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Hardtarget posted:hmmm GMG sent me a 25% off coupon that I can use to get the intro pack for like 12 bucks and it includes beta access. Lol. Just spent the 12 loving dollars jesus.
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# ¿ Feb 26, 2016 01:54 |
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# ¿ Apr 23, 2024 09:14 |
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There's still like, 49 minutes till it unlocks. Everyone else is console and therefore made a bad decision so they don't count.
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# ¿ Mar 11, 2016 17:12 |
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The dumb part is you thinking that will happen with this game.
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# ¿ Mar 11, 2016 23:26 |
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I for one love the instincts and guides and all that jazz. Lot's better than spending the precious time I have wandering around a level aimlessly trying to figure poo poo out for hours. Love the new trend of appealing to casuals, gets rid of all the grognardy aspects but still lets you have the authentic experience.
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# ¿ Mar 14, 2016 00:59 |
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So played Paris for a while doing like half of the challenges and then just got bored. Booted up Alekhine's Gun for the first time, and dude it just feels a lot better with the mission flow. Hitman doesn't have a flow, and at most I think this level really has in terms of like, novel experiences, is 1 hour or so. Try Alekhine's Gun guys, its some nice classic stealth action. I guess I'll play 2 more hours of Hitman next month when the next ep comes out? Hitman series just became a boring CBS weekly show guys haha.
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# ¿ Mar 14, 2016 04:24 |
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If you need to zoom git gud.
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# ¿ Mar 14, 2016 05:36 |
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net cafe scandal posted:Hitman: 6 levels in total plus prologue, staggered release Hitman fans don't care if their franchise gets bastardized.
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# ¿ Mar 14, 2016 20:54 |
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The contracts mode are a joke. You can do the same thing in Silent Assassin by forcing yourself to kill some Japanese dude with a knife and a certain costume. Boom, contract done. Modern padding of games for sheep is what we have here.
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# ¿ Mar 14, 2016 21:17 |
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Mr Scumbag posted:Christ gamers these days are dense. Whether wilfully or not. 10 years from now: "God gamers are dense. Of course a game nowadays would only have one level, can you imagine the millions of polygons that have to be scripted for each bathroom tile? The lighting in that same bathroom that took 20 software engineers 3 weeks to get right? The complex moving patterns of 50 NPC's in this level? What, you want variety in your game? You want to visit different locales and setups? No, the future is one level with an infinite amount of contracts. Nothing changes, but if you use your imagination this game can last years!" This is such bullshit. Blood Money was 10x the better game, and I'd rather play Contracts or Silent Assasin any day over this one. I mean, I enjoyed the tutorials and Paris, but this trend of bigger levels with less variety is just a way to cheap out on gamers, and you guys just slurp it up.
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# ¿ Mar 15, 2016 18:11 |
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WindyMan posted:IOI have said that if the first season does well, they could keep right on going and develop a second season with new locations. So we could very well get a game that lasts years, because it could be a Calladooty situation where they just keep developing the game and releasing new content (that we have to keep paying for, but whatev) in perpetuity. I'm criticizing the idea that development resources are increasingly put into creating more detailed and beautiful locations at the expense of being able to create more GAMEPLAY. It's a move from the focus on the level as being the dynamic factor, and a move towards making the things in the level dynamic therefore decreasing the need for more levels. It's a great way to fool people into thinking they are getting the same amount of content, but in actuality it's just a skinner-box of "challenges" that keep you playing and not novelty.
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# ¿ Mar 15, 2016 18:38 |
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Moartoast posted:idea that it focuses on the pure core gameplay, there needs to be a light smattering of an unlock loop to keep people going. Go play an ARPG if you want grindy mechanics, stop making GBS threads up the Hitman games with this crap. This type of thinking is why we have developers focusing on not creating content but rather gating content behind time intensive activities, artificially increasing game length with no actual benefits. It tickles that addictive part of your brain and doesn't give you much more. TheShrike fucked around with this message at 22:17 on Mar 15, 2016 |
# ¿ Mar 15, 2016 22:14 |
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Crappy Jack posted:Blood Money literally had you saving up money between missions to buy upgrades for your weapons, chief. That rewards skill and not repetition (sometimes some skill needs to be built, but once that is done it is done). QED.
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# ¿ Mar 15, 2016 23:39 |
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Swartz posted:As fun as this was at first, due to the initial bugs and now the patch that broke things, I'm going to wait a good while before diving in again. I only bought the intro pack. I think I'm going to wait until they've released a good two more locations and they've sorted out the issues before I come back to this, unfortunately. In the meantime, give Alekehine's Gun a try, limited bugs and issues there.
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# ¿ Mar 16, 2016 17:55 |
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Saladman posted:I know metacritic isn't everything, but Alekehines Gun gets like the worst reviews I've ever seen on Metacritic. And well-written reviews too, not like the babies who give ME3 zero stars because they didn't like the ending or D3 a 0 because they couldn't connect on launch day. That's because people expect a quality polished game from Alekhine's Gun, that's not what it is and it appeals more to a lover of classic stealth / assassin games with a focus on levels and gameplay. i.e no unlocking gun #20 in this game
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# ¿ Mar 16, 2016 18:41 |
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MinibarMatchman posted:lol this is just sad. oh so it appeals to people who accept trash? I'll steer clear, then. Uhh no, they spent dev time creating novel levels and scenarios, and they have a full game to release at a pretty cheap price (i got it for like 20) The gameplay is solid, so it's not trash.
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# ¿ Mar 16, 2016 19:37 |
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Strudel Man posted:What's the point to storing things in trash cans? I thought it might allow you to smuggle items past being frisked, but you can't move the trash cans, so...? Store a bomb, blow it up.
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# ¿ Mar 16, 2016 20:36 |
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Steve2911 posted:exact same scripting on the exact same map but with arbitrary goals. #Hitman 2016
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# ¿ Mar 16, 2016 22:39 |
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Strong Sauce posted:Hate to do this but I kinda want to avoid any particular spoilers, but is this game worth a buy? Liked Blood Money, didn't play Absolution.. It's not a hard concept. There is one Paris episode out now, with a new one each month. Buy all for 60 you still wait for them, but in the end it's cheaper.
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# ¿ Mar 17, 2016 16:42 |
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Neon Knight posted:I still can't play Just Cause 3 while logged into PSN, it tries and fails to connect to Square Enix servers every second time I pull up the map, locks me there for a few minutes before failing. No option to turn it off completely. Why? For useless leaderboards. This has to be a stupid mandate from Square Enix right? Enjoy your always online Deus Ex with leaderbaords. Alekhine's Gun has no online component, so you can enjoy that
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# ¿ Mar 17, 2016 17:33 |
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I have always noticed that I am very fond of the levels where you can just have your regular suit on for a big part of the level, and only like, more restricted sections rely upon disguises. As opposed to levels where you can't make it more than 5% of the way before needing a disguise (like the Chessmaster Tutorial level.)
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# ¿ Mar 17, 2016 20:47 |
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Why do spergs complain about always-online and not complain about the server upkeep and poo poo so that people do not run into problems? Like who gives a poo poo if a game is always online in TYOOL16, all SE needs to do is fix up their servers and poo poo and then it wouldn't be a problem.
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# ¿ Mar 25, 2016 18:16 |
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# ¿ Apr 23, 2024 09:14 |
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Welp this game is dead LOL. Gaming community moves too fast to care about a little update each month.
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# ¿ Apr 12, 2016 19:56 |