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What are the chances that decrypting a 45 gig preload is gonna take longer than just downloading it once it's unlocked?
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# ¿ Jan 28, 2016 18:00 |
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# ¿ Apr 25, 2024 16:14 |
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In case anyone was wondering, Nuuvem actually came through. My key bought in December is not region-locked, but apparently keys bought since January 25 are.
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# ¿ Feb 4, 2016 07:44 |
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Christopher Odd made a video showing how to export/import character pools and stuff. https://www.youtube.com/watch?v=fo_AlvNvfa8
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# ¿ Feb 4, 2016 10:00 |
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Roobanguy posted:so apparently steam changed the way you change your billing address from when people were vpning for fallout 4. you now have to put in actual information to change it. What are you talking about, you don't need to change anything except turn off steam, turn on vpn, turn on steam.
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# ¿ Feb 4, 2016 10:10 |
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Demiurge4 posted:Steam will gently caress you if you try to buy games for a different currency. I live in Iceland right now but I still have my steam account tied to my Danish card with my home billing address, I'm paying in Euro's which is fine. But if I were to try and VPN myself to Mexico and pay in Mexibucks (with an EU card) they'd take issue with that. All you need to do is log in, Steam checks the game against your location and unlocks and you log off, turn off the VPN and download the day 1patch. It takes all of 10 seconds. Actually nowadays the game will re-lock itself if you turn off the VPN. You need to go into Steam's offline mode to circumvent that, or just leave the VPN running until it's unlocked in your region.
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# ¿ Feb 4, 2016 10:39 |
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Demiurge4 posted:Really? I didn't have that issue with Fallout 4. Interesting, so that would be something the developers can control? I definitely had that issue with a game, I can't remember which game it was though, something in November 2015 I guess.
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# ¿ Feb 4, 2016 10:54 |
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Back To 99 posted:Can you choose which class rookies promote to this time? Not when they get promoted in a mission, but you can stick one rookie into the tactics school for some days and he'll train into the class you chose.
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# ¿ Feb 4, 2016 16:00 |
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Someone got groinjacked!
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# ¿ Feb 7, 2016 09:17 |
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CharlieFoxtrot posted:UFOs don't spawn until you do the Black Site mission so I don't think you have to face an Avenger defence until you do. Since I already controlled all the story mission locations beforehand and the Black Site gave me a convenient lone Codex to Skulljack, I feel pretty confident about letting it sit until the end I think I'd rather face an avenger defense with basic mechs as best unit than one with Andromedons and Codices and poo poo.
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# ¿ Feb 7, 2016 09:39 |
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Rhymenoserous posted:Blaster bomb is cool, but it still doesn't hold a candle to my upgraded plasma grenades. "I wonder what's in that building" Mr. Explosive says. "Lets blow the entire front face off of it and find out." It's not like the blaster bomb uses up a grenade slot, you simply get one more big explosion!
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# ¿ Feb 8, 2016 15:33 |
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# ¿ Apr 25, 2024 16:14 |
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Harrow posted:For sniper Sharpshooters: is Long Watch worth anything? It seems like it's totally obsoleted by Kill Zone, which already has Squadsight range and lets you fire multiple reaction shots instead of just one. It's very useful for popping pods on their turn so you don't get shot at. Obviously you need a Phantom ranger to spot the pod for your sniper. I take it with all my Sharpshooters, even Gunslingers.
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# ¿ Feb 9, 2016 15:21 |