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While the area is much larger and better than Paris, I feel the mission this time is hampered by the "Destroy the virus" goal. As far as I can tell there's only two ways to accomplish the objective, and that makes it basically busy work after the first few playthroughs. Unless, if you save a game after completing only that goal, then finish the mission in some way, can you reload the save and finish the mission in some other way and still get credited for the new challenges? In general, how challenges unlock in this game seems weird. It seems if I get a challenge popup, then load a previous save and finish the mission with it, the challenge shows up as unlocked.
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# ¿ Apr 27, 2016 06:43 |
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# ¿ Apr 20, 2024 01:32 |
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I just wish there were more plot-centric missions in the huge levels they've made. Killing the same people that follow the same patterns, even in various inventive ways, gets old quick. And I don't really like the Escalation mode since you're much more locked in than in the normal game. Anyone know how to do the "An eye for an eye" kill, by the way?
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# ¿ Apr 28, 2016 02:41 |
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There's a unlockable large Agency drop in the sewers beneath the church, so getting a sniper riple up there is just a matter of sneaking past a priest or two. Also, you can ring the dinner bell with a sniper bullet. Anyone found if Mario and Luigi (Red and green plumbers) have any special dialog or anything? Also, I wonder if both their clothes count in the "wear all disguises" achievement.
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# ¿ Apr 28, 2016 15:38 |
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Quantum of Phallus posted:Ring the bells on the boat. Which of the boats?
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# ¿ Apr 28, 2016 15:55 |
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Well that went...less well than expected. Subdued The Forger's guard and choked him to death but was caught dragging his body. Had to sprint to the exit, but elusive target down. Is there any bonus for getting Silent Assassin on Elusive Targets other than the extra XP? (Also, did some stuff re-lock for people in a recent patch? Some of my starting locations are unavailable though I unlocked them a while ago)
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# ¿ May 15, 2016 13:21 |
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Square Enix sent out a survey regarding Elusive Targets, might be worth filling out if you feel strongly about them: https://xmail.square-enix.com/fe/vi...2NwYiJ9fQ%3D%3D
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# ¿ May 16, 2016 14:33 |
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Veotax posted:I didn't manage anything spectacular, just sniped him from the clock tower while he was in front of the house. Did have a close call trying to get out, I didn't move fast enough on the way down and almost ran into the guards running up to investigate. Managed to duck into that weird unused office and get out of an alternate exit. I did basically the same, except I sniped from the attorney's office on the second floor. Made escaping quicker. One bad thing about these being one shot challenges is that I decide to pick the path of least resistance/least chance of failure. Can't be creative with my kills when I only get one chance. I had a really hard time actually finding the target - I guess he was in the wine cellar when I searched the house, then when I restarted with another disguise and searched the chellar he decided to hang around in the library. Was a bit disappointed that he started in the house - as before, the majority of Sapienza is totally underused. Also, I found a way to confirm your elusive targets actually were counted - they don't show up under the "main" list of challenges etc, but under the "career" tab you can see them on the individual level statistics.
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# ¿ May 27, 2016 21:31 |
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Is it possible to have the targets meet up? I triggered the fire alarm and escorted the banker but he just stops outside the school perimeter, and the general is just standing in a doorway in school and admiring some dudes in formation edit: Loading a saved game made the sequence progress.
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# ¿ Jun 6, 2016 22:31 |
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There are some feats where it says "kill five targets in this way" - does it refer to just anyone, or is this something related to the PS4 exclusive stuff that they forgot to remove?
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# ¿ Jun 7, 2016 00:38 |
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I noticed they missed a huge opportunity with the prisoner guy: Instead of taking his place, you should also have been able to free him and give him a weapon, making him do the deed instead.
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# ¿ Jun 7, 2016 02:38 |
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What's a good way to get into the general's office? I got some intel about him wanting a dish of food but haven't been able to find the vendor that I can impersonate to get that food
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# ¿ Jun 7, 2016 04:00 |
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drat that Headmaster's revenge. I got to find some children's paintings as one of the objectives but there is no indication whether I've "found" one or not. Does just waving the camera in their general direction work, or do I have to right click, or use instinct, or what? Are all the paintings in the school? Also found the waiter dude - he's in an alley close to your original starting location. He actually makes it hilariously easy to assassinate the general - just bring with you some lethal poison, drop some into the food he will eat, then wake the waiter. Then you can start intricate schemes about how to kill the Swede and the other kill will just pop up out of nowhere after a while. ymgve fucked around with this message at 06:40 on Jun 7, 2016 |
# ¿ Jun 7, 2016 06:38 |
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Jeoh posted:I did that and it still didn't get the loving achievements. Did you kill the general before or after you brown-nosed the pictures? I didn't get the unlock, but I killed him during my rampage and maybe the steps have to be taken in order for it to trigger.
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# ¿ Jun 7, 2016 16:45 |
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RIP elusive to-be pope. As always, I cheesed it. Got a nice view down the alley between the church and the mortuary from the apartment 4 terrace. Sniped him, then ran like hell.
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# ¿ Jun 8, 2016 15:55 |
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Even worse, you can't use the preorder duck in cameras etc so you have to unlock the "proper" remote bomb for that.
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# ¿ Jun 9, 2016 15:06 |
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PhantomZero posted:I really wish they would bring back the Blood Money modularized sniper rifle and the suitcase to carry it with. It kind of sucks your sniping options are limited to placed you can get an agency drop or else you have to sneak past tons of people. If you don't care about getting Suit Only, you can carry the sniper rifle on your back with any guard/soldier uniform and no one will care.
