|
freebooter posted:Correct me if I'm wrong but do your challenge completions from 1 not carry over into the legacy levels? Nope. The devs said they couldn't figure out how to import them over. I have no idea why but you start from scratch. I couldn't even remember how to get most of my stuff back. I did so many levels to get back a silenced sniper rifle before remembering the Ghost one you get from super easy escalations that's the best one in the game anyway. edit:terrible snipe!
|
# ? Nov 15, 2018 10:04 |
|
|
# ? Mar 28, 2024 18:06 |
|
Are we talking about how to do First Time Hitman? Awesome, I have the best method: Step one - Don't look at the challenges, just launch the mission! Step two - Find a mission story and start following it! Step three - Get distracted by things like 'I wonder what's behind that door?' or 'This guy's dressed different, I bet I can knock him out and steal his clothes without anyone noticing' Step four - Inevitably piss off the guards. Step five - Kill the guards shooting at you, get a new disguise and run to another part of the map where they're not being such jerks. Repeat steps 2-5 until so many guards (and civilians who looked like they might have had useful disguises) are dead it's trivial to take out the targets. Check the challenges in the finish screen and repeat the map if any look really hilarious. Otherwise move onto the next map - and this time I'll try for Silent Assassin on the first run*! When you run out of maps go back to the start and work through in order, this time staying on the same map until you have most of the challenges done, including SASO. It's how I did 2016 (I got it after all the levels were released) and it's how I'm doing this one! * Actually did SA Hawke's Bay first try, but that's not exactly hard if you're a returning player.
|
# ? Nov 15, 2018 10:11 |
|
So as part of the above I'm currently playing a ton of Miami and noticed a small easter egg in the Aquarium. One of the fish tanks has a pineapple and a yellow sponge in it.
|
# ? Nov 15, 2018 10:14 |
|
Bakanogami posted:Doing a run where I kill half the map just so I can drag the unconscious bodies of the mascot and hot dog vendor to the robot unimpeded is high on my list. theres also another racer you can kill that i found. Unfortunately you can't kill yourself if you're in the mascot outfit
|
# ? Nov 15, 2018 10:21 |
|
The amount of ways to off people is almost staggering yet so far my go-to methods are drowning people in toilets or throwing them off balconies lol
|
# ? Nov 15, 2018 10:24 |
|
How does the car opportunity in Miami work? You sabotage it to get Robert Knox down, and I figured out the additive that makes the backend explode, but when he comes down he asks you to get in the car. If you actually do this he, and any guards around, yell at you to get out. When you get out the guards escort you away and Robert says "Hey I wasn't done get back in" Getting in the car doesn't have a suspicion warning icon either, so it looks like it will be fine but isn't. Is this bugged?
|
# ? Nov 15, 2018 10:39 |
|
Theswarms posted:How does the car opportunity in Miami work? Are you disguised as an engineer? Engineers can sit in the car without anyone raising a fuss. There is indeed a little bit of strangeness going on where if you trigger certain scripts with NPC's they'll continue to talk to you even if you're in the wrong disguise for their dialogue.
|
# ? Nov 15, 2018 10:55 |
|
Man, the Miami map is huge. I followed the story mission to the combat robot demonstration but then the hints ended. I figured I needed a picture of Robert Knox but I must have spent near an hour running around the map trying to work out where I'd get a picture of him.
|
# ? Nov 15, 2018 10:58 |
|
Do unlocks from the S1 levels carry over to the new ones immediately and if so, is there a list of these and what I need to do to unlock them? I started playing yesterday and I'm planning on working my way through all the new stuff before going back to explore the old levels again but I might unlock a few choice gadgets from S1 if they give me more options earlier on.
|
# ? Nov 15, 2018 11:07 |
|
anyone else appreciate the way unsilenced rifles sound now? nearly fell out of my chair when I went loud the first time
|
# ? Nov 15, 2018 11:32 |
|
I love the second map involving the cartel marks, I must have played it 4 to 5 times now. Still need to do the remaining missions I hope the following maps are just as good. Also I bought the £55 version of hitman 2 however I own the previous Hitman game. Was there a cheaper upgrade I could have bought instead?
|
# ? Nov 15, 2018 11:40 |
|
Holistic Detective posted:Do unlocks from the S1 levels carry over to the new ones immediately and if so, is there a list of these and what I need to do to unlock them? I started playing yesterday and I'm planning on working my way through all the new stuff before going back to explore the old levels again but I might unlock a few choice gadgets from S1 if they give me more options earlier on. No, the unlocks don't carry over unfortunately. You can check here for a handy list of unlocks: https://www.hitmanforum.com/t/hitman-2-complete-list-of-unlocks/26215
|
# ? Nov 15, 2018 11:52 |
|
That castle level still overwhelms me. Only ran it a couple of times, but man... the scope of the drat place.
