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beta in like three hours
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# ¿ Feb 19, 2016 13:01 |
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# ¿ Apr 27, 2024 12:32 |
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getting flashbacks to high school and playing the blood money demo over and over again trying to wring every last bit of fun out of that tutorial mission to abate the anticipation for the game's release which was nearly ten years ago now gently caress
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# ¿ Feb 20, 2016 09:14 |
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Look Sir Droids posted:it locks you out of Silent Assassin. it does. requirement to SA is never getting spotted, and if a guard is suspicious enough of you to arrest you, that counts.
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# ¿ Feb 20, 2016 16:03 |
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You can turn off opportunity tracking in the settings, can't you?
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# ¿ Feb 21, 2016 11:55 |
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Look Sir Droids posted:I'm assuming it's one map with several assassinations on it. Seems like more content than MGS Ground Zeroes. At half the cost. is that the standard now? I'm still kind of pissed that I was charged $30 to play a demo to MGSV.
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# ¿ Feb 21, 2016 15:37 |
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Look Sir Droids posted:I paid $5 and put 30 hrs in to it. At $15 I still would have been happy. The Hitman pricing doesn't concern me. I plan on buying the full version. I already did. Even after Absolution, the Hitman IP is worth enough to take a risk on. Plus I got 25% off from GMG.
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# ¿ Feb 21, 2016 16:09 |
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Look Sir Droids posted:Is that deal still going? Uh idk, the email linked to a unique url that generated the voucher. Plus they're sold out last I saw.
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# ¿ Feb 21, 2016 16:26 |
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Moartoast posted:My only real concern with the release model for Hitman is the actual support for it. I'm a weirdo who genuinely enjoyed the new SW Battlefront enough to get its season pass (at a deep-rear end discount, obv) but holy good gravy have they done almost nothing to motivate continued interest in that game, even if the DLC packs poo poo diamonds, they'll land with a wet thud, because there's next to no momentum to keep the interest flowing. well as I just said GMG has sold out their stock of "full experience" keys. I can't check right now but I'd wager it's also a top seller on Steam.
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# ¿ Feb 21, 2016 16:32 |
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Mierenneuker posted:The video a goon posted earlier showed a straightforward save-load system, as in you return to the exact state you were in as you load a game. Just like it was in Silent Assassin, Contracts and Blood Money. That's exactly what it's like in the beta. Saving your game is even a step in the guided tutorial mission, as if they wanted to draw attention to the fact that they got rid of the other studio's pants-on-head stupid "feature".
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# ¿ Feb 21, 2016 21:01 |
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Dark_Swordmaster posted:Other studio? Does IOI has multiple studios? Oh, apparently IOI actually did do Absolution? When I read news that Hitman 6 was being transferred from Square Enix Montreal to IOI, I guess I figured SEM had done Absolution which, you have to admit, would make a lot more sense.
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# ¿ Feb 21, 2016 23:22 |
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Mr. Fortitude posted:There's not really much to the storyline in any of the games. Well there's more to Contracts than that. It's a story-within-a-story. The frame narrative takes place during an off-screen incident in Blood Money that's otherwise only alluded to in that game's dialogue (It occurs to me that if, for some reason, you hadn't played Contracts, you'd have no idea what Diana was talking about when she mentions 47's recovery and you'd have no idea who 47's stalker was in the previous scene, or what happened between them), and rest of the missions are retellings of missions for the first game or other as-yet unknown contracts, presumably those that occurred between the end of Codename 47 and his retirement.
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# ¿ Feb 22, 2016 07:03 |
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Mr. Fortitude posted:Well yeah, but it was still mostly a dream. yeah, I'm just saying if you're summarising the plot of the franchise it deserves a little bit more of an elaboration than "it's just a dream".
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# ¿ Feb 22, 2016 12:35 |
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Mr. Fortitude posted:I'm pretty sure those kills were from past games. The fugu fish was from the first Japan level in Silent Assassin, the drowning was from C47/Contracts in the hotel and the strangulation was from the first real level of Blood Money I believe. And the strip club mirror shooting was from Absolution.
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# ¿ Feb 27, 2016 09:16 |
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Discendo Vox posted:You're right- I'm not sure which mission from Codename 47 is the basis for the sniper rifle scene at the start, though. It's one of the chinese ones, going by the sign. None of them gave you a silenced sniper rifle, I think. That scene, while not actually featured in the game itself, was a piece of concept art from Blood Money and a centrepiece in its marketing. TacticalUrbanHomo fucked around with this message at 13:41 on Feb 27, 2016 |
# ¿ Feb 27, 2016 13:38 |
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The discovery of several hidden bodies, indicates this is the work of a criminal.
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# ¿ Feb 28, 2016 04:18 |
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I've been playing through Blood Money with my favourite playstyle of rapidly and silently eliminating security with suppressed weapons. I also downloaded H2SA only to remember why that isn't possible in that game.
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# ¿ Feb 29, 2016 14:15 |
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Dapper_Swindler posted:So i gambled and bought alekhines gun from gamestop. its crap. it plays like blood money on a budget but so much worse. the controls are overly complex and stiff. the frame rate is poo poo, the shooting and the stealth are bad. hell you cant even go postal because the aim retical and recoil and cover system are poo poo and wont allow it. i am so loving returning it. reviews seem to confirm this. disappointment.
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# ¿ Mar 2, 2016 02:33 |
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Dark_Swordmaster posted:A proper Hitman film is an INTERPOL agent globetrotting to various crime scenes and getting stumped/making brilliant deductions before showing us the hit. Similar to Boondock Saints but with more focus on the mystery and technical prowess of the hit. Except INTERPOL doesn't do anything remotely like that. In Hollywood they do, though, so I guess you're right.
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# ¿ Mar 3, 2016 21:42 |
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Brazilianpeanutwar posted:Just finished blood money, those last two levels were wank, and did the game just end with agent 47 getting his end away in a Chinese brothel? and I assumed that was supposed to be him drumming up new business
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# ¿ Mar 4, 2016 03:49 |
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Dandywalken posted:Killing Diana was unacceptable. uh
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# ¿ Mar 4, 2016 03:54 |
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Dark_Swordmaster posted:Didn't they have something for Blood Money involving toasters and bathwater that got them poo poo for being A Bad Idea? No the traditional bad idea advert for Blood Money was a picture of a dead woman with a GSW to the face with the caption "beautifully executed"
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# ¿ Mar 6, 2016 10:14 |
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47 exsanguinating an anti-FGM activist with a scalpel
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# ¿ Mar 6, 2016 11:28 |
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gently caress
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# ¿ Mar 6, 2016 12:24 |
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Nckdictator posted:
You don't. Fortunately you don't need to. I never actually saw any of those ads outside of people talking about how controversial they apparently were.
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# ¿ Mar 6, 2016 22:45 |
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the black husserl posted:Maybe, but not as easy as this. Blood money didn't have any tools that were remotely as strong as the new "chuck object at head instant KO" move. You had to sneak up behind someone and syringe them and that wasn't always easy. isn't doing that loud, though?
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# ¿ Mar 6, 2016 23:38 |
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# ¿ Apr 27, 2024 12:32 |
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Discendo Vox posted:I've realized something important. are you going to tell us what it is
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# ¿ Mar 7, 2016 12:21 |