straight medic specialist can spend AP to learn Haywire Protocol and Combat Protocol without losing access to any of their normal medic skills.

Coolguye fucked around with this message at 01:10 on Jan 18, 2018

Bremen
Jul 20, 2006

Our God..... is an awesome God

Anonymous Robot posted:

2.) Yes integrate the DLC. The Shen’s Last Gift missions are removed from WOTC because they don’t play super nice with the fatigue system and weren’t incredible anyhow. You’re just given mech units as a research tree now. Do not research the “strange alien weapons” or whatever unlocks the Alien Hunters gear, because that spawns the Alien Lords, who suck rear end and are very unfun to fight. If you don’t research the dlc weapons that dlc will basically be kept off.

I'm pretty sure I've gotten the alien ruler popup even without researching the special weapons tech.

GuardianOfAsgaard
Feb 1, 2012

Their steel shines red
With enemy blood
It sings of victory
Granted by the Gods

Bremen posted:

I'm pretty sure I've gotten the alien ruler popup even without researching the special weapons tech.

Yeah it's not true at all, rulers spawn at blacksites regardless of if/when you research the experimental weapons. (Which you should absolutely do because they're cool and fun, and the rulers are fun to fight.)

aegof
Mar 2, 2011

2.) If you haven't done the DLC yet, I say play with it, but don't integrate it. The missions are, if nothing else, pretty unique in this game, and are worth playing through at least once, if only for the novelty.
Caveat: The Alien Rulers from Hunters "cheat" like mother fuckers. If you choose not to integrate the DLC, they will pop up in any random mission after you play the Alien Hunters introductory mission. (Though they won't show up if the Chosen are in that mission.) I think they're a fun challenge, but lots of people don't like them. Your first Ironman encounter with the Archon King could get pretty rough.

Jenny Angel
Oct 24, 2010

Out of Control
Hard to Regulate
Anything Goes!
Lipstick Apathy
Thanks for all the replies! Turns out I was straight up misinterpreting what 'integrated DLC' actually meant. Do I have to buy it separately to access it, or does it come bundled with a WotC purchase and then I just choose whether to play with it integrated, play with it non-integrated, or disable it?

Coolguye
Jul 6, 2011

Required by his programming!
it's all separate purchases. there's no bundle pack right now. but yes, if you own all of it, you choose to either not have it installed through steam (which obviously removes it entirely), integrate it (which does what anonymous robot says), or not integrate it (which does what i said)

feel free to come back to share stories or ask advice, friend!

GuardianOfAsgaard
Feb 1, 2012

Their steel shines red
With enemy blood
It sings of victory
Granted by the Gods
Do things like gas grenades, shredstorm cannons, plasma blasters etc count as explosives for the purposes of attracting lost swarms? What about acid and incendiary bombs?

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chiasaur11
Oct 22, 2012



GuardianOfAsgaard posted:

Do things like gas grenades, shredstorm cannons, plasma blasters etc count as explosives for the purposes of attracting lost swarms? What about acid and incendiary bombs?

Yes.

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