|
# ? Nov 15, 2018 12:04 |
|
VoLaTiLe posted:I love the second map involving the cartel marks, I must have played it 4 to 5 times now. the expensive version of hitman 2 is just prebuying the expansions when they come out, you didn't buy the first game twice or anything.
|
# ? Nov 15, 2018 12:23 |
|
Castle is pretty crazy and one of the harder ones to actually visualize mentally. You get the old levels of Hitman s1 whether you buy s2 or not. The more expensive ones give you Sniper Assassin. It's not super common but the game tends to soft lock on loading screens than anything else. If my load bar stops between the O and A of LOADING, it's done. I'm currently save scumming like mad so it's only annoying for now. DOUBLE CLICK HERE fucked around with this message at 13:28 on Nov 15, 2018 |
# ? Nov 15, 2018 13:22 |
nexus6 posted:Man, the Miami map is huge. I followed the story mission to the combat robot demonstration but then the hints ended. I figured I needed a picture of Robert Knox but I must have spent near an hour running around the map trying to work out where I'd get a picture of him. There's a picture of Knox somewhere on the same floor, in one of the hallways.
|
|
# ? Nov 15, 2018 13:27 |
|
Holistic Detective posted:Do unlocks from the S1 levels carry over to the new ones immediately and if so, is there a list of these and what I need to do to unlock them? I started playing yesterday and I'm planning on working my way through all the new stuff before going back to explore the old levels again but I might unlock a few choice gadgets from S1 if they give me more options earlier on. Any progress or unlocks previously completed from S1 do not carry over. But all levels from season 1 and season 2 in hitman 2 share unlockables. Idk if there's any big advantage whether you want to immediately retread s1 levels, maybe get a sniper rifle slightly faster.
|
# ? Nov 15, 2018 14:02 |
|
DOUBLE CLICK HERE posted:Idk if there's any big advantage whether you want to immediately retread s1 levels, maybe get a sniper rifle slightly faster.
|
# ? Nov 15, 2018 14:03 |
|
Novasol posted:There's a picture of Knox somewhere on the same floor, in one of the hallways. I found a newspaper with his picture in the conference room on that floor.
|
# ? Nov 15, 2018 14:37 |
|
is there another set of keys in the miami area? I found the key that unlocks the medical cabinets as well as the event area key, but have noticed that there are still doors locked to me, such as the employees only door to the south of the sotteraneo garage. Is there a key for this door? Maxwell's office is also not opened with the event area key but I assume he carries it on his person.
|
# ? Nov 15, 2018 14:47 |
|
Do we know which mission Sean Bean is showing up in?
|
# ? Nov 15, 2018 15:12 |
|
Miami.
|
# ? Nov 15, 2018 15:13 |
|
fadam posted:Do we know which mission Sean Bean is showing up in?
|
# ? Nov 15, 2018 15:20 |
|
I'm playing through season 1 doing challenges I never did in my first run. I did "Ghost in the Machine" in Hokkaido last night. It has a freakin Portal cake reference.
|
# ? Nov 15, 2018 15:21 |
|
bradzilla posted:I'm playing through season 1 doing challenges I never did in my first run. I did "Ghost in the Machine" in Hokkaido last night. It has a freakin Portal cake reference. That was relevant back in that period
|
# ? Nov 15, 2018 16:03 |
|
LeJackal posted:That was relevant back in that period Hitman came out in 2016. Portal references haven't been relevant in years.
|
# ? Nov 15, 2018 16:22 |
|
Novasol posted:There's a picture of Knox somewhere on the same floor, in one of the hallways. i used the magazine cover from the large meeting room on the 2nd floor, so there’s multiple pictures.
|
# ? Nov 15, 2018 16:55 |
|
It's been so long it's retro. I haven't finished the plot of Hitman 2 yet, but from what I read some people seem to be under the impression they're soft retconning or downplaying 47's genetically engineered origins... though I kinda don't see that, especially since there's notes like the Hokkaido medical report staying he has the body of a 20 year old despite the plot later confirming he's at least in his fifties. The Shadow Client being a childhood friend of 47 from the same brutal assassin training facility doesn't seem too weird to me; like any good experiment, you want a control group to compare your genetically engineered killing machine to.
|
# ? Nov 15, 2018 16:56 |
|
Ghost Leviathan posted:It's been so long it's retro. I just did the mission story "An Apple A Day" in Whittleton Creek last night and there's a TON of exposition about 47's genetic engineering if you let the target talk for a while without killing him. Way more than I remember seeing anywhere in 2016
|
# ? Nov 15, 2018 17:21 |
|
It had a fish in it.
