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Is there a way I can make my stick a PS4 stick instead of PS3? I was using it this weekend at a local tournament and got noticeable lag on the PS4. Would rather mod instead of paying $200 if possible.
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# ¿ Feb 22, 2016 13:29 |
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# ¿ Apr 26, 2024 20:59 |
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androo posted:Oh shiiiit, I was all pumped to go to a big tourney today but I just realized my stick is PS3. Tourney is PS4. Is that not going to work, or will it be difficult to use? poo poo's laggy anyway. I played at a small, friendly tournament over the weekend and my PS3 hitbox lagged enough that I was dropping some pretty easy combos.
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# ¿ Feb 22, 2016 22:05 |
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I've been playing XCOM for the last 20 days. Has the update happened yet? Does the PC version have stick support, or do I still have to use Joy2Key?
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# ¿ Mar 30, 2016 17:47 |
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Japanese think Westerners are freakish monsters.
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# ¿ Mar 30, 2016 17:58 |
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Where's a good place to post rage quitters? "BlackSixteen" just pulled the plug right when I won. I remember as the KO flashed across the screen seeing he had 10 wins in a row and think, "How the hell did this guy get ten wins??" Then disconnected message. loving lol.
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# ¿ Apr 3, 2016 18:10 |
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What's the frame data for quick rise/no quick rise? Can't find it anywhere.
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# ¿ Apr 10, 2016 14:03 |
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What's up with people who have "auto" turned on there "okay" button? Every once in a while, I'll get a casual match with someone who repeatedly does light kick and clearly isn't present.
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# ¿ Jun 30, 2016 16:00 |
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darealkooky posted:wow it's almost like this game that redesigned every single female character to be more attractive to specific fetishes and had literally every part of it outsourced wasn't made because capcom actually wanted to make it but because they just wanted some easy money I don't understand this comment. What other female character redesigns were there? I like concept art.
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# ¿ Jun 30, 2016 17:35 |
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Intel&Sebastian posted:Literary guy looks like he could be cool but I find a president with a crazy blonde haircut to be a little far fetched. The "fighting president" screams "THIS IS THE WAY JAPANESE SEES AMERICANS!!!!" sort of design.
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# ¿ Jun 30, 2016 18:13 |
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So, are the servers down right now, or is this my own personal problem?
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# ¿ Jul 1, 2016 13:08 |
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Good: Abel has a 3d model. Abel for season 2??? Bad: African doll is literally a spear chucker.
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# ¿ Jul 1, 2016 15:41 |
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Help Im Alive posted:Do the dolls actually have unique movesets/what are the odds of them being added to the roster The one with the heart eye patch used a poison move, and the African one chucked spears. Not a full moveset though, as far as I could tell.
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# ¿ Jul 1, 2016 15:52 |
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Cat Machine posted:I'm pretty sure the ""African"" doll is from Vietnam (she has a Vietnamese name??) but still, giving the spear-chuck move to the dark-skinned character is definitely a "should we have done this????" thing for the staff But she has a bunch of "African" accessories.
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# ¿ Jul 1, 2016 16:06 |
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All I really care about is the core game versus other humans, and my internet connection is pretty good, so whatever.
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# ¿ Jul 1, 2016 16:41 |
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hiddenriverninja posted:If only they changed Ryu as much as Ibuki or Juri. Do you mean design wise? Because gameplay wise he's pretty different.
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# ¿ Jul 1, 2016 17:07 |
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Pomp posted:you have no way of knowing whether or not its making GBS threads out on the other guy Roll back fixes a lot of that. Also, I actually reach out to local players and play offline.
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# ¿ Jul 1, 2016 23:26 |
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Real hurthling! posted:The story mode fights freeze on ko for what feels like an unintentional amount of time. Sometimes when I load up the challenges mode (PC) it begins playing in slow motion. Makes completing some of the challenges very easy. Renoistic posted:I enjoyed story mode a heck of a lot more than in the latest fighting games I've played, like Guilty Gear (the character stories consist of 99% static character models talking, and the story itself has virtually no gameplay) or DoA5 (kind of like this one but much more boring). I tried Mortal Kombat but I just can't get into that game at all. Yeah, without the vortex, Ibuki players will actually have to think and use footsies.
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# ¿ Jul 1, 2016 23:40 |
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Countblanc posted:i'm excited to tornado throw for no damage Yup. Also, 10 frame start up, no throw invincibility, no hit invincibility on ex version, etc. In Training posted:If you skip any of the battles you don't get any FM ... LMFAO. mrbotus fucked around with this message at 00:58 on Jul 2, 2016 |
# ¿ Jul 2, 2016 00:56 |
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Okay, I play Ryu. I know this probably sounds dumb, but I'm constantly playing against people who refuse to quick stand no matter what. Are they doing this as some sort of conscious strategy?
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# ¿ Jul 8, 2016 19:35 |
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Jmcrofts posted:They probably don't know how. Naw, they're not that scrubby. I think they're just not afraid enough of what I'll do. They just wait, block and then when they are out of range, they run away. It's hard for me to maintain pressure with Ryu, even though that's his main strength since his normals are short.
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# ¿ Jul 8, 2016 19:55 |
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Real hurthling! posted:https://www.youtube.com/watch?v=JCudAH3gTzQ It's always the other guy's fault, right? LOL.
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# ¿ Jul 9, 2016 00:59 |
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I play Ryu. How to fight Balrog?? Is there a way to punish him other than baiting a dash punch and neutral jumping?