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# ¿ Jun 10, 2016 18:31 |
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Welp, tried sniping from the barge but I had to use the 2x sniper rifle to identify him, which also meant the shot wasn't silenced, and got gunned down by a ton of guards.
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# ¿ Jun 15, 2016 16:58 |
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I hope one of the future level 20 mastery rewards is a bulletproof vest. They've given you a lot of powerful guns, but since you're as tough as a wet paper towel they're basically useless unless you find a spot you can funnel the guards through.
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# ¿ Jun 15, 2016 19:59 |
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Welp, probably the easiest Elusive so far. Started in the garage, silverballed the target, ran like hell up the stairs to the consulate entrance, jumped the fence and disappeared in the crowd.
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# ¿ Jul 1, 2016 17:34 |
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SterlingSylver posted:I had a good time following them around and figuring out that the brother was the client, naturally. What a pair of reprehensible shitheads. B+, would assassinate again Did they actually have dialog when you played? In my game they were totally silent.
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# ¿ Jul 18, 2016 02:11 |
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Do poison instead. Was nice to discover that there's a few lines of unique dialog for poisoning his cake, in contrast with other targets who just collapse a second after eating.
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# ¿ Aug 17, 2016 01:51 |
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To help with poisoning the plate, there's a poison vial in the room 101 bathroom, so you can poison two plates at once to increase the odds.
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# ¿ Aug 20, 2016 17:12 |
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It's weird how they change the UI around so much. Before the latest patch the Elusive Target list was nice and clean, now it's a mess where you have SASO accomplishments next to accomplishments for killing the targets. And if you manage to kill a target but get killed before you can escape, it still shows up in that list.
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# ¿ Aug 27, 2016 20:12 |
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That picture looks more like grain silos than any part of a refinery, though. Where is the labyrinth of tubes and pipes?
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# ¿ Aug 30, 2016 00:54 |
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Accordion Man posted:The secret to beating the new level is to just wait until the not-Bundy shitheads just surrender because they have no food and water because they didn't think to bring any. It's like beating The End in MGS3 only more whining.
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# ¿ Sep 7, 2016 06:34 |
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And the director/actor dude in The Icon was killed because he spent too much money chasing his perfect movie and the production company didn't want to negotiate
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# ¿ Sep 8, 2016 20:37 |
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Did a pretty boring takedown of the ET as always. Noted the route she took, dropped a duck by the supercar near the entrance, then blew her up.
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# ¿ Sep 22, 2016 02:41 |
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There's a challenge to poison all four targets - how can you do that? In your loadout you can have the syringe + the poison vial, there is one vial in the garage with the chemical equipment (Think that was where I found it) but where can I get something to give the fourth target?
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# ¿ Sep 27, 2016 20:30 |
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Anyone know how to get the crowbar in the chopper pilot's room? It's placed behind a pallet which I have no idea how to remove silently (If it's possible at all)
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# ¿ Oct 31, 2016 19:06 |
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Anyone found the way to force the doctor to kill his patient? Or any of the [redacted] challenges in general?
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# ¿ Nov 1, 2016 03:58 |
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Yeah, I wish one of the level 20 unlocks were a bulletproof vest. But hey, maybe in season 2?
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# ¿ Nov 4, 2016 14:49 |
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Fatty posted:Only played Paris a couple of times and really liked it, so looking forward to the rest of the game. User-made contracts. There are probably now contracts made specifically to fulfill the challenge. Fatty posted:Also whats the criteria for not being spotted? Does it matter if the guys you kill spot you? Is there an obvious sign if you are spotted? Don't think it matters if the target spots you, but if anyone else makes the border around your minimap change and status goes to "suspicious" you have been spotted. Also cameras, of course.
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# ¿ Nov 20, 2016 23:44 |
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I got too greedy. My attempt at SA at the elusive resulted in me getting spotted and gunned down. Should have just used a remote explosive or something instead.
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# ¿ Dec 5, 2016 23:16 |
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Was that even an SA anyway? I thought broken necks didn't count as accidents.
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# ¿ Dec 8, 2016 02:50 |
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It seems a bit strange that we always get new dialog with the Elusive Targets but the Christmas bonus episode only gave us grunts and cheers.
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# ¿ Dec 18, 2016 12:56 |
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Chexoid posted:So, for future reference, if you blow up the wall with the secret tunnel in sapienza, and Francesa is doing her thing with the detective, she will use that as a way to get back. So close to beating the lyndon gyration escalation. "Hmm, this passage has been blocked for 100 years but is now open? Who cares, free shortcut!"
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# ¿ Jan 6, 2017 18:51 |
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Discendo Vox posted:Total solar eclipse. Wait, is that confirmed or are you just wishing?
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# ¿ Oct 24, 2017 15:28 |
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Weird pricing on Steam - the bonus campaign is priced at $9.99 and the outfit DLC is priced at $14.99. You can't buy them separately anyway, and the bundle is $20, but it feels like you're being "ripped off" by paying a lot extra for a few suits.
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# ¿ Nov 7, 2017 17:53 |
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Steam sniper mode isn't activated yet: https://steamdb.info/app/783780/history/
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# ¿ Jun 7, 2018 18:40 |
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# ¿ Apr 20, 2024 01:32 |
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HMS Beagle posted:I would love it if the North Atlantic "Ark" was some kind of SeaOrg Scientology setting. Or maybe https://en.wikipedia.org/wiki/Svalbard_Global_Seed_Vault
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# ¿ Jul 27, 2018 12:07 |