|
# ? Nov 15, 2018 18:00 |
|
nexus6 posted:Man, the Miami map is huge. I followed the story mission to the combat robot demonstration but then the hints ended. I figured I needed a picture of Robert Knox but I must have spent near an hour running around the map trying to work out where I'd get a picture of him. while the receptionist or assistant is escorting you, there is one on the right while going up the stairs.
|
# ? Nov 15, 2018 18:15 |
|
fadam posted:Do we know which mission Sean Bean is showing up in? https://www.youtube.com/watch?v=IwBS6QGsH_4 mp5 fucked around with this message at 20:59 on Nov 15, 2018 |
# ? Nov 15, 2018 18:22 |
|
hmmm should i tryhard and like wait for somebody to put up a SA guide for the elusive targets this time around also man in retrospect i barely scratched the surface of the first game lol i was just doing ad hoc assassinations on each level and moving on tbh
|
# ? Nov 15, 2018 19:15 |
|
Super No Vacancy posted:hmmm should i tryhard and like wait for somebody to put up a SA guide for the elusive targets this time around I played a little more thoroughly than that but not much, and it's blowing my mind going back through the S1 missions finding all the stuff I missed.
|
# ? Nov 15, 2018 20:20 |
|
That's why I felt the episodic thing really worked for the first game. You had a lot of time to just be in the level before the next one came out.
|
# ? Nov 15, 2018 20:52 |
|
Having not played any of the S1 missions besides the boat tutorial and not seen anything really besides Paris and Sapienza it's been fun going through these for the first time. Totally going to need to come back later with the mission guides on so I can see everything. My Paris was a shitshow where I tried to lead someone to the balcony so he would meet with Viktor, never found that balcony, and then the guy just walked off and gave up. That was followed up with finding Dalia, following her for a bit til she went outside and just uh shooting her from around the corner and somehow I avoided detection there, got down to the lower floors, tried to do the same to Viktor only to be seen and had to just run like hell out of there. Sapienza I found a couple mission stories and followed them for relatively easy assassinations but got spotted in the virus area and had to hole up on top of the building with the hazmat suits. I ended up having to kill every guard in the room plus like 3 from upstairs that wandered down due to the commotion but I survived. It was kinda nuts because i ran out of shotgun ammo with several guards still slowly inching forwards and had to use spaghetti cans. Game good, gonna be fun trying to do that without uh murdering everything because I got spotted.
|
# ? Nov 15, 2018 20:55 |
|
MagusDraco posted:Having not played any of the S1 missions besides the boat tutorial and not seen anything really besides Paris and Sapienza it's been fun going through these for the first time. Totally going to need to come back later with the mission guides on so I can see everything. Balcony?? You, uh, you might want to pay more attention to where that meeting's supposed to happen. It's in a gazebo. You don't really need mission guides if you turn on the opportunity markers. At least, not for most things! The challenge descriptions can give clues, too, if you don't want to do that. Midnight Voyager fucked around with this message at 21:06 on Nov 15, 2018 |
# ? Nov 15, 2018 21:04 |
|
Midnight Voyager posted:Balcony?? You, uh, you might want to pay more attention to where that meeting's supposed to happen. It's in a gazebo. I set things to minimal and just wandered around on the maps. Probably need to mess with that again at some point. Also totally read/heard northwest pavillion but thought northwest balcony. whoops. edit: like most of my problem was not knowing where anything was in Paris. The two missions stories in sapienza I ran into I did a better job on (private detective and flower delivery). I kind of just found them while wandering around the map which was fun. MagusDraco fucked around with this message at 21:54 on Nov 15, 2018 |
# ? Nov 15, 2018 21:50 |
|
I'm finding that the mission stories in season 1 held your hand a lot more than 2. I've done several in 2 now where it gives you a few steps and then it lets you go.
|
# ? Nov 15, 2018 21:50 |
|
|
# ? Mar 28, 2024 18:06 |
|
Darkhold posted:Nope. The devs said they couldn't figure out how to import them over. I have no idea why but you start from scratch. a) can no longer be separated in any way. They always, always move together with one following the other closely if you try to any kind of distraction b) they can no longer be lured close enough to the door of the bathroom by throwing a coin inside the bathroom, they are programmed to block out noise inside the bathroom Both of these changes must have been made intentionally. I was sometimes able to lure Jordan close to the bathroom door even though he was further away than both of them. Yet, he too will not ever get close to the door so that you could grab him. c) if you lure both sound engineers to the door at the same, you might have the clever idea of waiting for both of them to turn around and then grab one as he is leaving. This will no longer work either, although they've given them both a hearing impairment this does clearly not apply to choking sounds. I can't even think of any other way where you could possibly isolate Jordan Cross to get SA/SO. He is never alone AFAIK except while he's in the sound booth. And you absolutey can't get there without beeing spotted. Or at least I just can't loving figure it out. Edit: I'll try an audio distraction device, but I'm not hopeful.
|
# ? Nov 15, 2018 22:19 |