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# ¿ Jul 12, 2016 04:07 |
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I liked SF4, but I felt like I had to play it for at least 2 years before I really started to enjoy it. I started enjoying SFV right away. I also appreciate the increased aggression and reward for taking risks.
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# ¿ Jul 13, 2016 01:57 |
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Golem II posted:Why are the servers down? "Maintenance."
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# ¿ Jul 13, 2016 04:05 |
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So, what do you guys who hate this game do? Stop playing fighting games for 9 years? Play and 15 year old game with a small group of friends? Just curious.
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# ¿ Jul 16, 2016 01:18 |
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Baal posted:I just play other fighting games Such as? And how do you find people to play with? In Training posted:Contrary to popular belief, street fighter isn't the only fighting game series But it's one of the few with a decent player base.
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# ¿ Jul 16, 2016 01:24 |
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That sounds like a lot of work, honestly. I can't pick and choose when I play. I'd like to play some obscure NEOGEO game from 1994 on an obscure online emulator client, but I don't have the time to set up matches like that. I guess I'm just glad I've got a good internet connection and I enjoy SFV.
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# ¿ Jul 16, 2016 01:34 |
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bebaloorpabopalo posted:You can literally hop on Fightcade and play random people from all over the world at most times of day in a ton of old rear end games. lolololol yeah right. well I'll take a look if I want to play some random from Central Africa or whatever.
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# ¿ Jul 16, 2016 01:44 |
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Does anyone who actually plays this game if the servers are down right now? Got kicked off in training mode and can't log back in.
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# ¿ Jul 30, 2016 19:41 |
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What's a good way to train against jump ins? I play Ryu, and I notice most of the time I get punished hard and lose due to people jumping over my normals/fireballs and getting big combos. I've gotten pretty good at using the standing jab to deter cross ups, but the damage is small and you can only get them with a mixup after aa jab a few times before they block everything. DPs are obviously the best way, but I feel like people always know exactly when to jump, whether they're waiting for a fireball or a slower normal.
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# ¿ Aug 10, 2016 19:34 |
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Jmcrofts posted:I made this a while ago maybe it'll help I haven't played around with turning on multiple recordings, I'll try that. Normally I just record about 60-90 seconds of moving, random normals and jump ins. I think my biggest issue is getting caught in the middle of trying to play neutral game, so many times I simply can't dp fast enough.
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# ¿ Aug 10, 2016 19:51 |
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Intel&Sebastian posted:Sounds like a spacing issue mostly. IMO, play a few games where you only use DP and fireballs and don't worry about losing...just pay a lot of attention to how far away people are when they start to consider jumping in/over, back dash a bunch, and get a feel for that punish. For me I had to realize that this "game" happens at a longer range than I expected. I'll try this too, thanks.
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# ¿ Aug 10, 2016 20:13 |
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This is all good advice! I'm about to get on in a few minutes, my tag is nickmeister, if anyone is up for some matches cool
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# ¿ Aug 11, 2016 01:02 |
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Besides no lag and being able to hear your opponent's controller clicking, was is it that makes offline play better? For some reason I feel like playing in person with someone makes them adapt and change their play style more often.
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# ¿ Aug 12, 2016 16:25 |
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Nostalgia4Butts posted:which doll is going to be put in I think it's going to be the Russian lady with a huge winter coat and no pants. Not necessarily a doll, but she's got the no-pants thing going on so
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# ¿ Dec 4, 2016 05:29 |
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Real hurthling! posted:i really hope cammy can combo off her unsafe reversal now so that there's more of a reason to risk using it. Considering how much they've been trying to drum up sales after the terrible launch, I'm surprised they're not bringing back more fan favorites. Because if they give us stupid characters like no-pants Russian lady, generic blonde-haired white boy in gray hoodie, etc. it's going to loving suck.
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# ¿ Dec 4, 2016 11:49 |
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fnox posted:First one really, really looks like C. Viper going by how the top of the head looks like her pompadour sticking out, and how the side looks like a blazer or a jacket sticking out. Supposedly they're all characters never seen in SF before.
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# ¿ Dec 4, 2016 13:36 |
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Dias posted:If you really have to ask this, you haven't been around for too long. I just really hope it's not going to be multiple versions of the lame rear end "doll" archetype. Edit: So I main Ryu. I can understand taking away the invincible DP. But apparently Ryu's normals outside of v-trigger are slower to come out. WTF? He already has the worst reach in the game, is it really necessary to make him slower as well? mrbotus fucked around with this message at 15:11 on Dec 4, 2016 |
# ¿ Dec 4, 2016 14:44 |
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InnercityGriot posted:Since nobody posted it, Combofiend posted on Capcom Unity what the main focus of the upcoming balance patch would be. I wonder if they've put work into giving characters who only have a jab as an anti-air other options? With the invincible startup being taken away from Ryu's DP, I wonder if it will still be a reliable anti-air?
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# ¿ Dec 5, 2016 10:47 |
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# ¿ Apr 26, 2024 20:59 |
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HoboWithAShotgun posted:I would imagine they remove the inv. frames from frame 1 or something, so you should still be able to use it as an anti-air, unless you do it right as they're on you, but it's not possible on wakeup, like nash v-trigger. I hope so. Otherwise, they may as well just nerf all anti-airs and make it a game completely about jumping.
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# ¿ Dec 5, 2016 12:44 |